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10 Commits
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Binary file not shown.
@@ -1,7 +1,7 @@
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schema_version = "1.0.0"
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id = "bioxelnodes"
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version = "1.0.3"
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version = "1.0.7"
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name = "Bioxel Nodes"
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tagline = "For scientific volumetric data visualization in Blender"
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maintainer = "Ma Nan <icrdr2010@outlook.com>"
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@@ -1,6 +1,6 @@
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from pathlib import Path
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VERSIONS = [{"label": "Latest", "node_version": (1, 0, 3)},
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VERSIONS = [{"label": "Latest", "node_version": (1, 0, 7)},
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{"label": "v0.3.x", "node_version": (0, 3, 3)},
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{"label": "v0.2.x", "node_version": (0, 2, 9)}]
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@@ -8,7 +8,7 @@ NODE_LIB_DIRPATH = Path(Path(__file__).parent,
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"assets/Nodes").resolve()
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LATEST_NODE_LIB_PATH = lib_path = Path(NODE_LIB_DIRPATH,
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"BioxelNodes_latest.blend").resolve()
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"BioxelNodes_latest.blend").resolve()
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COMPONENT_OUTPUT_NODES = [
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"CutoutByThreshold",
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@@ -166,6 +166,12 @@ MENU_ITEMS = [
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'name': 'ReCenter',
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'description': ''
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},
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{
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'label': 'Copy Transform',
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'icon': 'EMPTY_AXIS',
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'name': 'CopyTransform',
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'description': ''
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},
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{
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'label': 'Extract Transform',
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'icon': 'EMPTY_AXIS',
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@@ -19,7 +19,7 @@ from .operators.container import (AddLocator, AddSlicer, ContainerProps,
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ExtractNodeMesh, ExtractNodeBboxWire, ExtractNodeShapeWire)
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from .operators.io import (ImportAsLabel, ImportAsScalar, ImportAsColor)
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from .operators.misc import (CleanTemp,
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from .operators.misc import (AddEeveeEnv, CleanTemp, Help,
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ReLinkNodeLib, RemoveAllMissingLayers,
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RenderSettingPreset, SaveAllLayersCache,
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SaveNodeLib, SliceViewer)
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@@ -57,6 +57,10 @@ class IncompatibleMenu(bpy.types.Menu):
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layout.separator()
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layout.menu(RenderSettingMenu.bl_idname)
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layout.separator()
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layout.operator(Help.bl_idname,
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icon=Help.bl_icon)
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class FetchLayerMenu(bpy.types.Menu):
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bl_idname = "BIOXELNODES_MT_ADD_LAYER"
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@@ -208,8 +212,13 @@ class BioxelNodesTopbarMenu(bpy.types.Menu):
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layout.menu(DangerZoneMenu.bl_idname)
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layout.separator()
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layout.operator(AddEeveeEnv.bl_idname)
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layout.menu(RenderSettingMenu.bl_idname)
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layout.separator()
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layout.operator(Help.bl_idname,
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icon=Help.bl_icon)
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def TOPBAR(self, context):
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layout = self.layout
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@@ -541,6 +541,7 @@ class ContainerProps(bpy.types.Operator):
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bl_label = "Change Container Properties"
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bl_description = "Change current ontainer properties"
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bl_icon = "FILE_TICK"
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bl_options = {'UNDO'}
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scene_scale: bpy.props.FloatProperty(name="Scene Scale",
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soft_min=0.0001, soft_max=10.0,
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@@ -664,6 +664,9 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
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else:
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data = data.astype(np.float32)
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# Gamma Correct
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# data = data ** 2.2
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name = self.layer_name or "Color"
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if data.shape[4] == 1:
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data = np.repeat(data, repeats=3, axis=4)
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@@ -854,6 +857,7 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
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bpy.ops.bioxelnodes.render_setting_preset('EXEC_DEFAULT',
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preset="balance")
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bpy.context.scene.render.engine = 'CYCLES'
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bpy.ops.bioxelnodes.slice_viewer('EXEC_DEFAULT')
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self.report({"INFO"}, "Successfully Imported")
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return {'FINISHED'}
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@@ -1,3 +1,4 @@
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import webbrowser
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import bpy
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from pathlib import Path
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import shutil
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@@ -145,7 +146,7 @@ class RenderSettingPreset(bpy.types.Operator):
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def execute(self, context):
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if self.preset == "performance":
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# EEVEE
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bpy.context.scene.eevee.use_taa_reprojection = False
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# bpy.context.scene.eevee.use_taa_reprojection = False
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bpy.context.scene.eevee.volumetric_tile_size = '2'
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bpy.context.scene.eevee.volumetric_shadow_samples = 32
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bpy.context.scene.eevee.volumetric_samples = 64
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@@ -161,7 +162,7 @@ class RenderSettingPreset(bpy.types.Operator):
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elif self.preset == "balance":
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# EEVEE
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bpy.context.scene.eevee.use_taa_reprojection = False
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# bpy.context.scene.eevee.use_taa_reprojection = False
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bpy.context.scene.eevee.volumetric_tile_size = '2'
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bpy.context.scene.eevee.volumetric_shadow_samples = 64
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bpy.context.scene.eevee.volumetric_samples = 128
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@@ -177,7 +178,7 @@ class RenderSettingPreset(bpy.types.Operator):
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elif self.preset == "quality":
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# EEVEE
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bpy.context.scene.eevee.use_taa_reprojection = False
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# bpy.context.scene.eevee.use_taa_reprojection = False
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bpy.context.scene.eevee.volumetric_tile_size = '2'
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bpy.context.scene.eevee.volumetric_shadow_samples = 128
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bpy.context.scene.eevee.volumetric_samples = 256
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@@ -201,20 +202,29 @@ class SliceViewer(bpy.types.Operator):
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bl_icon = "FILE_VOLUME"
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def execute(self, context):
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bpy.context.scene.eevee.use_taa_reprojection = False
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# bpy.context.scene.eevee.use_taa_reprojection = False
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bpy.context.scene.eevee.volumetric_tile_size = '2'
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bpy.context.scene.eevee.volumetric_shadow_samples = 128
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bpy.context.scene.eevee.volumetric_samples = 128
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bpy.context.scene.eevee.volumetric_ray_depth = 1
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bpy.context.scene.eevee.use_shadows = False
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bpy.context.scene.eevee.use_volumetric_shadows = False
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for area in bpy.context.screen.areas:
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if area.type == 'VIEW_3D':
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area.spaces[0].shading.type = 'MATERIAL'
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area.spaces[0].shading.studio_light = 'studio.exr'
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area.spaces[0].shading.studiolight_intensity = 2.5
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area.spaces[0].shading.use_scene_lights = False
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area.spaces[0].shading.use_scene_world = False
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view_3d = None
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if context.area.type == 'VIEW_3D':
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view_3d = context.area
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else:
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for area in context.screen.areas:
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if area.type == 'VIEW_3D':
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view_3d = area
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break
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if view_3d:
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view_3d.spaces[0].shading.type = 'MATERIAL'
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view_3d.spaces[0].shading.studio_light = 'studio.exr'
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view_3d.spaces[0].shading.studiolight_intensity = 1.5
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view_3d.spaces[0].shading.use_scene_lights = False
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view_3d.spaces[0].shading.use_scene_world = False
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return {'FINISHED'}
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@@ -260,3 +270,56 @@ class RemoveAllMissingLayers(bpy.types.Operator, RemoveLayers):
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event,
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message=f"Are you sure to remove all **Missing** layers?")
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return {'RUNNING_MODAL'}
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class Help(bpy.types.Operator):
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bl_idname = "bioxelnodes.help"
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bl_label = "Need Help?"
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bl_description = "Online Manual for Beginner"
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bl_icon = "HELP"
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def execute(self, context):
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webbrowser.open(
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'https://omoolab.github.io/BioxelNodes/latest/', new=2)
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return {'FINISHED'}
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class AddEeveeEnv(bpy.types.Operator):
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bl_idname = "bioxelnodes.add_eevee_env"
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bl_label = "Add EEVEE Env Light"
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bl_description = "To make volume shadow less dark"
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def execute(self, context):
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bpy.ops.wm.append(
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directory=f"{str(LATEST_NODE_LIB_PATH)}/Object",
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filename="EeveeEnv"
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)
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# bpy.ops.object.light_add(
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# type='POINT', align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
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# light_obj = bpy.context.active_object
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# light_obj.name = "EeveeEnv"
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# light_obj.data.shadow_soft_size = 100
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# light_obj.data.energy = 1e+06
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# light_obj.data.color = (0.1, 0.1, 0.1)
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# light_obj.data.use_shadow = False
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# light_obj.data.diffuse_factor = 0
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# light_obj.data.specular_factor = 0
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# light_obj.data.transmission_factor = 0
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# light_obj.hide_select = True
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# light_obj.lock_location[0] = True
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# light_obj.lock_location[1] = True
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# light_obj.lock_location[2] = True
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# light_obj.lock_rotation[0] = True
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# light_obj.lock_rotation[1] = True
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# light_obj.lock_rotation[2] = True
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# light_obj.lock_scale[0] = True
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# light_obj.lock_scale[1] = True
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# light_obj.lock_scale[2] = True
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bpy.context.scene.eevee.use_shadows = True
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bpy.context.scene.eevee.use_volumetric_shadows = True
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return {'FINISHED'}
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@@ -1,4 +1,4 @@
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# Q & A
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# FAQ
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## Nothing in the scene when rendering?
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@@ -14,7 +14,7 @@ nav:
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- Advanced Usage: advanced_usage.md
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- Support Format: support_format.md
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- Improve Performance: improve_performance.md
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- Q & A: qa.md
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- FAQ: faq.md
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- Tutorials:
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- SARS-Cov-2: SARS-Cov-2.md
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@@ -1,6 +1,6 @@
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[tool.poetry]
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name = "bioxelnodes"
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version = "1.0.3"
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version = "1.0.7"
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description = ""
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authors = ["Ma Nan <icrdr2010@outlook.com>"]
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license = "MIT"
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Reference in New Issue
Block a user