Commit Graph

11 Commits

Author SHA1 Message Date
nan
87d7721128 feat(cutout_tool): Implement cutout region to shape functionality
- Added interaction helpers for cutout region validation and shape menu interaction.
- Created main operator for converting image regions into cutout shapes, including AI artifact generation.
- Introduced object creation logic for cutout shapes, handling depth and normal textures.
- Defined cutout shape identifiers and node groups for various shape types.
- Implemented depth texture writing and prediction artifact generation for MoGe-2.
- Developed server jobs for generating cutout artifacts, depth planes, and refining image regions.
- Added region refinement logic to enhance gesture masks using BEN2.
2026-08-31 11:36:27 +08:00
nan
08309f719d feat: Implement cutout tool and depth generation features
- Added a new cutout tool for selecting regions in images, allowing users to choose mesh shapes based on selected areas.
- Introduced depth generation capabilities for rasterized images, including normal data extraction.
- Created jobs for generating depth planes and region data, enhancing the AI data generation workflow.
- Developed a selection refinement process for cutout regions, improving accuracy in generated outputs.
- Established a new region module for handling rasterized image regions and their associated AI generation tasks.
- Enhanced node graph builders for asset generation, facilitating smoother integration of new features.
2026-08-30 23:09:13 +08:00
nan
32bcd45d7b Add new node asset scripts for geometry and shader operations
- Implemented `build_mesh_plane.py` to create a geometry node group for mesh planes with customizable parameters.
- Created `build_shadeless.py` for a shader node group that displays color without scene lighting while preserving shadows and reflections.
- Added `validate.py` to validate the integrity of the newly created node groups and their inputs.
- Introduced `validate_cutout.py` to ensure the functionality of cutout node groups and their dependencies.
- Developed `validate_mesh_plane.py` to test the mesh plane creation and its modifier settings.
2026-08-30 00:17:29 +08:00
nan
2b79a342b0 Add comprehensive tests for cutout and mesh functionalities
- Introduced `test_cutout.py` to validate cutout pie menu behavior, image lasso options, and mesh detail calculations.
- Added `test_mesh.py` to ensure correct tangent normal rasterization, plane source topology, and depth surface evaluations.
- Created `test_mesh_blender.py` to verify material node groups, tangent baking, and local cutout building from Blender images.
- Implemented tests for handling alpha regions and ensuring geometry nodes maintain expected behavior.
2026-08-26 10:42:29 +08:00
nan
0cf04a13c6 feat: Implement upscale functionality with ONNX models
- Added upscale operator to handle image upscaling by 4x using AI models.
- Introduced new jobs for upscale processing in the server, including debug and standard upscale jobs.
- Created a new ONNX model handler for upscale operations, supporting tiled inference and resource management.
- Updated tests to cover new upscale functionality, including input validation and output verification.
- Added documentation for the upscale feature, detailing usage and model options.
2026-08-23 20:34:35 +08:00
nan
af5603045c Remove obsolete implementation and simplify project structure 2026-08-21 09:46:50 +08:00
nan
1c98b21235 Add model catalog with specifications for DA3 and MoGe-2 models
- Introduced ModelSpec dataclass to define model attributes.
- Added multiple models including DA3 Small, Base, Giant 1.1, Nested Giant Large 1.1, and MoGe-2 variants.
- Implemented functions to retrieve model details and metadata.
- Included BEN2 model specifications for background removal.
2026-08-17 14:53:25 +08:00
nan
c5b77c5c85 Add ONNX model inference implementations for MoGe-2, BEN2, and DA3
- Introduced `onnx_moge2.py` for MoGe-2 ONNX inference with NumPy post-processing.
- Added `onnx_ben2.py` for BEN2 ONNX inference with Pillow and NumPy preprocessing.
- Created `onnx_da3.py` for Depth Anything 3 inference with ONNX Runtime and NumPy.
- Implemented shared ONNX Runtime session helpers in `onnx_runtime.py`.
- Developed unit tests for server functionalities in `test_server.py`, including model caching and job management.
- Enhanced job server to handle frame extraction without requiring models.
2026-08-17 10:37:55 +08:00
nan
102e1bfa9b feat: Update documentation and improve depth processing logic; bump version to 0.11.1 2026-08-14 21:57:08 +08:00
nan
b02372c457 Add SnapForm panels, preferences, properties, and runtime management
- Implemented RuntimeModelsPanel and DebugPanel for UI integration in Blender.
- Created SnapFormPreferences to manage user settings for storage and runtime configuration.
- Defined SnapFormSettings to hold various properties related to input, model selection, and export options.
- Developed runtime management functions for installation, model downloading, and reconstruction commands.
- Added status bar functionality to display job progress and status in the Blender UI.
- Implemented worker script for handling model downloads and depth reconstruction tasks.
- Introduced unit tests for download progress reporting and image depth extraction functionalities.
2026-08-03 10:13:33 +08:00
nan
9586b35440 Implement Omoo DA3 functionality with property group, runtime, worker, and status bar
- Added properties for Omoo DA3 settings in properties.py, including input path, video frames, model selection, and export format.
- Created runtime management in runtime.py, handling model downloads, job paths, and command execution for reconstruction.
- Developed status bar functionality in status_bar.py to display job progress and status.
- Implemented worker.py for image and video processing, including frame extraction and model inference.
- Added comprehensive unit tests covering addon registration, model handling, export processes, and UI interactions.
- Included a lock file for dependency management with uv.
2026-08-02 00:04:31 +08:00