Files
Bioxel/docs/faq.md
Nan ae7868d410 5.0 (#60)
* feat: Add Bioxel asset catalog and layer management functionality

- Introduced a new asset catalog definition file for Blender to manage Bioxel assets.
- Implemented layer caching and snapshot functionality in `layer.py`, allowing for VDB file generation and low-resolution snapshots.
- Created node management functions in `node.py` for handling Bioxel nodes within Blender's Geometry Node Editor.
- Added an operator to extract mesh data from selected nodes in `structure.py`.
- Developed UI panels in `panels.py` for layer management, including import options and layer library display.

* Add unit tests for bioxel module and documentation

- Created README.md for test instructions and categories.
- Implemented comprehensive unit tests for the Data, Layer, and utility functions in the bioxel module.
- Added tests for reading NRRD and DICOM formats, data properties, and edge cases.
- Included tests for real data files to ensure functionality with actual datasets.

* feat: Update .gitattributes and .gitignore for improved asset management and ignore patterns

chore: Add app.json and omoolab.css for Obsidian integration

refactor: Clean up AGENTS.md and remove outdated test files

* feat: Update .gitignore to include scipy_ndimage directory

* feat: Update release workflow and manifest for improved dependency management and layer handling

* feat: Update .gitignore and add binary files for scipy_ndimage across multiple platforms

* feat: Add OPSX commands for archiving, exploring, and proposing changes

* feat: Refactor asset library management and update manifest for improved organization

* feat: Downgrade h5py version to 3.14.0 in requirements and manifest

* feat: Update Help operator and panel labels to use English terminology

* Translate documentation to Chinese, add support format details, and enhance styling with new fonts. Update mkdocs configuration for multilingual support and improve package dependencies.

* feat: Remove default version setting from extra configuration in mkdocs.yml

* fix: Update documentation links to point to the correct URLs for Chinese and English versions

* Add documentation for basic usage, supported formats, and performance tips

- Created English and Chinese documentation for basic usage of the add-on, including data download, import, extraction, and rendering steps.
- Added support format documentation listing compatible file types for the add-on.
- Included links to open databases for volumetric data.
- Provided performance improvement tips for voxel reconstruction and rendering, including settings for low-resolution previews and balanced rendering configurations.
2026-05-26 16:01:29 +08:00

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常见问题

渲染时场景什么都没有?

如果您使用 GPU 进行 Cycles 渲染,请确保您的 GPU 支持"Optix",因为 Bioxel Nodes 依赖 OSL(Open Shader Language)进行体渲染,否则您必须使用 CPU 进行渲染。

如果您使用 EEVEE 渲染器,此问题是因为 EEVEE 出于未知原因未加载着色器,保存文件并重启 Blender 即可修复。

更新插件后,文件中的节点变红了?

这是因为文件中节点的版本与更新后插件的版本不匹配。

如果您仍想使用 Bioxel Nodes 编辑文件,只能将插件回滚到与节点对应的版本。

如果您只想让文件正常工作,不再依赖 Bioxel Nodes,那么您只需点击顶部菜单 Bioxel Nodes > Relink Node Library >,然后选择相应的版本。检查节点是否正常工作并正确渲染,一切正常后,点击 Bioxel Nodes > Save Node Library,在对话框中选择保存位置。