720233b14c68ee31dfd558937d9f89ee4d98f311
- Implement openspec-apply-change skill for applying tasks from OpenSpec changes. - Create openspec-archive-change skill for archiving completed changes. - Introduce openspec-explore skill for exploring ideas and clarifying requirements. - Add openspec-propose skill for proposing new changes with generated artifacts. - Migrate source command skills: source-command-opsx-apply, source-command-opsx-archive, source-command-opsx-explore, and source-command-opsx-propose for improved command handling.
v2.0.x has been released, supporting only Blender 5.0+. The usage is completely different from before and is not compatible with old version files. See http://docs.omoolab.xyz/bioxelnodes/2.0.x/en/basics/
Bioxel Nodes
Bioxel Nodes is a Blender addon for scientific volumetric data visualization. It using Blender's powerful Geometry Nodes and Cycles to process and render volumetric data.
Features
- Realistic rendering result, also support EEVEE NEXT.
- Support many formats:.dcm, .jpg, .tif, .nii, .nrrd, .ome, .mrc...
- Support 4D volumetric data.
- Many kinds of cutters.
- Simple and powerful nodes.
- Based on blender natively, can work without addon.
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|---|---|
| Support 4D volumetric data | Real-time render with eevee |
Read the getting started to begin your journey into visualizing volumetric data!
Welcome to our discord server, if you have any problems with this add-on.
Citation
If you want to cite this work, you can cite it from Zenodo:
Known Limitations
- Only one cutter supported in EEVEE render
- Shader fail to work when convert to mesh.
- Section surface cannot be generated when convert to mesh (will be supported soon)
Roadmap
- Better multi-format import experience
- One-click bake model with texture
- AI Segmentation to Generate Labels
Languages
Python
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