27 Commits

Author SHA1 Message Date
Ma Nan
e929013183 Merge pull request #13 from OmooLab/feature/dev
Feature/dev
2024-05-14 14:41:01 +08:00
d380cf7036 docs: update docs 2024-05-14 14:39:34 +08:00
05a61527e7 fix: vector as label 2024-05-14 10:57:43 +08:00
Ma Nan
2c80c9ed81 Update README.md 2024-05-14 09:41:30 +08:00
Ma Nan
8e8b176e11 Merge pull request #12 from OmooLab/feature/dev
Feature/dev
2024-05-14 09:40:16 +08:00
c1886f95f8 docs: mkdocs 2024-05-14 09:39:43 +08:00
5e8d12c564 fix: io 2024-05-13 12:09:11 +08:00
1990a16972 feat: add more format support 2024-05-11 10:43:00 +08:00
eeca79e681 chore: change import path 2024-04-26 18:14:34 +08:00
Ma Nan
8b45de4a4d Merge pull request #9 from OmooLab/feature/dev
fix: save all node path not right
2024-04-25 12:13:04 +08:00
2c3d9e5791 fix: save all node path not right 2024-04-25 12:12:43 +08:00
Ma Nan
32b69575b1 Merge pull request #8 from OmooLab/feature/dev
feat: save bioxels, save nodes
2024-04-24 22:48:43 +08:00
d663bfd290 feat: save bioxels, save nodes 2024-04-24 22:48:09 +08:00
Ma Nan
a1aa776725 Merge pull request #7 from OmooLab/feature/dev
Feature/dev
2024-04-24 15:07:16 +08:00
6b18b4e9fa Merge branch 'main' into feature/dev 2024-04-24 15:06:30 +08:00
a579b24f9a feat: add save bioxels function 2024-04-24 14:54:22 +08:00
Ma Nan
8b3ab61467 Update README.md 2024-04-23 15:22:51 +08:00
Ma Nan
084031c496 Merge pull request #5 from OmooLab/feature/dev
fix: get no group input node
2024-04-23 15:12:38 +08:00
15b24b61b5 fix: get no group input node 2024-04-23 15:11:44 +08:00
Ma Nan
81dae0631a Update README.md 2024-04-22 22:48:44 +08:00
Ma Nan
38d2e52c93 Merge pull request #4 from OmooLab/feature/dev
Feature/dev
2024-04-22 22:39:16 +08:00
cf6ccb1743 docs: README add badges 2024-04-22 22:35:57 +08:00
f889b61494 chore: rename packages 2024-04-22 22:35:56 +08:00
Ma Nan
436288df7c Create LICENSE 2024-04-22 17:24:30 +08:00
Ma Nan
7967f144f1 Update README.md 2024-04-22 15:06:46 +08:00
Ma Nan
ba4c6c1dee Merge pull request #3 from OmooLab/feature/dev
docs: README.md
2024-04-22 14:52:30 +08:00
ca9df9065e docs: README.md 2024-04-22 14:51:51 +08:00
50 changed files with 3369 additions and 285 deletions

11
.prettierrc Normal file
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@@ -0,0 +1,11 @@
{
"tabWidth": 2,
"overrides": [
{
"files": "*.md",
"options": {
"tabWidth": 4
}
}
]
}

21
LICENSE Normal file
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@@ -0,0 +1,21 @@
MIT License
Copyright (c) 2024 OmooLab
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@@ -1,3 +1,45 @@
# BioxelNodes
BioxelNodes is a blender add-on for better volume data visualization with cycles.
[中文文档](https://uj6xfhbzp0.feishu.cn/wiki/Qx3VwHuNPimeI8kr6nDcvl1DnHf?from=from_copylink)
# Bioxel Nodes
![Static Badge](https://img.shields.io/badge/Blender-orange?style=for-the-badge&logo=blender&logoColor=white)
![GitHub License](https://img.shields.io/github/license/OmooLab/BioxelNodes?style=for-the-badge)
![GitHub Release](https://img.shields.io/github/v/release/OmooLab/BioxelNodes?style=for-the-badge)
![GitHub Repo stars](https://img.shields.io/github/stars/OmooLab/BioxelNodes?style=for-the-badge)
Bioxel Nodes is a Blender add-on for scientific volumetric data visualization. It using Blender's powerful Geometry Nodes | Cycles to process and render volumetric data.
# About
Before us, there have been many tutorials and add-ons for importing volumetric data into Blender. However, we found that there were many details that were not addressed in place, some scientific facts were ignored, and the volume rendering was not pretty enough. With Bioxel Nodes, you can easily import the volumetric data into Blender, and more importantly, it can quickly make a beautiful realistic rendering of it.
Below are some examples with Bioxel Nodes. Thanks to Cycles Render, the volumetric data can be rendered with great detail:
![gallery](docs/assets/gallery.png)
The "Bioxel" in "BioxelNodes", is a combination of the words "Bio-" and "Voxel". Bioxel is a voxel that stores biological data. The volumetric data made up of Bioxel is called Bioxels. We are developing a toolkit around Bioxels for better biological data visualization. but before its release, we made this Blender version of bioxels toolkit first, in order to let more people to have fun with volumetric data. [Getting Started](https://omoolab.github.io/BioxelNodes/latest/getting-started)
# Supported Format
| Format | EXT | Test |
| ------ | ---------------------------------------- | ------- |
| DICOM | .dcm, .DICOM | ✅ pass |
| BMP | .bmp, .BMP | ✅ pass |
| JPEG | .jpg, .JPG, .jpeg, .JPEG | ✅ pass |
| PNG | .png, .PNG | ✅ pass |
| TIFF | .tif, .TIF, .tiff, .TIFF | ✅ pass |
| Nifti | .nia, .nii, .nii.gz, .hdr, .img, .img.gz | ✅ pass |
| Nrrd | .nrrd, .nhdr | ✅ pass |
| Meta | .mha, .mhd | yet |
| HDF5 | .hdf, .h4, .hdf4, .he2, .h5, .hdf5, .he5 | ✅ pass |
| VTK | .vtk | yet |
| BioRad | .PIC, .pic | yet |
| Gipl | .gipl, .gipl.gz | yet |
| LSM | .lsm, .LSM | yet |
| MINC | .mnc, .MNC | yet |
| MRC | .mrc, .rec | yet |
# Known limitations
- Sections cannot be generated
- Time sequence volume not supported (will be supported soon)

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@@ -1,19 +1,18 @@
from .nodes import custom_nodes
from . import auto_load
from . import menu
import bpy
from . import auto_load
from . import menus
bl_info = {
"name": "BiovelNodes",
"name": "Bioxel Nodes",
"author": "Ma Nan",
"description": "",
"blender": (4, 0, 0),
"version": (0, 1, 0),
"version": (0, 1, 1),
"location": "File -> Import",
"warning": "",
"category": "Import-Export"
"category": "Node"
}
auto_load.init()
@@ -21,14 +20,14 @@ auto_load.init()
def register():
auto_load.register()
custom_nodes.register()
menu.create_menu()
menus.add()
bpy.types.Scene.bioxels_dir = bpy.props.StringProperty(
name="Bioxels Directory",
subtype='DIR_PATH',
default="//"
)
def unregister():
try:
menu.remove_menu()
custom_nodes.unregister()
auto_load.unregister()
except RuntimeError:
pass
menus.remove()
auto_load.unregister()

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@@ -16,6 +16,7 @@ blender_version = bpy.app.version
modules = None
ordered_classes = None
def init():
global modules
global ordered_classes
@@ -23,6 +24,7 @@ def init():
modules = get_all_submodules(Path(__file__).parent)
ordered_classes = get_ordered_classes_to_register(modules)
def register():
for cls in ordered_classes:
bpy.utils.register_class(cls)
@@ -33,15 +35,22 @@ def register():
if hasattr(module, "register"):
module.register()
def unregister():
for cls in reversed(ordered_classes):
bpy.utils.unregister_class(cls)
try:
bpy.utils.unregister_class(cls)
except Exception as e:
print(f"Fail to unregister {cls}, skiped")
for module in modules:
if module.__name__ == __name__:
continue
if hasattr(module, "unregister"):
module.unregister()
try:
if module.__name__ == __name__:
continue
if hasattr(module, "unregister"):
module.unregister()
except Exception as e:
print(f"Fail to unregister {module}, skiped")
# Import modules
@@ -50,10 +59,12 @@ def unregister():
def get_all_submodules(directory):
return list(iter_submodules(directory, directory.name))
def iter_submodules(path, package_name):
for name in sorted(iter_submodule_names(path)):
yield importlib.import_module("." + name, package_name)
def iter_submodule_names(path, root=""):
for _, module_name, is_package in pkgutil.iter_modules([str(path)]):
if is_package:
@@ -70,19 +81,24 @@ def iter_submodule_names(path, root=""):
def get_ordered_classes_to_register(modules):
return toposort(get_register_deps_dict(modules))
def get_register_deps_dict(modules):
my_classes = set(iter_my_classes(modules))
my_classes_by_idname = {cls.bl_idname : cls for cls in my_classes if hasattr(cls, "bl_idname")}
my_classes_by_idname = {
cls.bl_idname: cls for cls in my_classes if hasattr(cls, "bl_idname")}
deps_dict = {}
for cls in my_classes:
deps_dict[cls] = set(iter_my_register_deps(cls, my_classes, my_classes_by_idname))
deps_dict[cls] = set(iter_my_register_deps(
cls, my_classes, my_classes_by_idname))
return deps_dict
def iter_my_register_deps(cls, my_classes, my_classes_by_idname):
yield from iter_my_deps_from_annotations(cls, my_classes)
yield from iter_my_deps_from_parent_id(cls, my_classes_by_idname)
def iter_my_deps_from_annotations(cls, my_classes):
for value in typing.get_type_hints(cls, {}, {}).values():
dependency = get_dependency_from_annotation(value)
@@ -90,6 +106,7 @@ def iter_my_deps_from_annotations(cls, my_classes):
if dependency in my_classes:
yield dependency
def get_dependency_from_annotation(value):
if blender_version >= (2, 93):
if isinstance(value, bpy.props._PropertyDeferred):
@@ -100,6 +117,7 @@ def get_dependency_from_annotation(value):
return value[1]["type"]
return None
def iter_my_deps_from_parent_id(cls, my_classes_by_idname):
if bpy.types.Panel in cls.__bases__:
parent_idname = getattr(cls, "bl_parent_id", None)
@@ -108,6 +126,7 @@ def iter_my_deps_from_parent_id(cls, my_classes_by_idname):
if parent_cls is not None:
yield parent_cls
def iter_my_classes(modules):
base_types = get_register_base_types()
for cls in get_classes_in_modules(modules):
@@ -115,6 +134,7 @@ def iter_my_classes(modules):
if not getattr(cls, "is_registered", False):
yield cls
def get_classes_in_modules(modules):
classes = set()
for module in modules:
@@ -122,11 +142,13 @@ def get_classes_in_modules(modules):
classes.add(cls)
return classes
def iter_classes_in_module(module):
for value in module.__dict__.values():
if inspect.isclass(value):
yield value
def get_register_base_types():
return set(getattr(bpy.types, name) for name in [
"Panel", "Operator", "PropertyGroup", "FileHandler",
@@ -134,7 +156,7 @@ def get_register_base_types():
"Node", "NodeSocket", "NodeTree",
"UIList", "RenderEngine",
"Gizmo", "GizmoGroup",
])
] if hasattr(bpy.types, name))
# Find order to register to solve dependencies
@@ -151,5 +173,6 @@ def toposort(deps_dict):
sorted_values.add(value)
else:
unsorted.append(value)
deps_dict = {value : deps_dict[value] - sorted_values for value in unsorted}
deps_dict = {value: deps_dict[value] -
sorted_values for value in unsorted}
return sorted_list

View File

@@ -1,13 +1,22 @@
import bpy
from .utils import get_bioxels_obj
from .utils import get_bioxels_obj, get_node_by_type
class ConvertToMesh(bpy.types.Operator):
bl_idname = "bioxelnodes.convert_to_mesh"
bl_label = "Bioxels To Mesh"
bl_description = "Convert Bioxels To Mesh."
bl_description = "Convert Bioxels To Mesh"
bl_options = {'UNDO'}
@classmethod
def poll(cls, context):
bioxels_obj = None
for obj in bpy.context.selected_objects:
bioxels_obj = get_bioxels_obj(obj)
break
return True if bioxels_obj else False
def execute(self, context):
bioxels_objs = []
@@ -16,7 +25,7 @@ class ConvertToMesh(bpy.types.Operator):
if bioxels_obj:
bioxels_objs.append(bioxels_obj)
if len(bioxels_objs)==0:
if len(bioxels_objs) == 0:
self.report({"WARNING"}, "Cannot find any bioxels.")
return {'FINISHED'}
@@ -31,7 +40,7 @@ class ConvertToMesh(bpy.types.Operator):
nodes = modifier.node_group.nodes
links = modifier.node_group.links
output_node = nodes.get("Group Output")
output_node = get_node_by_type(nodes, 'NodeGroupOutput')[0]
object_node = nodes.new("GeometryNodeObjectInfo")
realize_nodes = nodes.new("GeometryNodeRealizeInstances")
object_node.inputs[0].default_value = bioxels_obj
@@ -43,4 +52,6 @@ class ConvertToMesh(bpy.types.Operator):
bpy.context.object.active_material_index = 1
bpy.ops.object.material_slot_remove()
self.report({"INFO"}, f"Successfully convert to mesh")
return {'FINISHED'}

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@@ -1 +0,0 @@
from .node_menu import CustomNodes

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@@ -0,0 +1 @@
from .menus import CustomNodes

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@@ -1,8 +1,60 @@
import shutil
import bpy
from pathlib import Path
from .nodes import AddCustomNode
class SaveAllNodes(bpy.types.Operator):
bl_idname = "customnodes.save_all_nodes"
bl_label = "Save All Custom Nodes"
bl_description = "Save All Custom Nodes to Directory."
bl_options = {'UNDO'}
def execute(self, context):
files = []
for classname in dir(bpy.types):
if "CUSTOMNODES_MT_NODES_" in classname:
cls = getattr(bpy.types, classname)
files.append(cls.nodes_file)
files = list(set(files))
for file in files:
file_name = Path(file).name
# "//"
custom_nodes_dir = bpy.path.abspath(context.scene.custom_nodes_dir)
output_path: Path = Path(custom_nodes_dir, file_name).resolve()
source_path: Path = Path(file).resolve()
if output_path != source_path:
shutil.copy(source_path, output_path)
for lib in bpy.data.libraries:
lib_path = str(Path(bpy.path.abspath(lib.filepath)).resolve())
if lib_path == file:
blend_path = Path(bpy.path.abspath("//")).resolve()
lib.filepath = bpy.path.relpath(
str(output_path), start=str(blend_path))
self.report({"INFO"}, f"Successfully saved to {output_path}")
return {'FINISHED'}
class CUSTOMNODES_PT_CustomNodes(bpy.types.Panel):
bl_idname = "CUSTOMNODES_PT_CustomNodes"
bl_label = "Custom Nodes"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
def draw(self, context):
layout = self.layout
scene = context.scene
layout.prop(scene, 'custom_nodes_dir')
layout.operator(SaveAllNodes.bl_idname)
class CustomNodes():
def __init__(
self,
@@ -12,10 +64,10 @@ class CustomNodes():
root_icon='NONE'
) -> None:
if not Path(nodes_file).is_file():
raise FileNotFoundError(Path(nodes_file).resolve().as_posix())
raise FileNotFoundError(str(Path(nodes_file).resolve()))
self.menu_items = menu_items
self.nodes_file = Path(nodes_file).resolve().as_posix()
self.nodes_file = str(Path(nodes_file).resolve())
self.root_label = root_label
self.root_icon = root_icon
@@ -28,7 +80,7 @@ class CustomNodes():
)
self.menu_classes = menu_classes
idname = f"CUSTOMNODES_MT_NODES__{root_label.replace(' ', '').upper()}"
idname = f"CUSTOMNODES_MT_NODES_{root_label.replace(' ', '').upper()}"
def add_node_menu(self, context):
if ('GeometryNodeTree' == bpy.context.area.spaces[0].tree_type):
@@ -40,7 +92,7 @@ class CustomNodes():
def _create_menu_class(self, menu_classes, items, label='CustomNodes', icon=0, idname_namespace=None):
nodes_file = self.nodes_file
idname_namespace = idname_namespace or "CUSTOMNODES_MT_NODES_"
idname_namespace = idname_namespace or "CUSTOMNODES_MT_NODES"
idname = f"{idname_namespace}_{label.replace(' ', '').upper()}"
# create submenu class if item is menu.
@@ -60,6 +112,7 @@ class CustomNodes():
class Menu(bpy.types.Menu):
bl_idname = idname
bl_label = label
nodes_file = self.nodes_file
def draw(self, context):
layout = self.layout
@@ -123,12 +176,17 @@ class CustomNodes():
bpy.utils.register_class(cls)
bpy.types.NODE_MT_add.append(self.add_node_menu)
bpy.types.Scene.custom_nodes_dir = bpy.props.StringProperty(
name="Nodes Directory",
subtype='DIR_PATH',
default="//"
)
def unregister(self):
bpy.types.NODE_MT_add.remove(self.add_node_menu)
try:
for cls in reversed(self.menu_classes):
bpy.utils.unregister_class(cls)
bpy.types.NODE_MT_add.remove(self.add_node_menu)
except RuntimeError:
pass

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@@ -1 +0,0 @@
from .preferences import ExternalPackagePreferences

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@@ -0,0 +1,2 @@
from .preferences import ExternalPackagePreferences
from .package import PackageInstaller

View File

@@ -42,12 +42,13 @@ class InstallationError(Exception):
class PackageInstaller():
def __init__(
self,
log_dir: str,
requirements_dir: str,
log_dir: str = None,
pypi_mirror_provider='Default',
) -> None:
self.pypi_mirror_provider = pypi_mirror_provider
self.log_path: Path = Path(log_dir)
self.log_path: Path = Path(log_dir) if log_dir \
else Path.home() / '.externalpackage' / 'logs'
self.requirements_path: Path = Path(requirements_dir)
def start_logging(self, logfile_name: str = 'side-packages-install') -> logging.Logger:
@@ -231,7 +232,7 @@ class PackageInstaller():
"""
# path to python.exe
python_exe = Path(sys.executable).resolve().as_posix()
python_exe = str(Path(sys.executable).resolve())
# build the command list
cmd_list = [python_exe] + cmd_list
@@ -250,7 +251,7 @@ class PackageInstaller():
if result.returncode != 0:
log.error('Command failed: %s', cmd_list)
log.error('stdout: %s', result.stdout.decode())
log.error('stderr: %s', result.stderr.decode())
log.error('stderr: %s', result.stderr.decode(errors='ignore'))
else:
log.info('Command succeeded: %s', cmd_list)
log.info('stdout: %s', result.stdout.decode())
@@ -350,6 +351,7 @@ class EXTERNALPACKAGE_OT_Install_Package(bpy.types.Operator):
name='Python Package',
description='Python Package to Install'
) # type: ignore
version: bpy.props.StringProperty(
name='Python Package',
description='Python Package to Install'
@@ -373,7 +375,7 @@ class EXTERNALPACKAGE_OT_Install_Package(bpy.types.Operator):
)
result = installer.install_package(f"{self.package}=={self.version}")
if result.returncode == 0 and installer.is_installed(self.package):
if result.returncode == 0 or installer.is_installed(self.package):
self.report(
{'INFO'},
f"Successfully installed {self.package} v{self.version}"
@@ -381,9 +383,7 @@ class EXTERNALPACKAGE_OT_Install_Package(bpy.types.Operator):
else:
self.report(
{'ERROR'},
f"""
Error installing package. Please check the log files
in {preferences.log_dir}.
"""
f"""Error installing package. Please check the log files
in {preferences.log_dir}."""
)
return {'FINISHED'}

View File

@@ -1,4 +1,5 @@
import bpy
import subprocess
from pathlib import Path
from .package import PackageInstaller, PYPI_MIRROR
@@ -10,17 +11,36 @@ def get_pypi_mirrors(self, context, edit_text):
return PYPI_MIRROR.keys()
class RebootBlender(bpy.types.Operator):
bl_idname = "externalpackage.reboot_blender"
bl_label = "Reboot Blender"
bl_description = "Reboot Blender"
bl_options = {'UNDO'}
def invoke(self, context, event):
context.window_manager.invoke_confirm(self, event)
return {'RUNNING_MODAL'}
def execute(self, context):
blender_launcher = Path(
bpy.app.binary_path).parent / "blender-launcher.exe"
subprocess.run([str(blender_launcher), "-con", "--python-expr",
"import bpy; bpy.ops.wm.recover_last_session()"])
bpy.ops.wm.quit_blender()
return {'FINISHED'}
class ExternalPackagePreferences():
requirements_dir: bpy.props.StringProperty(
name="requirements.txt Directory",
subtype='DIR_PATH',
default=Path(__file__).parent.as_posix()
default=str(Path(__file__).parent)
) # type: ignore
log_dir: bpy.props.StringProperty(
name="Python Log Directory",
subtype='DIR_PATH',
default=Path(Path.home(), '.externalpackage', 'logs').as_posix()
default=str(Path(Path.home(), '.externalpackage', 'logs'))
) # type: ignore
pypi_mirror_provider: bpy.props.StringProperty(
@@ -34,13 +54,13 @@ class ExternalPackagePreferences():
def draw(self, context):
layout = self.layout
layout.label(text="Install the required packages.")
layout.label(
text='**Install the required packages, then hit "Reboot Blender"**')
col_main = layout.column(heading='', align=False)
row_import = col_main.row()
row_import.prop(self, 'pypi_mirror_provider', text='Set PyPI Mirror')
row_import.prop(self, 'pypi_mirror_provider', text='PyPI Mirror')
installer = PackageInstaller(
pypi_mirror_provider=self.pypi_mirror_provider,
log_dir=self.log_dir,
@@ -71,3 +91,5 @@ class ExternalPackagePreferences():
op.package = name
op.version = version
op.description = f'Install required python package: {name}'
layout.operator(RebootBlender.bl_idname)

View File

@@ -6,71 +6,146 @@ import numpy as np
from pathlib import Path
from uuid import uuid4
import mathutils
from .utils import calc_bbox_verts, extract_last_number, get_bioxels_obj, show_message
import math
from .utils import calc_bbox_verts, get_text_index_str, get_bioxels_obj, get_node_by_type, show_message
from .nodes import custom_nodes
from .props import BIOXELNODES_Series
try:
import SimpleITK as sitk
except:
...
SUPPORT_EXTS = ['.dcm', '.tif', '.tiff', '.png', '.bmp', '', '.jpg']
SUPPORT_EXTS = ['.dcm', '.DICOM',
'.bmp', '.BMP',
'.PIC', '.pic',
'.gipl', '.gipl.gz',
'.jpg', '.JPG', '.jpeg', '.JPEG',
'.lsm', '.LSM',
'.tif', '.TIF', '.tiff', '.TIFF',
'.mnc', '.MNC',
'.mrc', '.rec',
'.mha', '.mhd',
'.hdf', '.h4', '.hdf4', '.he2', '.h5', '.hdf5', '.he5',
'.nia', '.nii', '.nii.gz', '.hdr', '.img', '.img.gz',
'.nrrd', '.nhdr',
'.png', '.PNG',
'.vtk']
SEQUENCE_EXTS = ['.dcm', '.DICOM',
'.bmp', '.BMP',
'.jpg', '.JPG', '.jpeg', '.JPEG',
'.tif', '.TIF', '.tiff', '.TIFF',
'.png', '.PNG']
DICOM_EXTS = ['.dcm', '.DICOM']
FH_EXTS = ['.dcm', '.DICOM',
'.gipl', '.gipl.gz',
'.mnc', '.MNC',
'.mrc', '.rec',
'.mha', '.mhd',
'.nia', '.nii', '.nii.gz', '.hdr', '.img', '.img.gz',
'.hdf', '.h4', '.hdf4', '.he2', '.h5', '.hdf5', '.he5',
'.nrrd', '.nhdr',
'.vtk',
'.gz']
def get_data_files(filepath: str):
def get_bioxels_shape(bioxel_size: float, orig_shape: tuple, orig_spacing: tuple):
shape = (int(orig_shape[0] / bioxel_size * orig_spacing[0]),
int(orig_shape[1] / bioxel_size * orig_spacing[1]),
int(orig_shape[2] / bioxel_size * orig_spacing[2]))
return (shape[0] if shape[0] > 0 else 1,
shape[1] if shape[1] > 0 else 1,
shape[2] if shape[2] > 0 else 1)
def get_ext(filepath: str) -> str:
file_path = Path(filepath)
if file_path.name.endswith(".nii.gz"):
return ".nii.gz"
elif file_path.name.endswith(".img.gz"):
return ".img.gz"
elif file_path.name.endswith(".gipl.gz"):
return ".gipl.gz"
else:
return file_path.suffix
def get_sequence_name(filepath: str) -> str:
ext = get_ext(filepath)
filename = Path(filepath).name.removesuffix(ext)
index: str = get_text_index_str(filename)
return filename.removesuffix(index)
def get_sequence_index(filepath: str) -> int:
ext = get_ext(filepath)
filename = Path(filepath).name.removesuffix(ext)
index: str = get_text_index_str(filename)
return int(index) if index else 0
def collect_image_sequence(filepath: str):
file_path = Path(filepath).resolve()
suffix = file_path.suffix
files = list(file_path.parent.iterdir())
files = [f for f in files if f.is_file() and f.suffix == suffix]
files = [f for f in files if f.is_file()
and get_ext(file_path) == get_ext(f)
and get_sequence_name(file_path) == get_sequence_name(f)]
def last_number(file: Path):
return extract_last_number(file.stem)
files.sort(key=last_number)
files = [f.as_posix() for f in files]
return files
files.sort(key=get_sequence_index)
sequence = [str(f) for f in files]
return sequence
def on_orig_spacing_changed(self, context):
if self.auto:
self.auto = False
new_orig_spacing = tuple(self.orig_spacing)
def read_image(filepath: str, series_id=""):
ext = get_ext(filepath)
orig_shape = tuple(self.orig_shape)
bioxel_size = float(self.bioxel_size)
if ext in DICOM_EXTS:
dir_path = Path(filepath).resolve().parent
reader = sitk.ImageSeriesReader()
reader.MetaDataDictionaryArrayUpdateOn()
reader.LoadPrivateTagsOn()
series_files = reader.GetGDCMSeriesFileNames(
str(dir_path), series_id)
reader.SetFileNames(series_files)
image = reader.Execute()
name = dir_path.name
self.bioxels_shape = (
int(orig_shape[0] / bioxel_size * new_orig_spacing[0]),
int(orig_shape[1] / bioxel_size * new_orig_spacing[1]),
int(orig_shape[2] / bioxel_size * new_orig_spacing[2]),
)
elif ext in SEQUENCE_EXTS:
image = sitk.ReadImage(filepath)
if image.GetDimension() == 2:
sequence = collect_image_sequence(filepath)
image = sitk.ReadImage(sequence)
name = get_sequence_name(filepath)
else:
image = sitk.ReadImage(filepath)
name = Path(filepath).name.removesuffix(ext)
else:
self.auto = True
image = sitk.ReadImage(filepath)
name = Path(filepath).name.removesuffix(ext)
return image, name
def on_bioxel_size_changed(self, context):
if self.auto:
self.auto = False
new_bioxel_size = float(self.bioxel_size)
def rgb2gray(image):
# Convert sRGB image to gray scale and rescale results to [0,255]
channels = [sitk.VectorIndexSelectionCast(
image, i, sitk.sitkFloat32) for i in range(image.GetNumberOfComponentsPerPixel())]
# linear mapping
I = (0.2126*channels[0] + 0.7152*channels[1] + 0.0722*channels[2])
orig_shape = tuple(self.orig_shape)
orig_spacing = tuple(self.orig_spacing)
return sitk.Cast(I, sitk.sitkFloat32)
self.bioxels_shape = (
int(orig_shape[0] / new_bioxel_size * orig_spacing[0]),
int(orig_shape[1] / new_bioxel_size * orig_spacing[1]),
int(orig_shape[2] / new_bioxel_size * orig_spacing[2]),
)
else:
self.auto = True
def x2gray(image):
return sitk.VectorIndexSelectionCast(image, 0, sitk.sitkUInt16)
def on_info_changed(self, context):
for region in context.area.regions:
if region.type == "UI":
region.tag_redraw()
class ImportDICOMDialog(bpy.types.Operator):
bl_idname = "bioxelnodes.import_dicom_dialog"
bl_label = "Volume Data as Biovels"
bl_description = "Import Volume Data as Biovels (VDB)."
class ImportVolumeDataDialog(bpy.types.Operator):
bl_idname = "bioxelnodes.import_volume_data_dialog"
bl_label = "Volume Data as Bioxels"
bl_description = "Import Volume Data as Bioxels (VDB)"
bl_options = {'UNDO'}
filepath: bpy.props.StringProperty(
@@ -78,74 +153,67 @@ class ImportDICOMDialog(bpy.types.Operator):
options={'HIDDEN'}
) # type: ignore
bioxels_shape: bpy.props.IntVectorProperty(
name="Bioxels Shape",
min=0,
default=(100, 100, 100)
series_id: bpy.props.StringProperty() # type: ignore
resample_method: bpy.props.EnumProperty(
name="Resample Method",
default="linear",
items=[("linear", "Linear", ""),
("nearest_neighbor", "Nearest Neighbor", ""),
("gaussian", "Gaussian", "")]
) # type: ignore
read_as: bpy.props.EnumProperty(
name="Read as",
default="scalar",
items=[("scalar", "Scalar", ""),
("labels", "Labels", "")]
) # type: ignore
label_index: bpy.props.IntProperty(
name="Label Index",
default=1
) # type: ignore
bioxel_size: bpy.props.FloatProperty(
name="Bioxel Size",
name="Bioxel Size (Larger size means small resolution)",
soft_min=0.1, soft_max=10.0,
min=1e-2, max=1e2,
default=1,
update=on_bioxel_size_changed
) # type: ignore
orig_spacing: bpy.props.FloatVectorProperty(
name="Original Spacing",
default=(1, 1, 1),
update=on_orig_spacing_changed
) # type: ignore
orig_shape: bpy.props.IntVectorProperty(
name="Original Shape",
default=(100, 100, 100),
options={'HIDDEN'}
) # type: ignore
auto: bpy.props.BoolProperty(
name="Auto Setting",
default=False,
options={'HIDDEN'}
default=(100, 100, 100)
) # type: ignore
scene_scale: bpy.props.FloatProperty(
name="Scene Scale",
name="Scene Scale (Bioxels Unit pre Blender Unit)",
soft_min=0.001, soft_max=100.0,
min=1e-6, max=1e6,
default=0.01,
) # type: ignore
do_add_segmentnode: bpy.props.BoolProperty(
name="Add Segment Node",
do_orient: bpy.props.BoolProperty(
name="Orient to RAS",
default=True,
) # type: ignore
do_change_render_setting: bpy.props.BoolProperty(
name="Change Render Setting",
default=True,
invert_scalar: bpy.props.BoolProperty(
name="Invert Scalar (Background value maybe higher than object)",
default=False,
) # type: ignore
def execute(self, context):
if not self.filepath:
self.report({"WARNING"}, "Get no file path.")
return {'CANCELLED'}
image, bioxels_name = read_image(self.filepath, self.series_id)
if Path(self.filepath).suffix not in SUPPORT_EXTS:
self.report({"WARNING"}, "Not Supported extension.")
return {'CANCELLED'}
file_path = Path(self.filepath).resolve()
name = file_path.parent.name
files = get_data_files(self.filepath)
import SimpleITK as sitk
image = sitk.ReadImage(files)
bioxel_size = float(self.bioxel_size)
orig_spacing = tuple(self.orig_spacing)
bioxel_size = self.bioxel_size
orig_spacing = self.orig_spacing
image_spacing = image.GetSpacing()
image_shape = image.GetSize()
@@ -155,37 +223,55 @@ class ImportDICOMDialog(bpy.types.Operator):
image_spacing[2] / orig_spacing[2] * bioxel_size
)
bioxels_shape = (
int(image_shape[0] / bioxel_size * orig_spacing[0]),
int(image_shape[1] / bioxel_size * orig_spacing[1]),
int(image_shape[2] / bioxel_size * orig_spacing[2]),
)
bioxels_shape = get_bioxels_shape(
bioxel_size, image_shape, orig_spacing)
print("Bioxel Size:", bioxel_size)
print("Bioxels Shape:", bioxels_shape)
if self.read_as == "labels":
if "vector" in image.GetPixelIDTypeAsString():
print("Convet to Grayscale...")
image = x2gray(image)
else:
image = sitk.Cast(image, sitk.sitkUInt16)
default_value = 0
elif self.read_as == "scalar":
if "vector" in image.GetPixelIDTypeAsString():
print("Convet to Grayscale...")
image = rgb2gray(image)
else:
image = sitk.Cast(image, sitk.sitkFloat32)
print("Resampling...")
stats = sitk.StatisticsImageFilter()
stats.Execute(image)
default_value = stats.GetMaximum() if self.invert_scalar else stats.GetMinimum()
if self.resample_method == "linear":
interpolator = sitk.sitkLinear
elif self.resample_method == "nearest_neighbor":
interpolator = sitk.sitkNearestNeighbor
elif self.resample_method == "gaussian":
interpolator = sitk.sitkGaussian
print(f"Resampling...")
image = sitk.Resample(
image1=image,
size=bioxels_shape,
transform=sitk.Transform(),
interpolator=sitk.sitkLinear,
interpolator=interpolator,
outputOrigin=image.GetOrigin(),
outputSpacing=bioxels_spacing,
outputDirection=image.GetDirection(),
defaultPixelValue=0,
defaultPixelValue=default_value,
outputPixelType=image.GetPixelID(),
)
try:
if self.do_orient:
print("Orienting to RAS...")
image = sitk.DICOMOrient(image, 'RAS')
except:
...
array = sitk.GetArrayFromImage(image)
orig_dtype = str(array.dtype)
print(f"Coverting Dtype {orig_dtype} -> float")
array = array.astype(float)
print("Oriented Origin:", image.GetOrigin())
print("Oriented Direction:", image.GetDirection())
# return {'FINISHED'}
# ITK indices, by convention, are [i,j,k] while NumPy indices are [k,j,i]
# https://www.slicer.org/wiki/Coordinate_systems
@@ -194,23 +280,63 @@ class ImportDICOMDialog(bpy.types.Operator):
# R (ight) i -> k -> x
# A (nterior) j -> j -> y
# S (uperior) k -> i -> z
array = sitk.GetArrayFromImage(image)
orig_dtype = str(array.dtype)
# print(f"Coverting Dtype from {orig_dtype} to float...")
# array = array.astype(float)
if array.ndim == 4:
# if array.shape[0] == 3 and self.read_as == "scalar":
# # RGB -> Grayscale
# array = np.dot(array[..., :3], [0.2989, 0.5870, 0.1140])
# else:
# array = array[:, :, :, 0]
array = array[:, :, :, 0]
array = np.transpose(array)
bioxels_max = float(np.max(array))
bioxels_min = float(np.min(array))
bioxels_shape = array.shape
bioxels_offset = 0.0
if bioxels_min < 0 and orig_dtype[0] != "u":
bioxels_offset = -bioxels_min
array = array + np.full_like(array, bioxels_offset)
if self.read_as == "labels":
array = array == np.full_like(array, self.label_index)
bioxels_default_threshold = 1.0
bioxels_max = 1.0
bioxels_min = 0.0
bioxels_name = f"{bioxels_name}_{self.label_index}"
else:
if self.invert_scalar:
array = -array
orig_max = float(np.max(array))
orig_min = float(np.min(array))
orig_median = float(np.median(array))
orig_percentile80 = float(np.percentile(array, 80)) \
if self.invert_scalar else float(np.percentile(array, 80))
# if (orig_dtype[0] != "u" and orig_min < 0) \
# or (orig_dtype[0] == "u" and self.invert_scalar):
if orig_min < 0:
bioxels_offset = -orig_min
array = array + np.full_like(array, bioxels_offset)
bioxels_default_threshold = orig_percentile80
bioxels_max = float(np.max(array))
bioxels_min = float(np.min(array))
print("Offseted Max:", bioxels_max)
print("Offseted Min:", bioxels_min)
# Build VDB
grid = vdb.FloatGrid()
grid.copyFromArray(array.copy())
stats_table = [("Max", orig_max),
("Min", orig_min),
("Median", orig_median),
("80%", orig_percentile80)]
print("Bioxels Value Stats:")
for stats in stats_table:
print("| {: >10} | {: >40} |".format(*stats))
# # Build VDB
grid = vdb.BoolGrid() if self.read_as == "labels" else vdb.FloatGrid()
grid.copyFromArray(array.copy().astype(float))
# After sitk.DICOMOrient(), origin and direction will also orient base on LPS
# so we need to convert them into RAS
@@ -221,41 +347,45 @@ class ImportDICOMDialog(bpy.types.Operator):
to_up='Y'
).to_4x4()
origin = image.GetOrigin()
direction = image.GetDirection()
mat_location = mathutils.Matrix.Translation(
mathutils.Vector(image.GetOrigin())
mathutils.Vector(origin)
)
mat_rotation = mathutils.Matrix(
np.array(image.GetDirection()).reshape((3, 3))
np.array(direction).reshape((3, 3))
).to_4x4()
mat_scale = mathutils.Matrix.Scale(
bioxel_size, 4
)
transfrom = mat_lps2ras @ mat_location @ mat_rotation @ mat_scale
transfrom = mat_lps2ras @ mat_location @ mat_rotation @ mat_scale \
if self.do_orient else mat_location @ mat_rotation @ mat_scale
grid.transform = vdb.createLinearTransform(transfrom.transposed())
grid.name = "value"
grid.name = "scalar"
preferences = context.preferences.addons[__package__].preferences
vdb_dirpath = Path(preferences.cache_dir, 'VDBs')
vdb_dirpath.mkdir(parents=True, exist_ok=True)
vdb_path = Path(vdb_dirpath, f"{uuid4()}.vdb")
print(f"Storing the VDB file ({vdb_path.as_posix()})...")
vdb.write(vdb_path.as_posix(), grids=[grid])
print(f"Storing the VDB file ({str(vdb_path)})...")
vdb.write(str(vdb_path), grids=[grid])
# Read VDB
print(f"Importing the VDB file to Blender scene...")
bpy.ops.object.volume_import(
filepath=vdb_path.as_posix(), align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
filepath=str(vdb_path), align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
bioxels_obj = bpy.context.active_object
# Set props to VDB object
bioxels_obj.name = f"{name}_Bioxels"
bioxels_obj.data.name = f"{name}_Bioxels"
bioxels_obj.name = f"{bioxels_name}_Bioxels"
bioxels_obj.data.name = f"{bioxels_name}_Bioxels"
# Make transformation
scene_scale = float(self.scene_scale)
@@ -274,7 +404,6 @@ class ImportDICOMDialog(bpy.types.Operator):
)
bioxels_obj.matrix_world = mat_ras2blender @ mat_scene_scale
bioxels_obj.lock_location[0] = True
bioxels_obj.lock_location[1] = True
bioxels_obj.lock_location[2] = True
@@ -297,14 +426,12 @@ class ImportDICOMDialog(bpy.types.Operator):
container_obj = bpy.context.active_object
bbox_verts = calc_bbox_verts((0, 0, 0), bioxels_shape)
for index, vert in enumerate(container_obj.data.vertices):
co = transfrom @ mathutils.Vector(bbox_verts[index])
co = mat_ras2blender @ co
co = mat_scene_scale @ co
vert.co = co
bbox_transform = mat_ras2blender @ mat_scene_scale @ transfrom
vert.co = bbox_transform @ mathutils.Vector(bbox_verts[index])
bioxels_obj.parent = container_obj
container_obj.name = name
container_obj.data.name = name
container_obj.name = bioxels_name
container_obj.data.name = bioxels_name
container_obj.visible_camera = False
container_obj.visible_diffuse = False
container_obj.visible_glossy = False
@@ -329,19 +456,23 @@ class ImportDICOMDialog(bpy.types.Operator):
# Create BioxelNodes to VDB object
print(f"Creating BioxelNodes to the VDB...")
if self.do_add_segmentnode:
if preferences.do_add_segmentnode:
nodes = node_tree.nodes
links = node_tree.links
input_node = nodes.get("Group Input")
output_node = nodes.get("Group Output")
segment_node = custom_nodes.add_node(nodes, 'BioxelNodes_Segment')
input_node = get_node_by_type(nodes, 'NodeGroupInput')[0]
output_node = get_node_by_type(nodes, 'NodeGroupOutput')[0]
segment_node = custom_nodes.add_node(
nodes, 'BioxelNodes_Segment')
segment_node.inputs['Threshold'].default_value = bioxels_default_threshold
links.new(input_node.outputs[0], segment_node.inputs[0])
links.new(segment_node.outputs[0], output_node.inputs[0])
# Change render setting for better result
if self.do_change_render_setting:
if preferences.do_change_render_setting:
bpy.context.scene.render.engine = 'CYCLES'
bpy.context.scene.cycles.volume_bounces = 12
bpy.context.scene.cycles.transparent_max_bounces = 64
@@ -351,44 +482,98 @@ class ImportDICOMDialog(bpy.types.Operator):
return {'FINISHED'}
def invoke(self, context, event):
# print(tuple(self.orig_shape))
self.auto = True
self.bioxel_size = 1
context.window_manager.invoke_props_dialog(self)
min_size = min(
self.orig_spacing[0], self.orig_spacing[1], self.orig_spacing[2])
default_size = 1.0
self.bioxel_size = min_size if min_size > default_size else default_size
context.window_manager.invoke_props_dialog(self, width=400)
return {'RUNNING_MODAL'}
def draw(self, context):
layout = self.layout
bioxels_shape = get_bioxels_shape(
self.bioxel_size, self.orig_shape, self.orig_spacing)
bioxel_count = bioxels_shape[0] * bioxels_shape[1] * bioxels_shape[2]
text = f"Shape will be: {str(bioxels_shape)} {bioxel_count:,} "
if bioxel_count > 100000000:
text += "**TOO LARGE!**"
panel = layout.box()
panel.prop(self, "resample_method")
panel.prop(self, "bioxel_size")
row = panel.row()
row.prop(self, "orig_spacing")
panel.label(text=text)
panel = layout.box()
panel.prop(self, "read_as")
if self.read_as == "labels":
panel.prop(self, "label_index")
else:
panel.prop(self, "invert_scalar")
panel = layout.box()
panel.prop(self, "scene_scale")
panel.prop(self, "do_orient")
def get_series_ids(self, context):
items = []
for index, series_id in enumerate(self.series_ids):
items.append((
series_id.id,
series_id.label,
"",
index
))
return items
class ReadDICOM(bpy.types.Operator):
bl_idname = "bioxelnodes.read_dicom"
bl_label = "Volume Data as Biovels"
bl_description = "Import Volume Data as Biovels (VDB)."
bl_label = "Volume Data as Bioxels"
bl_description = "Import Volume Data as Bioxels (VDB)"
bl_options = {'UNDO'}
filepath: bpy.props.StringProperty(
subtype="FILE_PATH"
filepath: bpy.props.StringProperty(subtype="FILE_PATH") # type: ignore
directory: bpy.props.StringProperty(subtype='DIR_PATH') # type: ignore
series_id: bpy.props.EnumProperty(
name="Select Series",
items=get_series_ids
) # type: ignore
ok: bpy.props.BoolProperty(
default=True
) # type: ignore
series_ids: bpy.props.CollectionProperty(
type=BIOXELNODES_Series) # type: ignore
def execute(self, context):
files = get_data_files(self.filepath)
import SimpleITK as sitk
image = sitk.ReadImage(files)
ext = get_ext(self.filepath)
if ext not in SUPPORT_EXTS:
self.report({"WARNING"}, "Not supported extension.")
return {'CANCELLED'}
print("Collecting Meta Data...")
print("Original Shape:", image.GetSize())
print("Original Spacing:", image.GetSpacing())
print("Original Origin:", image.GetOrigin())
print("Original Direction:", image.GetDirection())
image, name = read_image(self.filepath, self.series_id)
stats_table = [("Shape", str(image.GetSize())),
("Spacing", str(image.GetSpacing())),
("Origin", str(image.GetOrigin())),
("Direction", str(image.GetDirection())),
("Data Type", image.GetPixelIDTypeAsString())]
bpy.ops.bioxelnodes.import_dicom_dialog(
print("Meta Data:")
for stats in stats_table:
print("| {: >10} | {: >40} |".format(*stats))
do_orient = ext not in SEQUENCE_EXTS or ext in DICOM_EXTS
bpy.ops.bioxelnodes.import_volume_data_dialog(
'INVOKE_DEFAULT',
filepath=self.filepath,
orig_shape=image.GetSize(),
orig_spacing=image.GetSpacing()
orig_spacing=image.GetSpacing(),
series_id=self.series_id or "",
do_orient=do_orient
)
self.report({"INFO"}, "Successfully Readed.")
@@ -400,32 +585,56 @@ class ReadDICOM(bpy.types.Operator):
return {'FINISHED'}
def invoke(self, context, event):
if not self.filepath:
if not self.filepath and not self.directory:
return {'CANCELLED'}
if Path(self.filepath).suffix not in SUPPORT_EXTS:
return {'CANCELLED'}
show_message('Reading image data, it may take a while',
show_message('Reading image data, it may take a while...',
'Please be patient...')
if get_ext(self.filepath) == '.dcm':
dir_path = Path(self.filepath).parent
reader = sitk.ImageSeriesReader()
reader.MetaDataDictionaryArrayUpdateOn()
reader.LoadPrivateTagsOn()
series_ids = reader.GetGDCMSeriesIDs(str(dir_path))
for _id in series_ids:
series_id = self.series_ids.add()
series_id.id = _id
series_id.label = _id
if len(series_ids) > 1:
context.window_manager.invoke_props_dialog(self, width=400)
return {'RUNNING_MODAL'}
else:
self.series_id = series_ids[0]
context.window_manager.modal_handler_add(self)
return {'RUNNING_MODAL'}
def draw(self, context):
layout = self.layout
layout.prop(self, "series_id")
layout.label(
text="Reading image data, it may take a while...")
layout.label(
text="Please be patient...")
class ImportDICOM(bpy.types.Operator):
bl_idname = "bioxelnodes.import_dicom"
bl_label = "Volume Data as Biovels"
bl_description = "Import Volume Data as Biovels (VDB)."
class ImportVolumeData(bpy.types.Operator):
bl_idname = "bioxelnodes.import_volume_data"
bl_label = "Volume Data as Bioxels"
bl_description = "Import Volume Data as Bioxels (VDB)"
bl_options = {'UNDO'}
filepath: bpy.props.StringProperty(
subtype="FILE_PATH"
) # type: ignore
filepath: bpy.props.StringProperty(subtype="FILE_PATH") # type: ignore
directory: bpy.props.StringProperty(subtype='DIR_PATH') # type: ignore
def execute(self, context):
bpy.ops.bioxelnodes.read_dicom(
'INVOKE_DEFAULT',
filepath=self.filepath
filepath=self.filepath,
directory=self.directory
)
return {'FINISHED'}
@@ -434,21 +643,24 @@ class ImportDICOM(bpy.types.Operator):
return {'RUNNING_MODAL'}
class BIOXELNODES_FH_ImportDicom(bpy.types.FileHandler):
bl_idname = "BIOXELNODES_FH_ImportDicom"
bl_label = "File handler for dicom import"
bl_import_operator = "bioxelnodes.read_dicom"
bl_file_extensions = ".dcm"
try:
class BIOXELNODES_FH_ImportVolumeData(bpy.types.FileHandler):
bl_idname = "BIOXELNODES_FH_ImportVolumeData"
bl_label = "File handler for dicom import"
bl_import_operator = "bioxelnodes.read_dicom"
bl_file_extensions = ";".join(FH_EXTS)
@classmethod
def poll_drop(cls, context):
return (context.area and context.area.type == 'VIEW_3D')
@classmethod
def poll_drop(cls, context):
return (context.area and context.area.type == 'VIEW_3D')
except:
...
class ExportVDB(bpy.types.Operator):
bl_idname = "bioxelnodes.export_vdb"
bl_label = "Bioxels as VDB"
bl_description = "Export Bioxels original VDB data."
bl_description = "Export Bioxels original VDB data"
bl_options = {'UNDO'}
filepath: bpy.props.StringProperty(
@@ -457,18 +669,18 @@ class ExportVDB(bpy.types.Operator):
filename_ext = ".vdb"
def invoke(self, context, event):
@classmethod
def poll(cls, context):
bioxels_obj = None
for obj in bpy.context.selected_objects:
bioxels_obj = get_bioxels_obj(obj)
break
if bioxels_obj:
context.window_manager.fileselect_add(self)
return {'RUNNING_MODAL'}
else:
self.report({"WARNING"}, "Cannot find any bioxels.")
return {'CANCELLED'}
return True if bioxels_obj else False
def invoke(self, context, event):
context.window_manager.fileselect_add(self)
return {'RUNNING_MODAL'}
def execute(self, context):
bioxels_obj = None
@@ -477,10 +689,15 @@ class ExportVDB(bpy.types.Operator):
break
filepath = f"{self.filepath.split('.')[0]}.vdb"
# "//"
source_dir = bpy.path.abspath(bioxels_obj.data.filepath)
output_path: Path = Path(filepath).resolve()
source_path: Path = Path(bioxels_obj.data.filepath).resolve()
source_path: Path = Path(source_dir).resolve()
# print('output_path', output_path)
# print('source_path', source_path)
shutil.copy(source_path, output_path)
self.report({"INFO"}, f"Successfully exported to {output_path}")
return {'FINISHED'}

221
bioxelnodes/io_points.py Normal file
View File

@@ -0,0 +1,221 @@
# TODO: WIP
import bpy
import bmesh
def create_points_obj(points, name="points"):
bpy.ops.mesh.primitive_cube_add(
enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1)
)
obj = bpy.context.active_object
mesh = obj.data
bm = bmesh.new()
value_layer = bm.verts.layers.float.new('value')
for point in points:
pos = point['pos']
value = point['value']
vert = bm.verts.new(pos) # add a new vert
vert[value_layer] = value
# make the bmesh the object's mesh
bm.to_mesh(mesh)
bm.free() # always do this when finished
return obj
# class ImportDICOMPointsDialog(bpy.types.Operator):
# bl_idname = "bioxelnodes.import_dicom_points_dialog"
# bl_label = "Volume Data as Bioxels"
# bl_description = "Import Volume Data as Bioxels (VDB)"
# bl_options = {'UNDO'}
# filepath: bpy.props.StringProperty(
# subtype="FILE_PATH",
# options={'HIDDEN'}
# ) # type: ignore
# bioxels_shape: bpy.props.IntVectorProperty(
# name="Bioxels Shape (ReadOnly)",
# min=0,
# default=(100, 100, 100)
# ) # type: ignore
# bioxel_size: bpy.props.FloatProperty(
# name="Bioxel Size",
# soft_min=0.1, soft_max=10.0,
# min=1e-2, max=1e2,
# default=1,
# update=on_bioxel_size_changed
# ) # type: ignore
# orig_spacing: bpy.props.FloatVectorProperty(
# name="Original Spacing",
# default=(1, 1, 1),
# update=on_orig_spacing_changed
# ) # type: ignore
# orig_shape: bpy.props.IntVectorProperty(
# name="Original Shape",
# default=(100, 100, 100),
# options={'HIDDEN'}
# ) # type: ignore
# auto: bpy.props.BoolProperty(
# name="Auto Setting",
# default=False,
# options={'HIDDEN'}
# ) # type: ignore
# scene_scale: bpy.props.FloatProperty(
# name="Scene Scale",
# soft_min=0.001, soft_max=100.0,
# min=1e-6, max=1e6,
# default=0.01,
# ) # type: ignore
# do_add_segmentnode: bpy.props.BoolProperty(
# name="Add Segment Node",
# default=True,
# ) # type: ignore
# do_change_render_setting: bpy.props.BoolProperty(
# name="Change Render Setting",
# default=True,
# ) # type: ignore
# def execute(self, context):
# files = get_data_files(self.filepath)
# name = Path(self.filepath).parent.name
# image = sitk.ReadImage(files)
# bioxel_size = float(self.bioxel_size)
# orig_spacing = tuple(self.orig_spacing)
# image_spacing = image.GetSpacing()
# image_shape = image.GetSize()
# bioxels_spacing = (
# image_spacing[0] / orig_spacing[0] * bioxel_size,
# image_spacing[1] / orig_spacing[1] * bioxel_size,
# image_spacing[2] / orig_spacing[2] * bioxel_size
# )
# bioxels_shape = (
# int(image_shape[0] / bioxel_size * orig_spacing[0]),
# int(image_shape[1] / bioxel_size * orig_spacing[1]),
# int(image_shape[2] / bioxel_size * orig_spacing[2]),
# )
# print("Resampling...")
# image = sitk.Resample(
# image1=image,
# size=bioxels_shape,
# transform=sitk.Transform(),
# interpolator=sitk.sitkLinear,
# outputOrigin=image.GetOrigin(),
# outputSpacing=bioxels_spacing,
# outputDirection=image.GetDirection(),
# defaultPixelValue=0,
# outputPixelType=image.GetPixelID(),
# )
# print("Orienting to RAS...")
# image = sitk.DICOMOrient(image, 'RAS')
# array = sitk.GetArrayFromImage(image)
# orig_dtype = str(array.dtype)
# print(f"Coverting Dtype from {orig_dtype} to float...")
# array = array.astype(float)
# # ITK indices, by convention, are [i,j,k] while NumPy indices are [k,j,i]
# # https://www.slicer.org/wiki/Coordinate_systems
# # ITK Numpy 3D
# # R (ight) i -> k -> x
# # A (nterior) j -> j -> y
# # S (uperior) k -> i -> z
# array = np.transpose(array)
# bioxels_max = float(np.max(array))
# bioxels_min = float(np.min(array))
# bioxels_shape = array.shape
# print("Bioxel Size:", bioxel_size)
# print("Bioxels Shape:", bioxels_shape)
# bioxels_offset = 0.0
# if bioxels_min < 0 and orig_dtype[0] != "u":
# bioxels_offset = -bioxels_min
# array = array + np.full_like(array, bioxels_offset)
# bioxels_max = float(np.max(array))
# bioxels_min = float(np.min(array))
# print("Offseted Max:", bioxels_max)
# print("Offseted Min:", bioxels_min)
# points = []
# for x in range(array.shape[0]):
# for y in range(array.shape[1]):
# for z in range(array.shape[2]):
# points.append({
# "pos": (x, y, z),
# "value": array[x, y, z],
# })
# # # Build VDB
# # grid = vdb.FloatGrid()
# # grid.copyFromArray(array.copy())
# # # After sitk.DICOMOrient(), origin and direction will also orient base on LPS
# # # so we need to convert them into RAS
# # mat_lps2ras = axis_conversion(
# # from_forward='-Z',
# # from_up='-Y',
# # to_forward='-Z',
# # to_up='Y'
# # ).to_4x4()
# # mat_location = mathutils.Matrix.Translation(
# # mathutils.Vector(image.GetOrigin())
# # )
# # mat_rotation = mathutils.Matrix(
# # np.array(image.GetDirection()).reshape((3, 3))
# # ).to_4x4()
# # mat_scale = mathutils.Matrix.Scale(
# # bioxel_size, 4
# # )
# # transfrom = mat_lps2ras @ mat_location @ mat_rotation @ mat_scale
# obj = create_points_obj(points)
# # Make transformation
# scene_scale = float(self.scene_scale)
# # (S)uperior -Z -> Y
# # (A)osterior Y -> Z
# mat_ras2blender = axis_conversion(
# from_forward='-Z',
# from_up='Y',
# to_forward='Y',
# to_up='Z'
# ).to_4x4()
# mat_scene_scale = mathutils.Matrix.Scale(
# scene_scale, 4
# )
# obj.matrix_world = mat_ras2blender @ mat_scene_scale
# self.report({"INFO"}, "Successfully Imported")
# return {'FINISHED'}
# def invoke(self, context, event):
# # print(tuple(self.orig_shape))
# self.auto = True
# self.bioxel_size = 1
# context.window_manager.invoke_props_dialog(self)
# return {'RUNNING_MODAL'}

View File

@@ -1,12 +1,24 @@
import bpy
from .convert import ConvertToMesh
from .io import ExportVDB, ImportDICOM
from .io import ExportVDB, ImportVolumeData
from .misc import SaveBioxels
class ObjectMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_OBJECT"
bl_label = "Bioxels"
def draw(self, context):
layout = self.layout
layout.operator(ConvertToMesh.bl_idname)
layout.separator()
layout.operator(SaveBioxels.bl_idname)
def TOPBAR_FILE_IMPORT(self, context):
layout = self.layout
layout.separator()
layout.operator(ImportDICOM.bl_idname)
layout.operator(ImportVolumeData.bl_idname)
def TOPBAR_FILE_EXPORT(self, context):
@@ -17,17 +29,17 @@ def TOPBAR_FILE_EXPORT(self, context):
def VIEW3D_OBJECT(self, context):
layout = self.layout
layout.operator(ConvertToMesh.bl_idname)
layout.menu(ObjectMenu.bl_idname)
layout.separator()
def create_menu():
def add():
bpy.types.TOPBAR_MT_file_import.append(TOPBAR_FILE_IMPORT)
bpy.types.TOPBAR_MT_file_export.append(TOPBAR_FILE_EXPORT)
bpy.types.VIEW3D_MT_object_context_menu.prepend(VIEW3D_OBJECT)
def remove_menu():
def remove():
bpy.types.TOPBAR_MT_file_import.remove(TOPBAR_FILE_IMPORT)
bpy.types.TOPBAR_MT_file_export.remove(TOPBAR_FILE_EXPORT)
bpy.types.VIEW3D_MT_object_context_menu.remove(VIEW3D_OBJECT)

103
bioxelnodes/misc.py Normal file
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@@ -0,0 +1,103 @@
import bpy
from pathlib import Path
import shutil
from bioxelnodes.utils import get_all_bioxels_objs, get_bioxels_obj
class SaveBioxels(bpy.types.Operator):
bl_idname = "bioxelnodes.save_bioxels"
bl_label = "Save Bioxels"
bl_description = "Save Bioxels to Directory."
bl_options = {'UNDO'}
@classmethod
def poll(cls, context):
bioxels_obj = None
for obj in bpy.context.selected_objects:
bioxels_obj = get_bioxels_obj(obj)
break
return True if bioxels_obj else False
def execute(self, context):
bioxels_objs = []
for obj in bpy.context.selected_objects:
bioxels_obj = get_bioxels_obj(obj)
if bioxels_obj:
bioxels_objs.append(bioxels_obj)
if len(bioxels_objs) == 0:
self.report({"WARNING"}, "Cannot find any bioxels.")
return {'FINISHED'}
for bioxels_obj in bioxels_objs:
name = bioxels_obj.parent.name
# "//"
bioxels_dir = bpy.path.abspath(context.scene.bioxels_dir)
source_dir = bpy.path.abspath(bioxels_obj.data.filepath)
output_path: Path = Path(bioxels_dir, f"{name}.vdb").resolve()
source_path: Path = Path(source_dir).resolve()
if output_path != source_path:
shutil.copy(source_path, output_path)
blend_path = Path(bpy.path.abspath("//")).resolve()
bioxels_obj.data.filepath = bpy.path.relpath(
str(output_path), start=str(blend_path))
self.report({"INFO"}, f"Successfully saved bioxels")
return {'FINISHED'}
class SaveAllBioxels(bpy.types.Operator):
bl_idname = "bioxelnodes.save_all_bioxels"
bl_label = "Save All Bioxels"
bl_description = "Save All Bioxels to Directory."
bl_options = {'UNDO'}
def execute(self, context):
bioxels_objs = get_all_bioxels_objs()
if len(bioxels_objs) == 0:
self.report({"WARNING"}, "Cannot find any bioxels.")
return {'FINISHED'}
for bioxels_obj in bioxels_objs:
name = bioxels_obj.parent.name
# "//"
bioxels_dir = bpy.path.abspath(context.scene.bioxels_dir)
source_dir = bpy.path.abspath(bioxels_obj.data.filepath)
output_path: Path = Path(bioxels_dir, f"{name}.vdb").resolve()
source_path: Path = Path(source_dir).resolve()
if output_path != source_path:
shutil.copy(source_path, output_path)
blend_path = Path(bpy.path.abspath("//")).resolve()
bioxels_obj.data.filepath = bpy.path.relpath(
str(output_path), start=str(blend_path))
self.report({"INFO"}, f"Successfully saved bioxels")
return {'FINISHED'}
class BIOXELNODES_PT_Bioxels(bpy.types.Panel):
bl_idname = "BIOXELNODES_PT_Bioxels"
bl_label = "Bioxels"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
def draw(self, context):
layout = self.layout
scene = context.scene
layout.prop(scene, 'bioxels_dir')
layout.operator(SaveAllBioxels.bl_idname)

View File

@@ -1,6 +1,6 @@
from pathlib import Path
from .custom_nodes import CustomNodes
from .customnodes import CustomNodes
import bpy
@@ -9,8 +9,8 @@ def add_driver_to_node_factory(source_prop, target_prop):
import bpy
from bioxelnodes.utils import add_direct_driver, get_bioxels_obj
bioxels_obj = get_bioxels_obj(bpy.context.active_object)
container_obj = bioxels_obj.parent
if bioxels_obj:
container_obj = bioxels_obj.parent
add_direct_driver(
target=node,
target_prop='{target_prop}',
@@ -28,9 +28,10 @@ def set_prop_to_node_factory(source_prop, target_prop):
import bpy
from bioxelnodes.utils import get_bioxels_obj
bioxels_obj = get_bioxels_obj(bpy.context.active_object)
container_obj = bioxels_obj.parent
if bioxels_obj:
node.inputs.get('{target_prop}').default_value = container_obj.get('{source_prop}')
container_obj = bioxels_obj.parent
node.inputs.get('{target_prop}').default_value = container_obj.get(
'{source_prop}')
else:
print('Cannot find any bioxels.')
"""
@@ -39,29 +40,29 @@ else:
MENU_ITEMS = [
{
'label': 'Present',
'label': 'Presets',
'icon': 'MESH_MONKEY',
'items': [
{
'label': 'Segment',
'icon': 'OUTLINER_OB_META',
'icon': 'BONE_DATA',
'node_type': 'BioxelNodes_Segment',
'node_description': '',
'node_callback': "\n".join([
set_prop_to_node_factory("bioxel_size", "Detail Size"),
set_prop_to_node_factory("bioxels_offset", "Offset"),
])
},
{
'label': 'Anatomy',
'icon': 'OUTLINER_OB_META',
'node_type': 'BioxelNodes_Anatomy',
'node_description': '',
'node_callback': "\n".join([
set_prop_to_node_factory("bioxel_size", "Detail Size"),
set_prop_to_node_factory("bioxels_offset", "Offset"),
])
}
# {
# 'label': 'Anatomy',
# 'icon': 'CONSTRAINT_BONE',
# 'node_type': 'BioxelNodes_Anatomy',
# 'node_description': '',
# 'node_callback': "\n".join([
# set_prop_to_node_factory("bioxel_size", "Detail Size"),
# set_prop_to_node_factory("bioxels_offset", "Offset"),
# ])
# }
]
},
{
@@ -70,7 +71,7 @@ MENU_ITEMS = [
'items': [
{
'label': 'Segment by Level',
'icon': 'AREA_JOIN',
'icon': 'EMPTY_SINGLE_ARROW',
'node_type': 'BioxelNodes_SegmentByLevel',
'node_description': '',
'node_callback': "\n".join([
@@ -80,24 +81,24 @@ MENU_ITEMS = [
},
{
'label': 'Segment by Range',
'icon': 'AREA_SWAP',
'icon': 'IPO_CONSTANT',
'node_type': 'BioxelNodes_SegmentByRange',
'node_description': '',
'node_callback': "\n".join([
set_prop_to_node_factory("bioxel_size", "Detail Size"),
set_prop_to_node_factory("bioxels_offset", "Offset"),
])
},
{
'label': 'Segment by Layers',
'icon': 'OUTLINER_OB_FORCE_FIELD',
'node_type': 'BioxelNodes_SegmentsByLayers',
'node_description': '',
'node_callback': "\n".join([
set_prop_to_node_factory("bioxel_size", "Detail Size"),
set_prop_to_node_factory("bioxels_offset", "Offset"),
])
}
# {
# 'label': 'Segment by Layers',
# 'icon': 'ALIGN_JUSTIFY',
# 'node_type': 'BioxelNodes_SegmentsByLayers',
# 'node_description': '',
# 'node_callback': "\n".join([
# set_prop_to_node_factory("bioxel_size", "Detail Size"),
# set_prop_to_node_factory("bioxels_offset", "Offset"),
# ])
# }
]
},
{
@@ -111,8 +112,13 @@ MENU_ITEMS = [
'node_description': ''
}
]
},
{
}
]
NODE_FILE = "BioxelNodes_4.0"
if bpy.app.version >= (4, 1, 0):
MENU_ITEMS.append({
'label': 'Slicer',
'icon': 'CLIPUV_DEHLT',
'items': [
@@ -135,12 +141,21 @@ MENU_ITEMS = [
'node_description': '',
}
]
},
]
})
NODE_FILE = "BioxelNodes_4.1"
custom_nodes = CustomNodes(
menu_items=MENU_ITEMS,
nodes_file=Path(__file__).parent/"assets/Nodes.blend",
root_label='BioxelNodes',
nodes_file=Path(__file__).parent / f"assets/Nodes/{NODE_FILE}.blend",
root_label='Bioxel Nodes',
root_icon="FILE_VOLUME",
)
def register():
custom_nodes.register()
def unregister():
custom_nodes.unregister()

View File

@@ -1,23 +1,36 @@
import bpy
from pathlib import Path
from .external_package import ExternalPackagePreferences
from .externalpackage import ExternalPackagePreferences
class BioxelNodesPreferences(bpy.types.AddonPreferences, ExternalPackagePreferences):
bl_idname = __package__
cache_dir: bpy.props.StringProperty(
name="Python Log Directory",
name="Set Cache Directory",
subtype='DIR_PATH',
default=Path(Path.home(), '.bioxelnodes').as_posix()
default=str(Path(Path.home(), '.bioxelnodes'))
) # type: ignore
do_add_segmentnode: bpy.props.BoolProperty(
name="Add Segment Node",
default=True,
) # type: ignore
do_change_render_setting: bpy.props.BoolProperty(
name="Change Render Setting",
default=True,
) # type: ignore
def draw(self, context):
layout = self.layout
layout.label(text="Configuration")
layout.prop(self, 'cache_dir', text='Set Cache Directory')
# ExternalPackagePreferences Config
self.requirements_dir = Path(__file__).parent.as_posix()
self.requirements_dir = str(Path(__file__).parent)
super().draw(context)
layout.label(text="Configuration")
layout.prop(self, 'cache_dir')
layout.prop(self, "do_change_render_setting")
layout.prop(self, "do_add_segmentnode")

5
bioxelnodes/props.py Normal file
View File

@@ -0,0 +1,5 @@
import bpy
class BIOXELNODES_Series(bpy.types.PropertyGroup):
id: bpy.props.StringProperty() # type: ignore
label: bpy.props.StringProperty() # type: ignore

View File

@@ -2,6 +2,13 @@ import bpy
import mathutils
def get_type(cls):
return type(cls).__name__
def get_node_by_type(nodes, type_name: str):
return [node for node in nodes if get_type(node) == type_name]
def show_message(message="", title="Message Box", icon='INFO'):
def draw(self, context):
@@ -78,7 +85,18 @@ def get_bioxels_obj(current_obj):
return bioxels_obj
def extract_last_number(text):
def get_all_bioxels_objs():
bioxels_objs = []
for obj in bpy.data.objects:
if obj.parent:
if obj.parent.get('bioxels_container') and obj.get('bioxels'):
bioxels_objs.append(obj)
return list(set(bioxels_objs))
def get_text_index_str(text):
# Initialize an empty string to store the digits
digits = ""
@@ -97,7 +115,7 @@ def extract_last_number(text):
# Reverse the digits string to get the correct order
last_number = digits[::-1]
return int(last_number)
return last_number
def add_driver(target_prop, var_sources, expression):

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45
docs/features.md Normal file
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@@ -0,0 +1,45 @@
# Features & Options
## Import Volume Data as Biovels
File > Import > Volume Data as Biovels
### Resample
![alt text](assets/resample.png)
Sometimes the original data is too big, or the spacing in the original data is not reasonable, you can modify the `Bioxel Size` and `Original Spacing` to adjust the Shape of the Bixoels.
A bioxel is like a pixel, the larger the `Bioxel Size`, the lower the resolution of the image, Original Spacing will be read from the original data record, but sometimes the image doesn't have original spacing, you may need to input it manually to get the correct shape.
### Read as
#### as Scalar
![alt text](assets/as-scalar.png)
In some cases the environment value is higher than the value of the target object, you can check `Invert Scalar` to adjust the value for better result.
#### as Labels
![alt text](assets/as-labels.png)
Many AI segmentation task datasets, provide segmentation data, which are often an integer value representing a layer of segmentation labels. You can set the Label Index to determine exactly which labels to load.
#### as Vector (Not implemented)
#### as Color (Not implemented)
### Others
![alt text](assets/import-others.png)
## Convert Bioxels to Mesh
In 3D view, select bioxels and right-click, Bioxels > Bioxels To Mesh
![alt text](assets/to-mesh.png)
## Export Biovels as VDB
File > Export > Biovels as VDB

63
docs/getting-started.md Normal file
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@@ -0,0 +1,63 @@
# Getting Started
Currently only support Blender 4.0 or above, make sure you have the correct version of Blender.
## Add-on Installation
Download the latest version https://github.com/OmooLab/BioxelNodes/releases/latest
In Blender, Edit > Preferences > Add-ons > Install, select the `BioxelNodes_{version}.zip` you just downloaded.
The add-on requires a third-party python dependency called SimpleITK, click `Install SimpleITK` button below to install the dependency. After clicking, blender may get stuck, it is downloading and installing, just wait for a moment. After that, click `Reboot Blender` button.
![dependency](assets/dependency.png)
This step may have failed due to network factors, just click "Set PyPI Mirror" to change the mirror.
## Prepare Your Data
First you need to have your volumetric data ready. If not, you can access open research data from list below:
| Source | Object |
| ------------------------------------------------------------------------------------ | ------------------ |
| [Dryad](https://datadryad.org) | Open Research Data |
| [OpenOrganelle](https://openorganelle.janelia.org/datasets) | Cells |
| [Embodi3D](https://www.embodi3d.com/files/category/37-medical-scans/) | Medical Images |
| [Github](https://github.com/sfikas/medical-imaging-datasets) | Medical Images |
| [NIHR](https://nhsx.github.io/open-source-imaging-data-sets/) | Medical Images |
| [Medical Segmentation Decathlon](http://medicaldecathlon.com/) | Medical Images |
| [Allen Cell Explorer](https://www.allencell.org/3d-cell-viewer.html) | Cells |
| [Visible Human Project](https://www.nlm.nih.gov/research/visible/visible_human.html) | Medical Images |
## Import Volume Data
File > Import > Volume Data as Bioxels, select **one** of the .dcm files and click on "Volume Data as Bioxels" (you can also drag one of the .dcm files directly into the 3D viewport to trigger the import)
![importing](assets/importing.png)
It may take a while to read data. After finishing reading, it will pop up a dialog box
![import dialog](assets/import-dialog.png)
Ignore the options, just click OK!
After importing, the necessary nodes are automatically added, the reconstruction and shader are created. Click select Bioxels Object, and open the Geometry Nodes panel, change the "Threshold" in segment node.
![segment node](assets/segment-node.png)
and then turned on the cycles rendering to directly see the result.
![result](assets/result.png)
You can change the "Threshold" to modify the reconstruction model, or change the "Color", "Density" to modify the shader effect. All the parameters are straightforward, you can understand them by changing the values.
## Share Your File
The VDB cache and the Bioxel nodes are not reachable to computers if you don't save them. If you need to give your blender file to someone else, you will need to perform the following steps:
1. Save your blender file
2. Click Scene > Bioxels > Save All Bioxels in the Properties panel.
3. Click Scene > Custom Nodes > Save All Custom Nodes under the Properties panel.
![before sharin](assets/before-sharing.png)
After that, both the VDB cache and the Bioxel nodes are stored in relative locations. When you share a file with someone, pack the entire directory so that the resources are not lost. The other person will be able to load correctly, regardless of whether they have BioxelNodes installed.

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[中文文档](https://uj6xfhbzp0.feishu.cn/wiki/Qx3VwHuNPimeI8kr6nDcvl1DnHf?from=from_copylink)
# Bioxel Nodes
![Static Badge](https://img.shields.io/badge/Blender-orange?style=for-the-badge&logo=blender&logoColor=white)
![GitHub License](https://img.shields.io/github/license/OmooLab/BioxelNodes?style=for-the-badge)
![GitHub Release](https://img.shields.io/github/v/release/OmooLab/BioxelNodes?style=for-the-badge)
![GitHub Repo stars](https://img.shields.io/github/stars/OmooLab/BioxelNodes?style=for-the-badge)
Bioxel Nodes is a Blender add-on for scientific volumetric data visualization. It using Blender's powerful Geometry Nodes | Cycles to process and render volumetric data.
# About
Before us, there have been many tutorials and add-ons for importing volumetric data into Blender. However, we found that there were many details that were not addressed in place, some scientific facts were ignored, and the volume rendering was not pretty enough. With Bioxel Nodes, you can easily import the volumetric data into Blender, and more importantly, it can quickly make a beautiful realistic rendering of it.
Below are some examples with Bioxel Nodes. Thanks to Cycles Render, the volumetric data can be rendered with great detail:
![gallery](assets/gallery.png)
The "Bioxel" in "BioxelNodes", is a combination of the words "Bio-" and "Voxel". Bioxel is a voxel that stores biological data. The volumetric data made up of Bioxel is called Bioxels. We are developing a toolkit around Bioxels for better biological data visualization. but before its release, we made this Blender version of bioxels toolkit first, in order to let more people to have fun with volumetric data. [Getting Started](https://omoolab.github.io/BioxelNodes/latest/getting-started)
# Supported Format
| Format | EXT | Test |
| ------ | ---------------------------------------- | ------- |
| DICOM | .dcm, .DICOM | ✅ pass |
| BMP | .bmp, .BMP | ✅ pass |
| JPEG | .jpg, .JPG, .jpeg, .JPEG | ✅ pass |
| PNG | .png, .PNG | ✅ pass |
| TIFF | .tif, .TIF, .tiff, .TIFF | ✅ pass |
| Nifti | .nia, .nii, .nii.gz, .hdr, .img, .img.gz | ✅ pass |
| Nrrd | .nrrd, .nhdr | ✅ pass |
| Meta | .mha, .mhd | yet |
| HDF5 | .hdf, .h4, .hdf4, .he2, .h5, .hdf5, .he5 | ✅ pass |
| VTK | .vtk | yet |
| BioRad | .PIC, .pic | yet |
| Gipl | .gipl, .gipl.gz | yet |
| LSM | .lsm, .LSM | yet |
| MINC | .mnc, .MNC | yet |
| MRC | .mrc, .rec | yet |
# Known limitations
- Sections cannot be generated
- Time sequence volume not supported (will be supported soon)

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# Future Features
- Support more volumetric data formats (.map, .txm...)
- Generate sections
- More segmentation methods, e.g. AI segmentation.
- Even better shader for volumetric rendering
### Bioxels
Bioxels is based on the RAS coordinate system, Right Aanterior Superior, which was chosen over LPS because it is more compatible with most 3D CG software coordinate systems, and is in line with the 3D artist's understanding of space.
All distances within Bioxels are in Units, and are specified in Meter pre unit. However, when Bioxels is imported into 3D CG software, its size in the software is not scaled by reading the Meter pre unit directly. The reason for this is that many 3D operations in software require that the primtives not be too large or too small.
### Based on OpenVDB
Bioxels is based entirely on OpenVDB for storage and rendering. The main reason for choosing OpenVDB is that as a volumetric data format, it is the fastest way to work with most CG renderers.
### Based on Geometry Nodes
Bioxel Nodes relies on Blender Geometry Nodes to reconstruct and render volumetric data. Node-based operations ensure that the original data is not permanently altered during reconstruction and rendering operations. The fact that the processing is based on Geometry Nodes without any additional dependencies also ensures that Blender can open files without this plugin installed. Look for more support for OpenVDB in GeometryNodes so that Bioxel Nodes can do more in the future.

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# Geometry Nodes
The node, that named "Segment", is a preset node that combines the steps of 3D reconstruction process and shading process. In general, you need to add one of the segmentation node to reconstruction first, and followed by one of the shader node to set the shader. As you can see in the following figure:
![general graph](assets/general-graph.png)
Currently there are 3 types of nodes
- Segmentation nodes, responsible for splitting the volume into a reconstructed model (we call them "Segment").
- Shader nodes, responsible for giving shader to the Segment.
- Slicer nodes, responsible for partially cutting the Segment.
For example:
![general graph example](assets/general-graph-example.png)
You can add a "Bake" node between segmentation node and shader node, if the reconstruction process consumes too much computing time. But be sure, you are selecting the volume object, not the container object.
![bake node](assets/bake-node.png)

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site_name: Bioxel Nodes Docs
site_url: https://omoolab.github.io/BioxelNodes/
site_author: OmooLab
site_description: Bioxel Nodes is a Blender add-on for scientific volumetric data visualization.
repo_name: OmooLab/BioxelNodes
repo_url: https://github.com/OmooLab/BioxelNodes
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