5.0 (#62)
* feat: Add Bioxel asset catalog and layer management functionality - Introduced a new asset catalog definition file for Blender to manage Bioxel assets. - Implemented layer caching and snapshot functionality in `layer.py`, allowing for VDB file generation and low-resolution snapshots. - Created node management functions in `node.py` for handling Bioxel nodes within Blender's Geometry Node Editor. - Added an operator to extract mesh data from selected nodes in `structure.py`. - Developed UI panels in `panels.py` for layer management, including import options and layer library display. * Add unit tests for bioxel module and documentation - Created README.md for test instructions and categories. - Implemented comprehensive unit tests for the Data, Layer, and utility functions in the bioxel module. - Added tests for reading NRRD and DICOM formats, data properties, and edge cases. - Included tests for real data files to ensure functionality with actual datasets. * feat: Update .gitattributes and .gitignore for improved asset management and ignore patterns chore: Add app.json and omoolab.css for Obsidian integration refactor: Clean up AGENTS.md and remove outdated test files * feat: Update .gitignore to include scipy_ndimage directory * feat: Update release workflow and manifest for improved dependency management and layer handling * feat: Update .gitignore and add binary files for scipy_ndimage across multiple platforms * feat: Add OPSX commands for archiving, exploring, and proposing changes * feat: Refactor asset library management and update manifest for improved organization * feat: Downgrade h5py version to 3.14.0 in requirements and manifest * feat: Update Help operator and panel labels to use English terminology * Translate documentation to Chinese, add support format details, and enhance styling with new fonts. Update mkdocs configuration for multilingual support and improve package dependencies. * feat: Remove default version setting from extra configuration in mkdocs.yml * fix: Update documentation links to point to the correct URLs for Chinese and English versions * Add documentation for basic usage, supported formats, and performance tips - Created English and Chinese documentation for basic usage of the add-on, including data download, import, extraction, and rendering steps. - Added support format documentation listing compatible file types for the add-on. - Included links to open databases for volumetric data. - Provided performance improvement tips for voxel reconstruction and rendering, including settings for low-resolution previews and balanced rendering configurations. * Add OpenSpec skills for change management and exploration - Implement openspec-apply-change skill for applying tasks from OpenSpec changes. - Create openspec-archive-change skill for archiving completed changes. - Introduce openspec-explore skill for exploring ideas and clarifying requirements. - Add openspec-propose skill for proposing new changes with generated artifacts. - Migrate source command skills: source-command-opsx-apply, source-command-opsx-archive, source-command-opsx-explore, and source-command-opsx-propose for improved command handling. * feat: Update version to 2.0.1, refactor asset library handling, and enhance layer import process * fix: downgrade scipy version to 1.16.3 in build.py and pyproject.toml * Remove deprecated modules and functions from bioxel package - Deleted _ni_support.py, _utils.py, and dtype.py as they contained unused or redundant functions. - Removed the resize function and related utilities from _warps.py to streamline image processing. - Cleaned up the skimage module by removing unnecessary imports and functions. * feat: Add SKIP_MODULE_NAMES to exclude specific modules during import and refactor io_worker import logic * refactor: Remove known limitations section from documentation for EEVEE NEXT support
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11
build.py
11
build.py
@@ -19,7 +19,8 @@ required_packages = ["SimpleITK==2.5.5",
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"transforms3d==0.4.2",
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"tifffile==2024.7.24",
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"matplotlib==3.10.7",
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"pillow==11.2.1"]
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"pillow==11.2.1",
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"scipy==1.16.3"]
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platforms = {"windows-x64": Platform(pypi_suffix="win_amd64",
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@@ -33,7 +34,8 @@ platforms = {"windows-x64": Platform(pypi_suffix="win_amd64",
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packages_to_remove = {
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"imagecodecs",
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"numpy"
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"numpy",
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"packaging"
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}
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@@ -45,7 +47,6 @@ def run_python(args: str):
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def build_extension(platform: Platform, python_version: str) -> None:
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wheel_dirpath = Path("./src/bioxelnodes/wheels")
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toml_filepath = Path("./src/bioxelnodes/blender_manifest.toml")
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scipy_ndimage_dirpath = Path("./scipy_ndimage", platform.blender_tag)
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# download required_packages
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run_python(
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@@ -62,10 +63,6 @@ def build_extension(platform: Platform, python_version: str) -> None:
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and "universal2" in f.name
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):
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f.rename(Path(f.parent, f.name.replace("universal2", "arm64")))
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for ndimage_filepath in scipy_ndimage_dirpath.iterdir():
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to_filepath = Path("./src/bioxelnodes/bioxel/scipy", ndimage_filepath.name)
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shutil.copy(ndimage_filepath, to_filepath)
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# Load the TOML file
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with toml_filepath.open("r") as file:
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