feat: better shader in eevee
feat: add more control to transform node feat: add env light to reduse volume shadow in eevee
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@@ -19,7 +19,7 @@ from .operators.container import (AddLocator, AddSlicer, ContainerProps,
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ExtractNodeMesh, ExtractNodeBboxWire, ExtractNodeShapeWire)
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from .operators.io import (ImportAsLabel, ImportAsScalar, ImportAsColor)
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from .operators.misc import (CleanTemp, Help,
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from .operators.misc import (AddEeveeEnv, CleanTemp, Help,
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ReLinkNodeLib, RemoveAllMissingLayers,
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RenderSettingPreset, SaveAllLayersCache,
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SaveNodeLib, SliceViewer)
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@@ -212,6 +212,7 @@ class BioxelNodesTopbarMenu(bpy.types.Menu):
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layout.menu(DangerZoneMenu.bl_idname)
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layout.separator()
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layout.operator(AddEeveeEnv.bl_idname)
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layout.menu(RenderSettingMenu.bl_idname)
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layout.separator()
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