feat: better shader in eevee

feat: add more control to transform node
feat: add env light to reduse volume shadow in eevee
This commit is contained in:
2024-10-30 13:29:53 +08:00
parent 3ca7c2ac5a
commit e5be3ad5db
6 changed files with 41 additions and 6 deletions

View File

@@ -19,7 +19,7 @@ from .operators.container import (AddLocator, AddSlicer, ContainerProps,
ExtractNodeMesh, ExtractNodeBboxWire, ExtractNodeShapeWire)
from .operators.io import (ImportAsLabel, ImportAsScalar, ImportAsColor)
from .operators.misc import (CleanTemp, Help,
from .operators.misc import (AddEeveeEnv, CleanTemp, Help,
ReLinkNodeLib, RemoveAllMissingLayers,
RenderSettingPreset, SaveAllLayersCache,
SaveNodeLib, SliceViewer)
@@ -212,6 +212,7 @@ class BioxelNodesTopbarMenu(bpy.types.Menu):
layout.menu(DangerZoneMenu.bl_idname)
layout.separator()
layout.operator(AddEeveeEnv.bl_idname)
layout.menu(RenderSettingMenu.bl_idname)
layout.separator()