fix: slice viewer change all 3d viewports
fix: eevee env light effect cycles render feat: add gamma prop to correct color from non-linear image feat: add "copy transform" node
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@@ -1,6 +1,6 @@
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from pathlib import Path
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VERSIONS = [{"label": "Latest", "node_version": (1, 0, 6)},
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VERSIONS = [{"label": "Latest", "node_version": (1, 0, 7)},
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{"label": "v0.3.x", "node_version": (0, 3, 3)},
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{"label": "v0.2.x", "node_version": (0, 2, 9)}]
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@@ -8,7 +8,7 @@ NODE_LIB_DIRPATH = Path(Path(__file__).parent,
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"assets/Nodes").resolve()
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LATEST_NODE_LIB_PATH = lib_path = Path(NODE_LIB_DIRPATH,
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"BioxelNodes_latest.blend").resolve()
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"BioxelNodes_latest.blend").resolve()
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COMPONENT_OUTPUT_NODES = [
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"CutoutByThreshold",
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@@ -166,6 +166,12 @@ MENU_ITEMS = [
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'name': 'ReCenter',
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'description': ''
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},
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{
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'label': 'Copy Transform',
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'icon': 'EMPTY_AXIS',
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'name': 'CopyTransform',
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'description': ''
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},
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{
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'label': 'Extract Transform',
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'icon': 'EMPTY_AXIS',
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