feat: Add Bioxel asset catalog and layer management functionality

- Introduced a new asset catalog definition file for Blender to manage Bioxel assets.
- Implemented layer caching and snapshot functionality in `layer.py`, allowing for VDB file generation and low-resolution snapshots.
- Created node management functions in `node.py` for handling Bioxel nodes within Blender's Geometry Node Editor.
- Added an operator to extract mesh data from selected nodes in `structure.py`.
- Developed UI panels in `panels.py` for layer management, including import options and layer library display.
This commit is contained in:
2026-01-21 12:42:12 +08:00
parent afae532a2c
commit a558d1ae30
43 changed files with 2933 additions and 3701 deletions

View File

@@ -12,6 +12,7 @@ dependencies = [
"mrcfile==1.5.1",
"h5py==3.11.0",
"transforms3d==0.4.2",
"matplotlib==3.10.7",
]
[dependency-groups]
@@ -25,6 +26,7 @@ dev = [
"autopep8>=2.3.1,<3",
"mike>=2.1.2,<3",
"tomlkit>=0.13.0,<0.14",
"pip>=25.3",
]
[build-system]