Merge pull request #41 from OmooLab/feature/dev

Feature/dev
This commit is contained in:
Ma Nan
2024-09-04 12:42:33 +08:00
committed by GitHub
32 changed files with 2619 additions and 1411 deletions

2
.gitignore vendored
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@@ -133,4 +133,6 @@ blendcache_*
.secrets
.vdb
!scipy_ndimage/*/**

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@@ -1,5 +1,6 @@
import bpy
from .props import BIOXELNODES_LayerListUL
from . import auto_load
from . import menus
@@ -9,11 +10,17 @@ auto_load.init()
def register():
auto_load.register()
bpy.types.WindowManager.bioxelnodes_progress_factor = bpy.props.FloatProperty()
bpy.types.WindowManager.bioxelnodes_progress_factor = bpy.props.FloatProperty(
default=1.0)
bpy.types.WindowManager.bioxelnodes_progress_text = bpy.props.StringProperty()
bpy.types.WindowManager.bioxelnodes_layer_list_UL = bpy.props.PointerProperty(
type=BIOXELNODES_LayerListUL)
menus.add()
def unregister():
menus.remove()
del bpy.types.WindowManager.bioxelnodes_progress_factor
del bpy.types.WindowManager.bioxelnodes_progress_text
del bpy.types.WindowManager.bioxelnodes_layer_list_UL
auto_load.unregister()

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@@ -2,12 +2,10 @@ import copy
import numpy as np
from . import scipy
from . import skimage as ski
from . import scipy as ndi
# 3rd-party
import transforms3d
# TODO: turn to dataclasses
@@ -71,23 +69,27 @@ class Layer():
def copy(self):
return copy.deepcopy(self)
def fill(self, value: float, mask: np.ndarray):
def fill(self, value: float, mask: np.ndarray, smooth: int = 0):
mask_frames = ()
if mask.ndim == 4:
if mask.shape[0] != self.frame_count:
raise Exception("Mask frame count is not same as ")
for f in range(self.frame_count):
mask_frame = mask[f, :, :, :]
mask_frame = scipy.minimum_filter(
mask_frame.astype(np.float32), size=3)
if smooth > 0:
mask_frame = scipy.minimum_filter(mask_frame.astype(np.float32),
mode="nearest",
size=smooth)
# mask_frame = scipy.median_filter(
# mask_frame.astype(np.float32), size=2)
mask_frames += (mask_frame,)
elif mask.ndim == 3:
for f in range(self.frame_count):
mask_frame = mask[:, :, :]
mask_frame = scipy.minimum_filter(
mask_frame.astype(np.float32), size=3)
if smooth > 0:
mask_frame = scipy.minimum_filter(mask_frame.astype(np.float32),
mode="nearest",
size=smooth)
# mask_frame = scipy.median_filter(
# mask_frame.astype(np.float32), size=2)
mask_frames += (mask_frame,)
@@ -98,20 +100,19 @@ class Layer():
_mask = np.expand_dims(_mask, axis=-1)
self.data = _mask * value + (1-_mask) * self.data
def resize(self, shape: tuple, progress_callback=None):
def resize(self, shape: tuple, smooth: int = 0, progress_callback=None):
if len(shape) != 3:
raise Exception("Shape must be 3 dim")
data = self.data
order = 0 if self.dtype == bool else 1
# TXYZC > TXYZ
if self.kind in ['label', 'scalar']:
data = np.amax(data, -1)
# # TXYZC > TXYZ
# if self.kind in ['label', 'scalar']:
# data = np.amax(data, -1)
# if self.kind in ['scalar']:
# dtype = data.dtype
# data = data.astype(np.float32)
# data = data.astype(np.float32)
data_frames = ()
for f in range(self.frame_count):
@@ -122,13 +123,22 @@ class Layer():
# shape,
# preserve_range=True,
# anti_aliasing=data.dtype.kind != "b")
frame = data[f, :, :, :, :]
if smooth > 0:
frame = scipy.median_filter(frame.astype(np.float32),
mode="nearest",
size=smooth)
factors = np.divide(self.shape, shape)
zoom_factors = [1 / f for f in factors]
frame = ndi.zoom(data[f, :, :, :],
zoom_factors,
order = 0 if frame.dtype == bool else 1
frame = ndi.zoom(frame,
zoom_factors+[1.0],
mode="nearest",
grid_mode=False,
order=order)
if smooth > 0:
frame = frame.astype(self.dtype)
data_frames += (frame,)
data = np.stack(data_frames)
@@ -137,7 +147,10 @@ class Layer():
# data = data.astype(dtype)
# TXYZ > TXYZC
if self.kind in ['label', 'scalar']:
data = np.expand_dims(data, axis=-1) # expend channel
# if self.kind in ['label', 'scalar']:
# data = np.expand_dims(data, axis=-1) # expend channel
self.data = data
mat_scale = transforms3d.zooms.zfdir2aff(factors[0])
self.affine = np.dot(self.affine, mat_scale)

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@@ -1,6 +1,5 @@
from pathlib import Path
import numpy as np
from .layer import Layer
# 3rd-party
import SimpleITK as sitk
@@ -42,7 +41,8 @@ DICOM_EXTS = ['', '.dcm', '.DCM', '.DICOM', '.ima', '.IMA']
SEQUENCE_EXTS = ['.bmp', '.BMP',
'.jpg', '.JPG', '.jpeg', '.JPEG',
'.tif', '.TIF', '.tiff', '.TIFF',
'.png', '.PNG']
'.png', '.PNG',
'.mrc']
def get_ext(filepath: Path) -> str:
@@ -64,18 +64,40 @@ def get_ext(filepath: Path) -> str:
return filepath.suffix
def get_file_name(filepath: Path):
def get_filename(filepath: Path):
ext = get_ext(filepath)
return filepath.name.removesuffix(ext).replace(" ", "-")
return filepath.name.removesuffix(ext)
def get_file_number(filepath: Path) -> str:
name = get_file_name(filepath)
def get_filename_parts(filepath: Path) -> str:
def has_digits(s):
return any(char.isdigit() for char in s)
name = get_filename(filepath)
parts = name.replace(".", " ").replace("_", " ").split(" ")
skip_prefixs = ["CH", "ch", "channel"]
number_part = None
number_part_i = None
for i, part in enumerate(parts[::-1]):
if has_digits(part):
if not any([part.startswith(prefix) for prefix in skip_prefixs]):
number_part = part
number_part_i = len(parts)-i
break
if number_part is None:
return name, "", ""
prefix_parts = parts[:number_part_i-1]
prefix_parts_count = sum([len(part)+1 for part in prefix_parts])
digits = ""
suffix = ""
# Iterate through the characters in reverse order
started = False
for char in name[::-1]:
for char in number_part[::-1]:
if char.isdigit():
started = True
# If the character is a digit, add it to the digits string
@@ -84,20 +106,33 @@ def get_file_number(filepath: Path) -> str:
if started:
# If a non-digit character is encountered, stop the loop
break
else:
suffix += char
digits = digits[::-1]
prefix_parts_count += len(number_part) - \
len(digits) - len(suffix)
# Reverse the digits string to get the correct order
return digits[::-1]
prefix = name[:prefix_parts_count]
suffix = name[prefix_parts_count+len(digits):]
return prefix, digits, suffix
def get_sequence_name(filepath: Path) -> str:
name = get_file_name(filepath)
number = get_file_number(filepath)
return name.removesuffix(number)
def get_file_no_digits_name(filepath: Path) -> str:
prefix, digits, suffix = get_filename_parts(filepath)
prefix = remove_end_str(prefix, "_")
prefix = remove_end_str(prefix, ".")
prefix = remove_end_str(prefix, "-")
prefix = remove_end_str(prefix, " ")
return prefix + suffix
def get_sequence_index(filepath: Path) -> int:
number = get_file_number(filepath)
return int(number) if number != "" else 0
def get_file_index(filepath: Path) -> int:
prefix, digits, suffix = get_filename_parts(filepath)
return int(digits) if digits != "" else 0
def collect_sequence(filepath: Path):
@@ -105,8 +140,8 @@ def collect_sequence(filepath: Path):
for f in filepath.parent.iterdir():
if f.is_file() \
and get_ext(filepath) == get_ext(f) \
and get_sequence_name(filepath) == get_sequence_name(f):
index = get_sequence_index(f)
and get_file_no_digits_name(filepath) == get_file_no_digits_name(f):
index = get_file_index(f)
file_dict[index] = f
# reomve isolated seq file
@@ -124,7 +159,13 @@ def collect_sequence(filepath: Path):
return sequence
def parse_volumetric_data(data_file: str, series_id="", progress_callback=None) -> Layer:
def remove_end_str(string: str, end: str):
while string.endswith(end) and len(string) > 0:
string = string.removesuffix(end)
return string
def parse_volumetric_data(data_file: str, series_id="", progress_callback=None):
"""Parse any volumetric data to numpy with shap (T,X,Y,Z,C)
Args:
@@ -139,7 +180,7 @@ def parse_volumetric_data(data_file: str, series_id="", progress_callback=None)
ext = get_ext(data_path)
if progress_callback:
progress_callback(0, "Reading the Data...")
progress_callback(0.0, "Reading the Data...")
is_sequence = False
if ext in SEQUENCE_EXTS:
@@ -181,7 +222,7 @@ def parse_volumetric_data(data_file: str, series_id="", progress_callback=None)
elif mrc.is_volume_stack():
data = np.expand_dims(data, axis=-1) # expend channel
name = get_file_name(data_path)
name = get_file_no_digits_name(data_path)
spacing = (mrc.voxel_size.x,
mrc.voxel_size.y,
mrc.voxel_size.z)
@@ -245,7 +286,7 @@ def parse_volumetric_data(data_file: str, series_id="", progress_callback=None)
except:
...
name = get_file_name(data_path)
name = get_file_no_digits_name(data_path)
except:
...
@@ -297,10 +338,10 @@ def parse_volumetric_data(data_file: str, series_id="", progress_callback=None)
elif ext in SEQUENCE_EXTS and is_sequence:
itk_image = sitk.ReadImage(sequence)
name = get_sequence_name(data_path)
name = get_file_no_digits_name(data_path)
else:
itk_image = sitk.ReadImage(data_path)
name = get_file_name(data_path)
name = get_filename(data_path)
# for key in itk_image.GetMetaDataKeys():
# print(f"{key},{itk_image.GetMetaData(key)}")

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@@ -0,0 +1,245 @@
from ast import literal_eval
from pathlib import Path
import bpy
from ..constants import NODE_LIB_FILEPATH, VERSION
from ..utils import get_cache_dir
def move_node_to_node(node, target_node, offset=(0, 0)):
node.location.x = target_node.location.x + offset[0]
node.location.y = target_node.location.y + offset[1]
def move_node_between_nodes(node, target_nodes, offset=(0, 0)):
xs = []
ys = []
for target_node in target_nodes:
xs.append(target_node.location.x)
ys.append(target_node.location.y)
node.location.x = sum(xs) / len(xs) + offset[0]
node.location.y = sum(ys) / len(ys) + offset[1]
def get_node_type(node):
node_type = type(node).__name__
if node_type == "GeometryNodeGroup":
node_type = node.node_tree.name
return node_type
def get_nodes_by_type(node_group, type_name: str):
return [node for node in node_group.nodes if get_node_type(node) == type_name]
def get_container_objs_from_selection():
container_objs = []
for obj in bpy.context.selected_objects:
if get_container_obj(obj):
container_objs.append(obj)
return list(set(container_objs))
def get_container_obj(current_obj):
if current_obj:
if current_obj.get('bioxel_container'):
return current_obj
elif current_obj.get('bioxel_layer'):
parent = current_obj.parent
return parent if parent.get('bioxel_container') else None
return None
def get_layer_prop_value(layer_obj: bpy.types.Object, prop_name: str):
node_group = layer_obj.modifiers[0].node_group
layer_node = get_nodes_by_type(node_group, "BioxelNodes__Layer")[0]
prop = layer_node.inputs.get(prop_name)
if prop is None:
return None
value = prop.default_value
if type(value).__name__ == "bpy_prop_array":
value = tuple(value)
return tuple([int(v) for v in value]) \
if prop in ["shape"] else value
elif type(value).__name__ == "str":
return str(value)
elif type(value).__name__ == "float":
value = float(value)
return round(value, 2) \
if prop in ["bioxel_size"] else value
elif type(value).__name__ == "int":
value = int(value)
return value
else:
return value
def get_layer_name(layer_obj):
return get_layer_prop_value(layer_obj, "name")
def get_layer_kind(layer_obj):
return get_layer_prop_value(layer_obj, "kind")
def get_layer_label(layer_obj):
name = get_layer_name(layer_obj)
# kind = get_layer_kind(layer_obj)
label = f"{name}"
if is_missing_layer(layer_obj):
return "**MISSING**" + label
elif is_temp_layer(layer_obj):
return "* " + label
else:
return label
def is_missing_layer(layer_obj):
cache_filepath = Path(bpy.path.abspath(
layer_obj.data.filepath)).resolve()
return not cache_filepath.is_file()
def is_temp_layer(layer_obj):
cache_filepath = Path(bpy.path.abspath(
layer_obj.data.filepath)).resolve()
cache_dirpath = Path(get_cache_dir())
return cache_dirpath in cache_filepath.parents
def set_layer_prop_value(layer_obj: bpy.types.Object, prop: str, value):
node_group = layer_obj.modifiers[0].node_group
layer_node = get_nodes_by_type(node_group, "BioxelNodes__Layer")[0]
layer_node.inputs[prop].default_value = value
def get_layer_obj(current_obj: bpy.types.Object):
if current_obj:
if current_obj.get('bioxel_layer') and current_obj.parent:
if current_obj.parent.get('bioxel_container'):
return current_obj
return None
def get_container_layer_objs(container_obj: bpy.types.Object):
layer_objs = []
for obj in bpy.data.objects:
if obj.parent == container_obj and get_layer_obj(obj):
layer_objs.append(obj)
return layer_objs
def get_all_layer_objs():
layer_objs = []
for obj in bpy.data.objects:
if get_layer_obj(obj):
layer_objs.append(obj)
return layer_objs
def add_driver(target, target_prop, var_sources, expression):
driver = target.driver_add(target_prop)
is_vector = isinstance(driver, list)
drivers = driver if is_vector else [driver]
for i, driver in enumerate(drivers):
for j, var_source in enumerate(var_sources):
source = var_source['source']
prop = var_source['prop']
var = driver.driver.variables.new()
var.name = f"var{j}"
var.targets[0].id_type = source.id_type
var.targets[0].id = source
var.targets[0].data_path = f'["{prop}"][{i}]'\
if is_vector else f'["{prop}"]'
driver.driver.expression = expression
def add_direct_driver(target, target_prop, source, source_prop):
drivers = [
{
"source": source,
"prop": source_prop
}
]
expression = "var0"
add_driver(target, target_prop, drivers, expression)
def read_file_prop(content: str):
props = {}
for line in content.split("\n"):
line = line.replace(" ", "")
p = line.split("=")[0]
if p != "":
v = line.split("=")[-1]
props[p] = v
return props
def write_file_prop(props: dict):
lines = []
for p, v in props.items():
lines.append(f"{p} = {v}")
return "\n".join(lines)
def set_file_prop(prop, value):
if bpy.data.texts.get("BioxelNodes") is None:
bpy.data.texts.new("BioxelNodes")
props = read_file_prop(bpy.data.texts["BioxelNodes"].as_string())
props[prop] = value
bpy.data.texts["BioxelNodes"].clear()
bpy.data.texts["BioxelNodes"].write(write_file_prop(props))
def get_file_prop(prop):
if bpy.data.texts.get("BioxelNodes") is None:
bpy.data.texts.new("BioxelNodes")
props = read_file_prop(bpy.data.texts["BioxelNodes"].as_string())
return props.get(prop)
def is_incompatible():
if get_file_prop("addon_version") is None:
for node_group in bpy.data.node_groups:
if node_group.name.startswith("BioxelNodes"):
return True
else:
addon_version = literal_eval(get_file_prop("addon_version"))
if addon_version[0] != VERSION[0]\
or addon_version[1] != VERSION[1]:
return True
return False
def local_lib_not_updated():
use_local = False
for node_group in bpy.data.node_groups:
if node_group.name.startswith("BioxelNodes"):
node_group_lib = node_group.library
if node_group_lib:
abs_filepath = bpy.path.abspath(node_group_lib.filepath)
_local_lib_file = Path(abs_filepath).resolve().as_posix()
if _local_lib_file != NODE_LIB_FILEPATH.as_posix():
use_local = True
break
addon_version = literal_eval(get_file_prop("addon_version"))
not_update = addon_version != VERSION
return use_local and not_update

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@@ -5,10 +5,13 @@ from bpy_extras.io_utils import axis_conversion
from mathutils import Matrix, Vector
from .layer import Layer, get_container_layer_objs, layer_to_obj, obj_to_layer
from ..nodes import custom_nodes
from .node import get_nodes_by_type, move_node_to_node
from .layer import Layer, layer_to_obj, obj_to_layer
from .common import (get_container_layer_objs,
get_layer_prop_value,
get_nodes_by_type,
move_node_to_node)
from .node import add_node_to_graph
from ..utils import get_use_link
NODE_TYPE = {
"label": "BioxelNodes_MaskByLabel",
@@ -66,51 +69,6 @@ def calc_bbox_verts(origin: tuple, size: tuple):
return bbox_verts
def get_container_objs_from_selection():
container_objs = []
for obj in bpy.context.selected_objects:
if get_container_obj(obj):
container_objs.append(obj)
return list(set(container_objs))
def get_container_obj(current_obj):
if current_obj:
if current_obj.get('bioxel_container'):
return current_obj
elif current_obj.get('bioxel_layer'):
parent = current_obj.parent
return parent if parent.get('bioxel_container') else None
return None
def add_layers(layers: list[Layer],
container_obj: bpy.types.Object,
cache_dir: str):
container_node_group = container_obj.modifiers[0].node_group
for i, layer in enumerate(layers):
layer_obj = layer_to_obj(layer, container_obj, cache_dir)
mask_node = custom_nodes.add_node(container_node_group,
NODE_TYPE[layer.kind])
mask_node.label = layer_obj.name
mask_node.inputs[0].default_value = layer_obj
# Connect to output if no output linked
output_node = get_nodes_by_type(container_node_group,
'NodeGroupOutput')[0]
if len(output_node.inputs[0].links) == 0:
container_node_group.links.new(mask_node.outputs[0],
output_node.inputs[0])
move_node_to_node(mask_node, output_node, (-300, 0))
else:
move_node_to_node(mask_node, output_node, (0, -100 * (i+1)))
return container_obj
def obj_to_container(container_obj: bpy.types.Object):
layer_objs = get_container_layer_objs(container_obj)
layers = [obj_to_layer(obj) for obj in layer_objs]
@@ -119,8 +77,38 @@ def obj_to_container(container_obj: bpy.types.Object):
return container
def add_layers(layers: list[Layer],
container_obj: bpy.types.Object,
cache_dir: str):
node_group = container_obj.modifiers[0].node_group
try:
output_node = get_nodes_by_type(node_group,
'NodeGroupOutput')[0]
except:
output_node = node_group.nodes.new("NodeGroupOutput")
for i, layer in enumerate(layers):
layer_obj = layer_to_obj(layer, container_obj, cache_dir)
fetch_node = add_node_to_graph("FetchLayer",
node_group,
get_use_link())
fetch_node.label = get_layer_prop_value(layer_obj, "name")
fetch_node.inputs[0].default_value = layer_obj
if len(output_node.inputs[0].links) == 0:
node_group.links.new(fetch_node.outputs[0],
output_node.inputs[0])
move_node_to_node(fetch_node, output_node, (-600, 0))
else:
move_node_to_node(fetch_node, output_node, (0, -100 * (i+1)))
return container_obj
def container_to_obj(container: Container,
scene_scale: float,
step_size: float,
cache_dir: str):
# Wrapper a Container
@@ -151,30 +139,33 @@ def container_to_obj(container: Container,
container_obj.name = container.name
container_obj.data.name = container.name
container_obj.show_in_front = True
container_obj.lock_location[0] = True
container_obj.lock_location[1] = True
container_obj.lock_location[2] = True
container_obj.lock_rotation[0] = True
container_obj.lock_rotation[1] = True
container_obj.lock_rotation[2] = True
container_obj.lock_scale[0] = True
container_obj.lock_scale[1] = True
container_obj.lock_scale[2] = True
container_obj['bioxel_container'] = True
container_obj["scene_scale"] = scene_scale
container_obj["step_size"] = step_size
bpy.ops.node.new_geometry_nodes_modifier()
container_node_group = container_obj.modifiers[0].node_group
input_node = get_nodes_by_type(container_node_group,
'NodeGroupInput')[0]
container_node_group.links.remove(
input_node.outputs[0].links[0])
modifier = container_obj.modifiers.new("GeometryNodes", 'NODES')
node_group = bpy.data.node_groups.new('GeometryNodes', 'GeometryNodeTree')
node_group.interface.new_socket(name="Output",
in_out="OUTPUT",
socket_type="NodeSocketGeometry")
modifier.node_group = node_group
node_group.nodes.new("NodeGroupOutput")
for i, layer in enumerate(container.layers):
layer_obj = layer_to_obj(layer, container_obj, cache_dir)
mask_node = custom_nodes.add_node(container_node_group,
NODE_TYPE[layer.kind])
mask_node.label = layer_obj.name
mask_node.inputs[0].default_value = layer_obj
# Connect to output if no output linked
output_node = get_nodes_by_type(container_node_group,
'NodeGroupOutput')[0]
if len(output_node.inputs[0].links) == 0:
container_node_group.links.new(mask_node.outputs[0],
output_node.inputs[0])
move_node_to_node(mask_node, output_node, (-300, 0))
else:
move_node_to_node(mask_node, output_node, (0, -100 * (i+1)))
container_obj = add_layers(container.layers,
container_obj=container_obj,
cache_dir=cache_dir)
return container_obj

View File

@@ -7,35 +7,11 @@ import pyopenvdb as vdb
from pathlib import Path
from uuid import uuid4
from ..nodes import custom_nodes
from ..bioxel.layer import Layer
from .node import get_nodes_by_type, move_node_between_nodes
def get_layer_obj(current_obj: bpy.types.Object):
if current_obj:
if current_obj.get('bioxel_layer') and current_obj.parent:
if current_obj.parent.get('bioxel_container'):
return current_obj
return None
def get_container_layer_objs(container_obj: bpy.types.Object):
layer_objs = []
for obj in bpy.context.scene.objects:
if obj.parent == container_obj and get_layer_obj(obj):
layer_objs.append(obj)
return layer_objs
def get_all_layer_objs():
layer_objs = []
for obj in bpy.context.scene.objects:
if get_layer_obj(obj):
layer_objs.append(obj)
return layer_objs
from ..utils import get_use_link
from .node import add_node_to_graph
from .common import (get_layer_prop_value,
move_node_between_nodes)
def obj_to_layer(layer_obj: bpy.types.Object):
@@ -51,7 +27,11 @@ def obj_to_layer(layer_obj: bpy.types.Object):
grids, base_metadata = vdb.readAll(str(f))
grid = grids[0]
metadata = grid.metadata
data_frame = np.ndarray(grid["data_shape"], np.float32)
if grid["layer_kind"] in ['label', 'scalar']:
data_shape = grid["data_shape"]
else:
data_shape = tuple(list(grid["data_shape"]) + [3])
data_frame = np.ndarray(data_shape, np.float32)
grid.copyToArray(data_frame)
data_frames += (data_frame,)
data = np.stack(data_frames)
@@ -59,15 +39,24 @@ def obj_to_layer(layer_obj: bpy.types.Object):
grids, base_metadata = vdb.readAll(str(cache_filepath))
grid = grids[0]
metadata = grid.metadata
data = np.ndarray(grid["data_shape"], np.float32)
if grid["layer_kind"] in ['label', 'scalar']:
data_shape = grid["data_shape"]
else:
data_shape = tuple(list(grid["data_shape"]) + [3])
data = np.ndarray(data_shape, np.float32)
grid.copyToArray(data)
data = np.expand_dims(data, axis=0) # expend frame
name = metadata["layer_name"]
kind = metadata["layer_kind"]
name = get_layer_prop_value(layer_obj, "name") \
or metadata["layer_name"]
kind = get_layer_prop_value(layer_obj, "kind") \
or metadata["layer_kind"]
affine = metadata["layer_affine"]
dtype = metadata.get("data_dtype") or "float32"
offset = metadata.get("data_offset") or 0
dtype = get_layer_prop_value(layer_obj, "dtype") \
or metadata.get("data_dtype") or "float32"
offset = get_layer_prop_value(layer_obj, "offset") \
or metadata.get("data_offset") or 0
data = data - np.full_like(data, offset)
data = data.astype(dtype)
@@ -110,6 +99,7 @@ def layer_to_obj(layer: Layer,
"data_offset": offset
}
layer_display_name = f"{container_obj.name}_{layer.name}"
if layer.frame_count > 1:
print(f"Saving the Cache of {layer.name}...")
vdb_name = str(uuid4())
@@ -118,8 +108,14 @@ def layer_to_obj(layer: Layer,
cache_filepaths = []
for f in range(layer.frame_count):
grid = vdb.FloatGrid()
grid.copyFromArray(data[f, :, :, :].copy().astype(np.float32))
if layer.kind in ['label', 'scalar']:
grid = vdb.FloatGrid()
grid.copyFromArray(data[f, :, :, :].copy().astype(np.float32))
else:
# color
grid = vdb.Vec3SGrid()
grid.copyFromArray(
data[f, :, :, :, :].copy().astype(np.float32))
grid.transform = vdb.createLinearTransform(
layer.affine.transpose())
grid.metadata = metadata
@@ -130,17 +126,14 @@ def layer_to_obj(layer: Layer,
vdb.write(str(cache_filepath), grids=[grid])
cache_filepaths.append(cache_filepath)
print(f"Loading the Cache of {layer.name}...")
files = [{"name": str(cache_filepath.name), "name": str(cache_filepath.name)}
for cache_filepath in cache_filepaths]
bpy.ops.object.volume_import(filepath=str(cache_filepaths[0]),
directory=str(cache_filepaths[0].parent),
files=files, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
else:
grid = vdb.FloatGrid()
grid.copyFromArray(data[0, :, :, :].copy().astype(np.float32))
if layer.kind in ['label', 'scalar']:
grid = vdb.FloatGrid()
grid.copyFromArray(data[0, :, :, :].copy().astype(np.float32))
else:
# color
grid = vdb.Vec3SGrid()
grid.copyFromArray(data[0, :, :, :, :].copy().astype(np.float32))
grid.transform = vdb.createLinearTransform(
layer.affine.transpose())
grid.metadata = metadata
@@ -151,52 +144,35 @@ def layer_to_obj(layer: Layer,
vdb.write(str(cache_filepath), grids=[grid])
cache_filepaths = [cache_filepath]
print(f"Loading the Cache of {layer.name}...")
bpy.ops.object.volume_import(filepath=str(cache_filepaths[0]),
align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
layer_data = bpy.data.volumes.new(layer_display_name)
layer_data.render.space = 'WORLD'
scene_scale = container_obj.get("scene_scale") or 0.01
step_size = container_obj.get("step_size") or 1
layer_data.render.step_size = scene_scale * step_size
layer_data.sequence_mode = 'REPEAT'
layer_data.filepath = str(cache_filepaths[0])
layer_obj = bpy.context.active_object
layer_obj.data.sequence_mode = 'REPEAT'
# Set props to VDB object
layer_obj.name = f"{container_obj.name}_{layer.name}"
layer_obj.data.name = f"{container_obj.name}_{layer.name}"
layer_obj.lock_location[0] = True
layer_obj.lock_location[1] = True
layer_obj.lock_location[2] = True
layer_obj.lock_rotation[0] = True
layer_obj.lock_rotation[1] = True
layer_obj.lock_rotation[2] = True
layer_obj.lock_scale[0] = True
layer_obj.lock_scale[1] = True
layer_obj.lock_scale[2] = True
layer_obj.visible_camera = False
layer_obj.visible_diffuse = False
layer_obj.visible_glossy = False
layer_obj.visible_transmission = False
layer_obj.visible_volume_scatter = False
layer_obj.visible_shadow = False
layer_obj.hide_select = True
layer_obj.hide_render = True
layer_obj.hide_viewport = True
if layer.frame_count > 1:
layer_data.is_sequence = True
layer_data.frame_duration = layer.frame_count
else:
layer_data.is_sequence = False
layer_obj = bpy.data.objects.new(layer_display_name, layer_data)
layer_obj['bioxel_layer'] = True
layer_obj.parent = container_obj
for collection in layer_obj.users_collection:
collection.objects.unlink(layer_obj)
for collection in container_obj.users_collection:
collection.objects.link(layer_obj)
print(f"Creating Node for {layer.name}...")
bpy.ops.node.new_geometry_nodes_modifier()
node_group = layer_obj.modifiers[0].node_group
layer_node = custom_nodes.add_node(node_group,
"BioxelNodes__Layer")
modifier = layer_obj.modifiers.new("GeometryNodes", 'NODES')
node_group = bpy.data.node_groups.new('GeometryNodes', 'GeometryNodeTree')
node_group.interface.new_socket(name="Cache",
in_out="INPUT",
socket_type="NodeSocketGeometry")
node_group.interface.new_socket(name="Layer",
in_out="OUTPUT",
socket_type="NodeSocketGeometry")
modifier.node_group = node_group
layer_node = add_node_to_graph("_Layer", node_group, get_use_link())
layer_node.inputs['name'].default_value = layer.name
layer_node.inputs['shape'].default_value = layer.shape
@@ -207,19 +183,18 @@ def layer_to_obj(layer: Layer,
affine_key = f"affine{i}{j}"
layer_node.inputs[affine_key].default_value = layer.affine[j, i]
layer_node.inputs['id'].default_value = random.randint(-200000000,
200000000)
layer_node.inputs['unique'].default_value = random.uniform(0, 1)
layer_node.inputs['bioxel_size'].default_value = layer.bioxel_size[0]
layer_node.inputs['dtype'].default_value = layer.dtype.str
layer_node.inputs['dtype_num'].default_value = layer.dtype.num
layer_node.inputs['frame_count'].default_value = layer.frame_count
layer_node.inputs['channel_count'].default_value = layer.channel_count
layer_node.inputs['offset'].default_value = max(0, -layer.min)
layer_node.inputs['min'].default_value = layer.min
layer_node.inputs['max'].default_value = layer.max
input_node = get_nodes_by_type(node_group,
'NodeGroupInput')[0]
output_node = get_nodes_by_type(node_group,
'NodeGroupOutput')[0]
input_node = node_group.nodes.new("NodeGroupInput")
output_node = node_group.nodes.new("NodeGroupOutput")
node_group.links.new(input_node.outputs[0],
layer_node.inputs[0])
@@ -229,4 +204,6 @@ def layer_to_obj(layer: Layer,
move_node_between_nodes(
layer_node, [input_node, output_node])
layer_obj.parent = container_obj
return layer_obj

View File

@@ -1,26 +1,68 @@
def move_node_to_node(node, target_node, offset=(0, 0)):
node.location.x = target_node.location.x + offset[0]
node.location.y = target_node.location.y + offset[1]
from pathlib import Path
import shutil
import bpy
from .common import get_file_prop, set_file_prop
from ..exceptions import Incompatible, NoFound
from ..constants import NODE_LIB_FILEPATH, VERSION
def move_node_between_nodes(node, target_nodes, offset=(0, 0)):
xs = []
ys = []
for target_node in target_nodes:
xs.append(target_node.location.x)
ys.append(target_node.location.y)
def get_node_group(node_type: str, use_link=True):
# unannotate below for local debug in node lib file.
# node_group = bpy.data.node_groups[node_type]
# return node_group
node.location.x = sum(xs) / len(xs) + offset[0]
node.location.y = sum(ys) / len(ys) + offset[1]
if get_file_prop("addon_version") is None:
set_file_prop("addon_version", VERSION)
local_lib_file = None
addon_lib_file = NODE_LIB_FILEPATH.as_posix()
for node_group in bpy.data.node_groups:
if node_group.name.startswith("BioxelNodes"):
node_group_lib = node_group.library
if node_group_lib:
abs_filepath = bpy.path.abspath(node_group_lib.filepath)
_local_lib_file = Path(abs_filepath).resolve().as_posix()
if _local_lib_file != addon_lib_file:
local_lib_file = _local_lib_file
break
# local lib first
lib_file = local_lib_file or addon_lib_file
bpy.ops.wm.append('EXEC_DEFAULT',
directory=f"{lib_file}/NodeTree",
filename=node_type,
link=use_link,
use_recursive=True,
do_reuse_local_id=True)
node_group = bpy.data.node_groups.get(node_type)
if node_group is None:
raise NoFound('No custom node found')
return node_group
def get_node_type(node):
node_type = type(node).__name__
if node_type == "GeometryNodeGroup":
node_type = node.node_tree.name
return node_type
def assign_node_group(node, node_type: str):
node.node_tree = bpy.data.node_groups[node_type]
node.width = 200.0
node.name = node_type
return node
def get_nodes_by_type(node_group, type_name: str):
return [node for node in node_group.nodes if get_node_type(node) == type_name]
def add_node_to_graph(node_name: str, node_group, use_link=True):
node_type = f"BioxelNodes_{node_name}"
# Deselect all nodes first
for node in node_group.nodes:
if node.select:
node.select = False
get_node_group(node_type, use_link)
node = node_group.nodes.new("GeometryNodeGroup")
assign_node_group(node, node_type)
node.show_options = False
return node

View File

@@ -1,7 +1,7 @@
schema_version = "1.0.0"
id = "bioxelnodes"
version = "0.3.3"
version = "1.0.0"
name = "Bioxel Nodes"
tagline = "For scientific volumetric data visualization in Blender"
maintainer = "Ma Nan <icrdr2010@outlook.com>"
@@ -30,9 +30,8 @@ wheels = [
"./wheels/tifffile-2024.7.24-py3-none-any.whl",
"./wheels/pyometiff-1.0.0-py3-none-any.whl",
"./wheels/mrcfile-1.5.1-py2.py3-none-any.whl",
"./wheels/transforms3d-0.4.2-py3-none-any.whl",
"./wheels/transforms3d-0.4.2-py3-none-any.whl"
]
[permissions]
files = "Import/export volume data from/to disk"

224
bioxelnodes/constants.py Normal file
View File

@@ -0,0 +1,224 @@
from pathlib import Path
VERSION = (1, 0, 0)
NODE_LIB_FILENAME = "BioxelNodes_v1.0.x"
NODE_LIB_FILEPATH = Path(Path(__file__).parent,
f"assets/Nodes/{NODE_LIB_FILENAME}.blend").resolve()
MENU_ITEMS = [
{
'label': 'Component',
'icon': 'OUTLINER_DATA_VOLUME',
'items': [
{
'label': 'Cutout by Threshold',
'icon': 'EMPTY_SINGLE_ARROW',
'name': 'CutoutByThreshold',
'description': ''
},
{
'label': 'Cutout by Range',
'icon': 'IPO_CONSTANT',
'name': 'CutoutByRange',
'description': ''
},
{
'label': 'Cutout by Color',
'icon': 'COLOR',
'name': 'CutoutByColor',
'description': ''
},
"separator",
{
'label': 'To Surface',
'icon': 'MESH_DATA',
'name': 'ToSurface',
'description': ''
},
{
'label': 'Join Component',
'icon': 'CONSTRAINT_BONE',
'name': 'JoinComponent',
'description': ''
},
{
'label': 'Slice',
'icon': 'TEXTURE',
'name': 'Slice',
'description': ''
}
]
},
{
'label': 'Properties',
'icon': 'PROPERTIES',
'items': [
{
'label': 'Set Properties',
'icon': 'PROPERTIES',
'name': 'SetProperties',
'description': ''
},
"separator",
{
'label': 'Set Color',
'icon': 'IPO_SINE',
'name': 'SetColor',
'description': ''
},
{
'label': 'Set Color by Color',
'icon': 'IPO_QUINT',
'name': 'SetColorByColor',
'description': ''
},
{
'label': 'Set Color by Ramp 2',
'icon': 'IPO_QUAD',
'name': 'SetColorByRamp2',
'description': ''
},
{
'label': 'Set Color by Ramp 3',
'icon': 'IPO_CUBIC',
'name': 'SetColorByRamp3',
'description': ''
},
{
'label': 'Set Color by Ramp 4',
'icon': 'IPO_QUART',
'name': 'SetColorByRamp4',
'description': ''
},
{
'label': 'Set Color by Ramp 5',
'icon': 'IPO_QUINT',
'name': 'SetColorByRamp5',
'description': ''
}
]
},
{
'label': 'Surface',
'icon': 'MESH_DATA',
'items': [
{
'label': 'Membrane Shader',
'icon': 'NODE_MATERIAL',
'name': 'AssignMembraneShader',
'description': ''
},
{
'label': 'Solid Shader',
'icon': 'SHADING_SOLID',
'name': 'AssignSolidShader',
'description': ''
},
{
'label': 'Slime Shader',
'icon': 'OUTLINER_DATA_META',
'name': 'AssignSlimeShader',
'description': ''
},
]
},
{
'label': 'Transform',
'icon': 'EMPTY_AXIS',
'items': [
{
'label': 'Transform',
'icon': 'EMPTY_AXIS',
'name': 'Transform',
'description': ''
},
{
'label': 'Transform Parent',
'icon': 'ORIENTATION_PARENT',
'name': 'TransformParent',
'description': ''
},
{
'label': 'ReCenter',
'icon': 'PROP_CON',
'name': 'ReCenter',
'description': ''
}
]
},
{
'label': 'Cutters',
'icon': 'MOD_BEVEL',
'items': [
{
'label': 'Cut',
'icon': 'MOD_BEVEL',
'name': 'Cut',
'description': ''
},
"separator",
{
'label': 'Primitive Cutter',
'icon': 'MOD_LINEART',
'name': 'PrimitiveCutter',
'description': ''
},
{
'label': 'Object Cutter',
'icon': 'MESH_PLANE',
'name': 'ObjectCutter',
'description': ''
}
]
},
{
'label': 'Utils',
'icon': 'MODIFIER',
'items': [
{
'label': 'Pick Surface',
'icon': 'OUTLINER_OB_MESH',
'name': 'PickSurface',
'description': ''
},
{
'label': 'Pick Volume',
'icon': 'OUTLINER_OB_VOLUME',
'name': 'PickVolume',
'description': ''
},
{
'label': 'Pick Shape Wire',
'icon': 'FILE_VOLUME',
'name': 'PickShapeWire',
'description': ''
},
{
'label': 'Pick Bbox Wire',
'icon': 'MESH_CUBE',
'name': 'PickBboxWire',
'description': ''
},
"separator",
{
'label': 'Inflate',
'icon': 'OUTLINER_OB_META',
'name': 'Inflate',
'description': ''
},
{
'label': 'Smooth',
'icon': 'MOD_SMOOTH',
'name': 'Smooth',
'description': ''
},
{
'label': 'Remove Small Island',
'icon': 'FORCE_LENNARDJONES',
'name': 'RemoveSmallIsland',
'description': ''
}
]
}
]

View File

@@ -1 +0,0 @@
from .menus import CustomNodes

View File

@@ -1,147 +0,0 @@
import bpy
from pathlib import Path
from .nodes import AddCustomNode
class CustomNodes():
def __init__(
self,
menu_items,
nodes_file,
class_prefix="CUSTOMNODES_MT_NODES",
root_label='CustomNodes',
root_icon='NONE'
) -> None:
if not Path(nodes_file).is_file():
raise FileNotFoundError(str(Path(nodes_file).resolve()))
self.menu_items = menu_items
self.nodes_file = str(Path(nodes_file).resolve())
self.class_prefix = class_prefix
self.root_label = root_label
self.root_icon = root_icon
self.class_prefix = class_prefix
menu_classes = []
self._create_menu_class(
items=menu_items,
label=root_label,
menu_classes=menu_classes
)
self.menu_classes = menu_classes
idname = f"{class_prefix}_{root_label.replace(' ', '').upper()}"
def add_node_menu(self, context):
if ('GeometryNodeTree' == bpy.context.area.spaces[0].tree_type):
layout = self.layout
layout.separator()
layout.menu(idname, icon=root_icon)
self.add_node_menu = add_node_menu
def _create_menu_class(self, menu_classes, items, label='CustomNodes', icon=0, idname_namespace=None):
nodes_file = self.nodes_file
idname_namespace = idname_namespace or self.class_prefix
idname = f"{idname_namespace}_{label.replace(' ', '').upper()}"
# create submenu class if item is menu.
for item in items:
item_items = item.get('items') if item != 'separator' else None
if item_items:
menu_class = self._create_menu_class(
menu_classes=menu_classes,
items=item_items,
label=item.get('label') or 'CustomNodes',
icon=item.get('icon') or 0,
idname_namespace=idname
)
item['menu_class'] = menu_class
# create menu class
class Menu(bpy.types.Menu):
bl_idname = idname
bl_label = label
nodes_file = self.nodes_file
def draw(self, context):
layout = self.layout
for item in items:
# print(item)
if item == "separator":
layout.separator()
elif item.get('menu_class'):
layout.menu(
item.get('menu_class').bl_idname,
icon=item.get('icon') or 'NONE'
)
else:
op = layout.operator(
'customnodes.add_custom_node',
text=item.get('label'),
icon=item.get('icon') or 'NONE'
)
op.nodes_file = nodes_file
op.node_type = item['node_type']
op.node_label = item.get('label') or ""
op.node_description = item.get(
'node_description') or "Add Custom Node."
op.node_link = item.get('link') or True
op.node_callback = item.get('node_callback') or ""
menu_classes.append(Menu)
return Menu
def _find_item(self, found_items, menu_items, node_type: str):
for item in menu_items:
if item == 'separator':
continue
if item.get("node_type") == node_type:
found_items.append(item)
item_items = item.get('items')
if item_items:
self._find_item(found_items, item_items, node_type)
def find_item(self, node_type: str):
found_items = []
self._find_item(found_items, self.menu_items, node_type)
return found_items[0] if len(found_items) > 0 else None
def add_node(self, node_group, node_type: str):
item = self.find_item(node_type)
op = AddCustomNode()
op.nodes_file = self.nodes_file
op.node_type = node_type
if item:
op.node_label = item.get('label') or ""
op.node_link = item.get('link') or True
op.node_callback = item.get('node_callback') or ""
else:
op.node_label = ""
op.node_link = True
op.node_callback = ""
return op.add_node(node_group)
def register(self):
for cls in self.menu_classes:
bpy.utils.register_class(cls)
bpy.types.NODE_MT_add.append(self.add_node_menu)
bpy.types.Scene.customnodes_node_dir = bpy.props.StringProperty(
name="Node Directory",
subtype='DIR_PATH',
default="//"
)
def unregister(self):
bpy.types.NODE_MT_add.remove(self.add_node_menu)
try:
for cls in reversed(self.menu_classes):
bpy.utils.unregister_class(cls)
except RuntimeError:
pass

View File

@@ -1,127 +0,0 @@
import bpy
class AddCustomNode():
nodes_file: bpy.props.StringProperty(
name="nodes_file",
subtype='FILE_PATH',
default=""
) # type: ignore
node_type: bpy.props.StringProperty(
name='node_type',
description='',
default='',
subtype='NONE',
maxlen=0
) # type: ignore
node_label: bpy.props.StringProperty(
name='node_label',
default=''
) # type: ignore
node_description: bpy.props.StringProperty(
name="node_description",
description="",
default="Add custom node group.",
subtype="NONE"
) # type: ignore
node_link: bpy.props.BoolProperty(
name='node_link',
default=True
) # type: ignore
node_callback: bpy.props.StringProperty(
name='node_callback',
default=''
) # type: ignore
@classmethod
def description(cls, context, properties):
return properties.node_description
def assign_node_tree(self, node):
node.node_tree = bpy.data.node_groups[self.node_type]
node.width = 200.0
node.label = self.node_label or self.node_type
node.name = self.node_type
if self.node_callback:
exec(self.node_callback)
return node
def get_node_tree(self, node_type, node_link):
# try to get node from current file if exists
node_tree = bpy.data.node_groups.get(node_type)
# if not exists, get it from asset file.
if not node_tree:
bpy.ops.wm.append(
'EXEC_DEFAULT',
directory=f"{self.nodes_file}/NodeTree",
filename=node_type,
link=node_link,
use_recursive=True
)
node_tree = bpy.data.node_groups.get(node_type)
if node_tree:
# self.recursive_append_material(node_tree)
return node_tree
else:
raise RuntimeError('No custom node found')
def recursive_append_material(self, node_tree):
for child in node_tree.nodes:
material_socket = child.inputs.get('Material')
if material_socket:
print(material_socket.default_value)
try:
self.recursive_append_material(child.node_tree)
except:
...
def add_node(self, node_group):
# Deselect all nodes first
for node in node_group.nodes:
if node.select:
node.select = False
self.get_node_tree(self.node_type, self.node_link)
node = node_group.nodes.new("GeometryNodeGroup")
self.assign_node_tree(node)
node.show_options = False
return node
class CUSTOMNODES_OT_Add_Custom_Node(bpy.types.Operator, AddCustomNode):
bl_idname = "customnodes.add_custom_node"
bl_label = "Add Custom Node"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
self.get_node_tree(self.node_type, self.node_link)
# intended to be called upon button press in the node tree
prev_context = bpy.context.area.type
bpy.context.area.type = 'NODE_EDITOR'
# actually invoke the operator to add a node to the current node tree
# use_transform=True ensures it appears where the user's mouse is and is currently
# being moved so the user can place it where they wish
bpy.ops.node.add_node(
'INVOKE_DEFAULT',
type='GeometryNodeGroup',
use_transform=True
)
bpy.context.area.type = prev_context
node = bpy.context.active_node
self.assign_node_tree(node)
node.show_options = False
return {"FINISHED"}

View File

@@ -2,3 +2,21 @@ class CancelledByUser(Exception):
def __init__(self):
message = 'Cancelled by user'
super().__init__(message)
class NoContent(Exception):
def __init__(self, message):
super().__init__(message)
self.message = message
class NoFound(Exception):
def __init__(self, message):
super().__init__(message)
self.message = message
class Incompatible(Exception):
def __init__(self, message):
super().__init__(message)
self.message = message

View File

@@ -1,156 +1,160 @@
import bpy
from .bioxelutils.container import get_container_objs_from_selection
from .operators.layer import (CombineLabels, SignScalar,
from .constants import MENU_ITEMS, NODE_LIB_FILENAME
from .node_menu import NodeMenu
from .bioxelutils.common import (get_container_obj,
get_container_layer_objs, get_layer_label,
get_layer_prop_value)
from .operators.layer import (FetchLayer, RelocateLayer, RetimeLayer, RenameLayer,
RemoveSelectedLayers, SaveSelectedLayersCache,
ResampleLayer, SignScalar, CombineLabels,
FillByLabel, FillByThreshold, FillByRange)
from .operators.container import (SaveContainer, LoadContainer,
from .operators.container import (AddLocator, AddSlicer, ExtractShapeWire,
SaveContainerLayersCache, RemoveContainerMissingLayers,
SaveContainer, LoadContainer,
AddPieCutter, AddPlaneCutter,
AddCylinderCutter, AddCubeCutter, AddSphereCutter,
PickBboxWire, PickMesh, PickVolume)
from .operators.io import (ExportVolumetricData,
ImportAsLabelLayer, ImportAsScalarLayer)
from .operators.misc import (CleanAllCaches,
ReLinkNodes, SaveCaches, SaveStagedData)
ExtractBboxWire, ExtractSurface, ExtractVolume, ContainerProps)
from .operators.io import (ImportAsLabel, ImportAsScalar, ImportAsColor)
from .operators.misc import (CleanTemp,
ReLinkNodeLib, RemoveAllMissingLayers, RenderSettingPreset, SaveAllLayersCache, SaveNodeLib, SliceViewer)
def container_is_selected():
container_objs = get_container_objs_from_selection()
return len(container_objs) > 0
class FetchLayerMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_ADD_LAYER"
bl_label = "Fetch Layer"
def draw(self, context):
container_obj = get_container_obj(bpy.context.active_object)
layer_objs = get_container_layer_objs(container_obj)
layout = self.layout
for layer_obj in layer_objs:
op = layout.operator(FetchLayer.bl_idname,
text=get_layer_label(layer_obj))
op.layer_obj_name = layer_obj.name
class PickFromContainerMenu(bpy.types.Menu):
class ExtractFromContainerMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_PICK"
bl_label = "Pick from Container"
bl_label = "Extract from Container"
def draw(self, context):
layout = self.layout
layout.operator(PickMesh.bl_idname)
layout.operator(PickVolume.bl_idname)
layout.operator(PickBboxWire.bl_idname)
class ModifyLayerMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_MODIFY_LAYERS"
bl_label = "Modify Layer"
def draw(self, context):
layout = self.layout
layout.operator(SignScalar.bl_idname)
layout.operator(FillByThreshold.bl_idname)
layout.operator(FillByRange.bl_idname)
layout.operator(FillByLabel.bl_idname)
layout.operator(CombineLabels.bl_idname)
layout.operator(ExtractSurface.bl_idname)
layout.operator(ExtractVolume.bl_idname)
layout.operator(ExtractShapeWire.bl_idname)
layout.operator(ExtractBboxWire.bl_idname)
class AddCutterMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_CUTTERS"
bl_label = "Add a Cutter to Container"
bl_label = "Add a Cutter"
def draw(self, context):
layout = self.layout
layout.operator(AddPlaneCutter.bl_idname, text="Plane Cutter")
layout.operator(AddCylinderCutter.bl_idname, text="Cylinder Cutter")
layout.operator(AddCubeCutter.bl_idname, text="Cube Cutter")
layout.operator(AddSphereCutter.bl_idname, text="Sphere Cutter")
layout.operator(AddPieCutter.bl_idname, text="Pie Cutter")
layout.operator(AddPlaneCutter.bl_idname,
icon=AddPlaneCutter.bl_icon, text="Plane Cutter")
layout.operator(AddCylinderCutter.bl_idname,
icon=AddCylinderCutter.bl_icon, text="Cylinder Cutter")
layout.operator(AddCubeCutter.bl_idname,
icon=AddCubeCutter.bl_icon, text="Cube Cutter")
layout.operator(AddSphereCutter.bl_idname,
icon=AddSphereCutter.bl_icon, text="Sphere Cutter")
layout.operator(AddPieCutter.bl_idname,
icon=AddPieCutter.bl_icon, text="Pie Cutter")
class ImportLayerMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_LAYERS"
bl_label = "Import Volumetric Data"
bl_idname = "BIOXELNODES_MT_IMPORTLAYER"
bl_label = "Import Volumetric Data (Init)"
bl_icon = "FILE_NEW"
def draw(self, context):
layout = self.layout
layout.operator(ImportAsScalarLayer.bl_idname, text="as Scalar")
layout.operator(ImportAsLabelLayer.bl_idname, text="as Label")
layout.operator(ImportAsScalar.bl_idname,
text="as Scalar")
layout.operator(ImportAsLabel.bl_idname,
text="as Label")
layout.operator(ImportAsColor.bl_idname,
text="as Color")
class BioxelNodesView3DMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_VIEW3D"
bl_label = "Bioxel Nodes"
class AddLayerMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_ADDLAYER"
bl_label = "Import Volumetric Data (Add)"
bl_icon = "FILE_NEW"
def draw(self, context):
layout = self.layout
is_selected = container_is_selected()
layout.operator(ImportAsScalarLayer.bl_idname,
text=ImportAsScalarLayer.bl_label+" (Add to)"
if is_selected else ImportAsScalarLayer.bl_label+" (Init)")
layout.operator(ImportAsLabelLayer.bl_idname,
text=ImportAsLabelLayer.bl_label+" (Add to)"
if is_selected else ImportAsLabelLayer.bl_label+" (Init)")
layout.separator()
layout.operator(AddPlaneCutter.bl_idname)
layout.operator(AddCylinderCutter.bl_idname)
layout.operator(AddCubeCutter.bl_idname)
layout.operator(AddSphereCutter.bl_idname)
layout.operator(AddPieCutter.bl_idname)
layout.separator()
layout.operator(PickMesh.bl_idname)
layout.operator(PickVolume.bl_idname)
layout.operator(PickBboxWire.bl_idname)
layout.separator()
layout.operator(SaveCaches.bl_idname)
layout.operator(ImportAsScalar.bl_idname,
text="as Scalar")
layout.operator(ImportAsLabel.bl_idname,
text="as Label")
layout.operator(ImportAsColor.bl_idname,
text="as Color")
class BioxelNodesOutlinerMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_OUTLINER"
bl_label = "Bioxel Nodes"
class ModifyLayerMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_MODIFYLAYER"
bl_label = "Modify Layer"
bl_icon = "FILE_NEW"
def draw(self, context):
layout = self.layout
is_selected = container_is_selected()
layout.operator(ImportAsScalarLayer.bl_idname,
text=ImportAsScalarLayer.bl_label+" (Add to)"
if is_selected else ImportAsScalarLayer.bl_label+" (Init)")
layout.operator(ImportAsLabelLayer.bl_idname,
text=ImportAsLabelLayer.bl_label+" (Add to)"
if is_selected else ImportAsLabelLayer.bl_label+" (Init)")
layout.operator(SignScalar.bl_idname,
icon=SignScalar.bl_icon)
layout.operator(FillByThreshold.bl_idname,
icon=FillByThreshold.bl_icon)
layout.operator(FillByRange.bl_idname,
icon=FillByRange.bl_icon)
layout.operator(FillByLabel.bl_idname,
icon=FillByLabel.bl_icon)
layout.operator(CombineLabels.bl_idname,
icon=CombineLabels.bl_icon)
class ReLinkNodeLibMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_RELINK"
bl_label = "Relink Node Library"
def draw(self, context):
layout = self.layout
versions = [{"label": "v0.3.x", "filename": "BioxelNodes_v0.3.x"},
{"label": "v0.2.x", "filename": "BioxelNodes_v0.2.x"},
{"label": "v0.1.x", "filename": "BioxelNodes_v0.1.x"}]
op = layout.operator(ReLinkNodeLib.bl_idname,
text="Current Version")
op.node_lib_filename = NODE_LIB_FILENAME
layout.separator()
layout.operator(AddPlaneCutter.bl_idname)
layout.operator(AddCylinderCutter.bl_idname)
layout.operator(AddCubeCutter.bl_idname)
layout.operator(AddSphereCutter.bl_idname)
layout.operator(AddPieCutter.bl_idname)
layout.separator()
layout.operator(PickMesh.bl_idname)
layout.operator(PickVolume.bl_idname)
layout.operator(PickBboxWire.bl_idname)
layout.separator()
layout.operator(SaveCaches.bl_idname)
layout.separator()
layout.operator(SignScalar.bl_idname)
layout.operator(FillByThreshold.bl_idname)
layout.operator(FillByRange.bl_idname)
layout.operator(FillByLabel.bl_idname)
layout.operator(CombineLabels.bl_idname)
for version in versions:
op = layout.operator(ReLinkNodeLib.bl_idname,
text=version["label"])
op.node_lib_filename = version["filename"]
def TOPBAR_FILE_IMPORT(self, context):
layout = self.layout
is_selected = container_is_selected()
class RenderSettingMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_RENDER"
bl_label = "Render Setting Presets"
layout.separator()
layout.menu(ImportLayerMenu.bl_idname, text="Volumetric Data as Bioxel (Add to)"
if is_selected else "Volumetric Data as Bioxel (Init)")
def draw(self, context):
layout = self.layout
for k, v in RenderSettingPreset.PRESETS.items():
op = layout.operator(RenderSettingPreset.bl_idname,
text=v)
op.preset = k
def TOPBAR_FILE_EXPORT(self, context):
layout = self.layout
layout.separator()
layout.operator(ExportVolumetricData.bl_idname,
text="Bioxel Layer (.vdb)")
class DangerZoneMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_DANGER"
bl_label = "Danger Zone"
def VIEW3D_OBJECT(self, context):
layout = self.layout
layout.separator()
layout.menu(BioxelNodesView3DMenu.bl_idname, icon="FILE_VOLUME")
def OUTLINER_OBJECT(self, context):
layout = self.layout
layout.separator()
layout.menu(BioxelNodesOutlinerMenu.bl_idname, icon="FILE_VOLUME")
def draw(self, context):
layout = self.layout
layout.operator(CleanTemp.bl_idname)
class BioxelNodesTopbarMenu(bpy.types.Menu):
@@ -159,21 +163,24 @@ class BioxelNodesTopbarMenu(bpy.types.Menu):
def draw(self, context):
layout = self.layout
is_selected = container_is_selected()
layout.menu(ImportLayerMenu.bl_idname, text=ImportLayerMenu.bl_label+" (Add to)"
if is_selected else ImportLayerMenu.bl_label+" (Init)")
layout.separator()
layout.menu(ImportLayerMenu.bl_idname,
icon=ImportLayerMenu.bl_icon)
layout.operator(LoadContainer.bl_idname)
layout.operator(SaveContainer.bl_idname)
layout.separator()
layout.menu(AddCutterMenu.bl_idname)
layout.menu(PickFromContainerMenu.bl_idname)
layout.operator(SaveAllLayersCache.bl_idname)
layout.operator(RemoveAllMissingLayers.bl_idname)
layout.separator()
layout.operator(SaveStagedData.bl_idname)
layout.operator(ReLinkNodes.bl_idname)
layout.operator(SaveNodeLib.bl_idname)
layout.menu(ReLinkNodeLibMenu.bl_idname)
layout.separator()
layout.operator(CleanAllCaches.bl_idname)
layout.menu(DangerZoneMenu.bl_idname)
layout.separator()
layout.menu(RenderSettingMenu.bl_idname)
def TOPBAR(self, context):
@@ -181,17 +188,194 @@ def TOPBAR(self, context):
layout.menu(BioxelNodesTopbarMenu.bl_idname)
class NodeHeadMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_NODE_HEAD"
bl_label = "Bioxel Nodes"
bl_icon = "FILE_VOLUME"
def draw(self, context):
layout = self.layout
layout.menu(AddLayerMenu.bl_idname,
icon=AddLayerMenu.bl_icon)
layout.operator(SaveContainer.bl_idname)
layout.separator()
layout.operator(ContainerProps.bl_idname)
layout.menu(ExtractFromContainerMenu.bl_idname)
layout.separator()
layout.operator(SaveContainerLayersCache.bl_idname,
icon=SaveContainerLayersCache.bl_icon)
layout.operator(RemoveContainerMissingLayers.bl_idname)
layout.separator()
layout.operator(AddLocator.bl_idname,
icon=AddLocator.bl_icon)
layout.operator(AddSlicer.bl_idname,
icon=AddSlicer.bl_icon)
layout.menu(AddCutterMenu.bl_idname)
layout.separator()
layout.menu(FetchLayerMenu.bl_idname)
class NodeContextMenu(bpy.types.Menu):
bl_idname = "BIOXELNODES_MT_NODE_CONTEXT"
bl_label = "Bioxel Nodes"
bl_icon = "FILE_VOLUME"
def draw(self, context):
layout = self.layout
layout.operator(SaveSelectedLayersCache.bl_idname,
icon=SaveSelectedLayersCache.bl_icon)
layout.operator(RemoveSelectedLayers.bl_idname)
layout.separator()
layout.operator(RenameLayer.bl_idname,
icon=RenameLayer.bl_icon)
layout.operator(RetimeLayer.bl_idname)
layout.operator(RelocateLayer.bl_idname)
layout.separator()
layout.operator(ResampleLayer.bl_idname,
icon=ResampleLayer.bl_icon)
layout.operator(SignScalar.bl_idname)
layout.operator(FillByThreshold.bl_idname)
layout.operator(FillByRange.bl_idname)
layout.operator(FillByLabel.bl_idname)
layout.operator(CombineLabels.bl_idname)
def NODE_CONTEXT(self, context):
container_obj = context.object
is_geo_nodes = context.area.ui_type == "GeometryNodeTree"
is_container = get_container_obj(container_obj)
if not is_geo_nodes or not is_container:
return
layout = self.layout
layout.separator()
layout.menu(NodeContextMenu.bl_idname)
def NODE_HEAD(self, context):
container_obj = context.object
is_geo_nodes = context.area.ui_type == "GeometryNodeTree"
is_container = get_container_obj(container_obj)
if not is_geo_nodes or not is_container:
return
layout = self.layout
layout.separator()
layout.menu(NodeHeadMenu.bl_idname)
def NODE_PROP(self, context):
container_obj = context.object
is_geo_nodes = context.area.ui_type == "GeometryNodeTree"
is_container = get_container_obj(container_obj)
self.bl_label = "Group"
if not is_geo_nodes or not is_container:
return
if container_obj.modifiers[0].node_group != context.space_data.edit_tree:
return
self.bl_label = "Bioxel Nodes"
layer_list_UL = bpy.context.window_manager.bioxelnodes_layer_list_UL
layer_list = layer_list_UL.layer_list
layer_list.clear()
for layer_obj in get_container_layer_objs(container_obj):
layer_item = layer_list.add()
layer_item.label = get_layer_label(layer_obj)
layer_item.obj_name = layer_obj.name
layer_item.info_text = "\n".join([f"{prop}: {get_layer_prop_value(layer_obj, prop)}"
for prop in ["kind",
"bioxel_size",
"shape",
"frame_count",
"channel_count",
"min", "max"]])
layout = self.layout
layout.label(text="Layer List")
split = layout.row()
split.template_list(listtype_name="BIOXELNODES_UL_layer_list",
list_id="layer_list",
dataptr=layer_list_UL,
propname="layer_list",
active_dataptr=layer_list_UL,
active_propname="layer_list_active",
item_dyntip_propname="info_text",
rows=20)
# sidebar = split.column(align=True)
# sidebar.menu(AddLayerMenu.bl_idname,
# icon=AddLayerMenu.bl_icon, text="")
# sidebar.operator(SaveContainerLayersCache.bl_idname,
# icon=SaveContainerLayersCache.bl_icon, text="")
# sidebar.operator(RemoveContainerMissingLayers.bl_idname,
# icon=RemoveContainerMissingLayers.bl_icon, text="")
# sidebar.separator()
# sidebar.operator(SaveSelectedLayersCache.bl_idname,
# icon=SaveSelectedLayersCache.bl_icon, text="")
# sidebar.operator(RemoveSelectedLayers.bl_idname,
# icon=RemoveSelectedLayers.bl_icon, text="")
# sidebar.separator()
# sidebar.operator(RenameLayer.bl_idname,
# icon=RenameLayer.bl_icon, text="")
# sidebar.operator(ResampleLayer.bl_idname,
# icon=ResampleLayer.bl_icon, text="")
# sidebar.operator(RetimeLayer.bl_idname,
# icon=RetimeLayer.bl_icon, text="")
# sidebar.separator()
# sidebar.operator(SignScalar.bl_idname,
# icon=SignScalar.bl_icon, text="")
# sidebar.operator(FillByThreshold.bl_idname,
# icon=FillByThreshold.bl_icon, text="")
# sidebar.operator(FillByRange.bl_idname,
# icon=FillByRange.bl_icon, text="")
# sidebar.operator(FillByLabel.bl_idname,
# icon=FillByLabel.bl_icon, text="")
# sidebar.separator()
# layout.separator()
def VIEW3D_TOPBAR(self, context):
layout = self.layout
layout.operator(SliceViewer.bl_idname,
icon=SliceViewer.bl_icon, text="")
node_menu = NodeMenu(
menu_items=MENU_ITEMS
)
def add():
bpy.types.TOPBAR_MT_file_import.append(TOPBAR_FILE_IMPORT)
# bpy.types.TOPBAR_MT_file_export.append(TOPBAR_FILE_EXPORT)
bpy.types.OUTLINER_MT_object.append(OUTLINER_OBJECT)
bpy.types.VIEW3D_MT_object_context_menu.append(VIEW3D_OBJECT)
node_menu.register()
bpy.types.VIEW3D_HT_header.append(VIEW3D_TOPBAR)
bpy.types.TOPBAR_MT_editor_menus.append(TOPBAR)
bpy.types.NODE_PT_node_tree_properties.prepend(NODE_PROP)
bpy.types.NODE_MT_editor_menus.append(NODE_HEAD)
bpy.types.NODE_MT_context_menu.append(NODE_CONTEXT)
def remove():
bpy.types.TOPBAR_MT_file_import.remove(TOPBAR_FILE_IMPORT)
# bpy.types.TOPBAR_MT_file_export.remove(TOPBAR_FILE_EXPORT)
bpy.types.OUTLINER_MT_object.remove(OUTLINER_OBJECT)
bpy.types.VIEW3D_MT_object_context_menu.remove(VIEW3D_OBJECT)
bpy.types.VIEW3D_HT_header.remove(VIEW3D_TOPBAR)
bpy.types.TOPBAR_MT_editor_menus.remove(TOPBAR)
bpy.types.NODE_PT_node_tree_properties.remove(NODE_PROP)
bpy.types.NODE_MT_editor_menus.remove(NODE_HEAD)
bpy.types.NODE_MT_context_menu.remove(NODE_CONTEXT)
node_menu.unregister()

87
bioxelnodes/node_menu.py Normal file
View File

@@ -0,0 +1,87 @@
import bpy
from .operators.node import AddNode
class NodeMenu():
def __init__(
self,
menu_items,
) -> None:
self.menu_items = menu_items
self.class_prefix = f"BIOXELNODES_MT"
root_label = "Bioxel Nodes"
menu_classes = []
self._create_menu_class(
items=menu_items,
label=root_label,
menu_classes=menu_classes
)
self.menu_classes = menu_classes
idname = f"{self.class_prefix}_{root_label.replace(' ', '').upper()}"
icon = "FILE_VOLUME"
def drew_menu(self, context):
if (bpy.context.area.spaces[0].tree_type == 'GeometryNodeTree'):
layout = self.layout
layout.separator()
layout.menu(idname,
icon=icon)
self.drew_menu = drew_menu
def _create_menu_class(self, menu_classes, items, label='CustomNodes', icon=0, idname_namespace=None):
idname_namespace = idname_namespace or self.class_prefix
idname = f"{idname_namespace}_{label.replace(' ', '').upper()}"
# create submenu class if item is menu.
for item in items:
item_items = item.get('items') if item != 'separator' else None
if item_items:
menu_class = self._create_menu_class(
menu_classes=menu_classes,
items=item_items,
label=item.get('label') or 'CustomNodes',
icon=item.get('icon') or 0,
idname_namespace=idname
)
item['menu_class'] = menu_class
# create menu class
class Menu(bpy.types.Menu):
bl_idname = idname
bl_label = label
def draw(self, context):
layout = self.layout
for item in items:
if item == "separator":
layout.separator()
elif item.get('menu_class'):
layout.menu(
item.get('menu_class').bl_idname,
icon=item.get('icon') or 'NONE'
)
else:
op = layout.operator(
AddNode.bl_idname,
text=item.get('label'),
icon=item.get('icon') or 'NONE'
)
op.node_name = item['name']
op.node_label = item.get('label') or ""
op.node_description = item.get(
'node_description') or ""
menu_classes.append(Menu)
return Menu
def register(self):
for cls in self.menu_classes:
bpy.utils.register_class(cls)
bpy.types.NODE_MT_add.append(self.drew_menu)
def unregister(self):
bpy.types.NODE_MT_add.remove(self.drew_menu)
for cls in reversed(self.menu_classes):
bpy.utils.unregister_class(cls)

View File

@@ -1,228 +0,0 @@
from pathlib import Path
from .customnodes import CustomNodes
NODE_FILE = "BioxelNodes_4.2"
MENU_ITEMS = [
{
'label': 'Methods',
'icon': 'OUTLINER_DATA_VOLUME',
'items': [
{
'label': 'Mask by Threshold',
'icon': 'EMPTY_SINGLE_ARROW',
'node_type': 'BioxelNodes_MaskByThreshold',
'node_description': ''
},
{
'label': 'Mask by Range',
'icon': 'IPO_CONSTANT',
'node_type': 'BioxelNodes_MaskByRange',
'node_description': ''
},
{
'label': 'Mask by Label',
'icon': 'MESH_CAPSULE',
'node_type': 'BioxelNodes_MaskByLabel',
'node_description': ''
}
]
},
{
'label': 'Shaders',
'icon': 'SHADING_RENDERED',
'items': [
{
'label': 'Membrane Shader',
'icon': 'NODE_MATERIAL',
'node_type': 'BioxelNodes_AssignMembraneShader',
'node_description': ''
},
{
'label': 'Solid Shader',
'icon': 'SHADING_SOLID',
'node_type': 'BioxelNodes_AssignSolidShader',
'node_description': ''
},
{
'label': 'Slime Shader',
'icon': 'OUTLINER_DATA_META',
'node_type': 'BioxelNodes_AssignSlimeShader',
'node_description': ''
},
{
'label': 'Volume Shader',
'icon': 'VOLUME_DATA',
'node_type': 'BioxelNodes_AssignVolumeShader',
'node_description': ''
},
{
'label': 'Universal Shader',
'icon': 'MATSHADERBALL',
'node_type': 'BioxelNodes_AssignUniversalShader',
'node_description': ''
}
]
},
{
'label': 'Colors',
'icon': 'COLOR',
'items': [
{
'label': 'Color Presets',
'icon': 'COLOR',
'node_type': 'BioxelNodes_ColorPresets',
'node_description': ''
},
{
'label': 'Color Presets MRI',
'icon': 'COLOR',
'node_type': 'BioxelNodes_ColorPresets_MRI',
'node_description': ''
},
"separator",
{
'label': 'Color Ramp 2',
'icon': 'IPO_QUAD',
'node_type': 'BioxelNodes_SetColorRamp2',
'node_description': ''
},
{
'label': 'Color Ramp 3',
'icon': 'IPO_CUBIC',
'node_type': 'BioxelNodes_SetColorRamp3',
'node_description': ''
},
{
'label': 'Color Ramp 4',
'icon': 'IPO_QUART',
'node_type': 'BioxelNodes_SetColorRamp4',
'node_description': ''
},
{
'label': 'Color Ramp 5',
'icon': 'IPO_QUINT',
'node_type': 'BioxelNodes_SetColorRamp5',
'node_description': ''
}
]
},
{
'label': 'Cutters',
'icon': 'MOD_BEVEL',
'items': [
{
'label': 'Cut',
'icon': 'MOD_BEVEL',
'node_type': 'BioxelNodes_Cut',
'node_description': ''
},
"separator",
{
'label': 'Primitive Cutter',
'icon': 'MOD_LINEART',
'node_type': 'BioxelNodes_PrimitiveCutter',
'node_description': ''
},
"separator",
{
'label': 'Plane Cutter',
'icon': 'MESH_PLANE',
'node_type': 'BioxelNodes_PlaneObjectCutter',
'node_description': ''
},
{
'label': 'Cylinder Cutter',
'icon': 'MESH_CYLINDER',
'node_type': 'BioxelNodes_CylinderObjectCutter',
'node_description': '',
},
{
'label': 'Cube Cutter',
'icon': 'MESH_CUBE',
'node_type': 'BioxelNodes_CubeObjectCutter',
'node_description': '',
},
{
'label': 'Sphere Cutter',
'icon': 'MESH_UVSPHERE',
'node_type': 'BioxelNodes_SphereObjectCutter',
'node_description': '',
},
{
'label': 'Pie Cutter',
'icon': 'MESH_CONE',
'node_type': 'BioxelNodes_PieObjectCutter',
'node_description': '',
}
]
},
{
'label': 'Utils',
'icon': 'MODIFIER',
'items': [
{
'label': 'Join Component',
'icon': 'CONSTRAINT_BONE',
'node_type': 'BioxelNodes_JoinComponent',
'node_description': ''
},
"separator",
{
'label': 'Pick Mesh',
'icon': 'OUTLINER_OB_MESH',
'node_type': 'BioxelNodes_PickMesh',
'node_description': ''
},
{
'label': 'Pick Volume',
'icon': 'OUTLINER_OB_VOLUME',
'node_type': 'BioxelNodes_PickVolume',
'node_description': ''
},
{
'label': 'Pick Bbox Wire',
'icon': 'MESH_CUBE',
'node_type': 'BioxelNodes_PickBboxWire',
'node_description': ''
},
"separator",
{
'label': 'Inflate',
'icon': 'OUTLINER_OB_META',
'node_type': 'BioxelNodes_M_Inflate',
'node_description': ''
},
{
'label': 'Smooth',
'icon': 'MOD_SMOOTH',
'node_type': 'BioxelNodes_M_Smooth',
'node_description': ''
},
{
'label': 'Remove Small Island',
'icon': 'FORCE_LENNARDJONES',
'node_type': 'BioxelNodes_M_RemoveSmallIsland',
'node_description': ''
}
]
}
]
custom_nodes = CustomNodes(
menu_items=MENU_ITEMS,
nodes_file=Path(__file__).parent / f"assets/Nodes/{NODE_FILE}.blend",
class_prefix="BIOXELNODES_MT_NODES",
root_label='Bioxel Nodes',
root_icon="FILE_VOLUME",
)
def register():
custom_nodes.register()
def unregister():
custom_nodes.unregister()

View File

@@ -1,15 +1,17 @@
import bpy
import bmesh
from ..nodes import custom_nodes
from ..utils import get_cache_dir, get_use_link, select_object
from ..bioxel.io import load_container, save_container
from ..bioxelutils.layer import get_all_layer_objs
from ..bioxelutils.container import (container_to_obj, obj_to_container,
get_container_objs_from_selection)
from ..bioxelutils.node import get_nodes_by_type, move_node_between_nodes, move_node_to_node
from .utils import change_render_setting, get_cache_dir, get_preferences, select_object
from ..bioxelutils.container import container_to_obj, obj_to_container
from ..bioxelutils.node import add_node_to_graph
from ..bioxelutils.common import (get_container_layer_objs, get_container_obj,
get_nodes_by_type, is_missing_layer,
move_node_between_nodes,
move_node_to_node,
get_all_layer_objs)
from .layer import RemoveLayers, SaveLayersCache
class SaveContainer(bpy.types.Operator):
@@ -23,19 +25,14 @@ class SaveContainer(bpy.types.Operator):
filename_ext = ".bioxel"
@classmethod
def poll(cls, context):
container_objs = get_container_objs_from_selection()
return len(container_objs) > 0
def execute(self, context):
container_objs = get_container_objs_from_selection()
container_obj = get_container_obj(context.object)
if len(container_objs) == 0:
if container_obj is None:
self.report({"WARNING"}, "Cannot find any bioxel container.")
return {'FINISHED'}
container = obj_to_container(container_objs[0])
container = obj_to_container(container_obj)
save_path = f"{self.filepath.split('.')[0]}.bioxel"
save_container(container, save_path, overwrite=True)
@@ -65,11 +62,12 @@ class LoadContainer(bpy.types.Operator):
container_obj = container_to_obj(container,
scene_scale=0.01,
cache_dir=get_cache_dir(context))
cache_dir=get_cache_dir())
select_object(container_obj)
if is_first_import:
change_render_setting(context)
bpy.ops.bioxelnodes.render_setting_preset('EXEC_DEFAULT',
preset="preview_c")
self.report({"INFO"}, f"Successfully load {load_path}")
return {'FINISHED'}
@@ -79,39 +77,33 @@ class LoadContainer(bpy.types.Operator):
return {'RUNNING_MODAL'}
class PickObject():
class ExtractObject():
bl_options = {'UNDO'}
@classmethod
def poll(cls, context):
container_objs = get_container_objs_from_selection()
return len(container_objs) > 0
def execute(self, context):
container_objs = get_container_objs_from_selection()
container_obj = get_container_obj(context.object)
if len(container_objs) == 0:
if container_obj is None:
self.report({"WARNING"}, "Cannot find any bioxel container.")
return {'FINISHED'}
container_obj = container_objs[0]
bpy.ops.mesh.primitive_cube_add(
size=2, enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
obj = bpy.context.active_object
obj.name = f"{self.object_type}_{container_obj.name}"
obj.name = f"{container_obj.name}_{self.object_type}"
bpy.ops.node.new_geometry_nodes_modifier()
modifier = obj.modifiers[0]
node_group = modifier.node_group
output_node = get_nodes_by_type(node_group, 'NodeGroupOutput')[0]
pick_mesh_node = custom_nodes.add_node(node_group,
f"BioxelNodes_Pick{self.object_type}")
fetch_mesh_node = add_node_to_graph(f"Fetch{self.object_type}",
node_group,
get_use_link())
pick_mesh_node.inputs[0].default_value = container_obj
node_group.links.new(pick_mesh_node.outputs[0], output_node.inputs[0])
fetch_mesh_node.inputs[0].default_value = container_obj
node_group.links.new(fetch_mesh_node.outputs[0], output_node.inputs[0])
select_object(obj)
@@ -120,71 +112,78 @@ class PickObject():
return {'FINISHED'}
class PickMesh(bpy.types.Operator, PickObject):
bl_idname = "bioxelnodes.pick_mesh"
bl_label = "Pick Mesh"
bl_description = "Pick Container Mesh"
object_type = "Mesh"
class ExtractSurface(bpy.types.Operator, ExtractObject):
bl_idname = "bioxelnodes.fetch_mesh"
bl_label = "Extract Surface"
bl_description = "Extract Surface"
bl_icon = "OUTLINER_OB_MESH"
object_type = "Surface"
class PickVolume(bpy.types.Operator, PickObject):
class ExtractVolume(bpy.types.Operator, ExtractObject):
bl_idname = "bioxelnodes.pick_volume"
bl_label = "Pick Volume"
bl_description = "Pick Container Volume"
bl_label = "Extract Volume"
bl_description = "Extract Volume"
bl_icon = "OUTLINER_OB_VOLUME"
object_type = "Volume"
class PickBboxWire(bpy.types.Operator, PickObject):
class ExtractShapeWire(bpy.types.Operator, ExtractObject):
bl_idname = "bioxelnodes.pick_shape_wire"
bl_label = "Extract Shape Wire"
bl_description = "Extract Shape Wire"
bl_icon = "FILE_VOLUME"
object_type = "ShapeWire"
class ExtractBboxWire(bpy.types.Operator, ExtractObject):
bl_idname = "bioxelnodes.pick_bbox_wire"
bl_label = "Pick Bbox Wire"
bl_description = "Pick Container Bbox Wire"
bl_label = "Extract Bbox Wire"
bl_description = "Extract Bbox Wire"
bl_icon = "MESH_CUBE"
object_type = "BboxWire"
class AddCutter():
bl_options = {'UNDO'}
@classmethod
def poll(cls, context):
container_objs = get_container_objs_from_selection()
return len(container_objs) > 0
def execute(self, context):
container_objs = get_container_objs_from_selection()
container_obj = get_container_obj(context.object)
if len(container_objs) == 0:
if container_obj is None:
self.report({"WARNING"}, "Cannot find any bioxel container.")
return {'FINISHED'}
container_obj = container_objs[0]
if self.object_type == "plane":
node_type = "BioxelNodes_PlaneObjectCutter"
# TODO: do not use operator to create obj
if self.cutter_type == "plane":
bpy.ops.mesh.primitive_plane_add(
size=2, enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
elif self.object_type == "cylinder":
node_type = "BioxelNodes_CylinderObjectCutter"
elif self.cutter_type == "cylinder":
bpy.ops.mesh.primitive_cylinder_add(
radius=1, depth=2, enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
bpy.context.object.rotation_euler[0] = container_obj.rotation_euler[0]
elif self.object_type == "cube":
node_type = "BioxelNodes_CubeObjectCutter"
elif self.cutter_type == "cube":
bpy.ops.mesh.primitive_cube_add(
size=2, enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
elif self.object_type == "sphere":
node_type = "BioxelNodes_SphereObjectCutter"
elif self.cutter_type == "sphere":
bpy.ops.mesh.primitive_ico_sphere_add(
radius=1, enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
elif self.object_type == "pie":
node_type = "BioxelNodes_PieObjectCutter"
elif self.cutter_type == "pie":
bpy.ops.mesh.primitive_plane_add(
size=2, enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1))
pie_obj = bpy.context.active_object
orig_data = pie_obj.data
# Create mesh
pie_mesh = bpy.data.meshes.new('Pie')
pie_obj.data = pie_mesh
bpy.data.meshes.remove(orig_data)
# Create object
pie = bpy.data.objects.new('Pie', pie_mesh)
# # Create object
# pie = bpy.data.objects.new('Pie', pie_mesh)
# # Link object to scene
# bpy.context.scene.collection.objects.link(pie)
# Link object to scene
bpy.context.scene.collection.objects.link(pie)
# Get a BMesh representation
bm = bmesh.new() # create an empty BMesh
bm.from_mesh(pie_mesh) # fill it in from a Mesh
@@ -208,9 +207,22 @@ class AddCutter():
# Finish up, write the bmesh back to the mesh
bm.to_mesh(pie_mesh)
bpy.context.view_layer.objects.active = pie
# bpy.context.view_layer.objects.active = pie
cutter_obj = bpy.context.active_object
# vcos = [container_obj.matrix_world @
# v.co for v in container_obj.data.vertices]
# def find_center(l): return (max(l) + min(l)) / 2
# x, y, z = [[v[i] for v in vcos] for i in range(3)]
# center = [find_center(axis) for axis in [x, y, z]]
# cutter_obj.location = center
name = self.cutter_type.capitalize()
cutter_obj.name = name
cutter_obj.data.name = name
cutter_obj.visible_camera = False
cutter_obj.visible_diffuse = False
cutter_obj.visible_glossy = False
@@ -219,17 +231,28 @@ class AddCutter():
cutter_obj.visible_shadow = False
cutter_obj.hide_render = True
cutter_obj.display_type = 'WIRE'
cutter_obj.lineart.usage = 'EXCLUDE'
select_object(container_obj)
modifier = container_obj.modifiers[0]
node_group = modifier.node_group
cutter_node = custom_nodes.add_node(node_group, node_type)
cutter_node.inputs[0].default_value = cutter_obj
cut_nodes = get_nodes_by_type(node_group,
'BioxelNodes_Cut')
output_node = get_nodes_by_type(node_group, 'NodeGroupOutput')[0]
if len(cut_nodes) == 0:
cut_node = custom_nodes.add_node(node_group, 'BioxelNodes_Cut')
cutter_node = add_node_to_graph("ObjectCutter",
node_group,
get_use_link())
cutter_node.inputs[0].default_value = self.cutter_type.capitalize()
cutter_node.inputs[1].default_value = cutter_obj
cut_node = add_node_to_graph("Cut",
node_group,
get_use_link())
output_node = get_nodes_by_type(node_group,
'NodeGroupOutput')[0]
if len(output_node.inputs[0].links) == 0:
node_group.links.new(cut_node.outputs[0],
output_node.inputs[0])
@@ -247,10 +270,13 @@ class AddCutter():
cut_node.inputs[1])
move_node_to_node(cutter_node, cut_node, (-300, -300))
select_object(cutter_obj)
else:
move_node_to_node(cutter_node, output_node, (0, -100))
select_object(container_obj)
bpy.ops.bioxelnodes.add_node('EXEC_DEFAULT',
node_name="ObjectCutter",
node_label=name)
node = bpy.context.active_node
node.inputs[0].default_value = name
node.inputs[1].default_value = cutter_obj
return {'FINISHED'}
@@ -258,33 +284,242 @@ class AddCutter():
class AddPlaneCutter(bpy.types.Operator, AddCutter):
bl_idname = "bioxelnodes.add_plane_cutter"
bl_label = "Add a Plane Cutter"
bl_description = "Add a Plane Cutter to Container"
object_type = "plane"
bl_description = "Add a plane cutter to current container"
bl_icon = "MESH_PLANE"
cutter_type = "plane"
class AddCylinderCutter(bpy.types.Operator, AddCutter):
bl_idname = "bioxelnodes.add_cylinder_cutter"
bl_label = "Add a Cylinder Cutter"
bl_description = "Add a Cylinder Cutter to Container"
object_type = "cylinder"
bl_description = "Add a cylinder cutter to current container"
bl_icon = "MESH_CYLINDER"
cutter_type = "cylinder"
class AddCubeCutter(bpy.types.Operator, AddCutter):
bl_idname = "bioxelnodes.add_cube_cutter"
bl_label = "Add a Cube Cutter"
bl_description = "Add a Cube Cutter to Container"
object_type = "cube"
bl_description = "Add a cube cutter to current container"
bl_icon = "MESH_CUBE"
cutter_type = "cube"
class AddSphereCutter(bpy.types.Operator, AddCutter):
bl_idname = "bioxelnodes.add_sphere_cutter"
bl_label = "Add a Sphere Cutter"
bl_description = "Add a Sphere Cutter to Container"
object_type = "sphere"
bl_description = "Add a sphere cutter to current container"
bl_icon = "MESH_UVSPHERE"
cutter_type = "sphere"
class AddPieCutter(bpy.types.Operator, AddCutter):
bl_idname = "bioxelnodes.add_pie_cutter"
bl_label = "Add a Pie Cutter"
bl_description = "Add a Pie Cutter to Container"
object_type = "pie"
bl_description = "Add a pie cutter to current container"
bl_icon = "MESH_CONE"
cutter_type = "pie"
class AddSlicer(bpy.types.Operator):
bl_idname = "bioxelnodes.add_slicer"
bl_label = "Add a Slicer"
bl_description = "Add a slicer to current container"
bl_icon = "TEXTURE"
bl_options = {'UNDO'}
def execute(self, context):
container_obj = get_container_obj(context.object)
if container_obj is None:
self.report({"WARNING"}, "Cannot find any bioxel container.")
return {'FINISHED'}
bpy.ops.mesh.primitive_plane_add(size=2,
enter_editmode=False,
align='WORLD',
location=(0, 0, 0),
scale=(1, 1, 1))
slicer_obj = bpy.context.active_object
slicer_obj.name = "Slicer"
slicer_obj.data.name = "Slicer"
slicer_obj.visible_camera = False
slicer_obj.visible_diffuse = False
slicer_obj.visible_glossy = False
slicer_obj.visible_transmission = False
slicer_obj.visible_volume_scatter = False
slicer_obj.visible_shadow = False
slicer_obj.hide_render = True
slicer_obj.display_type = 'WIRE'
slicer_obj.lineart.usage = 'EXCLUDE'
select_object(container_obj)
modifier = container_obj.modifiers[0]
node_group = modifier.node_group
slice_node = add_node_to_graph("Slice",
node_group,
get_use_link())
slice_node.inputs[1].default_value = slicer_obj
output_node = get_nodes_by_type(node_group,
'NodeGroupOutput')[0]
if len(output_node.inputs[0].links) == 0:
node_group.links.new(slice_node.outputs[0],
output_node.inputs[0])
move_node_to_node(slice_node, output_node, (-300, 0))
else:
pre_output_node = output_node.inputs[0].links[0].from_node
node_group.links.new(pre_output_node.outputs[0],
slice_node.inputs[0])
node_group.links.new(slice_node.outputs[0],
output_node.inputs[0])
move_node_between_nodes(slice_node,
[pre_output_node, output_node])
return {'FINISHED'}
class AddLocator(bpy.types.Operator):
bl_idname = "bioxelnodes.add_locator"
bl_label = "Add a Locator"
bl_description = "Add a locator to current container"
bl_icon = "EMPTY_AXIS"
bl_options = {'UNDO'}
def execute(self, context):
container_obj = get_container_obj(context.object)
if container_obj is None:
self.report({"WARNING"}, "Cannot find any bioxel container.")
return {'FINISHED'}
bpy.ops.object.empty_add(type='ARROWS',
align='WORLD',
location=(0, 0, 0),
scale=(1, 1, 1))
locator_obj = bpy.context.active_object
locator_obj.name = "Locator"
select_object(container_obj)
modifier = container_obj.modifiers[0]
node_group = modifier.node_group
parent_node = add_node_to_graph("TransformParent",
node_group,
get_use_link())
parent_node.inputs[1].default_value = locator_obj
output_node = get_nodes_by_type(node_group,
'NodeGroupOutput')[0]
if len(output_node.inputs[0].links) == 0:
node_group.links.new(parent_node.outputs[0],
output_node.inputs[0])
move_node_to_node(parent_node, output_node, (-300, 0))
else:
pre_output_node = output_node.inputs[0].links[0].from_node
node_group.links.new(pre_output_node.outputs[0],
parent_node.inputs[0])
node_group.links.new(parent_node.outputs[0],
output_node.inputs[0])
move_node_between_nodes(parent_node,
[pre_output_node, output_node])
return {'FINISHED'}
class ContainerProps(bpy.types.Operator):
bl_idname = "bioxelnodes.container_props"
bl_label = "Change Container Properties"
bl_description = "Change current ontainer properties"
bl_icon = "FILE_TICK"
scene_scale: bpy.props.FloatProperty(name="Scene Scale",
soft_min=0.0001, soft_max=10.0,
min=1e-6, max=1e6,
default=0.01) # type: ignore
step_size: bpy.props.FloatProperty(name="Step Size",
soft_min=0.1, soft_max=100.0,
min=0.1, max=1e2,
default=1) # type: ignore
def execute(self, context):
container_obj = get_container_obj(context.object)
if container_obj is None:
self.report({"WARNING"}, "Cannot find any bioxel container.")
return {'FINISHED'}
container_obj.scale[0] = self.scene_scale
container_obj.scale[1] = self.scene_scale
container_obj.scale[2] = self.scene_scale
container_obj["scene_scale"] = self.scene_scale
container_obj["step_size"] = self.step_size
for layer_obj in get_container_layer_objs(container_obj):
layer_obj.data.render.space = 'WORLD'
layer_obj.data.render.step_size = self.scene_scale * self.step_size
return {'FINISHED'}
def invoke(self, context, event):
container_obj = get_container_obj(context.object)
if container_obj is None:
return self.execute(context)
else:
self.scene_scale = container_obj.get("scene_scale") or 0.01
self.step_size = container_obj.get("step_size") or 1
context.window_manager.invoke_props_dialog(self)
return {'RUNNING_MODAL'}
def get_container_layers(context, layer_filter=None):
def _layer_filter(layer_obj, context):
return True
layer_filter = layer_filter or _layer_filter
container_obj = context.object
layer_objs = get_container_layer_objs(container_obj)
return [obj for obj in layer_objs if layer_filter(obj, context)]
class SaveContainerLayersCache(bpy.types.Operator, SaveLayersCache):
bl_idname = "bioxelnodes.save_container_layers_cache"
bl_label = "Save Container Layers' Cache"
bl_description = "Save all current container layers' cache to directory."
bl_icon = "FILE_TICK"
success_msg = "Successfully saved all container layers."
def get_layers(self, context):
def is_not_missing(layer_obj, context):
return not is_missing_layer(layer_obj)
return get_container_layers(context, is_not_missing)
class RemoveContainerMissingLayers(bpy.types.Operator, RemoveLayers):
bl_idname = "bioxelnodes.remove_container_missing_layers"
bl_label = "Remove Container Missing Layers"
bl_description = "Remove all current container missing layers"
bl_icon = "BRUSH_DATA"
success_msg = "Successfully removed all container missing layers."
def get_layers(self, context):
def is_missing(layer_obj, context):
return is_missing_layer(layer_obj)
return get_container_layers(context, is_missing)
def invoke(self, context, event):
context.window_manager.invoke_confirm(self,
event,
message=f"Are you sure to remove all **Missing** layers?")
return {'RUNNING_MODAL'}

View File

@@ -5,20 +5,20 @@ import threading
import numpy as np
from pathlib import Path
from ..exceptions import CancelledByUser
from ..props import BIOXELNODES_Series
from ..bioxel.layer import Layer
from ..bioxelutils.layer import (get_all_layer_objs,
get_layer_obj)
from ..bioxelutils.common import (get_all_layer_objs, get_container_obj,
get_layer_obj, is_incompatible)
from ..bioxelutils.container import (Container,
add_layers,
container_to_obj,
get_container_objs_from_selection)
container_to_obj)
from ..bioxel.layer import Layer
from ..bioxel.parse import (DICOM_EXTS, SUPPORT_EXTS,
get_ext, parse_volumetric_data)
from .utils import (change_render_setting, get_cache_dir, get_preferences,
progress_update, progress_bar, select_object)
from ..utils import (get_cache_dir,
progress_update, progress_bar,
select_object)
# 3rd-party
import SimpleITK as sitk
@@ -57,7 +57,7 @@ class ImportVolumetricData():
filepath: bpy.props.StringProperty(subtype="FILE_PATH") # type: ignore
read_as = "scalar"
read_as = "SCALAR"
def execute(self, context):
data_path = Path(self.filepath).resolve()
@@ -78,18 +78,28 @@ class ImportVolumetricData():
return {'RUNNING_MODAL'}
class ImportAsScalarLayer(bpy.types.Operator, ImportVolumetricData):
bl_idname = "bioxelnodes.import_as_scalar_layer"
class ImportAsScalar(bpy.types.Operator, ImportVolumetricData):
bl_idname = "bioxelnodes.import_as_scalar"
bl_label = "Import as Scalar"
bl_description = "Import Volumetric Data to Container as Scalar"
read_as = "scalar"
bl_icon = "EVENT_S"
read_as = "SCALAR"
class ImportAsLabelLayer(bpy.types.Operator, ImportVolumetricData):
bl_idname = "bioxelnodes.import_as_label_layer"
class ImportAsLabel(bpy.types.Operator, ImportVolumetricData):
bl_idname = "bioxelnodes.import_as_label"
bl_label = "Import as Label"
bl_description = "Import Volumetric Data to Container as Label"
read_as = "label"
bl_icon = "EVENT_L"
read_as = "LABEL"
class ImportAsColor(bpy.types.Operator, ImportVolumetricData):
bl_idname = "bioxelnodes.import_as_color"
bl_label = "Import as Label"
bl_description = "Import Volumetric Data to Container as Label"
bl_icon = "EVENT_C"
read_as = "COLOR"
class BIOXELNODES_FH_ImportVolumetricData(bpy.types.FileHandler):
@@ -100,7 +110,16 @@ class BIOXELNODES_FH_ImportVolumetricData(bpy.types.FileHandler):
@classmethod
def poll_drop(cls, context):
return (context.area and context.area.type == 'VIEW_3D')
if not context.area:
return False
if context.area.type == 'VIEW_3D':
return True
elif context.area.type == 'NODE_EDITOR':
container_obj = get_container_obj(context.object)
return container_obj is not None
else:
return False
def get_series_ids(self, context):
@@ -123,9 +142,10 @@ class ParseVolumetricData(bpy.types.Operator):
bl_options = {'UNDO'}
meta = None
label_count = 0
dtype = None
thread = None
_timer = None
container_obj_name = ""
progress: bpy.props.FloatProperty(name="Progress",
options={"SKIP_SAVE"},
@@ -142,9 +162,10 @@ class ParseVolumetricData(bpy.types.Operator):
options={"SKIP_SAVE"}) # type: ignore
read_as: bpy.props.EnumProperty(name="Read as",
default="scalar",
items=[("scalar", "Scalar", ""),
("label", "Labels", "")]) # type: ignore
default="SCALAR",
items=[("SCALAR", "Scalar", ""),
("LABEL", "Labels", ""),
("COLOR", "Color", "")]) # type: ignore
series_id: bpy.props.EnumProperty(name="Select Series",
items=get_series_ids) # type: ignore
@@ -153,6 +174,15 @@ class ParseVolumetricData(bpy.types.Operator):
type=BIOXELNODES_Series) # type: ignore
def execute(self, context):
if is_incompatible():
self.report({"ERROR"},
"Current addon verison is not compatible to this file. If you insist on editing this file please keep the same addon version")
return {'CANCELLED'}
if not self.filepath:
self.report({"WARNING"}, "No file selected.")
return {'CANCELLED'}
data_path = Path(self.filepath).resolve()
ext = get_ext(data_path)
if ext not in SUPPORT_EXTS:
@@ -182,6 +212,8 @@ class ParseVolumetricData(bpy.types.Operator):
return
self.meta = meta
self.label_count = int(np.max(data))
self.dtype = data.dtype
# Init cancel flag
self.is_cancelled = False
@@ -207,7 +239,7 @@ class ParseVolumetricData(bpy.types.Operator):
# Check if user press 'ESC'
if event.type == 'ESC':
self.is_cancelled = True
progress_update(context, 0, "Canceling...")
progress_update(context, 0.0, "Canceling...")
return {'PASS_THROUGH'}
# Check if is the timer time
@@ -227,6 +259,7 @@ class ParseVolumetricData(bpy.types.Operator):
context.window_manager.event_timer_remove(self._timer)
# Remove the progress bar from status bar
bpy.types.STATUSBAR_HT_header.remove(progress_bar)
progress_update(context, 1.0)
# Check if thread is cancelled by user
if self.is_cancelled:
@@ -246,25 +279,57 @@ class ParseVolumetricData(bpy.types.Operator):
for key, value in self.meta.items():
print(f"{key}: {value}")
if self.read_as == "LABEL":
if self.label_count > 100 or self.dtype.kind not in ["i", "u"]:
self.report({"ERROR"}, "Invaild label data.")
return {'CANCELLED'}
orig_shape = self.meta['xyz_shape']
orig_spacing = self.meta['spacing']
min_size = min(orig_spacing[0],
orig_spacing[1], orig_spacing[2])
bioxel_size = max(min_size, 1.0)
layer_shape = get_layer_shape(1, orig_shape, orig_spacing)
min_log10 = math.floor(math.log10(min(*orig_spacing)))
max_log10 = math.floor(math.log10(max(*orig_spacing)))
# min_space = min(*orig_spacing)
# max_space = max(*orig_spacing)
if orig_spacing[2] == 1 and min_log10 < -1:
orig_spacing = (orig_spacing[0] * math.pow(10, -min_log10-2),
orig_spacing[1] * math.pow(10, -min_log10-2),
1)
elif min_log10 > 0:
orig_spacing = (orig_spacing[0] * math.pow(10, -min_log10-1),
orig_spacing[1] * math.pow(10, -min_log10-1),
orig_spacing[2] * math.pow(10, -min_log10-1))
elif max_log10 < 0:
orig_spacing = (orig_spacing[0] * math.pow(10, -max_log10-1),
orig_spacing[1] * math.pow(10, -max_log10-1),
orig_spacing[2] * math.pow(10, -max_log10-1))
bioxel_size = max(min(*orig_spacing), 1.0)
layer_shape = get_layer_shape(bioxel_size,
orig_shape,
orig_spacing)
layer_size = get_layer_size(layer_shape,
bioxel_size)
log10 = math.floor(math.log10(max(*layer_size)))
log10 = max(1, log10)
log10 = min(3, log10)
scene_scale = math.pow(10, -log10)
bioxel_size,
0.01)
min_log10 = math.floor(math.log10(min(*layer_size)))
max_log10 = math.floor(math.log10(max(*layer_size)))
if self.container_obj_name:
container_obj = bpy.data.objects.get(self.container_obj_name)
if min_log10 > 0:
scene_scale = math.pow(10, -min_log10-2)
elif max_log10 < 0:
scene_scale = math.pow(10, -max_log10-2)
else:
scene_scale = 0.01
if context.area.type == "NODE_EDITOR":
container_obj = context.object
container_name = container_obj.name
container_obj_name = container_name
else:
container_name = self.meta['name']
container_obj_name = ""
series_id = self.series_id if self.series_id != "empty" else ""
bpy.ops.bioxelnodes.import_volumetric_data_dialog(
@@ -278,8 +343,9 @@ class ParseVolumetricData(bpy.types.Operator):
series_id=series_id,
frame_count=self.meta['frame_count'],
channel_count=self.meta['channel_count'],
container_obj_name=self.container_obj_name,
container_obj_name=container_obj_name,
read_as=self.read_as,
label_count=self.label_count,
scene_scale=scene_scale
)
@@ -287,18 +353,22 @@ class ParseVolumetricData(bpy.types.Operator):
return {'FINISHED'}
def invoke(self, context, event):
if not self.filepath:
# why not report in execute?
# If this operator is executing, a new execute will when pre-one done.
if context.window_manager.bioxelnodes_progress_factor < 1:
print("A process is executing, please wait for it to finish.")
return {'CANCELLED'}
if not self.filepath:
return self.execute(context)
data_path = Path(self.filepath).resolve()
ext = get_ext(data_path)
container_objs = get_container_objs_from_selection()
if len(container_objs) > 0:
self.container_obj_name = container_objs[0].name
title = f"Add to **{self.container_obj_name}**" \
if self.container_obj_name != "" else f"Init a Container"
if context.area.type == "NODE_EDITOR":
title = f"Add to **{context.object.name}**"
else:
title = "Init a Container"
# Series Selection
if ext in DICOM_EXTS:
@@ -367,8 +437,7 @@ class ParseVolumetricData(bpy.types.Operator):
return {'CANCELLED'}
if self.skip_read_as:
self.execute(context)
return {'RUNNING_MODAL'}
return self.execute(context)
else:
context.window_manager.invoke_props_dialog(self,
width=400,
@@ -386,17 +455,17 @@ class ParseVolumetricData(bpy.types.Operator):
layout.prop(self, "series_id")
def get_sequence_sources(self, context):
items = [("-1", "None (1 frame)", "")]
def get_frame_sources(self, context):
items = [("-1", "First Frame (1 frame)", "")]
orig_shape = tuple(self.orig_shape)
if self.frame_count > 1:
items.append(("0", f"Frame ({self.frame_count} frames)", ""))
items.append(("0", f"Frames ({self.frame_count} frames)", ""))
elif self.frame_count == 1 and self.channel_count > 1:
items.append(("4", f"Channel ({self.channel_count} frames)", ""))
items.append(("4", f"Channels ({self.channel_count} frames)", ""))
elif self.frame_count == 1 and self.channel_count == 1:
items.append(("1", f"X ({orig_shape[0]} frames)", ""))
items.append(("2", f"Y ({orig_shape[1]} frames)", ""))
items.append(("3", f"Z ({orig_shape[2]} frames)", ""))
items.append(("1", f"X-axis ({orig_shape[0]} frames)", ""))
items.append(("2", f"Y-axis ({orig_shape[1]} frames)", ""))
items.append(("3", f"Z-axis ({orig_shape[2]} frames)", ""))
return items
@@ -426,10 +495,13 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
channel_count: bpy.props.IntProperty() # type: ignore
label_count: bpy.props.IntProperty() # type: ignore
read_as: bpy.props.EnumProperty(name="Read as",
default="scalar",
items=[("scalar", "Scalar", ""),
("label", "Labels", "")]) # type: ignore
default="SCALAR",
items=[("SCALAR", "Scalar", ""),
("LABEL", "Labels", ""),
("COLOR", "Color", "")]) # type: ignore
bioxel_size: bpy.props.FloatProperty(name="Bioxel Size (Larger size means small resolution)",
soft_min=0.1, soft_max=10.0,
@@ -447,11 +519,14 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
min=1e-6, max=1e6,
default=0.01) # type: ignore
split_channels: bpy.props.BoolProperty(name="Split Channels",
default=False) # type: ignore
remap: bpy.props.BoolProperty(name="Remap to 0~1",
default=False) # type: ignore
sequence_source: bpy.props.EnumProperty(name="Time Sequence From",
items=get_sequence_sources) # type: ignore
split_channel: bpy.props.BoolProperty(name="Split Channels",
default=False) # type: ignore
frame_source: bpy.props.EnumProperty(name="Frame From",
items=get_frame_sources) # type: ignore
def execute(self, context):
def import_volumetric_data_func(self, context, cancel):
@@ -481,26 +556,26 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
mat_scale = transforms3d.zooms.zfdir2aff(self.bioxel_size)
affine = np.dot(meta['affine'], mat_scale)
kind = self.read_as
kind = self.read_as.lower()
if cancel():
return
# change shape as sequence or not
if self.sequence_source == "-1":
if self.frame_source == "-1":
data = data[0:1, :, :, :, :]
elif self.sequence_source == "0":
elif self.frame_source == "0":
# frame as frame
pass
elif self.sequence_source == "1":
elif self.frame_source == "1":
# X as frame
data = data.transpose(1, 0, 2, 3, 4)
shape = (1, shape[1], shape[2])
elif self.sequence_source == "2":
elif self.frame_source == "2":
# Y as frame
data = data.transpose(2, 1, 0, 3, 4)
shape = (shape[0], 1, shape[2])
elif self.sequence_source == "3":
elif self.frame_source == "3":
# Z as frame
data = data.transpose(3, 1, 2, 0, 4)
shape = (shape[0], shape[1], 1)
@@ -516,6 +591,7 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
sub_progress = progress + frame * sub_progress_step
progress_update(context, sub_progress,
f"Processing {layer_name} Frame {frame+1}...")
print(f"Processing {layer_name} Frame {frame+1}...")
return progress_callback
layers = []
@@ -540,12 +616,13 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
try:
layer = Layer(data=data == np.full_like(data, i+1),
name=name_i,
kind=kind,
affine=affine)
kind=kind)
layer.resize(shape=shape,
progress_callback=progress_callback)
layer.affine = affine
layers.append(layer)
except CancelledByUser:
return
@@ -553,10 +630,82 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
self.has_error = e
return
if kind == "color":
if np.issubdtype(np.uint8, data.dtype):
data = np.multiply(data, 1.0 / 256,
dtype=np.float32)
elif data.dtype.kind in ['u', 'i']:
# Convert the normalized array to float dtype
data = data.astype(np.float32)
min_val = data.min()
max_val = data.max()
# Avoid division by zero if all values are the same
if max_val != min_val:
# Normalize the array to the range (0,1)
data = (data - min_val) / (max_val - min_val)
else:
# If all values are the same, the normalized array will be all zeros
data = np.zeros_like(data, dtype=np.float32)
else:
data = data.astype(np.float32)
name = self.layer_name or "Color"
if data.shape[4] == 1:
data = np.repeat(data, repeats=3, axis=4)
elif data.shape[4] == 2:
d_shape = list(data.shape)
d_shape = d_shape[:4] + [1]
zore = np.zeros(tuple(d_shape), dtype=np.float32)
data = np.concatenate((data, zore), axis=-1)
elif data.shape[4] > 3:
data = data[:, :, :, :, :3]
if cancel():
return
progress_update(context, 0.2,
f"Processing {name}...")
progress_callback = progress_callback_factory(name,
0.2,
0.7)
try:
layer = Layer(data=data,
name=name,
kind=kind)
layer.resize(shape=shape,
progress_callback=progress_callback)
layer.affine = affine
layers.append(layer)
except CancelledByUser:
return
except Exception as e:
self.has_error = e
return
elif kind == "scalar":
name = self.layer_name or "Scalar"
if self.split_channels:
if self.remap:
# Convert the normalized array to float dtype
data = data.astype(np.float32)
min_val = data.min()
max_val = data.max()
# Avoid division by zero if all values are the same
if max_val != min_val:
# Normalize the array to the range (0,1)
data = (data - min_val) / (max_val - min_val)
else:
# If all values are the same, the normalized array will be all zeros
data = np.zeros_like(data, dtype=np.float32)
if self.split_channel:
progress_step = 0.7/self.channel_count
for i in range(self.channel_count):
@@ -573,12 +722,13 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
try:
layer = Layer(data=data[:, :, :, :, i:i+1],
name=name_i,
kind=kind,
affine=affine)
kind=kind)
layer.resize(shape=shape,
progress_callback=progress_callback)
layer.affine = affine
layers.append(layer)
except CancelledByUser:
return
@@ -598,12 +748,13 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
try:
layer = Layer(data=data,
name=name,
kind=kind,
affine=affine)
kind=kind)
layer.resize(shape=shape,
progress_callback=progress_callback)
layer.affine = affine
layers.append(layer)
except CancelledByUser:
return
@@ -634,7 +785,7 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
def modal(self, context, event):
if event.type == 'ESC':
self.is_cancelled = True
progress_update(context, 0, "Canceling...")
progress_update(context, 0.0, "Canceling...")
return {'PASS_THROUGH'}
if event.type != 'TIMER':
@@ -647,6 +798,7 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
self.thread.join()
context.window_manager.event_timer_remove(self._timer)
bpy.types.STATUSBAR_HT_header.remove(progress_bar)
progress_update(context, 1.0)
if self.is_cancelled:
self.report({"WARNING"}, "Canncelled by user.")
@@ -670,20 +822,25 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
container_obj = add_layers(self.layers,
container_obj=container_obj,
cache_dir=get_cache_dir(context))
cache_dir=get_cache_dir())
else:
container = Container(name=self.container_name,
name = self.container_name or "Container"
container = Container(name=name,
layers=self.layers)
step_size = container.layers[0].bioxel_size[0]*5
container_obj = container_to_obj(container,
scene_scale=self.scene_scale,
cache_dir=get_cache_dir(context))
step_size=step_size,
cache_dir=get_cache_dir())
select_object(container_obj)
# Change render setting for better result
if is_first_import:
change_render_setting(context)
bpy.ops.bioxelnodes.render_setting_preset('EXEC_DEFAULT',
preset="preview_c")
# bpy.ops.bioxelnodes.slice_viewer('EXEC_DEFAULT')
self.report({"INFO"}, "Successfully Imported")
return {'FINISHED'}
@@ -706,54 +863,69 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
# change shape as sequence or not
channel_count = self.channel_count
if self.sequence_source == "-1":
frame_count = self.frame_count
if self.frame_source == "-1":
frame_count = 1
pass
elif self.sequence_source == "0":
elif self.frame_source == "0":
# frame as frame
pass
elif self.sequence_source == "1":
elif self.frame_source == "1":
frame_count = orig_shape[0]
layer_shape = (1, layer_shape[1], layer_shape[2])
elif self.sequence_source == "2":
elif self.frame_source == "2":
frame_count = orig_shape[1]
layer_shape = (layer_shape[0], 1, layer_shape[2])
elif self.sequence_source == "3":
elif self.frame_source == "3":
frame_count = orig_shape[2]
layer_shape = (layer_shape[0], layer_shape[1], 1)
else:
channel_count = 1
import_channel = channel_count if self.split_channels or channel_count == 1 else "combined"
if self.read_as == "SCALAR":
layer_count = channel_count if self.split_channel else 1
channel_count = 1
elif self.read_as == "LABEL":
layer_count = self.label_count
channel_count = 1
else:
layer_count = 1
channel_count = 3
bioxel_count = layer_shape[0] * layer_shape[1] * layer_shape[2]
layer_shape_text = f"Shape from {str(orig_shape)} to {str(layer_shape)}"
orig_shape_text = f"[{self.frame_count}, ({orig_shape[0]},{orig_shape[1]},{orig_shape[2]}), {self.channel_count}]"
layer_shape_text = f"{layer_count} x [{frame_count}, ({layer_shape[0]},{layer_shape[1]},{layer_shape[2]}), {channel_count}]"
if bioxel_count > 100000000:
layer_shape_text += "**TOO LARGE!**"
layer_size = get_layer_size(layer_shape,
self.bioxel_size,
self.scene_scale)
layer_size_text = f"Size will be: ({layer_size[0]:.2f}, {layer_size[1]:.2f}, {layer_size[2]:.2f}) m"
layout = self.layout
if self.container_obj_name == "":
layout.prop(self, "container_name")
layout.prop(self, "layer_name")
panel = layout.box()
panel.prop(self, "container_name")
panel.prop(self, "scene_scale")
panel.label(text=layer_size_text)
panel = layout.box()
panel.prop(self, "layer_name")
panel.prop(self, "bioxel_size")
row = panel.row()
row.prop(self, "orig_spacing")
panel.label(text=layer_shape_text)
panel.prop(self, "frame_source")
panel = layout.box()
panel.prop(self, "sequence_source")
if self.read_as == "SCALAR":
panel.prop(self, "split_channel",
text=f"Split Channel as Multi Layer")
if self.read_as == "scalar":
panel = layout.box()
panel.prop(self, "split_channels",
text=f"Split Channels (Get {channel_count} channels, import {import_channel} channels)")
if self.container_obj_name == "":
layer_size = get_layer_size(layer_shape,
self.bioxel_size,
self.scene_scale)
layer_size_text = f"Size will be: ({layer_size[0]:.2f}, {layer_size[1]:.2f}, {layer_size[2]:.2f}) m"
panel = layout.box()
panel.prop(self, "scene_scale")
panel.label(text=layer_size_text)
panel.label(
text="Dimension Order: [Frame, (X-axis,Y-axis,Z-axis), Channel]")
panel.label(
text=f"Shape from {orig_shape_text} to {layer_shape_text}")
class ExportVolumetricData(bpy.types.Operator):

View File

@@ -3,21 +3,14 @@ import bpy
import numpy as np
from ..exceptions import NoContent
from ..bioxel.layer import Layer
from ..bioxelutils.node import get_nodes_by_type
from ..bioxelutils.container import add_layers, get_container_obj
from ..bioxelutils.layer import obj_to_layer, get_container_layer_objs, get_layer_obj
from .utils import get_preferences, select_object
def get_layer_prop_value(layer_obj: bpy.types.Object, prop: str):
try:
node_group = layer_obj.modifiers[0].node_group
layer_node = get_nodes_by_type(node_group, "BioxelNodes__Layer")[0]
return layer_node.inputs[prop].default_value
except:
return None
from ..bioxelutils.common import (get_container_obj, get_layer_kind, get_layer_label, get_layer_name,
get_layer_prop_value,
get_container_layer_objs,
get_node_type, is_missing_layer, set_layer_prop_value)
from ..bioxelutils.layer import layer_to_obj, obj_to_layer
from ..utils import get_cache_dir, copy_to_dir
def get_label_layer_selection(self, context):
@@ -25,86 +18,327 @@ def get_label_layer_selection(self, context):
container_obj = get_container_obj(bpy.context.active_object)
for layer_obj in get_container_layer_objs(container_obj):
if get_layer_prop_value(layer_obj, "kind") == "label":
kind = get_layer_prop_value(layer_obj, "kind")
name = get_layer_prop_value(layer_obj, "name")
if kind == "label":
items.append((layer_obj.name,
layer_obj.name,
name,
""))
return items
class LayerOperator():
class FetchLayer(bpy.types.Operator):
bl_idname = "bioxelnodes.fetch_layer"
bl_label = "Fetch Layer"
bl_description = "Fetch layer from current container"
bl_icon = "NODE"
bl_options = {'UNDO'}
base_obj: bpy.types.Object = None
def add_layer(self, context, layer):
preferences = get_preferences(context)
cache_dir = Path(preferences.cache_dir, 'VDBs')
container_obj = self.base_obj.parent
layer_obj_name: bpy.props.StringProperty(
options={"HIDDEN"}) # type: ignore
add_layers([layer],
container_obj,
cache_dir)
select_object(container_obj)
def invoke(self, context, event):
self.base_obj = get_layer_obj(bpy.context.active_object)
return self.execute(context)
class ScalarOperator(LayerOperator):
@classmethod
def poll(cls, context):
label_objs = [obj for obj in context.selected_ids
if get_layer_prop_value(obj, "kind") == "scalar"]
return True if len(label_objs) > 0 else False
def description(cls, context, properties):
layer_obj_name = properties.layer_obj_name
layer_obj = bpy.data.objects.get(layer_obj_name)
return "\n".join([f"{prop}: {get_layer_prop_value(layer_obj, prop)}"
for prop in ["kind",
"bioxel_size",
"shape",
"frame_count",
"channel_count",
"min", "max"]])
class LabelOperator(LayerOperator):
@classmethod
def poll(cls, context):
label_objs = [obj for obj in context.selected_ids
if get_layer_prop_value(obj, "kind") == "label"]
return True if len(label_objs) > 0 else False
class SignScalar(bpy.types.Operator, ScalarOperator):
bl_idname = "bioxelnodes.sign_scalar"
bl_label = "Sign Scalar"
bl_description = "Sign the scalar value"
@property
def layer_obj(self):
return bpy.data.objects.get(self.layer_obj_name)
def execute(self, context):
base_layer = obj_to_layer(self.base_obj)
if self.layer_obj == None:
self.report({"WARNING"}, "Get no layer.")
return {'FINISHED'}
modified_layer = base_layer.copy()
modified_layer.data = -base_layer.data
modified_layer.name = f"{base_layer.name}_Signed"
if is_missing_layer(self.layer_obj):
self.report({"WARNING"}, "Selected layer is lost.")
return {'FINISHED'}
self.add_layer(context, modified_layer)
bpy.ops.bioxelnodes.add_node('EXEC_DEFAULT',
node_name="FetchLayer",
node_label="Fetch Layer")
node = bpy.context.active_node
node.inputs[0].default_value = self.layer_obj
node.label = get_layer_label(self.layer_obj)
return {"FINISHED"}
def get_selected_layers(context, layer_filter=None):
def _layer_filter(layer_obj, context):
return True
layer_filter = layer_filter or _layer_filter
select_objs = []
# node_group = context.space_data.edit_tree
for node in context.selected_nodes:
if get_node_type(node) == "BioxelNodes_FetchLayer":
layer_obj = node.inputs[0].default_value
if layer_obj is not None:
if layer_filter(layer_obj, context):
select_objs.append(layer_obj)
return list(set(select_objs))
def get_selected_layer(context, layer_filter=None):
layer_objs = get_selected_layers(context, layer_filter)
return layer_objs[0] if len(layer_objs) > 0 else None
class OutputLayerOperator():
new_layer_name: bpy.props.StringProperty(name="New Name",
options={"SKIP_SAVE"}) # type: ignore
def operate(self, orig_layer: Layer, context):
"""do the operation"""
return orig_layer
def add_layer_node(self, context, layer):
layer_obj = layer_to_obj(layer,
container_obj=context.object,
cache_dir=get_cache_dir())
bpy.ops.bioxelnodes.fetch_layer('INVOKE_DEFAULT',
layer_obj_name=layer_obj.name)
def execute(self, context):
layer_obj = get_selected_layer(context)
if layer_obj == None:
self.report({"WARNING"}, "Get no layer.")
return {'FINISHED'}
if is_missing_layer(layer_obj):
self.report({"WARNING"}, "Selected layer is lost.")
return {'FINISHED'}
orig_layer = obj_to_layer(layer_obj)
try:
new_layer = self.operate(orig_layer, context)
except NoContent as e:
self.report({"WARNING"}, e.message)
return {'FINISHED'}
self.add_layer_node(context, new_layer)
return {'FINISHED'}
class FillOperator(ScalarOperator):
class LayerOperator():
def operate(self, layer_obj: bpy.types.Object, context):
"""do the operation"""
...
def execute(self, context):
layer_obj = get_selected_layer(context)
if layer_obj == None:
self.report({"WARNING"}, "Get no layer.")
return {'FINISHED'}
if is_missing_layer(layer_obj):
self.report({"WARNING"}, "Selected layer is lost.")
return {'FINISHED'}
self.operate(layer_obj, context)
return {'FINISHED'}
class RetimeLayer(bpy.types.Operator, LayerOperator):
bl_idname = "bioxelnodes.retime_layer"
bl_label = "Retime Sequence"
bl_description = "Retime layer time sequence"
bl_icon = "TIME"
frame_duration: bpy.props.IntProperty(name="Frames") # type: ignore
frame_start: bpy.props.IntProperty(name="Start") # type: ignore
frame_offset: bpy.props.IntProperty(name="Offset") # type: ignore
sequence_mode: bpy.props.EnumProperty(name="Mode",
default="REPEAT",
items=[("CLIP", "Clip", ""),
("EXTEND", "Extend", ""),
("REPEAT", "Repeat", ""),
("PING_PONG", "Ping-Pong", "")]) # type: ignore
def operate(self, layer_obj, context):
layer_obj.data.frame_duration = self.frame_duration
layer_obj.data.frame_start = self.frame_start
layer_obj.data.frame_offset = self.frame_offset
layer_obj.data.sequence_mode = self.sequence_mode
def invoke(self, context, event):
self.base_obj = get_layer_obj(bpy.context.active_object)
scalar_min = get_layer_prop_value(self.base_obj, "min")
self.fill_value = min(scalar_min, 0)
context.window_manager.invoke_props_dialog(self, width=400)
return {'RUNNING_MODAL'}
layer_obj = get_selected_layer(context)
if layer_obj:
self.frame_duration = layer_obj.data.frame_duration
self.frame_start = layer_obj.data.frame_start
self.frame_offset = layer_obj.data.frame_offset
self.sequence_mode = layer_obj.data.sequence_mode
name = get_layer_label(layer_obj)
context.window_manager.invoke_props_dialog(self,
title=f"Retime {name}")
return {'RUNNING_MODAL'}
else:
return self.execute(context)
class FillByThreshold(bpy.types.Operator, FillOperator):
bl_idname = "bioxelnodes.fill_by_threshold"
bl_label = "Fill Value by Threshold"
bl_description = "Fill Value by Threshold"
class RelocateLayer(bpy.types.Operator, LayerOperator):
bl_idname = "bioxelnodes.relocate_layer"
bl_label = "Relocate Layer Cache"
bl_description = "Relocate layer cache"
bl_icon = "FILE"
threshold: bpy.props.FloatProperty(
name="Threshold",
soft_min=0, soft_max=1024,
default=128,
filepath: bpy.props.StringProperty(subtype="FILE_PATH") # type: ignore
def operate(self, layer_obj, context):
layer_obj.data.filepath = self.filepath
def invoke(self, context, event):
layer_obj = get_selected_layer(context)
if layer_obj:
context.window_manager.fileselect_add(self)
return {'RUNNING_MODAL'}
else:
return self.execute(context)
class RenameLayer(bpy.types.Operator, LayerOperator):
bl_idname = "bioxelnodes.rename_layer"
bl_label = "Rename Layer"
bl_description = "Rename layer"
bl_icon = "FILE_FONT"
new_name: bpy.props.StringProperty(name="New Name",
options={"SKIP_SAVE"}) # type: ignore
def operate(self, layer_obj, context):
name = f"{layer_obj.parent.name}_{self.new_name}"
layer_obj.name = name
layer_obj.data.name = name
set_layer_prop_value(layer_obj, "name", self.new_name)
node_group = context.space_data.edit_tree
for node in node_group.nodes:
if get_node_type(node) == "BioxelNodes_FetchLayer":
if node.inputs[0].default_value == layer_obj:
node.label = self.new_name
def invoke(self, context, event):
layer_obj = get_selected_layer(context)
if layer_obj:
self.new_name = get_layer_name(layer_obj)
name = get_layer_label(layer_obj)
context.window_manager.invoke_props_dialog(self,
title=f"Rename {name}")
return {'RUNNING_MODAL'}
else:
return self.execute(context)
class ResampleLayer(bpy.types.Operator, OutputLayerOperator):
bl_idname = "bioxelnodes.resample_layer"
bl_label = "Resample Value"
bl_description = "Resample value"
bl_icon = "ALIASED"
smooth: bpy.props.IntProperty(name="Smooth Iteration",
default=0,
soft_min=0, soft_max=5,
options={"SKIP_SAVE"}) # type: ignore
bioxel_size: bpy.props.FloatProperty(
name="Bioxel Size",
soft_min=0.1, soft_max=10.0,
default=1,
) # type: ignore
@staticmethod
def get_new_shape(orig_shape, orig_size, new_size):
return (int(orig_shape[0]*orig_size/new_size),
int(orig_shape[1]*orig_size/new_size),
int(orig_shape[2]*orig_size/new_size))
def operate(self, orig_layer: Layer, context):
new_layer = orig_layer.copy()
new_shape = self.get_new_shape(new_layer.shape,
new_layer.bioxel_size[0],
self.bioxel_size)
new_layer.resize(new_shape, self.smooth)
new_layer.name = self.new_layer_name \
or f"{orig_layer.name}_R-{self.bioxel_size:.2f}"
return new_layer
def draw(self, context):
layer_obj = get_selected_layer(context)
orig_shape = get_layer_prop_value(layer_obj, "shape")
orig_size = get_layer_prop_value(layer_obj, "bioxel_size")
new_shape = self.get_new_shape(orig_shape,
orig_size,
self.bioxel_size)
orig_shape = tuple(orig_shape)
bioxel_count = new_shape[0] * new_shape[1] * new_shape[2]
layer_shape_text = f"Shape from {str(orig_shape)} to {str(new_shape)}"
if bioxel_count > 100000000:
layer_shape_text += "**TOO LARGE!**"
layout = self.layout
layout.prop(self, "new_layer_name")
layout.prop(self, "bioxel_size")
layout.prop(self, "smooth")
layout.label(text=layer_shape_text)
def invoke(self, context, event):
layer_obj = get_selected_layer(context)
if layer_obj:
name = get_layer_label(layer_obj)
self.bioxel_size = get_layer_prop_value(layer_obj,
"bioxel_size")
context.window_manager.invoke_props_dialog(self,
title=f"Resample {name}")
return {'RUNNING_MODAL'}
else:
return self.execute(context)
class SignScalar(bpy.types.Operator, OutputLayerOperator):
bl_idname = "bioxelnodes.sign_scalar"
bl_label = "Sign Value"
bl_description = "Sign value"
bl_icon = "REMOVE"
def operate(self, orig_layer: Layer, context):
new_layer = orig_layer.copy()
new_layer.data = -orig_layer.data
new_layer.name = self.new_layer_name \
or f"{orig_layer.name}_Sign"
return new_layer
def invoke(self, context, event):
layer_obj = get_selected_layer(context)
if layer_obj:
name = get_layer_label(layer_obj)
context.window_manager.invoke_props_dialog(self,
title=f"Sign {name}")
return {'RUNNING_MODAL'}
else:
return self.execute(context)
class FillOperator(OutputLayerOperator):
fill_value: bpy.props.FloatProperty(
name="Fill Value",
soft_min=0, soft_max=1024.0,
@@ -112,30 +346,52 @@ class FillByThreshold(bpy.types.Operator, FillOperator):
) # type: ignore
invert: bpy.props.BoolProperty(
name="Invert Area",
name="Invert Aera",
default=True,
) # type: ignore
def execute(self, context):
base_layer = obj_to_layer(self.base_obj)
def invoke(self, context, event):
layer_obj = get_selected_layer(context)
if layer_obj:
scalar_min = get_layer_prop_value(layer_obj, "min")
self.fill_value = min(scalar_min, 0)
name = get_layer_label(layer_obj)
context.window_manager.invoke_props_dialog(self,
title=f"Fill {name}")
return {'RUNNING_MODAL'}
else:
return self.execute(context)
data = np.amax(base_layer.data, -1)
class FillByThreshold(bpy.types.Operator, FillOperator):
bl_idname = "bioxelnodes.fill_by_threshold"
bl_label = "Fill Value by Threshold"
bl_description = "Fill value by threshold"
bl_icon = "EMPTY_SINGLE_ARROW"
threshold: bpy.props.FloatProperty(
name="Threshold",
soft_min=0, soft_max=1024,
default=128,
) # type: ignore
def operate(self, orig_layer: Layer, context):
data = np.amax(orig_layer.data, -1)
mask = data <= self.threshold \
if self.invert else data > self.threshold
modified_layer = base_layer.copy()
modified_layer.fill(self.fill_value, mask)
modified_layer.name = f"{base_layer.name}_{self.threshold}-Filled"
self.add_layer(context, modified_layer)
return {'FINISHED'}
new_layer = orig_layer.copy()
new_layer.fill(self.fill_value, mask, 3)
new_layer.name = self.new_layer_name \
or f"{orig_layer.name}_F-{self.threshold:.2f}"
return new_layer
class FillByRange(bpy.types.Operator, FillOperator):
bl_idname = "bioxelnodes.fill_by_range"
bl_label = "Fill Value by Range"
bl_description = "Fill Value by Range"
bl_description = "Fill value by range"
bl_icon = "IPO_CONSTANT"
from_min: bpy.props.FloatProperty(
name="From Min",
@@ -149,102 +405,200 @@ class FillByRange(bpy.types.Operator, FillOperator):
default=256,
) # type: ignore
fill_value: bpy.props.FloatProperty(
name="Fill Value",
soft_min=0, soft_max=1024.0,
default=0,
) # type: ignore
invert: bpy.props.BoolProperty(
name="Invert Area",
default=True,
) # type: ignore
def execute(self, context):
base_layer = obj_to_layer(self.base_obj)
data = np.amax(base_layer.data, -1)
def operate(self, orig_layer: Layer, context):
data = np.amax(orig_layer.data, -1)
mask = (data <= self.from_min) | (data >= self.from_max) if self.invert else \
(data > self.from_min) & (data < self.from_max)
modified_layer = base_layer.copy()
modified_layer.fill(self.fill_value, mask)
modified_layer.name = f"{base_layer.name}_{self.from_min}-{self.from_max}-Filled"
self.add_layer(context, modified_layer)
return {'FINISHED'}
new_layer = orig_layer.copy()
new_layer.fill(self.fill_value, mask, 3)
new_layer.name = self.new_layer_name \
or f"{orig_layer.name}_F-{self.from_min:.2f}-{self.from_max:.2f}"
return new_layer
class FillByLabel(bpy.types.Operator, FillOperator):
bl_idname = "bioxelnodes.fill_by_label"
bl_label = "Fill Value by Label"
bl_description = "Fill Value by Label Area"
bl_description = "Fill value by label"
bl_icon = "MESH_CAPSULE"
label_obj_name: bpy.props.EnumProperty(
name="Label Layer",
items=get_label_layer_selection
) # type: ignore
smooth: bpy.props.IntProperty(name="Smooth Iteration",
default=0,
soft_min=0, soft_max=5,
options={"SKIP_SAVE"}) # type: ignore
fill_value: bpy.props.FloatProperty(
name="Fill Value",
soft_min=0, soft_max=1024.0,
default=0,
) # type: ignore
label_obj_name: bpy.props.EnumProperty(name="Label Layer",
items=get_label_layer_selection) # type: ignore
invert: bpy.props.BoolProperty(
name="Invert Label",
default=True,
) # type: ignore
def execute(self, context):
def operate(self, orig_layer: Layer, context):
label_obj = bpy.data.objects.get(self.label_obj_name)
if not label_obj:
self.report({"WARNING"}, "Cannot find any label layer.")
return {'FINISHED'}
base_layer = obj_to_layer(self.base_obj)
if label_obj is None:
raise NoContent("Cannot find any label layer.")
label_layer = obj_to_layer(label_obj)
label_layer.resize(base_layer.shape)
label_layer.resize(orig_layer.shape, self.smooth)
mask = np.amax(label_layer.data, -1)
if self.invert:
mask = 1 - mask
modified_layer = base_layer.copy()
modified_layer.fill(self.fill_value, mask)
modified_layer.name = f"{base_layer.name}_{label_layer.name}-Filled"
self.add_layer(context, modified_layer)
return {'FINISHED'}
new_layer = orig_layer.copy()
new_layer.fill(self.fill_value, mask, 3)
new_layer.name = self.new_layer_name \
or f"{orig_layer.name}_F-{label_layer.name}"
return new_layer
class CombineLabels(bpy.types.Operator, LabelOperator):
class CombineLabels(bpy.types.Operator, OutputLayerOperator):
bl_idname = "bioxelnodes.combine_labels"
bl_label = "Combine Labels"
bl_description = "Combine all selected labels"
bl_icon = "MOD_BUILD"
def execute(self, context):
label_objs = [obj for obj in context.selected_ids
if get_layer_prop_value(obj, "kind") == "label"]
def layer_filter(layer_obj, context):
return get_layer_kind(layer_obj) == "label"
label_objs = get_selected_layers(context, layer_filter)
if len(label_objs) < 2:
self.report({"WARNING"}, "Not enough layers.")
return {'FINISHED'}
base_obj = label_objs[0]
label_objs = label_objs[1:]
base_layer = obj_to_layer(base_obj)
modified_layer = base_layer.copy()
new_layer = base_layer.copy()
label_names = [base_layer.name]
for label_obj in label_objs:
label_layer = obj_to_layer(label_obj)
label_layer.resize(base_layer.shape)
modified_layer.data = np.maximum(modified_layer.data, label_layer.data)
new_layer.data = np.maximum(
new_layer.data, label_layer.data)
label_names.append(label_layer.name)
modified_layer.name = f"{'-'.join(label_names)}-Combined"
new_layer.name = self.new_layer_name \
or f"C-{'-'.join(label_names)}"
self.add_layer(context, modified_layer)
self.add_layer_node(context, new_layer)
return {'FINISHED'}
class BatchLayerOperator():
success_msg = "Successfully done selected layers."
fail_msg = "fails."
def execute(self, context):
layer_objs = self.get_layers(context)
fails = []
for layer_obj in layer_objs:
try:
self.operate(layer_obj, context)
except:
fails.append(layer_obj)
if len(fails) == 0:
self.report({"INFO"}, self.success_msg)
else:
self.report(
{"WARNING"}, f"{','.join([layer_obj.name for layer_obj in fails])} {self.fail_msg}")
return {'FINISHED'}
class SaveLayersCache(BatchLayerOperator):
fail_msg = "fail to save."
cache_dir: bpy.props.StringProperty(
name="Cache Directory",
subtype='DIR_PATH',
default="//"
) # type: ignore
def operate(self, layer_obj, context):
output_dir = bpy.path.abspath(self.cache_dir)
source_dir = bpy.path.abspath(layer_obj.data.filepath)
source_path: Path = Path(source_dir).resolve()
is_sequence = layer_obj.data.is_sequence
name = layer_obj.name if is_sequence else f"{layer_obj.name}.vdb"
output_path: Path = Path(output_dir, name, source_path.name).resolve() \
if is_sequence else Path(output_dir, name).resolve()
if output_path != source_path:
copy_to_dir(source_path.parent if is_sequence else source_path,
output_path.parent.parent if is_sequence else output_path.parent,
new_name=name)
blend_path = Path(bpy.path.abspath("//")).resolve()
layer_obj.data.filepath = bpy.path.relpath(str(output_path),
start=str(blend_path))
return {'FINISHED'}
def invoke(self, context, event):
context.window_manager.invoke_props_dialog(self)
return {'RUNNING_MODAL'}
class RemoveLayers(BatchLayerOperator):
fail_msg = "fail to remove."
def operate(self, layer_obj, context):
for node_group in bpy.data.node_groups:
for node in node_group.nodes:
if get_node_type(node) == "BioxelNodes_FetchLayer":
if node.inputs[0].default_value == layer_obj:
node_group.nodes.remove(node)
cache_filepath = Path(bpy.path.abspath(
layer_obj.data.filepath)).resolve()
if cache_filepath.is_file():
if layer_obj.data.is_sequence:
for f in cache_filepath.parent.iterdir():
f.unlink(missing_ok=True)
else:
cache_filepath.unlink(missing_ok=True)
# also remove layer object
bpy.data.volumes.remove(layer_obj.data)
return {'FINISHED'}
def invoke(self, context, event):
context.window_manager.invoke_confirm(self,
event,
message=f"Are you sure to remove them?")
return {'RUNNING_MODAL'}
class SaveSelectedLayersCache(bpy.types.Operator, SaveLayersCache):
bl_idname = "bioxelnodes.save_selected_layers_cache"
bl_label = "Save Selected Layers Cache"
bl_description = "Save selected layers' Cache"
bl_icon = "FILE_TICK"
success_msg = "Successfully saved all selected layers."
def get_layers(self, context):
def is_not_missing(layer_obj, context):
return not is_missing_layer(layer_obj)
return get_selected_layers(context, is_not_missing)
class RemoveSelectedLayers(bpy.types.Operator, RemoveLayers):
bl_idname = "bioxelnodes.remove_selected_layers"
bl_label = "Remove Selected Layers"
bl_description = "Remove selected layers"
bl_icon = "TRASH"
success_msg = "Successfully removed all selected layers."
def get_layers(self, context):
return get_selected_layers(context)

View File

@@ -1,81 +1,51 @@
import re
import bpy
from pathlib import Path
import shutil
from ..bioxelutils.common import get_all_layer_objs, is_missing_layer, set_file_prop
from .layer import RemoveLayers, SaveLayersCache
from ..utils import copy_to_dir
from .utils import get_cache_dir
from ..nodes import custom_nodes
from ..bioxelutils.container import get_container_objs_from_selection
from ..bioxelutils.layer import get_all_layer_objs, get_container_layer_objs
CLASS_PREFIX = "BIOXELNODES_MT_NODES"
from ..constants import NODE_LIB_FILEPATH, VERSION
from ..utils import get_cache_dir
class ReLinkNodes(bpy.types.Operator):
bl_idname = "bioxelnodes.relink_nodes"
bl_label = "Relink Nodes to Addon"
bl_description = "Relink all nodes to addon source"
class ReLinkNodeLib(bpy.types.Operator):
bl_idname = "bioxelnodes.relink_node_lib"
bl_label = "Relink Node Library"
bl_description = "Relink all nodes to addon library source"
bl_options = {'UNDO'}
node_lib_filename: bpy.props.StringProperty(
default=""
) # type: ignore
def execute(self, context):
file_name = Path(custom_nodes.nodes_file).name
for lib in bpy.data.libraries:
lib_path = Path(bpy.path.abspath(lib.filepath)).resolve()
lib_name = lib_path.name
if lib_name == file_name:
if str(lib_path) != custom_nodes.nodes_file:
lib.filepath = custom_nodes.nodes_file
lib_filepath = Path(NODE_LIB_FILEPATH.parent,
f"{self.node_lib_filename}.blend")
node_libs = []
for node_group in bpy.data.node_groups:
if node_group.name.startswith("BioxelNodes"):
node_lib = node_group.library
if node_lib:
node_libs.append(node_lib)
node_libs = list(set(node_libs))
for node_lib in node_libs:
node_lib.filepath = str(lib_filepath)
# FIXME: may cause crash
node_lib.reload()
self.report({"INFO"}, f"Successfully relinked.")
return {'FINISHED'}
def save_layer_cache(layer_obj, output_dir):
pattern = r'\.\d{4}\.'
# "//"
output_dir = bpy.path.abspath(output_dir)
source_dir = bpy.path.abspath(layer_obj.data.filepath)
source_path: Path = Path(source_dir).resolve()
is_sequence = re.search(pattern, source_path.name) is not None
name = layer_obj.name if is_sequence else f"{layer_obj.name}.vdb"
output_path: Path = Path(output_dir, name, source_path.name).resolve() \
if is_sequence else Path(output_dir, name).resolve()
if output_path != source_path:
copy_to_dir(source_path.parent if is_sequence else source_path,
output_path.parent.parent if is_sequence else output_path.parent,
new_name=name)
blend_path = Path(bpy.path.abspath("//")).resolve()
layer_obj.data.filepath = bpy.path.relpath(
str(output_path), start=str(blend_path))
class SaveStagedData(bpy.types.Operator):
bl_idname = "bioxelnodes.save_staged_data"
bl_label = "Save Staged Data"
bl_description = "Save all staged data in this file for sharing"
save_cache: bpy.props.BoolProperty(
name="Save Layer Caches",
default=True,
) # type: ignore
cache_dir: bpy.props.StringProperty(
name="Cache Directory",
subtype='DIR_PATH',
default="//"
) # type: ignore
save_lib: bpy.props.BoolProperty(
name="Save Node Library File",
default=True,
) # type: ignore
class SaveNodeLib(bpy.types.Operator):
bl_idname = "bioxelnodes.save_node_lib"
bl_label = "Save Node Library"
bl_description = "Save node library file to local"
bl_options = {'UNDO'}
lib_dir: bpy.props.StringProperty(
name="Library Directory",
@@ -84,132 +54,185 @@ class SaveStagedData(bpy.types.Operator):
) # type: ignore
def execute(self, context):
if self.save_lib:
files = []
for classname in dir(bpy.types):
if CLASS_PREFIX in classname:
cls = getattr(bpy.types, classname)
files.append(cls.nodes_file)
files = list(set(files))
lib_dir = bpy.path.abspath(self.lib_dir)
local_lib_path: Path = Path(lib_dir, NODE_LIB_FILEPATH.name).resolve()
addon_lib_path: Path = NODE_LIB_FILEPATH
blend_path = Path(bpy.path.abspath("//")).resolve()
for file in files:
file_name = Path(file).name
# "//"
lib_dir = bpy.path.abspath(self.lib_dir)
if local_lib_path != addon_lib_path:
shutil.copy(addon_lib_path, local_lib_path)
output_path: Path = Path(lib_dir, file_name).resolve()
source_path: Path = Path(file).resolve()
libs = []
for node_group in bpy.data.node_groups:
if node_group.name.startswith("BioxelNodes"):
if node_group.library:
libs.append(node_group.library)
if output_path != source_path:
shutil.copy(source_path, output_path)
libs = list(set(libs))
for lib in libs:
lib.filepath = bpy.path.relpath(str(local_lib_path),
start=str(blend_path))
for lib in bpy.data.libraries:
lib_path = Path(bpy.path.abspath(lib.filepath)).resolve()
if lib_path == source_path:
blend_path = Path(bpy.path.abspath("//")).resolve()
lib.filepath = bpy.path.relpath(
str(output_path), start=str(blend_path))
self.report({"INFO"}, f"Successfully saved to {output_path}")
if self.save_cache:
fails = []
for layer in get_all_layer_objs():
try:
save_layer_cache(layer, self.cache_dir)
except:
fails.append(layer)
if len(fails) == 0:
self.report({"INFO"}, f"Successfully saved bioxel layers.")
else:
self.report(
{"WARNING"}, f"{','.join([layer.name for layer in fails])} fail to save.")
set_file_prop("addon_version", VERSION)
return {'FINISHED'}
def invoke(self, context, event):
context.window_manager.invoke_props_dialog(self,
width=500)
context.window_manager.invoke_props_dialog(self)
return {'RUNNING_MODAL'}
@classmethod
def poll(cls, context):
return bpy.data.is_saved
def draw(self, context):
layout = self.layout
panel = layout.box()
panel.prop(self, "save_cache")
panel.prop(self, "cache_dir")
panel = layout.box()
panel.prop(self, "save_lib")
panel.prop(self, "lib_dir")
class SaveCaches(bpy.types.Operator):
bl_idname = "bioxelnodes.save_caches"
bl_label = "Save Caches"
bl_description = "Save Container's caches to directory."
cache_dir: bpy.props.StringProperty(
name="Layer Directory",
subtype='DIR_PATH',
default="//"
) # type: ignore
@classmethod
def poll(cls, context):
container_objs = get_container_objs_from_selection()
return len(container_objs) > 0
class CleanTemp(bpy.types.Operator):
bl_idname = "bioxelnodes.clear_temp"
bl_label = "Clean Temp"
bl_description = "Clean all cache in temp (include other project cache)"
def execute(self, context):
container_objs = get_container_objs_from_selection()
if len(container_objs) == 0:
self.report({"WARNING"}, "Cannot find any bioxel container.")
return {'FINISHED'}
fails = []
for container_obj in container_objs:
for layer_obj in get_container_layer_objs(container_obj):
try:
save_layer_cache(layer_obj, self.cache_dir)
except:
fails.append(layer_obj)
if len(fails) == 0:
self.report({"INFO"}, f"Successfully saved bioxel layers.")
else:
self.report(
{"WARNING"}, f"{','.join([layer.name for layer in fails])} fail to save.")
return {'FINISHED'}
def invoke(self, context, event):
context.window_manager.invoke_props_dialog(self,
width=500)
return {'RUNNING_MODAL'}
class CleanAllCaches(bpy.types.Operator):
bl_idname = "bioxelnodes.clear_all_caches"
bl_label = "Clean All Caches in Temp"
bl_description = "Clean all caches saved in temp"
def execute(self, context):
cache_dir = get_cache_dir(context)
cache_dir = get_cache_dir()
try:
shutil.rmtree(cache_dir)
self.report({"INFO"}, f"Successfully cleaned caches.")
self.report({"INFO"}, f"Successfully cleaned temp.")
return {'FINISHED'}
except:
self.report({"WARNING"},
"Fail to clean caches, you may do it manually.")
"Fail to clean temp, you may do it manually.")
return {'CANCELLED'}
def invoke(self, context, event):
context.window_manager.invoke_confirm(self,
event,
message="All caches will be cleaned, include other project files, do you still want to clean?")
message="All temp files will be removed, include other project cache, do you still want to clean?")
return {'RUNNING_MODAL'}
class RenderSettingPreset(bpy.types.Operator):
bl_idname = "bioxelnodes.render_setting_preset"
bl_label = "Render Setting Presets"
bl_description = "Render setting presets for bioxel"
bl_options = {'UNDO'}
PRESETS = {
"preview_e": "Preview (EEVEE)",
"preview_c": "Preview (Cycles)",
"production_e": "Production (EEVEE)",
"production_c": "Production (Cycles)"
}
preset: bpy.props.EnumProperty(name="Preset",
default="preview_c",
items=[(k, v, "")
for k, v in PRESETS.items()]) # type: ignore
def execute(self, context):
if self.preset == "preview_e":
bpy.context.scene.render.engine = 'BLENDER_EEVEE_NEXT'
bpy.context.scene.eevee.use_taa_reprojection = False
bpy.context.scene.eevee.taa_samples = 16
bpy.context.scene.eevee.volumetric_tile_size = '2'
bpy.context.scene.eevee.volumetric_shadow_samples = 128
bpy.context.scene.eevee.volumetric_samples = 128
bpy.context.scene.eevee.volumetric_ray_depth = 16
bpy.context.scene.eevee.use_volumetric_shadows = True
elif self.preset == "production_e":
bpy.context.scene.render.engine = 'BLENDER_EEVEE_NEXT'
bpy.context.scene.eevee.use_taa_reprojection = False
bpy.context.scene.eevee.taa_samples = 16
bpy.context.scene.eevee.volumetric_tile_size = '1'
bpy.context.scene.eevee.volumetric_shadow_samples = 128
bpy.context.scene.eevee.volumetric_samples = 256
bpy.context.scene.eevee.volumetric_ray_depth = 16
bpy.context.scene.eevee.use_volumetric_shadows = True
elif self.preset == "preview_c":
bpy.context.scene.render.engine = 'CYCLES'
bpy.context.scene.cycles.shading_system = True
bpy.context.scene.cycles.volume_bounces = 12
bpy.context.scene.cycles.transparent_max_bounces = 16
bpy.context.scene.cycles.volume_preview_step_rate = 1
bpy.context.scene.cycles.volume_step_rate = 1
# bpy.context.scene.cycles.use_fast_gi = True
elif self.preset == "production_c":
bpy.context.scene.render.engine = 'CYCLES'
bpy.context.scene.cycles.shading_system = True
bpy.context.scene.cycles.volume_bounces = 16
bpy.context.scene.cycles.transparent_max_bounces = 32
bpy.context.scene.cycles.volume_preview_step_rate = 0.5
bpy.context.scene.cycles.volume_step_rate = 0.5
# bpy.context.scene.cycles.use_fast_gi = False
return {'FINISHED'}
class SliceViewer(bpy.types.Operator):
bl_idname = "bioxelnodes.slice_viewer"
bl_label = "Slice Viewer"
bl_description = "A preview scene setting for viewing slicers"
bl_icon = "FILE_VOLUME"
def execute(self, context):
bpy.context.scene.eevee.use_taa_reprojection = False
bpy.context.scene.eevee.taa_samples = 4
bpy.context.scene.eevee.volumetric_tile_size = '2'
bpy.context.scene.eevee.volumetric_shadow_samples = 128
bpy.context.scene.eevee.volumetric_samples = 128
bpy.context.scene.eevee.volumetric_ray_depth = 1
bpy.context.scene.eevee.use_volumetric_shadows = False
for area in bpy.context.screen.areas:
if area.type == 'VIEW_3D':
area.spaces[0].shading.type = 'MATERIAL'
area.spaces[0].shading.studio_light = 'studio.exr'
area.spaces[0].shading.studiolight_intensity = 2.5
area.spaces[0].shading.use_scene_lights = False
area.spaces[0].shading.use_scene_world = False
return {'FINISHED'}
def get_all_layers(layer_filter=None):
def _layer_filter(layer_obj):
return True
layer_filter = layer_filter or _layer_filter
layer_objs = get_all_layer_objs()
return [obj for obj in layer_objs if layer_filter(obj)]
class SaveAllLayersCache(bpy.types.Operator, SaveLayersCache):
bl_idname = "bioxelnodes.save_all_layers_cache"
bl_label = "Save All Layers Cache"
bl_description = "Save all cache of this file"
bl_icon = "FILE_TICK"
success_msg = "Successfully saved all layers."
def get_layers(self, context):
def is_not_missing(layer_obj):
return not is_missing_layer(layer_obj)
return get_all_layers(is_not_missing)
class RemoveAllMissingLayers(bpy.types.Operator, RemoveLayers):
bl_idname = "bioxelnodes.remove_all_missing_layers"
bl_label = "Remove All Missing Layers"
bl_description = "Remove all current container missing layers"
bl_icon = "BRUSH_DATA"
success_msg = "Successfully removed all missing layers."
def get_layers(self, context):
def is_missing(layer_obj):
return is_missing_layer(layer_obj)
return get_all_layers(is_missing)
def invoke(self, context, event):
context.window_manager.invoke_confirm(self,
event,
message=f"Are you sure to remove all **Missing** layers?")
return {'RUNNING_MODAL'}

View File

@@ -0,0 +1,62 @@
import bpy
from ..bioxelutils.common import get_file_prop, is_incompatible, local_lib_not_updated
from ..constants import VERSION
from ast import literal_eval
from ..bioxelutils.node import assign_node_group, get_node_group
from ..utils import get_use_link
class AddNode(bpy.types.Operator):
bl_idname = "bioxelnodes.add_node"
bl_label = "Add Node"
bl_options = {"REGISTER", "UNDO"}
node_name: bpy.props.StringProperty(
default='',
) # type: ignore
node_label: bpy.props.StringProperty(
default=''
) # type: ignore
node_description: bpy.props.StringProperty(
default="",
) # type: ignore
@property
def node_type(self):
return f"BioxelNodes_{self.node_name}"
def execute(self, context):
space = context.space_data
if space.type != "NODE_EDITOR":
self.report({"ERROR"}, "Not in node editor.")
return {'CANCELLED'}
if not space.edit_tree.is_editable:
self.report({"ERROR"}, "Not editable.")
return {'CANCELLED'}
if is_incompatible():
self.report({"ERROR"},
"Current addon verison is not compatible to this file. If you insist on editing this file please keep the same addon version.")
return {'CANCELLED'}
get_node_group(self.node_type, get_use_link())
bpy.ops.node.add_node(
'INVOKE_DEFAULT',
type='GeometryNodeGroup',
use_transform=True
)
node = bpy.context.active_node
assign_node_group(node, self.node_type)
node.label = self.node_label
node.show_options = False
if local_lib_not_updated():
self.report({"WARNING"},
"Local library version does not match the current addon version, which may cause problems, please save the node library again.")
return {"FINISHED"}

View File

@@ -1,60 +0,0 @@
import bpy
from pathlib import Path
from .. import __package__ as base_package
def change_render_setting(context):
preferences = get_preferences(context)
if preferences.do_change_render_setting:
bpy.context.scene.render.engine = 'CYCLES'
try:
bpy.context.scene.cycles.shading_system = True
bpy.context.scene.cycles.volume_bounces = 12
bpy.context.scene.cycles.transparent_max_bounces = 16
bpy.context.scene.cycles.volume_preview_step_rate = 10
bpy.context.scene.cycles.volume_step_rate = 10
except:
pass
try:
bpy.context.scene.eevee.use_taa_reprojection = False
bpy.context.scene.eevee.volumetric_tile_size = '2'
bpy.context.scene.eevee.volumetric_shadow_samples = 128
bpy.context.scene.eevee.volumetric_samples = 256
bpy.context.scene.eevee.use_volumetric_shadows = True
except:
pass
def select_object(target_obj):
for obj in bpy.data.objects:
obj.select_set(False)
target_obj.select_set(True)
bpy.context.view_layer.objects.active = target_obj
def progress_bar(self, context):
row = self.layout.row()
row.progress(
factor=context.window_manager.bioxelnodes_progress_factor,
type="BAR",
text=context.window_manager.bioxelnodes_progress_text
)
row.scale_x = 2
def progress_update(context, factor, text=""):
context.window_manager.bioxelnodes_progress_factor = factor
context.window_manager.bioxelnodes_progress_text = text
def get_preferences(context):
return context.preferences.addons[base_package].preferences
def get_cache_dir(context):
preferences = get_preferences(context)
cache_path = Path(preferences.cache_dir, 'VDBs')
cache_path.mkdir(parents=True, exist_ok=True)
return str(cache_path)

View File

@@ -1,6 +1,7 @@
import bpy
from pathlib import Path
class BioxelNodesPreferences(bpy.types.AddonPreferences):
bl_idname = __package__
@@ -10,14 +11,19 @@ class BioxelNodesPreferences(bpy.types.AddonPreferences):
default=str(Path(Path.home(), '.bioxelnodes'))
) # type: ignore
do_change_render_setting: bpy.props.BoolProperty(
name="Change Render Setting",
change_render_setting: bpy.props.BoolProperty(
name="Change Render Setting on First Import",
default=True,
) # type: ignore
node_import_method: bpy.props.EnumProperty(name="Node Import Method",
default="LINK",
items=[("LINK", "Link", ""),
("APPEND", "Append (Reuse Data)", "")]) # type: ignore
def draw(self, context):
layout = self.layout
layout.label(text="Configuration")
layout.prop(self, 'cache_dir')
layout.prop(self, "do_change_render_setting")
layout.prop(self, "change_render_setting")
layout.prop(self, "node_import_method")

View File

@@ -1,5 +1,44 @@
import bpy
from .bioxelutils.common import get_node_type
class BIOXELNODES_UL_layer_list(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
layout.label(text=item.label, translate=False, icon_value=icon)
class BIOXELNODES_Series(bpy.types.PropertyGroup):
id: bpy.props.StringProperty() # type: ignore
label: bpy.props.StringProperty() # type: ignore
def select_layer(self, context):
layer_list_UL = bpy.context.window_manager.bioxelnodes_layer_list_UL
layer_list = layer_list_UL.layer_list
layer_list_active = layer_list_UL.layer_list_active
if len(layer_list) > 0 and layer_list_active != -1 and layer_list_active < len(layer_list):
layer_obj = bpy.data.objects[layer_list[layer_list_active].obj_name]
node_group = context.space_data.edit_tree
for node in node_group.nodes:
node.select = False
if get_node_type(node) == "BioxelNodes_FetchLayer":
if node.inputs[0].default_value == layer_obj:
node.select = True
layer_list_UL.layer_list_active = -1
class BIOXELNODES_Layer(bpy.types.PropertyGroup):
obj_name: bpy.props.StringProperty() # type: ignore
label: bpy.props.StringProperty() # type: ignore
info_text: bpy.props.StringProperty() # type: ignore
class BIOXELNODES_LayerListUL(bpy.types.PropertyGroup):
layer_list: bpy.props.CollectionProperty(
type=BIOXELNODES_Layer) # type: ignore
layer_list_active: bpy.props.IntProperty(default=-1,
update=select_layer,
options=set()) # type: ignore

View File

@@ -1,5 +1,6 @@
from pathlib import Path
import shutil
import bpy
def copy_to_dir(source_path, dir_path, new_name=None, exist_ok=True):
@@ -30,3 +31,42 @@ def copy_to_dir(source_path, dir_path, new_name=None, exist_ok=True):
if not target_path.exists():
raise Exception
def select_object(target_obj):
for obj in bpy.data.objects:
obj.select_set(False)
target_obj.select_set(True)
bpy.context.view_layer.objects.active = target_obj
def progress_bar(self, context):
row = self.layout.row()
row.progress(
factor=context.window_manager.bioxelnodes_progress_factor,
type="BAR",
text=context.window_manager.bioxelnodes_progress_text
)
row.scale_x = 2
def progress_update(context, factor, text=""):
context.window_manager.bioxelnodes_progress_factor = factor
context.window_manager.bioxelnodes_progress_text = text
def get_preferences():
return bpy.context.preferences.addons[__package__].preferences
def get_cache_dir():
preferences = get_preferences()
cache_path = Path(preferences.cache_dir, 'VDBs')
cache_path.mkdir(parents=True, exist_ok=True)
return str(cache_path)
def get_use_link():
preferences = get_preferences()
return preferences.node_import_method == "LINK"

View File

@@ -16,7 +16,8 @@ required_packages = ["SimpleITK==2.3.1",
"pyometiff==1.0.0",
"mrcfile==1.5.1",
"h5py==3.11.0",
"transforms3d==0.4.2"]
"transforms3d==0.4.2",
"tifffile==2024.7.24"]
platforms = {"windows-x64": Platform(pypi_suffix="win_amd64",

View File

@@ -1,6 +1,6 @@
[tool.poetry]
name = "bioxelnodes"
version = "0.3.3"
version = "1.0.0"
description = ""
authors = ["Ma Nan <icrdr2010@outlook.com>"]
license = "MIT"