refactor: Remove known limitations section from documentation for EEVEE NEXT support
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@@ -38,11 +38,6 @@ If you want to cite this work, you can cite it from Zenodo:
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[](https://zenodo.org/badge/latestdoi/786623459)
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## Known Limitations
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- Only one cutter supported in EEVEE render
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- Shader fail to work when convert to mesh.
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- Section surface cannot be generated when convert to mesh (will be supported soon)
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## Roadmap
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@@ -49,15 +49,8 @@ Welcome to our [discord server](https://discord.gg/pYkNyq2TjE), if you have any
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👍 EEVEE NEXT is absolutely AWESOME! Bioxel Nodes is fully support EEVEE NEXT now! However, there are some limitations:
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👍 EEVEE NEXT is absolutely AWESOME! Bioxel Nodes is fully support EEVEE NEXT now!
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1. Only one cutter supported.
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2. EEVEE result is not that great as Cycles does.
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## Known Limitations
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- Only works with Cycles CPU , Cycles GPU (OptiX), EEVEE
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- Section surface cannot be generated when convert to mesh (will be supported soon)
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## Roadmap
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@@ -49,15 +49,7 @@ Bioxel Nodes 是一款用于科学体数据可视化的 Blender 插件。它利
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EEVEE NEXT 太棒了!Bioxel Nodes 现在全面支持 EEVEE NEXT!但仍有以下限制:
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1. 仅支持一个切割器
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2. EEVEE 渲染效果不如 Cycles
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## 已知限制
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- 仅支持 Cycles CPU、Cycles GPU (OptiX)、EEVEE
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- 转换为网格时无法生成剖面(即将支持)
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EEVEE NEXT 太棒了!Bioxel Nodes 现在全面支持 EEVEE NEXT!
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## 路线图
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