nan c62ec2cd48 Refactor depth surface handling and unify depth sampling rules
- Removed the `always_vertex` parameter from `build_surface_camera` to streamline depth sampling for cutouts and ensure consistent behavior across depth plane and panorama.
- Updated depth sampling logic to ensure that all free boundary points, including the original frame of the depth plane, use neighboring face depth instead of their own texture sampling.
- Adjusted the depth mask deletion process to operate on faces rather than points, eliminating the need for additional cleanup of dangling edges.
- Ensured that the cutout rules are consistently applied across all relevant nodes, removing exceptions and simplifying the logic.
- Updated tests to verify the new behavior, ensuring that cutout points follow the depth of adjacent faces and that the original frame maintains its depth sampling.
- Refactored geometry handling in multiple depth-related nodes to improve clarity and maintainability.
2026-09-16 16:30:56 +08:00

AnyImage

把图片里的空间感带进 Blender。

AnyImage 是一款 Blender 扩展,可以粘贴和编辑图片、创建普通 Plane 或 Depth Plane、从局部选区生成 Cutout Shape,并在独立 AI Environment 中完成去背景与高清放大。

  • 按 Ctrl+V(macOS 为 Cmd+V)把剪贴板图片粘贴到当前编辑器
  • 用 Plane 创建可调厚度和细分的图片网格
  • 用 Depth Plane 把静态图片转换为可调节的立体面片
  • 用 Cutout 从套索选区生成 Surface、Balloon 与两种 Depth Shape
  • 用 Frame 从当前视角重新取景并合并 Image Empty,用 Mask 的 Lasso、Brush 或 Polyline 编辑 Alpha;Brush 拖动时以红色或灰色填充预览准确范围,释放后提交;用 Rectify 校正透视
  • 用 Remove Background / Upscale 处理单图、视频和序列帧
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