Files
AnyImage/tools/node_assets/validate.py
nan 87d7721128 feat(cutout_tool): Implement cutout region to shape functionality
- Added interaction helpers for cutout region validation and shape menu interaction.
- Created main operator for converting image regions into cutout shapes, including AI artifact generation.
- Introduced object creation logic for cutout shapes, handling depth and normal textures.
- Defined cutout shape identifiers and node groups for various shape types.
- Implemented depth texture writing and prediction artifact generation for MoGe-2.
- Developed server jobs for generating cutout artifacts, depth planes, and refining image regions.
- Added region refinement logic to enhance gesture masks using BEN2.
2026-08-31 11:36:27 +08:00

76 lines
2.3 KiB
Python

import sys
from pathlib import Path
import bpy
PROJECT_ROOT = Path(__file__).parents[2]
sys.path.insert(0, str(PROJECT_ROOT / "src"))
sys.path.insert(
0,
str(next((PROJECT_ROOT / "src" / "anyimage" / "wheels").glob("blendjob-*.whl"))),
)
from anyimage.operators.common.mesh_result import (
load_asset_node_group,
)
from anyimage.operators.cutout_tool.shape import (
CUTOUT_NODE_GROUP_NAME,
CUTOUT_NODE_GROUP_NAMES,
)
def input_names(group):
return [
item.name
for item in group.interface.items_tree
if item.item_type == "SOCKET" and item.in_out == "INPUT"
]
def main():
bpy.ops.wm.read_factory_settings(use_empty=True)
mesh_plane = load_asset_node_group("O Mesh Plane")
shadeless = load_asset_node_group("O Shadeless")
cutout = load_asset_node_group(CUTOUT_NODE_GROUP_NAME)
cutout_groups = {
name: bpy.data.node_groups[name] for name in CUTOUT_NODE_GROUP_NAMES.values()
}
assert mesh_plane.name == "O Mesh Plane"
assert mesh_plane.bl_idname == "GeometryNodeTree"
assert mesh_plane.is_modifier
assert input_names(mesh_plane) == [
"Geometry",
"Subdivide",
"Thickness",
"Material",
]
assert shadeless.name == "O Shadeless"
assert shadeless.bl_idname == "ShaderNodeTree"
assert input_names(shadeless) == ["Color"]
assert cutout.name == CUTOUT_NODE_GROUP_NAME
assert cutout.bl_idname == "GeometryNodeTree"
assert cutout.is_modifier
assert input_names(cutout)[:3] == ["Geometry", "Shape", "Thickness"]
assert set(cutout_groups) == set(CUTOUT_NODE_GROUP_NAMES.values())
for group in cutout_groups.values():
assert group.bl_idname == "GeometryNodeTree"
assert not group.is_modifier
assert input_names(group)[0] == "Geometry"
public_groups = {mesh_plane, shadeless, cutout}
loaded = {*public_groups, *cutout_groups.values()}
assert all(group.use_fake_user for group in public_groups)
assert all(group.users > 0 for group in cutout_groups.values())
if bpy.app.version >= (5, 0, 0):
assert all(group.library is not None for group in loaded)
print(
f"Validated Blender {bpy.app.version_string}: "
+ ", ".join(sorted(group.name for group in loaded))
)
if __name__ == "__main__":
main()