- Introduced the two-times upscale specification detailing requirements for unified output, fixed model presets, arbitrary dimensions, and consistent job behavior. - Added scenarios for existing models, repeated upscale, and handling of alpha preservation. - Created the unified depth plane specification outlining geometry modes, stable interface, and asset evaluation. - Defined scenarios for mode switching, relief and camera preservation, and validation of delivered assets.
24 lines
897 B
Markdown
24 lines
897 B
Markdown
## Why
|
||
|
||
`O Image Depth Cutout` 的 Split 边与原始 Outline 对几何平滑的需求不同:Split 边需要完整强度消除切缝折痕,而 Outline 只需轻微整理,避免轮廓被过度软化。
|
||
|
||
## What Changes
|
||
|
||
- `Boundary Smooth` 继续作为唯一的边界平滑次数控制,默认值改为 `4`。
|
||
- Split 边使用完整 `Smooth Weight`,Outline 使用其 `0.1` 倍;两类影响相交时由 Split 强度优先。
|
||
- 保持 `Boundary Smooth = 0` 完全关闭边界平滑。
|
||
|
||
## Capabilities
|
||
|
||
### New Capabilities
|
||
|
||
- `cutout-boundary-smoothing`: 定义 Depth Cutout 对 Split 边与 Outline 的差异化平滑强度和默认控制值。
|
||
|
||
### Modified Capabilities
|
||
|
||
无。
|
||
|
||
## Impact
|
||
|
||
影响 `tools/nodes/common/boundary_smoothing.py`、`tools/nodes/groups/image_depth_cutout.py`、相关节点测试和 `src/anyimage/assets/O_AnyImage.blend`;不增加或移除公开输入。
|