- Introduced the two-times upscale specification detailing requirements for unified output, fixed model presets, arbitrary dimensions, and consistent job behavior. - Added scenarios for existing models, repeated upscale, and handling of alpha preservation. - Created the unified depth plane specification outlining geometry modes, stable interface, and asset evaluation. - Defined scenarios for mode switching, relief and camera preservation, and validation of delivered assets.
17 lines
1013 B
Markdown
17 lines
1013 B
Markdown
## 1. Split 判据
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- [x] 1.1 `split_depth_surface` 增加 Depth Scale 参数,落差项乘该因子,并按新含义更新 docstring。
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- [x] 1.2 `O Image Depth Plane`、`O Image Depth Cutout`、`O Image Depth Panorama` 传入各自的 Depth Scale,并把 Depth Split 的参数说明改为随 Depth Scale 缩放。
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## 2. 测试
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- [x] 2.1 反转 `test_split_topology_uses_depth_before_display_scaling`:Depth Scale 为 0 时不切开且拓扑与关闭 Split 相同,为 1 时与现有结果一致。
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- [x] 2.2 更新 `test_split_mapping_and_uniform_scale` 中 Depth Scale 为 0 仍保持切边的断言。
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- [x] 2.3 为 `O Image Depth Cutout` 与 `O Image Depth Panorama` 补充 Depth Scale 为 0 不切开的覆盖。
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## 3. 资产与规范
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- [x] 3.1 运行 `uv run node-group build` 重建并验证 `O_AnyImage.blend`。
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- [x] 3.2 修订 `reorganize-cutout-shapes` 中 `depth-cutout-volume` 的 Split 条目,使其与投影后落差判据一致。
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- [x] 3.3 运行相关节点测试并确认通过。
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