nan 4035f5c9e4 Refactor geometry generation to standardize Blender object coordinates
- Unified the canonical local frame for generated geometries (Plane, Depth Plane, Relief Plane, Cutout, Depth Cutout) to align with Blender's object coordinate system, setting X as horizontal, Z as up, and +Y as depth.
- Removed the `Depth Axis` parameter from `O Image Cutout` and `O Image Depth Cutout`, simplifying the geometry generation process.
- Updated the depth direction defaults to use +Y instead of -Z for `O Image Relief Plane` and Depth Symmetry.
- Adjusted the geometry nodes to ensure thickness, projection, and shell displacements operate along the Y-axis.
- Implemented new capabilities for handling object space normals to align with the new canonical frame.
- Enhanced the Depth Symmetry functionality to mirror across the canonical Y-axis and perform a final rotation to maintain the correct orientation.
- Added tests to validate the new coordinate system and ensure compatibility with existing assets.
2026-09-15 13:33:37 +08:00

AnyImage

把图片里的空间感带进 Blender。

AnyImage 是一款 Blender 扩展,可以粘贴和编辑图片、创建普通 Plane 或 Depth Plane、从局部选区生成 Cutout Shape,并在独立 AI Environment 中完成去背景与高清放大。

  • 按 Ctrl+V(macOS 为 Cmd+V)把剪贴板图片粘贴到当前编辑器
  • 用 Plane 创建可调厚度和细分的图片网格
  • 用 Depth Plane 把静态图片转换为可调节的立体面片
  • 用 Cutout 从套索选区生成 Surface、Balloon 与两种 Depth Shape
  • 用 Frame 从当前视角重新取景并合并 Image Empty,用 Mask 的 Lasso、Brush 或 Polyline 编辑 Alpha;Brush 拖动时以红色或灰色填充预览准确范围,释放后提交;用 Rectify 校正透视
  • 用 Remove Background / Upscale 处理单图、视频和序列帧
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