Files
AnyImage/pyproject.toml
nan 32bcd45d7b Add new node asset scripts for geometry and shader operations
- Implemented `build_mesh_plane.py` to create a geometry node group for mesh planes with customizable parameters.
- Created `build_shadeless.py` for a shader node group that displays color without scene lighting while preserving shadows and reflections.
- Added `validate.py` to validate the integrity of the newly created node groups and their inputs.
- Introduced `validate_cutout.py` to ensure the functionality of cutout node groups and their dependencies.
- Developed `validate_mesh_plane.py` to test the mesh plane creation and its modifier settings.
2026-08-30 00:17:29 +08:00

30 lines
583 B
TOML

[project]
name = "anyimage"
version = "0.12.15"
description = "Fast image-guided structure building tools for Blender"
readme = "README.md"
requires-python = ">=3.11,<3.12"
license = "GPL-3.0-or-later"
dependencies = ["blendjob==0.1.14"]
[dependency-groups]
dev = [
"av==17.0.0",
"bpy==4.5.3",
"huggingface-hub==1.4.1",
"numpy>=1.26,<2.0",
"onnxruntime==1.24.4",
"pillow==12.1.1",
"pip>=25,<27",
"pytest",
"trimesh==4.11.2",
]
docs = [
"mike>=2.1.3,<3",
"mkdocs>=1.6.1,<2",
"mkdocs-material>=9.6.16,<10",
]
[tool.uv]
package = false