- Implemented `build_mesh_plane.py` to create a geometry node group for mesh planes with customizable parameters. - Created `build_shadeless.py` for a shader node group that displays color without scene lighting while preserving shadows and reflections. - Added `validate.py` to validate the integrity of the newly created node groups and their inputs. - Introduced `validate_cutout.py` to ensure the functionality of cutout node groups and their dependencies. - Developed `validate_mesh_plane.py` to test the mesh plane creation and its modifier settings.
30 lines
583 B
TOML
30 lines
583 B
TOML
[project]
|
|
name = "anyimage"
|
|
version = "0.12.15"
|
|
description = "Fast image-guided structure building tools for Blender"
|
|
readme = "README.md"
|
|
requires-python = ">=3.11,<3.12"
|
|
license = "GPL-3.0-or-later"
|
|
dependencies = ["blendjob==0.1.14"]
|
|
|
|
[dependency-groups]
|
|
dev = [
|
|
"av==17.0.0",
|
|
"bpy==4.5.3",
|
|
"huggingface-hub==1.4.1",
|
|
"numpy>=1.26,<2.0",
|
|
"onnxruntime==1.24.4",
|
|
"pillow==12.1.1",
|
|
"pip>=25,<27",
|
|
"pytest",
|
|
"trimesh==4.11.2",
|
|
]
|
|
docs = [
|
|
"mike>=2.1.3,<3",
|
|
"mkdocs>=1.6.1,<2",
|
|
"mkdocs-material>=9.6.16,<10",
|
|
]
|
|
|
|
[tool.uv]
|
|
package = false
|