- Implement sync_models.py for preparing and uploading ONNX artifacts. - Create build_node.py for building and validating Blender scripts. - Add docs.py for building and previewing documentation with Mike or MkDocs. - Introduce model_exports.py for exporting PyTorch models to ONNX format. - Develop pack.py for packaging the project with dependencies for different platforms. - Add test_sync_models.py to validate sync_models functionality. - Add test_tool_commands.py to ensure repository tools have correct command scripts. - Initialize tools package with __init__.py.
53 lines
1.6 KiB
Markdown
53 lines
1.6 KiB
Markdown
# 节点资产
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生产节点组由脚本构建到 `src/anyimage/assets/O_AnyImage.blend`;运行时只加载,不创建节点组。
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## 构建
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在项目根目录执行:
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```bash
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uv run build_node
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```
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脚本依次构建资产、运行三项 Blender 验证和完整测试,任一步失败即退出。
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脚本按 `--blender`、环境变量 `BLENDER_BIN`、项目 `.env`、`PATH` 的顺序查找 Blender。无法自动找到时,在项目根目录的 `.env` 中配置:
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```dotenv
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BLENDER_BIN="/absolute/path/to/blender"
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```
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`.env` 已被 Git 忽略。临时指定路径或跳过 Python 测试:
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```bash
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uv run build_node --blender "/path/to/blender"
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uv run build_node --skip-tests
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```
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## 资产清单
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| 节点组 | 构建模块 |
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| --- | --- |
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| `O Mesh Plane` | `build_mesh_plane.py` |
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| `O Image Depth Plane` | `build_depth_plane.py` |
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| `O Image Layer`、`O Image Depth Layer` | `build_material_layers.py` |
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| `O Shadeless` | `build_shadeless.py` |
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| `O Image Cutout` | `build_cutout.py` |
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| `O Image Surface`、`O Image Balloon` | `build_cutout.py` |
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| `O Image Depth Balloon`、`O Image Depth Surface` | `build_cutout.py` |
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构建从空 Factory 文件生成全部节点组,关闭 `.blend1` 备份,并覆盖唯一发布资产。
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## 修改节点组
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1. 修改 `tools/node_assets/build_*.py`;
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2. 更新对应验证;
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3. 运行一键构建脚本;
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4. 搜索并清理旧名称、接口和路径;
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5. 检查 `.blend`、代码、测试和文档差异。
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接口、节点、连线、默认值或布局变化时必须重建。只修改运行时 Python、Markdown 或打包逻辑时无需重建。
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`O_AnyImage.blend1` 等备份不应提交或打包。
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