- Introduced the two-times upscale specification detailing requirements for unified output, fixed model presets, arbitrary dimensions, and consistent job behavior. - Added scenarios for existing models, repeated upscale, and handling of alpha preservation. - Created the unified depth plane specification outlining geometry modes, stable interface, and asset evaluation. - Defined scenarios for mode switching, relief and camera preservation, and validation of delivered assets.
35 lines
1.3 KiB
Markdown
35 lines
1.3 KiB
Markdown
# cutout-boundary-smoothing Specification
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## Purpose
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TBD - created by archiving change weight-cutout-boundary-smoothing. Update Purpose after archive.
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## Requirements
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### Requirement: Boundary-specific smoothing strength
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`O Image Depth Cutout` SHALL 使用单个 `Boundary Smooth` 输入控制边界平滑次数。Split 边 SHALL 使用完整 `Smooth Weight`,原始 Outline SHALL 使用 `0.1` 倍 `Smooth Weight`;两类影响相交时 Split 强度 MUST 优先。
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#### Scenario: Separate Split and Outline response
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- **WHEN** 同一网格同时存在 Split 边与原始 Outline 且启用 Boundary Smooth
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- **THEN** Split 边按完整 Smooth Weight 平滑
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- **AND** 仅受 Outline 影响的点按其 0.1 倍平滑
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#### Scenario: Split and Outline intersection
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- **WHEN** Split 与 Outline 的两圈影响范围相交
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- **THEN** 相交区域使用两者中较强的 Split influence
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### Requirement: Boundary Smooth default and bypass
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`O Image Depth Cutout` 的 `Boundary Smooth` SHALL 默认为 `4`,保持范围 `0–16`;值为 `0` 时 MUST 完全旁路边界平滑。
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#### Scenario: New node group defaults
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- **WHEN** 构建新的 O Image Depth Cutout 节点组
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- **THEN** Boundary Smooth 默认值为 4
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#### Scenario: Disabled boundary smoothing
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- **WHEN** Boundary Smooth 为 0
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- **THEN** Split 边和 Outline 均不发生边界平滑位移
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