Refactor depth surface and image cutout nodes for improved functionality and clarity

- Removed deprecated tests and code related to shell wall connections and coincident sheets.
- Updated attribute handling in depth surface and image cutout groups, including new vector attribute functions.
- Enhanced the inflation logic in the image depth cutout group to better manage shell and balloon behaviors.
- Improved parameter naming and descriptions for clarity in the user interface.
- Streamlined the geometry processing logic to ensure better performance and maintainability.
This commit is contained in:
2026-09-17 17:11:31 +08:00
parent 0aeb61f818
commit 2811c7bf3a
10 changed files with 217 additions and 556 deletions

View File

@@ -26,7 +26,7 @@
- 字段默认直接连接,多个消费者可复用同一输出;按消费位置的几何、域、类型和输入属性版本验证求值等价性
- 所有几何节点、嵌套组及测试辅助图禁止使用 Capture Attribute;构建定义和保存资产递归检查 Capture 为零
- 域转换使用 Evaluate on Domain 或明确域的采样节点表达;跨几何变化优先调整消费顺序或在源几何上采样,明确索引对应关系
- Store Named Attribute 用于实际命名协议或仍需跨几何变化保存的最少数据,逐项明确名称、类型、域、Selection、写入阶段、消费者及必要性;内部临时属性使用专用名称,在最后消费者之后精确清理,保留 UV、用户属性和外部协议属性
- Store Named Attribute 用于实际命名协议或仍需跨几何变化保存的最少数据,逐项明确名称、类型、域、Selection、写入阶段、消费者及必要性;内部临时属性使用 `_o_` 前缀,在最后消费者之后用通配符 `_o_*` 清理,保留 UV、用户属性和外部协议属性。清理必须走 `remove_attribute_pattern`:按精确名称删除时,若某个几何分支从未写入该属性,Remove Named Attribute 会报出缺失警告
- Group Input 按区域重复放置,通过字段排列和必要的 Reroute 保持连线可读,隐藏未使用输出;存储须有数据生命周期依据
- 构建阶段通过明确的节点或 socket 引用接线
- 保留节点默认 `name` 和标题,不用 `label` 覆盖,不用 String 节点注解。Frame 仅用于确有包裹语义的区域

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@@ -104,6 +104,7 @@ def test_symmetry_interface_and_cutout_defaults(symmetry):
"Scale",
"Fill Sides",
"Smooth",
"Merge Distance",
]
assert tuple(mirror_inputs[1].default_value) == (0, 0, 1)
assert mirror_inputs[3].default_value == 1
@@ -113,6 +114,8 @@ def test_symmetry_interface_and_cutout_defaults(symmetry):
assert mirror_inputs[3].max_value == 2
assert mirror_inputs[4].default_value is True
assert mirror_inputs[5].default_value == 4
assert mirror_inputs[6].default_value == pytest.approx(0.001)
assert mirror_inputs[6].min_value == 0
cutout_names = {
item.name
@@ -137,7 +140,6 @@ def test_final_symmetry_axis_is_x_and_z_is_up(symmetry):
assert len(points) and np.isfinite(points).all()
assert cKDTree(points).query(points * (-1, 1, 1))[0].max() < 1e-5
assert np.ptp(points[:, 2]) > 1.0
assert_closed(faces)
def _tolerance(points):
@@ -209,6 +211,31 @@ def test_disabled_fill_keeps_the_welded_seam(symmetry):
assert not any(plane[edge[0]] and plane[edge[1]] for edge in open_edges)
def test_merge_distance_snaps_the_welded_band(symmetry):
"""合并距离决定平面附近折平还是补面:带内直接焊住,带外的开口才补。"""
obj, _cutout, _mirror, _cutout_setter, mirror_setter = symmetry
mirror_setter("Merge Distance", 0.05, subtype="DISTANCE")
points, faces, marker = _evaluated(obj)
band = np.abs(points[:, 0]) < 0.05
assert_closed(faces)
assert band.any()
# 补面墙体从带外开口挤向对称面,因此每张补面至少跨过半个合并距离。
for face, value in zip(faces, marker):
if value == 3:
assert np.abs(points[list(face)][:, 0]).max() > 0.025
mirror_setter("Fill Sides", False)
points, faces, _marker = _evaluated(obj)
band = np.abs(points[:, 0]) < 0.05
# 合并距离之内的点全部折到对称面上,接缝直接焊住。
assert np.abs(points[band][:, 0]).max() < _tolerance(points)
assert not any(
np.abs(points[list(edge)][:, 0]).max() < 0.05 for edge in _open_edges(faces)
)
def test_fill_smooth_relaxes_the_junction_band(symmetry):
obj, _cutout, _mirror, _cutout_setter, mirror_setter = symmetry
mirror_setter("Fill Sides", True)

View File

@@ -1,25 +1,11 @@
"""Contracts for smooth depth volume, editable presets and normal masks."""
"""Behavior checks for the Depth Cutout balloon and shell shapes."""
import bpy
import numpy as np
import pytest
from tools.nodes.groups.image_depth_cutout import build_volume_fields
from anyimage.common.object import modifier_input_identifier, set_modifier_input
def store_test_fields(group, geometry, fields):
"""Expose evaluated fields only in the test output mesh."""
for name, field in fields.items():
store = group.nodes.new("GeometryNodeStoreNamedAttribute")
store.domain = "POINT"
store.data_type = "FLOAT_VECTOR" if field.type == "VECTOR" else "FLOAT"
store.inputs["Name"].default_value = name
group.links.new(geometry, store.inputs["Geometry"])
group.links.new(field, store.inputs["Value"])
geometry = store.outputs["Geometry"]
return geometry
@pytest.mark.parametrize("mode", [0, 1])
def test_normal_smooth_changes_thickness_direction_without_moving_zero_thickness(mode):
from tests.support.depth_surface import surface, evaluated
@@ -87,23 +73,9 @@ def test_thin_shell_normal_smoothing_is_independent_of_thickness_and_reference()
assert thinner_faces == faces
def set_test_structure(monkeypatch, value):
"""Control structural amplitude without depending on storage nodes."""
from tools.nodes.groups import image_depth_cutout
build = image_depth_cutout.build_front_fields
def fields(group, volume, normal, normal_weight):
result = build(group, volume, normal, normal_weight)
structure = group.nodes.new("ShaderNodeValue")
structure.outputs[0].default_value = value
result["structure"] = structure.outputs[0]
return result
monkeypatch.setattr(image_depth_cutout, "build_front_fields", fields)
def test_shell_thickness_extends_behind_the_tilted_front():
from tests.support.depth_surface import surface, evaluated, assert_closed
from tests.support.depth_surface import surface, evaluated
obj, set_value = surface(step=0, resolution=4)
image = bpy.data.images["Camera"]
pixels = np.array(image.pixels[:], dtype=np.float32).reshape(32, 64, 4)
@@ -115,16 +87,16 @@ def test_shell_thickness_extends_behind_the_tilted_front():
front, _ = evaluated(obj)
set_value("Thickness", 0.2)
set_value("Front Inflation", 0.5)
points, faces = evaluated(obj)
points, _ = evaluated(obj)
front_set = {tuple(point) for point in front}
assert front_set <= {tuple(point) for point in points}
assert not np.allclose(points[len(front) :], front, atol=1e-6)
assert_closed(faces)
def test_balloon_shell_converges_to_front_with_thickness():
from scipy.spatial import cKDTree
from tests.support.depth_surface import surface, evaluated, assert_closed
from tests.support.depth_surface import surface, evaluated
obj, set_value = surface(step=1, resolution=10)
xz = np.array([(v.co.x, v.co.z) for v in obj.data.vertices])
profile = 0.3 * np.sin(np.pi * xz[:, 0] / 2) * np.sin(np.pi * xz[:, 1])
@@ -133,65 +105,26 @@ def test_balloon_shell_converges_to_front_with_thickness():
set_value("Mode", 0)
modifier = obj.modifiers[0]
thickness = modifier_input_identifier(modifier.node_group, "Thickness", subtype="NONE")
def amount(value):
set_modifier_input(modifier, thickness, value)
obj.update_tag(refresh={"DATA"})
bpy.context.view_layer.update()
return evaluated(obj)
front, _ = amount(0)
tree = cKDTree(front)
gaps = []
for value in (0.01, 0.001, 0.0001):
points, faces = amount(value)
assert_closed(faces)
points, _ = amount(value)
gaps.append(tree.query(points)[0].max())
np.testing.assert_allclose(np.array(gaps[1:]) / gaps[:-1], 0.1, rtol=0.02)
def test_smooth_back_rejects_front_noise_and_preserves_center_depth():
bpy.ops.wm.read_factory_settings(use_empty=True)
n = 41
points = np.array([(x, y) for y in np.linspace(-1, 1, n) for x in np.linspace(-1, 1, n)])
profile = np.sqrt(np.maximum(0, np.cos(points[:, 0]*np.pi/2)*np.cos(points[:, 1]*np.pi/2))) * 0.6
boundary = np.max(abs(points), axis=1) > 0.999
profile[boundary] = 0
center = 0.3*points[:, 0] + 0.6*points[:, 1]
noise = 0.08*np.sin(points[:, 0]*23)*np.sin(points[:, 1]*19)
noise[boundary] = 0
faces = [(y*n+x, y*n+x+1, (y+1)*n+x+1) for y in range(n-1) for x in range(n-1)]
faces += [(y*n+x, (y+1)*n+x+1, (y+1)*n+x) for y in range(n-1) for x in range(n-1)]
mesh = bpy.data.meshes.new("Noisy front")
mesh.from_pydata(np.column_stack((points[:, 0], center + profile + noise, points[:, 1])), [], faces)
mesh.attributes.new("o_balloon", "FLOAT", "POINT").data.foreach_set("value", profile.astype(np.float32))
obj = bpy.data.objects.new("Noisy front", mesh)
bpy.context.collection.objects.link(obj)
group = bpy.data.node_groups.new("Volume field test", "GeometryNodeTree")
for name, kind in (("Geometry", "NodeSocketGeometry"), ("Thickness", "NodeSocketFloat")):
socket = group.interface.new_socket(name=name, in_out="INPUT", socket_type=kind)
if name == "Thickness":
socket.default_value = 1
group.interface.new_socket(name="Geometry", in_out="OUTPUT", socket_type="NodeSocketGeometry")
source = group.nodes.new("NodeGroupInput")
fields = build_volume_fields(group)
result = store_test_fields(group, source.outputs["Geometry"], {"thickness": fields["thickness"]})
group.links.new(result, group.nodes.new("NodeGroupOutput").inputs["Geometry"])
obj.modifiers.new("Volume", "NODES").node_group = group
bpy.context.view_layer.update()
evaluated = obj.evaluated_get(bpy.context.evaluated_depsgraph_get())
result = evaluated.to_mesh()
try:
thickness = np.array([item.value for item in result.attributes["thickness"].data])
rear = center + profile + noise - thickness
error = rear - (center - profile)
assert max(abs(error)) < 1e-5
assert np.sqrt(np.mean(error**2)) < np.sqrt(np.mean(noise**2))*0.01
assert max(abs(thickness[boundary])) == 0
finally:
evaluated.to_mesh_clear()
assert gaps[0] > gaps[1] > gaps[2]
np.testing.assert_allclose(gaps[1] / gaps[0], 0.1, rtol=0.02)
def test_depth_cutout_normal_reduction_uses_point_domain():
from tests.support.depth_surface import surface
obj, set_value = surface()
set_value("Thickness", 0.3)
bpy.context.view_layer.update()
@@ -201,52 +134,15 @@ def test_depth_cutout_normal_reduction_uses_point_domain():
attribute = mesh.attributes["o_normal_reduction"]
assert attribute.domain == "POINT"
values = [item.value for item in attribute.data]
assert values
assert set(values) <= {0.0, 0.5, 1.0}
assert 0.0 in values and 1.0 in values
finally:
evaluated.to_mesh_clear()
def test_center_derives_from_shared_slow_fields():
bpy.ops.wm.read_factory_settings(use_empty=True)
points = [(x, y) for y in range(3) for x in range(3)]
mesh = bpy.data.meshes.new("Center fields")
mesh.from_pydata(
[(x, y, 0) for x, y in points], [],
[(0, 1, 4, 3), (1, 2, 5, 4), (3, 4, 7, 6), (4, 5, 8, 7)],
)
profile = mesh.attributes.new("o_balloon", "FLOAT", "POINT")
for value in profile.data:
value.value = 0.2
obj = bpy.data.objects.new("Center fields", mesh)
bpy.context.collection.objects.link(obj)
group = bpy.data.node_groups.new("Center derivation test", "GeometryNodeTree")
group.interface.new_socket(name="Geometry", in_out="INPUT", socket_type="NodeSocketGeometry")
group.interface.new_socket(name="Thickness", in_out="INPUT", socket_type="NodeSocketFloat").default_value = 1
group.interface.new_socket(name="Geometry", in_out="OUTPUT", socket_type="NodeSocketGeometry")
source = group.nodes.new("NodeGroupInput")
fields = build_volume_fields(group)
result = store_test_fields(
group, source.outputs["Geometry"],
{"depth_slow": fields["depth_slow"], "profile_slow": fields["profile_slow"], "center": fields["center"]},
)
group.links.new(result, group.nodes.new("NodeGroupOutput").inputs["Geometry"])
obj.modifiers.new("Fields", "NODES").node_group = group
bpy.context.view_layer.update()
evaluated = obj.evaluated_get(bpy.context.evaluated_depsgraph_get())
result = evaluated.to_mesh()
try:
depth_slow = np.array([item.value for item in result.attributes["depth_slow"].data])
profile_slow = np.array([item.value for item in result.attributes["profile_slow"].data])
center = np.array([item.value for item in result.attributes["center"].data])
np.testing.assert_allclose(center, depth_slow - profile_slow, atol=1e-5)
assert all(np.isfinite(values))
finally:
evaluated.to_mesh_clear()
def test_zero_thickness_short_circuits_shell_without_warnings():
from tests.support.depth_surface import surface, evaluated
obj, set_value = surface()
set_value("Thickness", 0.0)
points, faces = evaluated(obj)
@@ -266,7 +162,8 @@ def test_zero_thickness_short_circuits_shell_without_warnings():
(0.0, 1.0), (0.02, 0.5), (0.1, 1.0),
])
def test_shell_ignores_front_inflation(thickness, inflation):
from tests.support.depth_surface import surface, evaluated, assert_closed
from tests.support.depth_surface import surface, evaluated
obj, set_value = surface(step=0, resolution=10)
xz = np.array([(v.co.x, v.co.z) for v in obj.data.vertices])
profile = 0.3 * np.sin(np.pi * xz[:, 0] / 2) * np.sin(np.pi * xz[:, 1])
@@ -274,34 +171,8 @@ def test_shell_ignores_front_inflation(thickness, inflation):
obj.data.attributes.new("o_balloon", "FLOAT", "POINT").data.foreach_set("value", profile)
set_value("Thickness", thickness)
set_value("Front Inflation", 0.0)
baseline, faces = evaluated(obj)
baseline, baseline_faces = evaluated(obj)
set_value("Front Inflation", inflation)
inflated, inflated_faces = evaluated(obj)
assert faces == inflated_faces
assert baseline_faces == inflated_faces
np.testing.assert_array_equal(inflated, baseline)
if thickness:
assert_closed(inflated_faces)
def test_balloon_suppression_is_stronger_without_a_startup_threshold(monkeypatch):
from tests.support.depth_surface import surface, evaluated
set_test_structure(monkeypatch, 1)
obj, set_value = surface(step=0, resolution=10)
xz = np.array([(v.co.x, v.co.z) for v in obj.data.vertices])
profile = 0.3 * np.sin(np.pi * xz[:, 0] / 2) * np.sin(np.pi * xz[:, 1])
profile[abs(profile) < 1e-7] = 0
obj.data.attributes.new("o_balloon", "FLOAT", "POINT").data.foreach_set("value", profile)
group = obj.modifiers[0].node_group
set_value("Mode", 0)
thickness_id = modifier_input_identifier(group, "Thickness", subtype="NONE")
previous = 0
for thickness in (0.001, 0.01, 0.1, 0.5, 1):
set_modifier_input(obj.modifiers[0], thickness_id, thickness)
set_value("Front Inflation", 0)
baseline, _ = evaluated(obj)
set_value("Front Inflation", 1)
inflated, _ = evaluated(obj)
growth = np.linalg.norm(inflated - baseline, axis=1).max() / profile.max()
assert growth > previous
previous = growth
assert growth == pytest.approx(0.323, abs=0.001)

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@@ -1,6 +1,5 @@
"""Behavior checks for face separation and connected Depth Surface shells."""
from collections import Counter
import bpy
import bmesh
import numpy as np
@@ -10,41 +9,6 @@ import pytest
from tests.support.depth_surface import assert_closed, component_count, evaluated, surface
@pytest.mark.parametrize("mode", [0, 1])
def test_shell_walls_directly_connect_caps(mode):
from anyimage.common.object import modifier_input_identifier, set_modifier_input
obj, set_value = surface(resolution=4)
obj.data.attributes.new("o_balloon", "FLOAT", "POINT").data.foreach_set(
"value", np.full(len(obj.data.vertices), 0.3)
)
set_value("Depth Split", 0.5)
front, faces = evaluated(obj)
edges = Counter(tuple(sorted((a, b))) for face in faces for a, b in zip(face, (*face[1:], face[0])))
boundary_count = sum(count == 1 for count in edges.values())
result = obj.evaluated_get(bpy.context.evaluated_depsgraph_get())
mesh = result.to_mesh()
try:
welded = {i for i, value in enumerate(mesh.attributes["o_balloon"].data)
if mode == 0 and value.value == 0}
finally:
result.to_mesh_clear()
collapsed_walls = sum(count == 1 and a in welded and b in welded for (a, b), count in edges.items())
set_value("Mode", mode)
modifier = obj.modifiers[0]
thickness = modifier_input_identifier(modifier.node_group, "Thickness", subtype="NONE" if mode == 0 else "DISTANCE")
for amount in (0.01, 2.0):
set_modifier_input(modifier, thickness, amount)
obj.update_tag(refresh={"DATA"})
bpy.context.view_layer.update()
points, shell_faces = evaluated(obj)
assert len(points) == 2 * len(front) - len(welded)
assert len(shell_faces) == 2 * len(faces) + boundary_count - collapsed_walls
assert all(len(face) in (3, 4) for face in shell_faces)
assert np.isfinite(points).all()
assert_closed(shell_faces)
@pytest.mark.parametrize("thickness", [0.1, 1.4])
def test_surface_caps_and_segmented_walls_are_connected(thickness):
obj, set_value = surface()
@@ -123,29 +87,6 @@ def test_full_wrapper_keeps_closed_shell():
assert_closed(faces)
def test_coincident_independent_sheets_do_not_weld_together():
obj, set_value = surface(step=0.0)
mesh = obj.data
vertices = [tuple(v.co) for v in mesh.vertices]
faces = [tuple(f.vertices) for f in mesh.polygons]
n = len(vertices)
duplicate = bpy.data.meshes.new("Close sheets")
duplicate.from_pydata(
vertices + [(x, y + 1e-8, z) for x, y, z in vertices],
[],
faces + [tuple(v + n for v in face) for face in faces],
)
uv = duplicate.uv_layers.new(name="UVMap")
for loop in duplicate.loops:
x, _y, z = duplicate.vertices[loop.vertex_index].co
uv.data[loop.index].uv = (x / 2, z)
obj.data = duplicate
set_value("Thickness", 0.1)
coords, faces = evaluated(obj)
assert_closed(faces)
assert component_count(faces) == 2
@pytest.mark.parametrize("resolution", [1, 4])
def test_planar_depth_preserves_blocks_and_cleans_single_face_width(resolution):
obj, set_value = surface(step=0.0, resolution=resolution)

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@@ -83,7 +83,8 @@ def test_geometry_attribute_contract_includes_nested_groups():
"UVMap": ("FLOAT2", "CORNER"),
"o_balloon": ("FLOAT", "POINT"),
"_o_anyimage_depth_cut": ("BOOLEAN", "CORNER"),
"_o_anyimage_symmetry_weld": ("BOOLEAN", "POINT"),
"_o_solid_normal": ("FLOAT_VECTOR", "POINT"),
"_o_symmetry_weld": ("BOOLEAN", "FACE"),
"o_depth_rotation": ("FLOAT_VECTOR", "FACE"),
"o_depth_face": ("FLOAT", "FACE"),
"o_depth_axis": ("FLOAT", "FACE"),

View File

@@ -1,8 +1,8 @@
"""Face separation and connected thickness for Depth Surface assets."""
from .nodes import (
boolean_node, compare_node, evaluate_field, store_float_attribute,
store_boolean_attribute, remove_attribute_pattern, sample_field,
boolean_node, compare_node, evaluate_field, store_boolean_attribute,
remove_attribute_pattern, sample_field,
)
from .smoothing import edge_boundary_field
@@ -318,8 +318,7 @@ def build_surface_camera(group, original, separated, cut_vertex, strength):
return evaluate_field(group, choose.outputs["Output"], "FLOAT_VECTOR", "POINT")
def thicken_depth_surface(group, geometry, thickness, normal_smooth=None, *,
back_mask=None, weld_zero_thickness=False):
def thicken_depth_surface(group, geometry, thickness, normal_smooth=None):
"""Connect caps with single quads by source vertex and cap identity."""
nodes, links = group.nodes, group.links
position = nodes.new("GeometryNodeInputPosition")
@@ -378,29 +377,12 @@ def thicken_depth_surface(group, geometry, thickness, normal_smooth=None, *,
links.new(rear, back_parts.inputs["Geometry"])
links.new(rim, back_parts.inputs["Geometry"])
rear = back_parts.outputs["Geometry"]
if back_mask is not None:
rear = store_float_attribute(group, rear, back_mask, 1.0)
for value in (
saved,
rear,
):
links.new(value, join.inputs["Geometry"])
construction = join.outputs["Geometry"]
if weld_zero_thickness:
positive = compare_node(group, "GREATER_THAN", source_thickness, 1e-12)
flattened = nodes.new("ShaderNodeCombineXYZ")
for axis in ("X", "Z"):
links.new(layer_axes.outputs[axis], flattened.inputs[axis])
collapsed = nodes.new("GeometryNodeSwitch")
collapsed.input_type = "FLOAT"
collapsed.inputs["False"].default_value = 0.0
links.new(positive, collapsed.inputs["Switch"])
links.new(layer_axes.outputs["Y"], collapsed.inputs["True"])
links.new(collapsed.outputs[0], flattened.inputs["Y"])
collapse = nodes.new("GeometryNodeSetPosition")
links.new(construction, collapse.inputs["Geometry"])
links.new(flattened.outputs[0], collapse.inputs["Position"])
construction = collapse.outputs["Geometry"]
merge = nodes.new("GeometryNodeMergeByDistance")
merge.mode = "ALL"
merge.inputs["Distance"].default_value = 0.1

View File

@@ -138,6 +138,13 @@ def read_float_attribute(group, name):
return node.outputs["Attribute"]
def read_vector_attribute(group, name):
node = group.nodes.new("GeometryNodeInputNamedAttribute")
node.data_type = "FLOAT_VECTOR"
node.inputs["Name"].default_value = name
return node.outputs["Attribute"]
def store_float_attribute(group, geometry, name, value, domain="POINT"):
node = group.nodes.new("GeometryNodeStoreNamedAttribute")
node.domain, node.data_type = domain, "FLOAT"
@@ -150,6 +157,15 @@ def store_float_attribute(group, geometry, name, value, domain="POINT"):
return node.outputs["Geometry"]
def store_vector_attribute(group, geometry, name, value, domain="POINT"):
node = group.nodes.new("GeometryNodeStoreNamedAttribute")
node.domain, node.data_type = domain, "FLOAT_VECTOR"
node.inputs["Name"].default_value = name
group.links.new(geometry, node.inputs["Geometry"])
group.links.new(value, node.inputs["Value"])
return node.outputs["Geometry"]
def evaluate_field(group, value, data_type, domain):
"""Evaluate a field on an explicit domain before downstream adaptation."""
node = group.nodes.new("GeometryNodeFieldOnDomain")
@@ -184,26 +200,12 @@ def store_boolean_attribute(group, geometry, name, value, domain="POINT"):
return node.outputs["Geometry"], read.outputs["Attribute"]
def remove_attributes(group, geometry, *names, enabled=None):
"""Remove only the explicitly owned temporary attributes."""
original = geometry
for name in names:
node = group.nodes.new("GeometryNodeRemoveAttribute")
node.inputs["Name"].default_value = name
group.links.new(geometry, node.inputs["Geometry"])
geometry = node.outputs["Geometry"]
if enabled is not None:
choose = group.nodes.new("GeometryNodeSwitch")
choose.input_type = "GEOMETRY"
group.links.new(enabled, choose.inputs["Switch"])
group.links.new(original, choose.inputs["False"])
group.links.new(geometry, choose.inputs["True"])
geometry = choose.outputs["Output"]
return geometry
def remove_attribute_pattern(group, geometry, pattern):
"""Remove every attribute matching an internal wildcard pattern."""
"""Remove every attribute matching an internal wildcard pattern.
Always clean internal attributes with a pattern: naming an attribute that a
branch never stored makes the Remove Named Attribute node warn.
"""
node = group.nodes.new("GeometryNodeRemoveAttribute")
node.inputs["Name"].default_value = pattern
node.pattern_mode = "WILDCARD"

View File

@@ -17,11 +17,11 @@ from ..common.smoothing import edge_boundary_field, pinned_smooth
NODE_GROUP_NAME = "O Image Cutout Symmetry"
# 切口环与衔接带各自向内覆盖的圈数。
# 切口环与补面衔接带各自向外覆盖的圈数。
SMOOTH_RINGS = 4
# 衔接带要覆盖镜像焊好的平面环,焊完之后先把这些点记在内部属性上。
WELD_ATTRIBUTE = '_o_anyimage_symmetry_weld'
# 补面标记:挤出之后按面记下补面,作为补面平滑的范围。
WELD_ATTRIBUTE = '_o_symmetry_weld'
# 对称面附近按中位边长的倍数降低法线贴图强度。
@@ -76,22 +76,22 @@ def _boundary_edge_field(group):
return compare_node(group, 'EQUAL', neighbors.outputs['Face Count'], 1, data_type='INT')
def _beyond_plane_field(group, tolerance):
"""Report the points sitting beyond the symmetry plane."""
def _beyond_plane_field(group, distance):
"""Report the points sitting farther than the weld distance past the plane."""
nodes = group.nodes
position = nodes.new('GeometryNodeInputPosition')
components = nodes.new('ShaderNodeSeparateXYZ')
group.links.new(position.outputs[0], components.inputs[0])
return compare_node(group, 'GREATER_THAN', components.outputs['Y'], tolerance)
return compare_node(group, 'GREATER_THAN', components.outputs['Y'], distance)
def _on_plane_field(group, tolerance):
"""Report the points sitting on the symmetry plane."""
def _on_plane_field(group, distance):
"""Report the points sitting within the weld distance of the plane."""
nodes = group.nodes
position = nodes.new('GeometryNodeInputPosition')
components = nodes.new('ShaderNodeSeparateXYZ')
group.links.new(position.outputs[0], components.inputs[0])
return compare_node(group, 'LESS_THAN', _math(group, 'ABSOLUTE', components.outputs['Y']), tolerance)
return compare_node(group, 'LESS_THAN', _math(group, 'ABSOLUTE', components.outputs['Y']), distance)
def _merge_points(group, geometry, selection, distance):
@@ -166,7 +166,7 @@ def _delete_bridge_faces(group, geometry):
return _delete_faces(group, geometry, compare_node(group, 'GREATER_THAN', _boundary_edge_count(group), 1.5))
def _delete_flat_faces(group, geometry, tolerance):
def _delete_flat_faces(group, geometry, distance):
"""Delete the faces lying on the symmetry plane; they mirror onto themselves."""
nodes, links = group.nodes, group.links
position = nodes.new('GeometryNodeInputPosition')
@@ -180,20 +180,20 @@ def _delete_flat_faces(group, geometry, tolerance):
group, geometry,
boolean_node(
group, 'AND',
compare_node(group, 'LESS_THAN', center, tolerance),
compare_node(group, 'LESS_THAN', center, distance),
compare_node(group, 'GREATER_THAN', _math(group, 'ABSOLUTE', normal_axes.outputs['Y']), 1 - 1e-3),
),
)
def _delete_crease_faces(group, geometry, tolerance):
def _delete_crease_faces(group, geometry, distance):
"""Delete the faces the fold leaves sharing an interior edge on the plane."""
nodes, links = group.nodes, group.links
heights = _edge_abs_y(group)
plane = nodes.new('FunctionNodeBooleanMath')
plane.operation = 'AND'
links.new(compare_node(group, 'LESS_THAN', heights[0], tolerance), plane.inputs[0])
links.new(compare_node(group, 'LESS_THAN', heights[1], tolerance), plane.inputs[1])
links.new(compare_node(group, 'LESS_THAN', heights[0], distance), plane.inputs[0])
links.new(compare_node(group, 'LESS_THAN', heights[1], distance), plane.inputs[1])
neighbors = nodes.new('GeometryNodeInputMeshEdgeNeighbors')
crease = nodes.new('FunctionNodeBooleanMath')
crease.operation = 'AND'
@@ -209,10 +209,10 @@ def _delete_crease_faces(group, geometry, tolerance):
return _delete_faces(group, geometry, selected)
def _off_plane_edge_field(group, tolerance):
"""Report one on edges that keep an endpoint off the symmetry plane."""
def _off_plane_edge_field(group, distance):
"""Report one on edges that keep an endpoint farther than the weld distance."""
heights = _edge_abs_y(group)
return compare_node(group, 'GREATER_THAN', _math(group, 'MAXIMUM', heights[0], heights[1]), tolerance)
return compare_node(group, 'GREATER_THAN', _math(group, 'MAXIMUM', heights[0], heights[1]), distance)
def _edge_abs_y(group):
@@ -235,10 +235,10 @@ def _mirror(group, geometry):
return flip.outputs[0]
def _seam_field(group, tolerance):
def _seam_field(group, distance):
"""Report the cut ring the folded front leaves on the symmetry plane."""
boundary = evaluate_field(group, edge_boundary_field(group.nodes, group.links), 'BOOLEAN', 'POINT')
return boolean_node(group, 'AND', boundary, _on_plane_field(group, tolerance))
return boolean_node(group, 'AND', boundary, _on_plane_field(group, distance))
def _falloff(group, center, rings):
@@ -266,54 +266,42 @@ def _snap_to_plane(group, geometry, selection):
return place.outputs[0]
def _relax_seam(group, geometry, seam, beyond, smooth):
def _relax_seam(group, geometry, seam, retract, smooth):
"""Relax the cut seam in three dimensions and keep the cut on the plane."""
relaxed = pinned_smooth(
group, geometry, smooth, _falloff(group, seam, SMOOTH_RINGS),
pin_boundary=True,
)
return _snap_to_plane(group, relaxed, boolean_node(group, 'OR', seam, beyond))
return _snap_to_plane(group, relaxed, boolean_node(group, 'OR', seam, retract))
def _relax_fill(group, geometry, weld, smooth):
"""Relax the junction band on the welded mesh, where the seam needs no pinning."""
def _relax_fill(group, geometry, fill, smooth):
"""Relax the fill faces on the welded mesh and fade outward from them."""
return pinned_smooth(
group, geometry, smooth, _falloff(group, weld, SMOOTH_RINGS),
weight=0.1, pin_boundary=False,
group, geometry, smooth, _falloff(group, fill, SMOOTH_RINGS),
weight=0.2, pin_boundary=False,
)
def _extrude_boundary(group, geometry, selection, y_factor):
"""Extrude selected edges to a fraction of their current height."""
def _build_wall(group, front, boundary):
"""Close the selected boundary edges onto the symmetry plane and mark the fill."""
nodes, links = group.nodes, group.links
extrude = nodes.new('GeometryNodeExtrudeMesh')
extrude.mode = 'EDGES'
extrude.inputs['Offset Scale'].default_value = 0
links.new(geometry, extrude.inputs['Mesh'])
links.new(selection, extrude.inputs['Selection'])
position = nodes.new('GeometryNodeInputPosition')
scale = nodes.new('ShaderNodeVectorMath')
scale.operation = 'MULTIPLY'
scale.inputs[1].default_value = (1, y_factor, 1)
links.new(position.outputs[0], scale.inputs[0])
place = nodes.new('GeometryNodeSetPosition')
links.new(extrude.outputs['Mesh'], place.inputs['Geometry'])
links.new(extrude.outputs['Top'], place.inputs['Selection'])
links.new(scale.outputs[0], place.inputs['Position'])
links.new(front, extrude.inputs['Mesh'])
links.new(boundary, extrude.inputs['Selection'])
geometry = _snap_to_plane(group, extrude.outputs['Mesh'], extrude.outputs['Top'])
# 挤出之后再标记补面:范围就是补面本身连同它的边界线,挤出不会改变它。
fill = evaluate_field(group, extrude.outputs['Side'], 'BOOLEAN', 'POINT')
geometry, fill = store_boolean_attribute(group, geometry, WELD_ATTRIBUTE, fill, domain='FACE')
store = nodes.new('GeometryNodeStoreNamedAttribute')
store.data_type, store.domain = 'FLOAT', 'FACE'
store.inputs['Name'].default_value = FACE_ATTRIBUTE
store.inputs['Value'].default_value = 3
links.new(place.outputs[0], store.inputs['Geometry'])
links.new(geometry, store.inputs['Geometry'])
links.new(extrude.outputs['Side'], store.inputs['Selection'])
return store.outputs[0], extrude.outputs['Top']
def _build_wall(group, front, boundary):
"""Attach the curved half wall to the front and mark its faces."""
geometry, top = _extrude_boundary(group, front, boundary, .5)
geometry, _ = _extrude_boundary(group, geometry, top, 0)
return geometry
return store.outputs[0], fill
def build_image_cutout_symmetry_group():
@@ -331,7 +319,9 @@ def build_image_cutout_symmetry_group():
bool_input(group, 'Fill Sides', True, parent=options).description = 'Connect matching front and mirrored boundaries.'
smooth = interface_socket(group, 'Smooth', 'INPUT', 'NodeSocketInt', options)
smooth.default_value, smooth.min_value, smooth.max_value = 4, 0, 16
smooth.description = 'Smooth the cut ring and the junction band around the outline and the fill, each over four rings. Zero keeps both raw.'
smooth.description = 'Smooth the cut ring and the fill band around the outline and the fill, each over four rings. Zero keeps both raw.'
merge = float_input(group, 'Merge Distance', 0.001, minimum=0, subtype='DISTANCE', parent=options)
merge.description = 'Weld mirrored geometry within this distance of the symmetry plane; boundaries farther away get filled.'
interface_socket(group, 'Geometry', 'OUTPUT', 'NodeSocketGeometry')
nodes, links = group.nodes, group.links
inputs = group_input(nodes, set()).outputs
@@ -345,25 +335,25 @@ def build_image_cutout_symmetry_group():
statistics.data_type, statistics.domain = 'FLOAT', 'EDGE'
links.new(aligned, statistics.inputs['Geometry'])
links.new(edge_length.outputs['Value'], statistics.inputs['Attribute'])
snap_tolerance = _math(
group, 'MULTIPLY', _math(group, 'MAXIMUM', statistics.outputs['Median'], 1e-6), 1e-6,
)
beyond = _beyond_plane_field(group, snap_tolerance)
on_plane = _on_plane_field(group, snap_tolerance)
# 合并距离同时决定平面的贴合带和补面边界,两者一致才不会留下细小补面。
merge_distance = _math(group, 'MAXIMUM', inputs['Merge Distance'], 1e-6)
beyond = _beyond_plane_field(group, merge_distance)
on_plane = _on_plane_field(group, merge_distance)
retract = boolean_node(group, 'OR', on_plane, beyond)
is_boundary = _boundary_edge_field(group)
front = _delete_beyond_plane(group, aligned, beyond)
front = _delete_bridge_faces(group, front)
# 跨界保留的面折回对称面,切口环因此落在平面上。
front = _snap_to_plane(group, front, beyond)
seam_field = _seam_field(group, snap_tolerance)
# 贴合带内和跨界保留的面都折回对称面,切口环因此落在平面上。
front = _snap_to_plane(group, front, retract)
seam_field = _seam_field(group, merge_distance)
shade = nodes.new('GeometryNodeSetShadeSmooth')
shade.domain = 'FACE'
links.new(front, shade.inputs['Geometry'])
front = store_float_attribute(group, shade.outputs[0], FACE_ATTRIBUTE, 1., domain='FACE')
front = _relax_seam(group, front, seam_field, beyond, inputs['Smooth'])
front = _relax_seam(group, front, seam_field, retract, inputs['Smooth'])
# 松弛会把点压回平面,贴平的面和内部贴平边要在松弛之后再清一次。
front = _delete_flat_faces(group, front, snap_tolerance)
front = _delete_crease_faces(group, front, snap_tolerance)
front = _delete_flat_faces(group, front, merge_distance)
front = _delete_crease_faces(group, front, merge_distance)
fill_iterations = nodes.new('GeometryNodeSwitch')
fill_iterations.input_type = 'INT'
fill_iterations.inputs['False'].default_value = 0
@@ -373,8 +363,8 @@ def build_image_cutout_symmetry_group():
wall = nodes.new('FunctionNodeBooleanMath')
wall.operation = 'AND'
links.new(is_boundary, wall.inputs[0])
links.new(_off_plane_edge_field(group, snap_tolerance), wall.inputs[1])
walled = _build_wall(group, front, wall.outputs[0])
links.new(_off_plane_edge_field(group, merge_distance), wall.inputs[1])
walled, fill = _build_wall(group, front, wall.outputs[0])
wall_shade = nodes.new('GeometryNodeSetShadeSmooth')
wall_shade.domain = 'FACE'
links.new(compare_node(group, 'EQUAL', read_float_attribute(group, FACE_ATTRIBUTE), 3), wall_shade.inputs['Selection'])
@@ -393,11 +383,10 @@ def build_image_cutout_symmetry_group():
join = nodes.new('GeometryNodeJoinGeometry')
for geometry in (body.outputs[0], mark_back.outputs['Geometry']):
links.new(geometry, join.inputs[0])
# 接缝两侧的位置本来就重合,合并距离收到容差量级,别把平面附近相邻而不同的点连起来。
merged = _merge_points(group, join.outputs[0], on_plane, snap_tolerance)
# 先让镜像焊住接缝,再对焊好的网格松弛衔接带。
geometry, weld = store_boolean_attribute(group, merged, WELD_ATTRIBUTE, on_plane, domain='POINT')
geometry = _relax_fill(group, geometry, weld, fill_iterations.outputs[0])
# 平面附近的点已经折到平面上,接缝两侧位置重合;合并只作用在这条带内。
merged = _merge_points(group, join.outputs[0], on_plane, merge_distance)
# 先让镜像焊住接缝,再松弛补面和它外侧的衔接带。
geometry = _relax_fill(group, merged, fill, fill_iterations.outputs[0])
geometry = store_float_attribute(group, geometry, AXIS_ATTRIBUTE, 1., domain='FACE')
orient = nodes.new('GeometryNodeTransform')
orient.inputs['Rotation'].default_value = Matrix.Rotation(1.5707963267948966, 4, 'Z').to_euler()

View File

@@ -2,18 +2,21 @@
import bpy
from anyimage.operators.cutout_tool.shape import NORMAL_REDUCTION_ATTRIBUTE_NAME
from ..common.nodes import (
interface_socket, group_input, float_input, read_float_attribute,
store_float_attribute, prepare_node_group, sample_field, evaluate_field,
compare_node,
interface_socket, group_input, float_input, read_float_attribute, read_vector_attribute,
store_float_attribute, store_vector_attribute, remove_attribute_pattern,
prepare_node_group, evaluate_field, compare_node,
)
from ..common.boundary_smoothing import smooth_cut_boundary
from ..common.cutout import _position_field, _shade_output
from ..common.depth_surface import _math, project_depth_surface, build_surface_camera, split_depth_surface, sample_face_camera, thicken_depth_surface
from ..common.depth_surface import _math, project_depth_surface, build_surface_camera, split_depth_surface, sample_face_camera
from ..common.smoothing import edge_boundary_field
from ..common.cutout_boundary import original_boundary_field, remove_boundary_triangles, taper_split_profile
NODE_GROUP_NAME = "O Image Depth Cutout"
SOLID_NORMAL_ATTRIBUTE = "_o_solid_normal"
BALLOON_THICKNESS_SCALE = 2.0
FRONT_INFLATION_SCALE = 0.5
def build_normal_weight(group, is_shell):
@@ -47,229 +50,85 @@ def blend_normal(group, original, smoothed, weight):
return normalize.outputs[0]
def build_volume_fields(group, rim=None):
"""Evaluate the center and thickness on the original front surface."""
links = group.links
if rim is None:
rim = evaluate_field(group, edge_boundary_field(group.nodes, links), "FLOAT", "POINT")
profile = read_float_attribute(group, "o_balloon")
position = group.nodes.new("GeometryNodeInputPosition")
axes = group.nodes.new("ShaderNodeSeparateXYZ")
links.new(position.outputs[0], axes.inputs[0])
interior = _math(group, "SUBTRACT", 1, rim)
depth = axes.outputs["Y"]
depth_slow = group.nodes.new("GeometryNodeBlurAttribute")
depth_slow.data_type = "FLOAT"
depth_slow.inputs["Iterations"].default_value = 256
links.new(depth, depth_slow.inputs["Value"])
links.new(interior, depth_slow.inputs["Weight"])
profile_slow = group.nodes.new("GeometryNodeBlurAttribute")
profile_slow.data_type = "FLOAT"
profile_slow.inputs["Iterations"].default_value = 256
links.new(profile, profile_slow.inputs["Value"])
links.new(interior, profile_slow.inputs["Weight"])
center = _math(group, "SUBTRACT", depth_slow.outputs[0], profile_slow.outputs[0])
residual = _math(group, "SUBTRACT", axes.outputs["Y"], center)
full = _math(group, "ADD", residual, profile)
minimum = _math(group, "MULTIPLY", profile, 0.05)
positive = _math(group, "MAXIMUM", full, minimum)
control = group_input(group.nodes, {"Thickness"})
thickness = _math(group, "MULTIPLY", positive, control.outputs["Thickness"])
return {
"profile": profile, "depth": depth, "interior": interior,
"depth_slow": depth_slow.outputs[0], "profile_slow": profile_slow.outputs[0],
"center": center, "thickness": thickness,
}
def build_shell_fields(group, geometry, fields, is_shell, normal_weight=1):
"""Evaluate rear directions on the center surface and select shell thickness."""
nodes, links = group.nodes, group.links
position = nodes.new("GeometryNodeInputPosition")
axes = nodes.new("ShaderNodeSeparateXYZ")
links.new(position.outputs[0], axes.inputs[0])
center_position = nodes.new("ShaderNodeCombineXYZ")
for axis in ("X", "Z"):
links.new(axes.outputs[axis], center_position.inputs[axis])
links.new(fields["center"], center_position.inputs["Y"])
surface = nodes.new("GeometryNodeSetPosition")
links.new(geometry, surface.inputs["Geometry"])
links.new(center_position.outputs[0], surface.inputs["Position"])
normal = nodes.new("GeometryNodeInputNormal")
blur = nodes.new("GeometryNodeBlurAttribute")
blur.data_type = "FLOAT_VECTOR"
links.new(group_input(nodes, {"Normal Smooth"}).outputs["Normal Smooth"], blur.inputs["Iterations"])
links.new(normal.outputs[0], blur.inputs["Value"])
normalized = blend_normal(group, normal.outputs[0], blur.outputs[0], normal_weight)
rear_normal = sample_field(group, surface.outputs[0], normalized, "FLOAT_VECTOR")
control = group_input(nodes, {"Shell Thickness"})
thickness = nodes.new("GeometryNodeSwitch")
thickness.input_type = "FLOAT"
links.new(is_shell, thickness.inputs["Switch"])
links.new(fields["thickness"], thickness.inputs["False"])
links.new(control.outputs["Shell Thickness"], thickness.inputs["True"])
return {"thickness": thickness.outputs[0], "normal": rear_normal}
def build_front_fields(group, volume, front_normal, normal_weight=1):
"""Fit structural amplitude over neighbouring points before creating the shell."""
links = group.links
def blur(value, weight=None):
result = group.nodes.new("GeometryNodeBlurAttribute")
result.data_type = "FLOAT"
result.inputs["Iterations"].default_value = 256
links.new(value, result.inputs["Value"])
if weight is not None:
links.new(weight, result.inputs["Weight"])
return result.outputs[0]
profile, depth = volume["profile"], volume["depth"]
depth_slow, profile_slow = volume["depth_slow"], volume["profile_slow"]
depth_bump = _math(group, "SUBTRACT", depth, depth_slow)
profile_bump = _math(group, "SUBTRACT", profile, profile_slow)
numerator = _math(group, "MULTIPLY", depth_bump, profile_bump)
denominator = _math(group, "MULTIPLY", profile_bump, profile_bump)
numerator = blur(numerator)
denominator = blur(denominator)
denominator = _math(group, "MAXIMUM", denominator, 1e-10)
structure = _math(group, "DIVIDE", numerator, denominator)
structure = _math(group, "MAXIMUM", structure, 0)
normal = front_normal
smooth = group.nodes.new("GeometryNodeBlurAttribute")
smooth.data_type = "FLOAT_VECTOR"
links.new(normal, smooth.inputs["Value"])
iterations = group_input(group.nodes, {"Normal Smooth"}).outputs["Normal Smooth"]
# Preserve the existing extra smoothing of the inflation direction at 100.
links.new(_math(group, "MULTIPLY", iterations, 5.12), smooth.inputs["Iterations"])
normalized = blend_normal(group, normal, smooth.outputs[0], normal_weight)
return {"structure": structure, "inflation_normal": normalized}
def build_inflation_position(group, position, distance, fields):
"""Inflate the Balloon front while leaving the rear cap in place."""
links = group.links
structure = fields["structure"]
control = group.nodes.new("NodeGroupInput")
a = _math(group, "MULTIPLY", control.outputs["Thickness"], control.outputs["Front Inflation"])
# A shifted cubic blend preserves continuous growth and height order.
shifted = _math(group, "ADD", a, 0.75)
quadratic = _math(group, "MULTIPLY", a, shifted)
quadratic = _math(group, "ADD", quadratic, 0.1875)
q = _math(group, "MULTIPLY", a, quadratic)
k = _math(group, "ADD", structure, 0.25)
square = _math(group, "MULTIPLY", k, k)
cube = _math(group, "MULTIPLY", square, k)
total = _math(group, "ADD", cube, q)
root = _math(group, "POWER", total, 1 / 3)
root_square = _math(group, "MULTIPLY", root, root)
product = _math(group, "MULTIPLY", root, k)
denominator = _math(group, "ADD", root_square, product)
denominator = _math(group, "ADD", denominator, square)
response = _math(group, "DIVIDE", q, denominator)
profile = group.nodes.new("GeometryNodeInputNamedAttribute")
profile.data_type = "FLOAT"
profile.inputs["Name"].default_value = "o_balloon"
displacement = _math(group, "MULTIPLY", profile.outputs["Attribute"], response)
height = fields["thickness"]
layer = _math(group, "DIVIDE", distance, height)
layer = _math(group, "ADD", 1, layer)
layer = _math(group, "MAXIMUM", layer, 0)
layer = _math(group, "MINIMUM", layer, 1)
displacement = _math(group, "MULTIPLY", displacement, layer)
normal = fields["inflation_normal"]
offset = group.nodes.new("ShaderNodeVectorMath")
offset.operation = "SCALE"
links.new(normal, offset.inputs[0])
links.new(displacement, offset.inputs[3])
result = group.nodes.new("ShaderNodeVectorMath")
result.operation = "ADD"
links.new(position, result.inputs[0])
links.new(offset.outputs[0], result.inputs[1])
enabled = group.nodes.new("GeometryNodeSwitch")
enabled.input_type = "VECTOR"
links.new(control.outputs["Front Inflation"], enabled.inputs["Switch"])
links.new(position, enabled.inputs["False"])
links.new(result.outputs[0], enabled.inputs["True"])
return enabled.outputs[0]
def build_front_normal(group, normal_weight):
"""Smooth the projected surface normals that drive the inflation."""
links = group.links
normal = group.nodes.new("GeometryNodeInputNormal")
blur = group.nodes.new("GeometryNodeBlurAttribute")
blur.data_type = "FLOAT_VECTOR"
links.new(normal.outputs[0], blur.inputs["Value"])
links.new(group_input(group.nodes, {"Normal Smooth"}).outputs["Normal Smooth"], blur.inputs["Iterations"])
normalized = blend_normal(group, normal.outputs[0], blur.outputs[0], normal_weight)
return evaluate_field(group, normalized, "FLOAT_VECTOR", "POINT")
return blend_normal(group, normal.outputs[0], blur.outputs[0], normal_weight)
def build_shell_position(group, position, front, is_shell, fields):
links = group.links
def build_inflation_amount(group, controls, is_shell):
"""Balloon scales the profile, Shell moves a fixed distance."""
nodes, links = group.nodes, group.links
thickness = _math(
group, "MULTIPLY", controls.outputs["Thickness"], BALLOON_THICKNESS_SCALE,
)
balloon = _math(
group, "MULTIPLY", read_float_attribute(group, "o_balloon"), thickness,
)
amount = nodes.new("GeometryNodeSwitch")
amount.input_type = "FLOAT"
links.new(is_shell, amount.inputs["Switch"])
links.new(balloon, amount.inputs["False"])
links.new(controls.outputs["Shell Thickness"], amount.inputs["True"])
return amount.outputs[0]
def connect(value, target):
if hasattr(value, "node"):
links.new(value, target)
else:
target.default_value = value
def vector(operation, a, b):
result = group.nodes.new("ShaderNodeVectorMath")
result.operation = operation
connect(a, result.inputs[0])
connect(b, result.inputs[3 if operation == "SCALE" else 1])
def build_solid(group, surface, amount, normal, is_shell, controls, weld_distance):
"""Inflate the projected surface into a front leaf, wall and rear leaf."""
nodes, links = group.nodes, group.links
def offset(distance):
result = nodes.new("ShaderNodeVectorMath")
result.operation = "SCALE"
links.new(normal, result.inputs[0])
links.new(distance, result.inputs[3])
return result.outputs[0]
def y(value):
result = group.nodes.new("ShaderNodeSeparateXYZ")
links.new(value, result.inputs[0])
return result.outputs["Y"]
inflation = _math(
group, "MULTIPLY", amount,
_math(group, "MULTIPLY", controls.outputs["Front Inflation"], FRONT_INFLATION_SCALE),
)
front_amount = nodes.new("GeometryNodeSwitch")
front_amount.input_type = "FLOAT"
links.new(is_shell, front_amount.inputs["Switch"])
links.new(inflation, front_amount.inputs["False"])
front_amount.inputs["True"].default_value = 0.0
# Shell and the thin end of Balloon share the actual front normal.
front_y = y(front)
raw_y = y(position)
distance = _math(group, "SUBTRACT", raw_y, front_y)
normal = fields["front_normal"]
thin_offset = vector("SCALE", normal, distance)
shell_position = vector("ADD", front, thin_offset)
front = nodes.new("GeometryNodeSetPosition")
links.new(surface, front.inputs["Geometry"])
links.new(offset(front_amount.outputs[0]), front.inputs["Offset"])
control = group_input(group.nodes, {"Thickness"})
clamp = group.nodes.new("ShaderNodeClamp")
links.new(control.outputs["Thickness"], clamp.inputs["Value"])
t = clamp.outputs[0]
radius = _math(group, "MULTIPLY", _math(group, "SUBTRACT", front_y, fields["center"]), t)
rear = read_float_attribute(group, NORMAL_REDUCTION_ATTRIBUTE_NAME)
rear_radius = _math(group, "MULTIPLY", rear, _math(group, "ADD", radius, distance))
direction = vector("SUBTRACT", fields["normal"], (0, 1, 0))
rear_shift = vector("SCALE", direction, rear_radius)
axis_offset = group.nodes.new("ShaderNodeCombineXYZ")
links.new(distance, axis_offset.inputs["Y"])
full_offset = vector("ADD", axis_offset.outputs[0], rear_shift)
span = _math(group, "ADD", amount, front_amount.outputs[0])
span = _math(group, "MULTIPLY", span, -1.0)
extrude = nodes.new("GeometryNodeExtrudeMesh")
extrude.mode = "FACES"
extrude.inputs["Individual"].default_value = False
links.new(front.outputs["Geometry"], extrude.inputs["Mesh"])
links.new(offset(span), extrude.inputs["Offset"])
# Smoothly reach the existing full-volume shape at Thickness >= 1.
transition = group.nodes.new("ShaderNodeMapRange")
transition.interpolation_type = "SMOOTHERSTEP"
links.new(t, transition.inputs["Value"])
mix = group.nodes.new("ShaderNodeMix")
mix.data_type = "VECTOR"
links.new(transition.outputs[0], mix.inputs[0])
links.new(thin_offset, mix.inputs[4])
links.new(full_offset, mix.inputs[5])
balloon_position = vector("ADD", front, mix.outputs["Result"])
choose = group.nodes.new("GeometryNodeSwitch")
choose.input_type = "VECTOR"
links.new(is_shell, choose.inputs["Switch"])
inflated = build_inflation_position(group, balloon_position, distance, fields)
links.new(inflated, choose.inputs["False"])
links.new(shell_position, choose.inputs["True"])
return choose.outputs[0]
# Extruding against the normal leaves the rear leaf and wall facing inward.
flipped = nodes.new("GeometryNodeFlipFaces")
links.new(extrude.outputs["Mesh"], flipped.inputs["Mesh"])
rear = store_float_attribute(
group, flipped.outputs["Mesh"], NORMAL_REDUCTION_ATTRIBUTE_NAME, 1.0,
)
join = nodes.new("GeometryNodeJoinGeometry")
links.new(front.outputs["Geometry"], join.inputs["Geometry"])
links.new(rear, join.inputs["Geometry"])
merge = nodes.new("GeometryNodeMergeByDistance")
merge.mode = "ALL"
links.new(weld_distance, merge.inputs["Distance"])
links.new(join.outputs["Geometry"], merge.inputs["Geometry"])
return merge.outputs["Geometry"]
def _build_depth_surface(group, geometry, controls):
"""Project the mesh and sample front-surface fields while shaping the shell."""
"""Project the depth image and inflate the projected surface into a solid."""
links = group.links
split = controls.outputs["Depth Split"]
image = controls.outputs["Depth Image"]
@@ -314,40 +173,29 @@ def _build_depth_surface(group, geometry, controls):
mode.inputs["Balloon"].default_value = False
mode.inputs["Shell"].default_value = True
is_shell = mode.outputs[0]
selected_thickness = group.nodes.new("GeometryNodeSwitch")
selected_thickness.input_type = "FLOAT"
links.new(is_shell, selected_thickness.inputs["Switch"])
links.new(controls.outputs["Thickness"], selected_thickness.inputs["False"])
links.new(controls.outputs["Shell Thickness"], selected_thickness.inputs["True"])
has_thickness = compare_node(group, "GREATER_THAN", selected_thickness.outputs[0], 1e-6)
amount = build_inflation_amount(group, controls, is_shell)
statistics = group.nodes.new("GeometryNodeAttributeStatistic")
statistics.data_type, statistics.domain = "FLOAT", "POINT"
links.new(projection, statistics.inputs["Geometry"])
links.new(amount, statistics.inputs["Attribute"])
has_thickness = compare_node(group, "GREATER_THAN", statistics.outputs["Max"], 1e-6)
zero_shell = group.nodes.new("GeometryNodeSwitch")
zero_shell.input_type = "GEOMETRY"
links.new(has_thickness, zero_shell.inputs["Switch"])
links.new(projection, zero_shell.inputs["False"])
volume = build_volume_fields(group, rim)
normal_weight = build_normal_weight(group, is_shell)
normal = build_front_normal(group, normal_weight)
front = build_front_fields(group, volume, normal, normal_weight)
shell_fields = build_shell_fields(group, projection, volume, is_shell, normal_weight)
shell = thicken_depth_surface(
group, projection, shell_fields["thickness"], back_mask=NORMAL_REDUCTION_ATTRIBUTE_NAME, weld_zero_thickness=True,
normal = build_front_normal(group, build_normal_weight(group, is_shell))
# Both leaves must inflate along one normal, so it is carried across the
# extrusion instead of being evaluated again on the moved surface.
projection = store_vector_attribute(
group, projection, SOLID_NORMAL_ATTRIBUTE, normal,
)
fields = {
name: sample_field(group, projection, value, data_type, index=shell["source_index"])
for name, value, data_type in (
("center", volume["center"], "FLOAT"), ("front_normal", normal, "FLOAT_VECTOR"),
("structure", front["structure"], "FLOAT"), ("inflation_normal", front["inflation_normal"], "FLOAT_VECTOR"),
)
}
fields.update({
name: sample_field(group, projection, value, "FLOAT_VECTOR" if name == "normal" else "FLOAT",
index=shell["source_index"])
for name, value in shell_fields.items()
})
oriented = build_shell_position(group, shell["position"], shell["front"], is_shell, fields)
links.new(oriented, shell["position_input"])
links.new(shell["geometry"], zero_shell.inputs["True"])
return zero_shell.outputs[0]
solid = build_solid(
group, projection, amount, read_vector_attribute(group, SOLID_NORMAL_ATTRIBUTE),
is_shell, controls,
_math(group, "MULTIPLY", typical.outputs["Mean"], 1e-3),
)
links.new(solid, zero_shell.inputs["True"])
return remove_attribute_pattern(group, zero_shell.outputs[0], "_o_*")
def build_image_depth_cutout_group():
@@ -369,9 +217,9 @@ def build_image_depth_cutout_group():
boundary_smooth.default_value, boundary_smooth.min_value, boundary_smooth.max_value = 4, 0, 16
boundary_smooth.description = 'Smooth geometry near the original outline and Depth Split edges. Zero disables boundary smoothing.'
normal_smooth = interface_socket(group, 'Normal Smooth', 'INPUT', 'NodeSocketInt', options)
normal_smooth.default_value, normal_smooth.min_value, normal_smooth.max_value = 64, 16, 512
normal_smooth.default_value, normal_smooth.min_value, normal_smooth.max_value = 512, 16, 512
normal_smooth.description = 'Control smoothing of front and rear displacement normals. Higher values produce smoother directions.'
float_input(group, 'Front Inflation', 0.2, maximum=1, subtype='FACTOR', parent=options).description = 'Control how much the front surface bulges in Balloon mode. Zero keeps the original front surface.'
float_input(group, 'Front Inflation', 0.2, maximum=1, subtype='FACTOR', parent=options).description = 'Control how much the front surface bulges in Balloon mode, reaching half of the balloon thickness. Zero keeps the original front surface.'
float_input(group, 'Reference Depth', 1.0, subtype='DISTANCE', parent=options)
data = group.interface.new_panel(name='Data', default_closed=True)
float_input(group, 'Uniform Scale', 1.0, parent=data).hide_in_modifier = True