Files
Bioxel/pyproject.toml
MaNan a558d1ae30 feat: Add Bioxel asset catalog and layer management functionality
- Introduced a new asset catalog definition file for Blender to manage Bioxel assets.
- Implemented layer caching and snapshot functionality in `layer.py`, allowing for VDB file generation and low-resolution snapshots.
- Created node management functions in `node.py` for handling Bioxel nodes within Blender's Geometry Node Editor.
- Added an operator to extract mesh data from selected nodes in `structure.py`.
- Developed UI panels in `panels.py` for layer management, including import options and layer library display.
2026-01-21 12:42:12 +08:00

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TOML

[project]
name = "bioxelnodes"
version = "1.0.9"
description = ""
authors = [{ name = "Ma Nan", email = "icrdr2010@outlook.com" }]
requires-python = ">=3.11.0,<3.12.dev0"
readme = "README.md"
license = "MIT"
dependencies = [
"simpleitk==2.3.1",
"pyometiff==1.0.0",
"mrcfile==1.5.1",
"h5py==3.11.0",
"transforms3d==0.4.2",
"matplotlib==3.10.7",
]
[dependency-groups]
dev = [
"bpy>=4.2.0,<5",
"pytest>=8.3.2,<9",
"pytest-dependency>=0.6.0,<0.7",
"pytest-cov>=5.0.0,<6",
"mkdocs>=1.6.0,<2",
"mkdocs-material>=9.5.30,<10",
"autopep8>=2.3.1,<3",
"mike>=2.1.2,<3",
"tomlkit>=0.13.0,<0.14",
"pip>=25.3",
]
[build-system]
requires = ["hatchling"]
build-backend = "hatchling.build"