Files
Bioxel/bioxelnodes/bioxelutils/container.py
Ma Nan ce397b35aa feat: more time sequence choice
fix: contrast formulation cause leak of high value
fix: empty series_id cause fail to read
chore: restructure folder
chore!: change layer vars
BREAKING CHANGE: not support 4.1 any more
2024-08-01 15:50:41 +08:00

181 lines
5.9 KiB
Python

import bpy
from ..bioxel.container import Container
from bpy_extras.io_utils import axis_conversion
from mathutils import Matrix, Vector
from .layer import Layer, get_container_layer_objs, layer_to_obj, obj_to_layer
from ..nodes import custom_nodes
from .node import get_nodes_by_type, move_node_to_node
NODE_TYPE = {
"label": "BioxelNodes_MaskByLabel",
"scalar": "BioxelNodes_MaskByThreshold"
}
def calc_bbox_verts(origin: tuple, size: tuple):
bbox_origin = Vector(
(origin[0], origin[1], origin[2]))
bbox_size = Vector(
(size[0], size[1], size[2]))
bbox_verts = [
(
bbox_origin[0] + 0,
bbox_origin[1] + 0,
bbox_origin[2] + 0
),
(
bbox_origin[0] + 0,
bbox_origin[1] + 0,
bbox_origin[2] + bbox_size[2]
),
(
bbox_origin[0] + 0,
bbox_origin[1] + bbox_size[1],
bbox_origin[2] + 0
),
(
bbox_origin[0] + 0,
bbox_origin[1] + bbox_size[1],
bbox_origin[2] + bbox_size[2]
),
(
bbox_origin[0] + bbox_size[0],
bbox_origin[1] + 0,
bbox_origin[2] + 0
),
(
bbox_origin[0] + bbox_size[0],
bbox_origin[1] + 0,
bbox_origin[2] + bbox_size[2],
),
(
bbox_origin[0] + bbox_size[0],
bbox_origin[1] + bbox_size[1],
bbox_origin[2] + 0,
),
(
bbox_origin[0] + bbox_size[0],
bbox_origin[1] + bbox_size[1],
bbox_origin[2] + bbox_size[2],
),
]
return bbox_verts
def get_container_objs_from_selection():
container_objs = []
for obj in bpy.context.selected_objects:
if get_container_obj(obj):
container_objs.append(obj)
return list(set(container_objs))
def get_container_obj(current_obj):
if current_obj:
if current_obj.get('bioxel_container'):
return current_obj
elif current_obj.get('bioxel_layer'):
parent = current_obj.parent
return parent if parent.get('bioxel_container') else None
return None
def add_layers(layers: list[Layer],
container_obj: bpy.types.Object,
cache_dir: str):
container_node_group = container_obj.modifiers[0].node_group
for i, layer in enumerate(layers):
layer_obj = layer_to_obj(layer, container_obj, cache_dir)
mask_node = custom_nodes.add_node(container_node_group,
NODE_TYPE[layer.kind])
mask_node.label = layer_obj.name
mask_node.inputs[0].default_value = layer_obj
# Connect to output if no output linked
output_node = get_nodes_by_type(container_node_group,
'NodeGroupOutput')[0]
if len(output_node.inputs[0].links) == 0:
container_node_group.links.new(mask_node.outputs[0],
output_node.inputs[0])
move_node_to_node(mask_node, output_node, (-300, 0))
else:
move_node_to_node(mask_node, output_node, (0, -100 * (i+1)))
return container_obj
def obj_to_container(container_obj: bpy.types.Object):
layer_objs = get_container_layer_objs(container_obj)
layers = [obj_to_layer(obj) for obj in layer_objs]
container = Container(name=container_obj.name,
layers=layers)
return container
def container_to_obj(container: Container,
scene_scale: float,
cache_dir: str):
# Wrapper a Container
# Make transformation
# (S)uperior -Z -> Y
# (A)osterior Y -> Z
mat_ras2blender = axis_conversion(from_forward='-Z',
from_up='Y',
to_forward='Y',
to_up='Z').to_4x4()
mat_scene_scale = Matrix.Scale(scene_scale,
4)
bpy.ops.mesh.primitive_cube_add(enter_editmode=False,
align='WORLD',
location=(0, 0, 0),
scale=(1, 1, 1))
container_obj = bpy.context.active_object
bbox_verts = calc_bbox_verts((0, 0, 0), container.layers[0].shape)
for i, vert in enumerate(container_obj.data.vertices):
transform = Matrix(container.layers[0].affine)
vert.co = transform @ Vector(bbox_verts[i])
container_obj.matrix_world = mat_ras2blender @ mat_scene_scale
container_obj.name = container.name
container_obj.data.name = container.name
container_obj.show_in_front = True
container_obj['bioxel_container'] = True
bpy.ops.node.new_geometry_nodes_modifier()
container_node_group = container_obj.modifiers[0].node_group
input_node = get_nodes_by_type(container_node_group,
'NodeGroupInput')[0]
container_node_group.links.remove(
input_node.outputs[0].links[0])
for i, layer in enumerate(container.layers):
layer_obj = layer_to_obj(layer, container_obj, cache_dir)
mask_node = custom_nodes.add_node(container_node_group,
NODE_TYPE[layer.kind])
mask_node.label = layer_obj.name
mask_node.inputs[0].default_value = layer_obj
# Connect to output if no output linked
output_node = get_nodes_by_type(container_node_group,
'NodeGroupOutput')[0]
if len(output_node.inputs[0].links) == 0:
container_node_group.links.new(mask_node.outputs[0],
output_node.inputs[0])
move_node_to_node(mask_node, output_node, (-300, 0))
else:
move_node_to_node(mask_node, output_node, (0, -100 * (i+1)))
return container_obj