import bpy import shutil from bpy_extras.io_utils import axis_conversion import pyopenvdb as vdb import numpy as np from pathlib import Path from uuid import uuid4 import mathutils from .utils import calc_bbox_verts, extract_last_number, get_bioxels_obj, get_node_by_type, show_message from .nodes import custom_nodes SUPPORT_EXTS = ['.dcm', '.tif', '.tiff', '.png', '.bmp', '', '.jpg'] def get_data_files(filepath: str): file_path = Path(filepath).resolve() suffix = file_path.suffix files = list(file_path.parent.iterdir()) files = [f for f in files if f.is_file() and f.suffix == suffix] def last_number(file: Path): return extract_last_number(file.stem) files.sort(key=last_number) files = [str(f) for f in files] return files def on_orig_spacing_changed(self, context): if self.auto: self.auto = False new_orig_spacing = tuple(self.orig_spacing) orig_shape = tuple(self.orig_shape) bioxel_size = float(self.bioxel_size) self.bioxels_shape = ( int(orig_shape[0] / bioxel_size * new_orig_spacing[0]), int(orig_shape[1] / bioxel_size * new_orig_spacing[1]), int(orig_shape[2] / bioxel_size * new_orig_spacing[2]), ) else: self.auto = True def on_bioxel_size_changed(self, context): if self.auto: self.auto = False new_bioxel_size = float(self.bioxel_size) orig_shape = tuple(self.orig_shape) orig_spacing = tuple(self.orig_spacing) self.bioxels_shape = ( int(orig_shape[0] / new_bioxel_size * orig_spacing[0]), int(orig_shape[1] / new_bioxel_size * orig_spacing[1]), int(orig_shape[2] / new_bioxel_size * orig_spacing[2]), ) else: self.auto = True def on_info_changed(self, context): for region in context.area.regions: if region.type == "UI": region.tag_redraw() class ImportDICOMDialog(bpy.types.Operator): bl_idname = "bioxelnodes.import_dicom_dialog" bl_label = "Volume Data as Biovels" bl_description = "Import Volume Data as Biovels (VDB)." bl_options = {'UNDO'} filepath: bpy.props.StringProperty( subtype="FILE_PATH", options={'HIDDEN'} ) # type: ignore bioxels_shape: bpy.props.IntVectorProperty( name="Bioxels Shape (ReadOnly)", min=0, default=(100, 100, 100) ) # type: ignore bioxel_size: bpy.props.FloatProperty( name="Bioxel Size", soft_min=0.1, soft_max=10.0, min=1e-2, max=1e2, default=1, update=on_bioxel_size_changed ) # type: ignore orig_spacing: bpy.props.FloatVectorProperty( name="Original Spacing", default=(1, 1, 1), update=on_orig_spacing_changed ) # type: ignore orig_shape: bpy.props.IntVectorProperty( name="Original Shape", default=(100, 100, 100), options={'HIDDEN'} ) # type: ignore auto: bpy.props.BoolProperty( name="Auto Setting", default=False, options={'HIDDEN'} ) # type: ignore scene_scale: bpy.props.FloatProperty( name="Scene Scale", soft_min=0.001, soft_max=100.0, min=1e-6, max=1e6, default=0.01, ) # type: ignore do_add_segmentnode: bpy.props.BoolProperty( name="Add Segment Node", default=True, ) # type: ignore do_change_render_setting: bpy.props.BoolProperty( name="Change Render Setting", default=True, ) # type: ignore def execute(self, context): files = get_data_files(self.filepath) name = Path(self.filepath).parent.name import SimpleITK as sitk image = sitk.ReadImage(files) bioxel_size = float(self.bioxel_size) orig_spacing = tuple(self.orig_spacing) image_spacing = image.GetSpacing() image_shape = image.GetSize() bioxels_spacing = ( image_spacing[0] / orig_spacing[0] * bioxel_size, image_spacing[1] / orig_spacing[1] * bioxel_size, image_spacing[2] / orig_spacing[2] * bioxel_size ) bioxels_shape = ( int(image_shape[0] / bioxel_size * orig_spacing[0]), int(image_shape[1] / bioxel_size * orig_spacing[1]), int(image_shape[2] / bioxel_size * orig_spacing[2]), ) print("Resampling...") image = sitk.Resample( image1=image, size=bioxels_shape, transform=sitk.Transform(), interpolator=sitk.sitkLinear, outputOrigin=image.GetOrigin(), outputSpacing=bioxels_spacing, outputDirection=image.GetDirection(), defaultPixelValue=0, outputPixelType=image.GetPixelID(), ) print("Orienting to RAS...") image = sitk.DICOMOrient(image, 'RAS') array = sitk.GetArrayFromImage(image) orig_dtype = str(array.dtype) print(f"Coverting Dtype from {orig_dtype} to float...") array = array.astype(float) # ITK indices, by convention, are [i,j,k] while NumPy indices are [k,j,i] # https://www.slicer.org/wiki/Coordinate_systems # ITK Numpy 3D # R (ight) i -> k -> x # A (nterior) j -> j -> y # S (uperior) k -> i -> z array = np.transpose(array) bioxels_max = float(np.max(array)) bioxels_min = float(np.min(array)) bioxels_shape = array.shape print("Bioxel Size:", bioxel_size) print("Bioxels Shape:", bioxels_shape) bioxels_offset = 0.0 if bioxels_min < 0 and orig_dtype[0] != "u": bioxels_offset = -bioxels_min array = array + np.full_like(array, bioxels_offset) bioxels_max = float(np.max(array)) bioxels_min = float(np.min(array)) print("Offseted Max:", bioxels_max) print("Offseted Min:", bioxels_min) # Build VDB grid = vdb.FloatGrid() grid.copyFromArray(array.copy()) # After sitk.DICOMOrient(), origin and direction will also orient base on LPS # so we need to convert them into RAS mat_lps2ras = axis_conversion( from_forward='-Z', from_up='-Y', to_forward='-Z', to_up='Y' ).to_4x4() mat_location = mathutils.Matrix.Translation( mathutils.Vector(image.GetOrigin()) ) mat_rotation = mathutils.Matrix( np.array(image.GetDirection()).reshape((3, 3)) ).to_4x4() mat_scale = mathutils.Matrix.Scale( bioxel_size, 4 ) transfrom = mat_lps2ras @ mat_location @ mat_rotation @ mat_scale grid.transform = vdb.createLinearTransform(transfrom.transposed()) grid.name = "value" preferences = context.preferences.addons[__package__].preferences vdb_dirpath = Path(preferences.cache_dir, 'VDBs') vdb_dirpath.mkdir(parents=True, exist_ok=True) vdb_path = Path(vdb_dirpath, f"{uuid4()}.vdb") print(f"Storing the VDB file ({str(vdb_path)})...") vdb.write(str(vdb_path), grids=[grid]) # Read VDB print(f"Importing the VDB file to Blender scene...") bpy.ops.object.volume_import( filepath=str(vdb_path), align='WORLD', location=(0, 0, 0), scale=(1, 1, 1)) bioxels_obj = bpy.context.active_object # Set props to VDB object bioxels_obj.name = f"{name}_Bioxels" bioxels_obj.data.name = f"{name}_Bioxels" # Make transformation scene_scale = float(self.scene_scale) # (S)uperior -Z -> Y # (A)osterior Y -> Z mat_ras2blender = axis_conversion( from_forward='-Z', from_up='Y', to_forward='Y', to_up='Z' ).to_4x4() mat_scene_scale = mathutils.Matrix.Scale( scene_scale, 4 ) bioxels_obj.matrix_world = mat_ras2blender @ mat_scene_scale bioxels_obj.lock_location[0] = True bioxels_obj.lock_location[1] = True bioxels_obj.lock_location[2] = True bioxels_obj.lock_rotation[0] = True bioxels_obj.lock_rotation[1] = True bioxels_obj.lock_rotation[2] = True bioxels_obj.lock_scale[0] = True bioxels_obj.lock_scale[1] = True bioxels_obj.lock_scale[2] = True bioxels_obj.hide_select = True bioxels_obj['bioxels'] = True bpy.ops.node.new_geometry_nodes_modifier() node_tree = bioxels_obj.modifiers[0].node_group # Wrapper a Container bpy.ops.mesh.primitive_cube_add( enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1) ) container_obj = bpy.context.active_object bbox_verts = calc_bbox_verts((0, 0, 0), bioxels_shape) for index, vert in enumerate(container_obj.data.vertices): bbox_transform = mat_ras2blender @ mat_scene_scale @ transfrom vert.co = bbox_transform @ mathutils.Vector(bbox_verts[index]) bioxels_obj.parent = container_obj container_obj.name = name container_obj.data.name = name container_obj.visible_camera = False container_obj.visible_diffuse = False container_obj.visible_glossy = False container_obj.visible_transmission = False container_obj.visible_volume_scatter = False container_obj.visible_shadow = False container_obj.display_type = 'WIRE' container_obj['bioxels_container'] = True container_obj['scene_scale'] = scene_scale container_obj['bioxel_size'] = bioxel_size container_obj['bioxels_max'] = bioxels_max container_obj['bioxels_min'] = bioxels_min container_obj['bioxels_offset'] = bioxels_offset container_obj['bioxels_shape'] = bioxels_shape bpy.ops.object.modifier_add(type='NODES') container_obj.modifiers[0].node_group = node_tree container_obj.modifiers[0].show_in_editmode = False container_obj.modifiers[0].show_viewport = False container_obj.modifiers[0].show_render = False # Create BioxelNodes to VDB object print(f"Creating BioxelNodes to the VDB...") if self.do_add_segmentnode: nodes = node_tree.nodes links = node_tree.links input_node = get_node_by_type(nodes, 'NodeGroupInput')[0] output_node = get_node_by_type(nodes, 'NodeGroupOutput')[0] segment_node = custom_nodes.add_node( nodes, 'BioxelNodes_Segment') links.new(input_node.outputs[0], segment_node.inputs[0]) links.new(segment_node.outputs[0], output_node.inputs[0]) # Change render setting for better result if self.do_change_render_setting: bpy.context.scene.render.engine = 'CYCLES' bpy.context.scene.cycles.volume_bounces = 12 bpy.context.scene.cycles.transparent_max_bounces = 64 self.report({"INFO"}, "Successfully Imported") return {'FINISHED'} def invoke(self, context, event): # print(tuple(self.orig_shape)) self.auto = True self.bioxel_size = 1 context.window_manager.invoke_props_dialog(self) return {'RUNNING_MODAL'} class ReadDICOM(bpy.types.Operator): bl_idname = "bioxelnodes.read_dicom" bl_label = "Volume Data as Biovels" bl_description = "Import Volume Data as Biovels (VDB)." bl_options = {'UNDO'} filepath: bpy.props.StringProperty( subtype="FILE_PATH" ) # type: ignore ok: bpy.props.BoolProperty( default=True ) # type: ignore def execute(self, context): if Path(self.filepath).suffix not in SUPPORT_EXTS: self.report({"WARNING"}, "Not Supported extension.") return {'CANCELLED'} files = get_data_files(self.filepath) import SimpleITK as sitk image = sitk.ReadImage(files) print("Collecting Meta Data...") print("Original Shape:", image.GetSize()) print("Original Spacing:", image.GetSpacing()) print("Original Origin:", image.GetOrigin()) print("Original Direction:", image.GetDirection()) bpy.ops.bioxelnodes.import_dicom_dialog( 'INVOKE_DEFAULT', filepath=self.filepath, orig_shape=image.GetSize(), orig_spacing=image.GetSpacing() ) self.report({"INFO"}, "Successfully Readed.") return {'FINISHED'} def modal(self, context, event): self.execute(context) return {'FINISHED'} def invoke(self, context, event): if not self.filepath: return {'CANCELLED'} show_message('Reading image data, it may take a while', 'Please be patient...') context.window_manager.modal_handler_add(self) return {'RUNNING_MODAL'} class ImportDICOM(bpy.types.Operator): bl_idname = "bioxelnodes.import_dicom" bl_label = "Volume Data as Biovels" bl_description = "Import Volume Data as Biovels (VDB)." bl_options = {'UNDO'} filepath: bpy.props.StringProperty( subtype="FILE_PATH" ) # type: ignore def execute(self, context): bpy.ops.bioxelnodes.read_dicom( 'INVOKE_DEFAULT', filepath=self.filepath ) return {'FINISHED'} def invoke(self, context, event): context.window_manager.fileselect_add(self) return {'RUNNING_MODAL'} class BIOXELNODES_FH_ImportDicom(bpy.types.FileHandler): bl_idname = "BIOXELNODES_FH_ImportDicom" bl_label = "File handler for dicom import" bl_import_operator = "bioxelnodes.read_dicom" bl_file_extensions = ".dcm" @classmethod def poll_drop(cls, context): return (context.area and context.area.type == 'VIEW_3D') class ExportVDB(bpy.types.Operator): bl_idname = "bioxelnodes.export_vdb" bl_label = "Bioxels as VDB" bl_description = "Export Bioxels original VDB data." bl_options = {'UNDO'} filepath: bpy.props.StringProperty( subtype="FILE_PATH" ) # type: ignore filename_ext = ".vdb" def invoke(self, context, event): bioxels_obj = None for obj in bpy.context.selected_objects: bioxels_obj = get_bioxels_obj(obj) break if bioxels_obj: context.window_manager.fileselect_add(self) return {'RUNNING_MODAL'} else: self.report({"WARNING"}, "Cannot find any bioxels.") return {'CANCELLED'} def execute(self, context): bioxels_obj = None for obj in bpy.context.selected_objects: bioxels_obj = get_bioxels_obj(obj) break filepath = f"{self.filepath.split('.')[0]}.vdb" output_path: Path = Path(filepath).resolve() source_path: Path = Path(bioxels_obj.data.filepath).resolve() # print('output_path', output_path) # print('source_path', source_path) shutil.copy(source_path, output_path) self.report({"INFO"}, "Successfully Exported") return {'FINISHED'}