feat: support blender 4.2 extension

This commit is contained in:
2024-06-05 09:11:22 +08:00
parent 470cdab4f6
commit f3be5d8660
9 changed files with 141 additions and 204 deletions

22
extension/__init__.py Normal file
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import bpy
from . import auto_load
from . import menus
auto_load.init()
def register():
auto_load.register()
menus.add()
bpy.types.Scene.bioxel_layer_dir = bpy.props.StringProperty(
name="Bioxel Layers Directory",
subtype='DIR_PATH',
default="//"
)
def unregister():
menus.remove()
auto_load.unregister()

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schema_version = "1.0.0"
# Example of manifest file for a Blender extension
# Change the values according to your extension
id = "bioxelnodes"
version = "0.2.0"
name = "Bioxel Nodes"
tagline = "For scientific volumetric data visualization in Blender"
maintainer = "Ma Nan <icrdr2010@outlook.com>"
# Supported types: "add-on", "theme"
type = "add-on"
# Optional: add-ons can list which resources they will require:
# * "files" (for access of any filesystem operations)
# * "network" (for internet access)
# * "clipboard" (to read and/or write the system clipboard)
# * "camera" (to capture photos and videos)
# * "microphone" (to capture audio)
permissions = ["files"]
# Optional link to documentation, support, source files, etc
website = "https://omoolab.github.io/BioxelNodes/latest"
# Optional list defined by Blender and server, see:
# https://docs.blender.org/manual/en/dev/extensions/tags.html
tags = ["Geometry Nodes", "Render", "Material"]
blender_version_min = "4.2.0"
# Optional: maximum supported Blender version
# blender_version_max = "5.1.0"
# License conforming to https://spdx.org/licenses/ (use "SPDX: prefix)
# https://docs.blender.org/manual/en/dev/extensions/licenses.html
license = ["SPDX:MIT"]
# Optional: required by some licenses.
copyright = ["2024 OmooLab"]
# Optional list of supported platforms. If omitted, the extension will be available in all operating systems.
platforms = ["windows-amd64", "macos-x86_64"]
# Other supported platforms: "windows-arm64", "macos-x86_64"
# TODO: externalpackage to wheels
# Optional: bundle 3rd party Python modules.
# https://docs.blender.org/manual/en/dev/extensions/python_wheels.html
wheels = [
"./wheels/SimpleITK-2.3.1-cp311-cp311-win_amd64.whl",
"./wheels/SimpleITK-2.3.1-cp311-cp311-macosx_11_0_arm64.whl",
]
# Optional: build setting.
# https://docs.blender.org/manual/en/dev/extensions/command_line_arguments.html#command-line-args-extension-build
# [build]
# paths_exclude_pattern = [
# "/.git/"
# "__pycache__/"
# ]

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extension/preferences.py Normal file
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import bpy
from pathlib import Path
class BioxelNodesPreferences(bpy.types.AddonPreferences):
bl_idname = __package__
cache_dir: bpy.props.StringProperty(
name="Set Cache Directory",
subtype='DIR_PATH',
default=str(Path(Path.home(), '.bioxelnodes'))
) # type: ignore
do_change_render_setting: bpy.props.BoolProperty(
name="Change Render Setting",
default=True,
) # type: ignore
def draw(self, context):
layout = self.layout
layout.label(text="Configuration")
layout.prop(self, 'cache_dir')
layout.prop(self, "do_change_render_setting")