Update license to GNU General Public License v3 and add citation section in README

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2025-04-14 14:12:57 +08:00
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@@ -13,50 +13,33 @@ Bioxel Nodes is a Blender addon for scientific volumetric data visualization. It
![cover](https://omoolab.github.io/BioxelNodes/latest/assets/cover.png)
## Features
- Realistic rendering result, also support EEVEE NEXT.
- Support multiple formats.
- Support many formats:.dcm, .jpg, .tif, .nii, .nrrd, .ome, .mrc...
- Support 4D volumetric data.
- All kinds of cutters.
- Many kinds of cutters.
- Simple and powerful nodes.
- Based on blender natively, can work without addon.
| ![4D](https://omoolab.github.io/BioxelNodes/latest/assets/4d-time.gif) | ![EEVEE](https://omoolab.github.io/BioxelNodes/latest/assets/eevee.gif) |
| :--------------------------------------------------------------------: | :---------------------------------------------------------------------: |
| Support 4D volumetric data | Real-time render with eevee |
**Read the [getting started](https://omoolab.github.io/BioxelNodes/latest/installation) to begin your journey into visualizing volumetric data!**
Welcome to our [discord server](https://discord.gg/pYkNyq2TjE), if you have any problems with this add-on.
## Support Multiple Formats
## Citation
| Format | EXT |
| ------ | ---------------------------------------- |
| DICOM | .dcm, .DCM, .DICOM, .ima, .IMA |
| BMP | .bmp, .BMP |
| JPEG | .jpg, .JPG, .jpeg, .JPEG |
| PNG | .png, .PNG |
| TIFF | .tif, .TIF, .tiff, .TIFF |
| Nifti | .nia, .nii, .nii.gz, .hdr, .img, .img.gz |
| Nrrd | .nrrd, .nhdr |
| HDF5 | .hdf, .h4, .hdf4, .he2, .h5, .hdf5, .he5 |
| OME | .ome.tiff, .ome.tif |
| MRC | .mrc, .mrc.gz, .map, .map.gz |
If you want to cite this work, you can cite it from Zenodo:
## Support 4D volumetric data
![4d](https://omoolab.github.io/BioxelNodes/latest/assets/4d-time.gif)
🥰 4D volumetric data can also be imported into Blender.
## Support EEVEE NEXT
![eevee](https://omoolab.github.io/BioxelNodes/latest/assets/eevee.gif)
👍 EEVEE NEXT is absolutely AWESOME! Bioxel Nodes is fully support EEVEE NEXT now! However, there are some limitations:
1. Only one cutter supported.
2. EEVEE result is not that great as Cycles does.
[![DOI](https://zenodo.org/badge/786623459.svg)](https://zenodo.org/badge/latestdoi/786623459)
## Known Limitations
- Only works with Cycles CPU , Cycles GPU (OptiX), EEVEE
- Only one cutter supported in EEVEE render
- Shader fail to work when convert to mesh.
- Section surface cannot be generated when convert to mesh (will be supported soon)
## Roadmap