5.0 (#60)
* feat: Add Bioxel asset catalog and layer management functionality - Introduced a new asset catalog definition file for Blender to manage Bioxel assets. - Implemented layer caching and snapshot functionality in `layer.py`, allowing for VDB file generation and low-resolution snapshots. - Created node management functions in `node.py` for handling Bioxel nodes within Blender's Geometry Node Editor. - Added an operator to extract mesh data from selected nodes in `structure.py`. - Developed UI panels in `panels.py` for layer management, including import options and layer library display. * Add unit tests for bioxel module and documentation - Created README.md for test instructions and categories. - Implemented comprehensive unit tests for the Data, Layer, and utility functions in the bioxel module. - Added tests for reading NRRD and DICOM formats, data properties, and edge cases. - Included tests for real data files to ensure functionality with actual datasets. * feat: Update .gitattributes and .gitignore for improved asset management and ignore patterns chore: Add app.json and omoolab.css for Obsidian integration refactor: Clean up AGENTS.md and remove outdated test files * feat: Update .gitignore to include scipy_ndimage directory * feat: Update release workflow and manifest for improved dependency management and layer handling * feat: Update .gitignore and add binary files for scipy_ndimage across multiple platforms * feat: Add OPSX commands for archiving, exploring, and proposing changes * feat: Refactor asset library management and update manifest for improved organization * feat: Downgrade h5py version to 3.14.0 in requirements and manifest * feat: Update Help operator and panel labels to use English terminology * Translate documentation to Chinese, add support format details, and enhance styling with new fonts. Update mkdocs configuration for multilingual support and improve package dependencies. * feat: Remove default version setting from extra configuration in mkdocs.yml * fix: Update documentation links to point to the correct URLs for Chinese and English versions * Add documentation for basic usage, supported formats, and performance tips - Created English and Chinese documentation for basic usage of the add-on, including data download, import, extraction, and rendering steps. - Added support format documentation listing compatible file types for the add-on. - Included links to open databases for volumetric data. - Provided performance improvement tips for voxel reconstruction and rendering, including settings for low-resolution previews and balanced rendering configurations.
This commit is contained in:
18
.github/workflows/release.yml
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18
.github/workflows/release.yml
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@@ -3,6 +3,7 @@ name: Release Version
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on:
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push:
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tags:
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# Publish on any tag starting with a `v`, e.g., v0.1.0
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- 'v*'
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jobs:
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@@ -42,14 +43,17 @@ jobs:
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uses: actions/checkout@v4
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with:
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lfs: "true"
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- name: Set up Python
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uses: actions/setup-python@v4
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with:
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python-version: 3.11
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- name: Install uv
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uses: astral-sh/setup-uv@v7
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- name: Install Dependencies
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run: |
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uv python install 3.11
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uv python pin 3.11
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uv sync
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- name: Build Extension
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run: | # build.py need tomlkit to edit blender_manifest.toml
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pip install tomlkit
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python build.py ${{ matrix.platform }}
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uv run build.py ${{ matrix.platform }} 3.11
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uv run build.py ${{ matrix.platform }} 3.13
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cd src/bioxelnodes
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zip -r ../../package.zip .
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- name: Upload Extension
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@@ -60,5 +64,5 @@ jobs:
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with:
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upload_url: ${{ needs.draft_release.outputs.upload_url }} # This pulls from the CREATE RELEASE step above, referencing it's ID to get its outputs object, which include a `upload_url`. See this blog post for more info: https://jasonet.co/posts/new-features-of-github-actions/#passing-data-to-future-steps
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asset_path: ./package.zip
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asset_name: BioxelNodes_${{ needs.draft_release.outputs.version }}_${{ matrix.platform }}.zip
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asset_name: BioxelNodes.${{ needs.draft_release.outputs.version }}.${{ matrix.platform }}.zip
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asset_content_type: application/zip
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