fix: macos-arm64 cannot install
fix: better layer fill smooth filter
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@@ -17,7 +17,7 @@ from ..bioxelutils.container import (Container,
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get_container_objs_from_selection)
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from ..bioxel.parse import (DICOM_EXTS, SUPPORT_EXTS,
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get_ext, parse_volumetric_data)
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from .utils import (get_cache_dir, get_preferences,
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from .utils import (change_render_setting, get_cache_dir, get_preferences,
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progress_update, progress_bar, select_object)
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# 3rd-party
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@@ -674,26 +674,8 @@ class ImportVolumetricDataDialog(bpy.types.Operator):
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select_object(container_obj)
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# Change render setting for better result
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preferences = get_preferences(context)
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if preferences.do_change_render_setting and is_first_import:
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bpy.context.scene.render.engine = 'CYCLES'
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try:
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bpy.context.scene.cycles.shading_system = True
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bpy.context.scene.cycles.volume_bounces = 12
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bpy.context.scene.cycles.transparent_max_bounces = 16
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bpy.context.scene.cycles.volume_preview_step_rate = 10
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bpy.context.scene.cycles.volume_step_rate = 10
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except:
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pass
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try:
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bpy.context.scene.eevee.use_taa_reprojection = False
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bpy.context.scene.eevee.volumetric_tile_size = '2'
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bpy.context.scene.eevee.volumetric_shadow_samples = 128
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bpy.context.scene.eevee.volumetric_samples = 256
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bpy.context.scene.eevee.use_volumetric_shadows = True
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except:
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pass
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if is_first_import:
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change_render_setting(context)
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self.report({"INFO"}, "Successfully Imported")
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return {'FINISHED'}
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