feat: improving the user experience

This commit is contained in:
2024-08-20 14:21:10 +08:00
parent 051df670a5
commit 655b19bc7c
29 changed files with 1636 additions and 1167 deletions

87
bioxelnodes/node_menu.py Normal file
View File

@@ -0,0 +1,87 @@
import bpy
from .operators.node import AddNode
class NodeMenu():
def __init__(
self,
menu_items,
) -> None:
self.menu_items = menu_items
self.class_prefix = f"BIOXELNODES_MT"
root_label = "Bioxel Nodes"
menu_classes = []
self._create_menu_class(
items=menu_items,
label=root_label,
menu_classes=menu_classes
)
self.menu_classes = menu_classes
idname = f"{self.class_prefix}_{root_label.replace(' ', '').upper()}"
icon = "FILE_VOLUME"
def drew_menu(self, context):
if (bpy.context.area.spaces[0].tree_type == 'GeometryNodeTree'):
layout = self.layout
layout.separator()
layout.menu(idname,
icon=icon)
self.drew_menu = drew_menu
def _create_menu_class(self, menu_classes, items, label='CustomNodes', icon=0, idname_namespace=None):
idname_namespace = idname_namespace or self.class_prefix
idname = f"{idname_namespace}_{label.replace(' ', '').upper()}"
# create submenu class if item is menu.
for item in items:
item_items = item.get('items') if item != 'separator' else None
if item_items:
menu_class = self._create_menu_class(
menu_classes=menu_classes,
items=item_items,
label=item.get('label') or 'CustomNodes',
icon=item.get('icon') or 0,
idname_namespace=idname
)
item['menu_class'] = menu_class
# create menu class
class Menu(bpy.types.Menu):
bl_idname = idname
bl_label = label
def draw(self, context):
layout = self.layout
for item in items:
if item == "separator":
layout.separator()
elif item.get('menu_class'):
layout.menu(
item.get('menu_class').bl_idname,
icon=item.get('icon') or 'NONE'
)
else:
op = layout.operator(
AddNode.bl_idname,
text=item.get('label'),
icon=item.get('icon') or 'NONE'
)
op.node_name = item['name']
op.node_label = item.get('label') or ""
op.node_description = item.get(
'node_description') or ""
menu_classes.append(Menu)
return Menu
def register(self):
for cls in self.menu_classes:
bpy.utils.register_class(cls)
bpy.types.NODE_MT_add.append(self.drew_menu)
def unregister(self):
bpy.types.NODE_MT_add.remove(self.drew_menu)
for cls in reversed(self.menu_classes):
bpy.utils.unregister_class(cls)