feat: improving the user experience

This commit is contained in:
2024-08-20 14:21:10 +08:00
parent 051df670a5
commit 655b19bc7c
29 changed files with 1636 additions and 1167 deletions

View File

@@ -7,10 +7,11 @@ import pyopenvdb as vdb
from pathlib import Path
from uuid import uuid4
from ..nodes import custom_nodes
from ..bioxel.layer import Layer
from .utils import (get_layer_prop_value,
move_node_between_nodes, add_direct_driver)
from ..utils import get_use_link
from .node import add_node_to_graph
from .common import (get_layer_prop_value,
move_node_between_nodes)
def obj_to_layer(layer_obj: bpy.types.Object):
@@ -26,7 +27,11 @@ def obj_to_layer(layer_obj: bpy.types.Object):
grids, base_metadata = vdb.readAll(str(f))
grid = grids[0]
metadata = grid.metadata
data_frame = np.ndarray(grid["data_shape"], np.float32)
if grid["layer_kind"] in ['label', 'scalar']:
data_shape = grid["data_shape"]
else:
data_shape = tuple(list(grid["data_shape"]) + [3])
data_frame = np.ndarray(data_shape, np.float32)
grid.copyToArray(data_frame)
data_frames += (data_frame,)
data = np.stack(data_frames)
@@ -34,7 +39,11 @@ def obj_to_layer(layer_obj: bpy.types.Object):
grids, base_metadata = vdb.readAll(str(cache_filepath))
grid = grids[0]
metadata = grid.metadata
data = np.ndarray(grid["data_shape"], np.float32)
if grid["layer_kind"] in ['label', 'scalar']:
data_shape = grid["data_shape"]
else:
data_shape = tuple(list(grid["data_shape"]) + [3])
data = np.ndarray(data_shape, np.float32)
grid.copyToArray(data)
data = np.expand_dims(data, axis=0) # expend frame
@@ -137,13 +146,12 @@ def layer_to_obj(layer: Layer,
layer_data = bpy.data.volumes.new(layer_display_name)
layer_data.render.space = 'WORLD'
layer_data.render.step_size = container_obj.scale[0] * layer.bioxel_size[0]
scene_scale = container_obj.get("scene_scale") or 0.01
step_size = container_obj.get("step_size") or 1
layer_data.render.step_size = scene_scale * step_size
layer_data.sequence_mode = 'REPEAT'
layer_data.filepath = str(cache_filepaths[0])
# add_direct_driver(layer_data, "render.step_size",
# container_obj, "scale[0]")
if layer.frame_count > 1:
layer_data.is_sequence = True
layer_data.frame_duration = layer.frame_count
@@ -164,8 +172,7 @@ def layer_to_obj(layer: Layer,
socket_type="NodeSocketGeometry")
modifier.node_group = node_group
layer_node = custom_nodes.add_node(node_group,
"BioxelNodes__Layer")
layer_node = add_node_to_graph("_Layer", node_group, get_use_link())
layer_node.inputs['name'].default_value = layer.name
layer_node.inputs['shape'].default_value = layer.shape
@@ -176,11 +183,12 @@ def layer_to_obj(layer: Layer,
affine_key = f"affine{i}{j}"
layer_node.inputs[affine_key].default_value = layer.affine[j, i]
layer_node.inputs['id'].default_value = random.randint(-200000000,
200000000)
layer_node.inputs['unique'].default_value = random.uniform(0, 1)
layer_node.inputs['bioxel_size'].default_value = layer.bioxel_size[0]
layer_node.inputs['dtype'].default_value = layer.dtype.str
layer_node.inputs['dtype_num'].default_value = layer.dtype.num
layer_node.inputs['frame_count'].default_value = layer.frame_count
layer_node.inputs['channel_count'].default_value = layer.channel_count
layer_node.inputs['offset'].default_value = max(0, -layer.min)
layer_node.inputs['min'].default_value = layer.min
layer_node.inputs['max'].default_value = layer.max