fix: join component cause missing
feat: extract mesh from node
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@@ -1,12 +1,31 @@
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from pathlib import Path
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VERSIONS = [{"label": "Current", "node_version": (1, 0, 0)},
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VERSIONS = [{"label": "Latest", "node_version": (1, 0, 1)},
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{"label": "v0.3.x", "node_version": (0, 3, 3)},
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{"label": "v0.2.x", "node_version": (0, 2, 9)}]
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NODE_LIB_DIRPATH = Path(Path(__file__).parent,
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"assets/Nodes").resolve()
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LATEST_NODE_LIB_PATH = lib_path = Path(NODE_LIB_DIRPATH,
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"BioxelNodes_latest.blend").resolve()
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COMPONENT_OUTPUT_NODES = [
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"CutoutByThreshold",
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"CutoutByRange",
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"CutoutByHue",
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"JoinComponent",
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"SetProperties",
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"SetColor",
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"SetColorByColor",
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"SetColorByColor",
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"SetColorByRamp2",
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"SetColorByRamp3",
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"SetColorByRamp4",
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"SetColorByRamp5",
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"Cut",
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]
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MENU_ITEMS = [
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{
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'label': 'Component',
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@@ -179,9 +198,9 @@ MENU_ITEMS = [
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'icon': 'MODIFIER',
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'items': [
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{
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'label': 'Fetch Surface',
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'label': 'Fetch Mesh',
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'icon': 'OUTLINER_OB_MESH',
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'name': 'FetchSurface',
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'name': 'FetchMesh',
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'description': ''
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},
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{
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