- Implemented `image_plane.py` to build the Image Plane Geometry Nodes group with customizable parameters for geometry, subdivide, and thickness. - Created `image_plane_validation.py` to validate the functionality of the image plane, ensuring correct geometry generation and material assignment. - Developed `material_layers.py` to construct shader node groups for image materials, including depth and normal handling. - Authored `plane_layouts.py` to define node arrangements for image geometry assets. - Introduced `shadeless.py` to create a shadeless shader node group that displays color without scene lighting while preserving shadows and reflections.
214 lines
7.0 KiB
Python
214 lines
7.0 KiB
Python
import sys
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from pathlib import Path
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from types import SimpleNamespace
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from unittest.mock import patch
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import numpy as np
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import pytest
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from PIL import Image
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sys.path.insert(0, str(Path(__file__).parents[1] / "src" / "anyimage"))
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from server.geometry import prediction_artifacts as artifacts
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from server.geometry.edge_depth import extend_edge_depth
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from server.models.geometry import GeometryFrame
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from server.models.onnx_moge2 import depth_to_points
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def make_frame(depth):
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depth = np.asarray(depth, dtype=np.float32)
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height, width = depth.shape
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normalized = np.array([[1.2, 0, 0.4], [0, 1.4, 0.6], [0, 0, 1]], np.float32)
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intrinsics = normalized.copy()
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intrinsics[0] *= width
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intrinsics[1] *= height
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return GeometryFrame(
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depth=depth,
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validity=np.ones_like(depth),
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intrinsics=intrinsics,
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points=depth_to_points(depth, normalized),
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normal=np.zeros((*depth.shape, 3), np.float32),
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)
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def silhouette():
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alpha = np.zeros((25, 35), np.float32)
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alpha[4:21, 4:22] = 1
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alpha[4:21, 22:25] = 0.2
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depth = np.full(alpha.shape, 20, np.float32)
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depth[alpha == 1] = 2
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return make_frame(depth), alpha
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def test_hair_extension_preserves_core_alpha_and_projection():
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frame, alpha = silhouette()
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original_alpha = alpha.copy()
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result = extend_edge_depth(frame, alpha)
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assert np.all(result.depth[alpha >= 0.1] == 2)
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np.testing.assert_array_equal(result.points[9:16, 9:16], frame.points[9:16, 9:16])
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np.testing.assert_array_equal(alpha, original_alpha)
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np.testing.assert_array_equal(frame.depth[alpha == 0.2], 20)
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np.testing.assert_allclose(
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result.points[..., :2] / result.points[..., 2:],
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frame.points[..., :2] / frame.points[..., 2:],
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atol=1e-6,
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)
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assert result.validity is frame.validity
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assert result.normal is frame.normal
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assert np.isfinite(result.points).all()
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def test_sampling_padding_is_bounded():
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frame, alpha = silhouette()
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result = extend_edge_depth(frame, alpha, alpha_threshold=0.1)
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assert np.all(result.depth[12, 24:29] == 2)
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assert result.depth[12, 29] == 20
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assert (result.depth[12, 24] + result.depth[12, 25]) / 2 == 2
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def test_edge_padding_tracks_selected_threshold():
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frame, alpha = silhouette()
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loose = extend_edge_depth(frame, alpha, alpha_threshold=0.1)
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strict = extend_edge_depth(frame, alpha)
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assert loose.depth[12, 28] == 2
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assert strict.depth[12, 28] == 20
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def test_strict_threshold_excludes_lower_alpha_donors():
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alpha = np.zeros((10, 10), np.float32)
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alpha[3:7, 3:7] = 0.96
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alpha[5, 5] = 1
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depth = np.full(alpha.shape, 10, np.float32)
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depth[5, 5] = 2
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result = extend_edge_depth(make_frame(depth), alpha, alpha_threshold=1)
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assert result.depth[5, 6] == 2
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def test_image_rectangle_does_not_erode_subject():
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alpha = np.ones((15, 20), np.float32)
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alpha[:, 15:] = 0
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depth = np.full(alpha.shape, 2, np.float32)
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depth[0, 0] = 3
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frame = make_frame(depth)
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result = extend_edge_depth(frame, alpha)
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assert result.depth[0, 0] == 3
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np.testing.assert_array_equal(result.points[0, 0], frame.points[0, 0])
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def test_small_components_fall_back_without_borrowing_other_depths():
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alpha = np.zeros((15, 30), np.float32)
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alpha[5, 5:7] = [0.95, 0.1]
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alpha[5, 10:12] = [1, 0.2]
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alpha[5, 14] = 0.94
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depth = np.full(alpha.shape, 30, np.float32)
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depth[5, 5] = 2
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depth[5, 10] = 8
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result = extend_edge_depth(make_frame(depth), alpha)
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assert result.depth[5, 6] == 2
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assert result.depth[5, 11] == 8
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assert result.depth[5, 14] == 30
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assert result.depth[5, 7] == 2
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assert result.depth[5, 9] == 8
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def test_diagonal_pixels_share_a_component():
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alpha = np.zeros((10, 10), np.float32)
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alpha[4, 4] = 1
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alpha[5, 5] = 0.2
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depth = np.full(alpha.shape, 10, np.float32)
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depth[4, 4] = 2
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result = extend_edge_depth(make_frame(depth), alpha)
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assert result.depth[5, 5] == 2
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def test_invalid_donors_are_excluded():
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frame, alpha = silhouette()
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frame.depth[10, 12] = 100
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frame.validity[10, 12] = 0
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result = extend_edge_depth(frame, alpha)
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assert result.depth[10, 12] == 2
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assert result.validity[10, 12] == 0
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def test_local_smoothing_reduces_donor_step_and_preserves_core():
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frame, alpha = silhouette()
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frame.depth[12:, alpha.shape[1] // 4:22] = 4
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result = extend_edge_depth(frame, alpha)
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assert 2 < result.depth[11, 23] < 4
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assert 2 < result.depth[12, 23] < 4
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np.testing.assert_array_equal(result.depth[8:17, 8:17], frame.depth[8:17, 8:17])
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@pytest.mark.parametrize("alpha_value", [0, 0.3, 1])
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def test_images_without_repair_return_original_frame(alpha_value):
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frame = make_frame(np.ones((5, 8)))
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assert extend_edge_depth(frame, np.full((5, 8), alpha_value)) is frame
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def test_alpha_resize_retains_threshold_values(tmp_path):
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rgba = np.zeros((1, 4, 4), np.uint8)
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rgba[0, :, 3] = [25, 26, 242, 243]
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path = tmp_path / "alpha.png"
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Image.fromarray(rgba).save(path)
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alpha = artifacts._image_alpha(path, (2, 8))
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np.testing.assert_array_equal(
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alpha >= 0.1, [[False] * 2 + [True] * 6] * 2
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)
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np.testing.assert_array_equal(
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alpha >= 0.95, [[False] * 6 + [True] * 2] * 2
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)
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@pytest.mark.parametrize(
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"generate_depth,normal_mode,correct",
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[
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(True, "OBJECT", True),
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(True, "TANGENT", True),
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(True, "TANGENT", False),
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(False, "OBJECT", True),
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],
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)
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def test_artifacts_use_corrected_depth_and_original_normals(
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tmp_path, generate_depth, normal_mode, correct
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):
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frame, alpha = silhouette()
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rgba = np.full((*alpha.shape, 4), 255, np.uint8)
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rgba[..., 3] = np.round(alpha * 255).astype(np.uint8)
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path = tmp_path / "source.png"
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Image.fromarray(rgba).save(path)
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context = SimpleNamespace(
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directory=tmp_path,
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resource=lambda _: None,
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progress=lambda *_: None,
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check_cancelled=lambda: None,
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)
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with (
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patch.object(artifacts.moge2, "infer", return_value=[frame]),
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patch.object(
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artifacts, "write_depth_texture",
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return_value=tmp_path / "depth.exr",
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) as depth,
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patch.object(
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artifacts, "write_depth_metadata", return_value=tmp_path / "depth.json"
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) as metadata,
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patch.object(
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artifacts, "_write_normal", return_value=tmp_path / "normal.png"
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) as normal,
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patch.object(artifacts, "extend_edge_depth", wraps=extend_edge_depth) as repair,
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):
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artifacts.generate_moge2_artifacts(
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context, {}, path, generate_depth=generate_depth, normal_mode=normal_mode,
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correct_edge_depth=correct,
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)
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assert normal.call_args.args[0] is frame
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assert repair.call_count == int(correct and generate_depth)
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if generate_depth:
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written_frame = depth.call_args.args[0]
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assert metadata.call_args.args[0] is written_frame
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if correct:
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assert written_frame.depth[12, 24] == 2
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else:
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assert written_frame is frame
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else:
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metadata.assert_not_called()
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depth.assert_not_called()
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