Files
AnyImage/src/anyimage/server/geometry/edge_depth.py
nan a0dd6e4a88 feat: Add restore cutout depth extension with edge depth correction
- Introduced a new extension for restoring cutout depth with edge correction.
- Implemented edge depth extension algorithm in `edge_depth.py` to enhance depth accuracy near cutout edges.
- Updated `generate_moge_artifacts` to include an option for extending depth edges during depth generation.
- Modified cutout job processing to enable edge depth extension based on depth request.
- Added comprehensive tests for edge depth functionality, ensuring correct behavior under various scenarios.
- Updated existing node loading functions to remove asset revision dependencies, simplifying the loading process.
- Created new design and proposal documentation outlining the goals and decisions for the extension.
2026-09-13 20:36:52 +08:00

80 lines
2.8 KiB
Python

"""Extend reliable depth along each visible component's silhouette."""
from dataclasses import replace
def extend_edge_depth(frame, alpha, alpha_threshold=0.9):
"""Return edge-corrected geometry while preserving reliable camera points."""
import numpy as np
from scipy import ndimage
from ..models.onnx_moge2 import depth_to_points
depth = frame.depth
alpha = np.asarray(alpha, dtype=np.float32)
if alpha.shape != depth.shape:
raise ValueError("Edge Alpha must match the depth dimensions")
if np.all(alpha == 1.0):
return frame
visible = (alpha > 0.0) & (alpha >= alpha_threshold)
opaque = visible & (alpha >= 0.95)
candidates = (
opaque
& (frame.validity > 0.5)
& np.isfinite(depth)
& (depth > 0.0)
)
if not candidates.any():
return frame
interior_distance = ndimage.distance_transform_edt(
np.pad(opaque, 3, mode="edge")
)[3:-3, 3:-3]
interior = opaque & (interior_distance > 2.0)
core = candidates & interior
del interior_distance
labels, _ = ndimage.label(visible, structure=np.ones((3, 3), dtype=bool))
corrected = depth.copy()
background_distance = np.full(depth.shape, np.inf, dtype=np.float32)
for component_id, bounds in enumerate(ndimage.find_objects(labels), start=1):
region = tuple(
slice(max(0, bound.start - 7), min(size, bound.stop + 7))
for bound, size in zip(bounds, depth.shape)
)
component = labels[region] == component_id
donors = core[region] & component
if not donors.any():
donors = candidates[region] & component
if not donors.any():
continue
indices = ndimage.distance_transform_edt(
~donors, return_distances=False, return_indices=True
)
extended = depth[region][tuple(indices)]
smoothed = ndimage.gaussian_filter(extended, sigma=0.8, radius=3)
distance = ndimage.distance_transform_edt(~component)
background = (
~visible[region]
& (distance <= 4.0)
& (distance < background_distance[region])
)
target = (component & ~interior[region] & ~donors) | background
corrected[region][target] = smoothed[target]
background_distance[region][background] = distance[background]
changed = corrected != depth
if not changed.any():
return frame
points = frame.points
if points is not None:
height, width = depth.shape
intrinsics = frame.intrinsics.copy()
intrinsics[0] /= width
intrinsics[1] /= height
projected = depth_to_points(corrected, intrinsics)
points = points.copy()
points[changed] = projected[changed]
return replace(frame, depth=corrected, points=points)