- Introduced new test files for image layer, image plane, normal scale, object normal rotation, shadeless, and temporary attributes. - Implemented tests to validate the behavior of alpha curves, depth layers, and normal scales in various rendering engines. - Refactored import paths for node groups to align with the new directory structure. - Added checks for temporary attribute lifetimes and ensured proper cleanup without warnings. - Enhanced CLI commands to require the Blender group and validate the presence of generated node assets before packaging. - Updated packaging scripts to enforce the existence of necessary assets, preventing build failures.
26 lines
1.3 KiB
Python
26 lines
1.3 KiB
Python
"""Carry the input mesh's material slots onto generated geometry."""
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def inherit_material_slots(group, geometry, source):
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nodes, links = group.nodes, group.links
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size = nodes.new("GeometryNodeAttributeDomainSize")
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size.component = "MESH"
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links.new(source, size.inputs["Geometry"])
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index = nodes.new("GeometryNodeInputIndex")
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source_vertices = nodes.new("FunctionNodeCompare")
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source_vertices.data_type, source_vertices.operation = "INT", "LESS_THAN"
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links.new(index.outputs["Index"], source_vertices.inputs[2])
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links.new(size.outputs["Point Count"], source_vertices.inputs[3])
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join = nodes.new("GeometryNodeJoinGeometry")
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# Multi-input links are prepended: source occupies the first point range.
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links.new(geometry, join.inputs["Geometry"])
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links.new(source, join.inputs["Geometry"])
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material = nodes.new("GeometryNodeSetMaterialIndex")
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material.inputs["Material Index"].default_value = 0
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links.new(join.outputs["Geometry"], material.inputs["Geometry"])
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delete = nodes.new("GeometryNodeDeleteGeometry")
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delete.domain = "POINT"
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links.new(material.outputs["Geometry"], delete.inputs["Geometry"])
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links.new(source_vertices.outputs["Result"], delete.inputs["Selection"])
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return delete.outputs["Geometry"]
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