Files
AnyImage/tests/test_image_layer_alpha.py
nan 89087fc2e2 feat: Add new Geometry Nodes groups for image relief and shadeless shader
- Implemented the "O Image Relief Plane" Geometry Nodes group to create a fixed-base image relief using depth images and various parameters.
- Created the "O Shadeless" shader node group to display color without scene lighting while preserving shadows and reflections.
- Introduced a preview feature for node groups, allowing for interactive visualization of node arrangements in an HTML format.
- Added a template HTML file for rendering node previews with customizable views and controls.
2026-09-09 21:24:57 +08:00

140 lines
6.5 KiB
Python

import sys
from pathlib import Path
from types import SimpleNamespace
import bpy
import numpy as np
import pytest
sys.path.insert(0, str(Path(__file__).parents[1] / "src"))
from anyimage.common import material
from tools.nodes.groups.image_layer import build_image_layer_group
from tools.nodes.groups.image_depth_layer import build_image_depth_layer_group
@pytest.fixture
def image_layer():
bpy.ops.wm.read_factory_settings(use_empty=True)
group = build_image_layer_group()
yield group
bpy.ops.wm.read_factory_settings(use_empty=True)
def test_alpha_curve_preserves_endpoints_and_suppresses_soft_edges(image_layer):
inputs = {
item.name: item for item in image_layer.interface.items_tree
if item.item_type == "SOCKET" and item.in_out == "INPUT"
}
assert list(inputs) == [
"Color", "Alpha", "Normal", "Bump Scale", "Alpha Fix",
"Normal Scale", "Object Space",
]
panels = [item for item in image_layer.interface.items_tree if item.item_type == "PANEL"]
assert len(panels) == 1
assert panels[0].name == "Options" and panels[0].default_closed
assert [item.name for item in panels[0].interface_items] == ["Alpha Fix", "Normal Scale", "Object Space"]
strength = inputs["Alpha Fix"]
assert (strength.default_value, strength.min_value, strength.max_value) == (0, 0, 1)
assert strength.subtype == "FACTOR"
output = next(node for node in image_layer.nodes if node.type == "GROUP_OUTPUT")
curve = output.inputs["Alpha"].links[0].from_node
assert curve.type == "CURVE_FLOAT"
assert curve.inputs["Value"].links[0].from_socket.name == "Alpha"
assert curve.inputs["Factor"].links[0].from_socket.name == "Alpha Fix"
mapping = curve.mapping
np.testing.assert_allclose(
[point.location[:] for point in mapping.curves[0].points],
[(0, 0), (0.8, 0), (0.925, 0.925), (1, 1)],
atol=1e-6,
)
samples = np.array([
mapping.evaluate(mapping.curves[0], float(alpha))
for alpha in np.linspace(0, 1, 1001)
])
np.testing.assert_allclose(samples[:801], 0, atol=3e-4)
assert samples[-1] == pytest.approx(1)
assert np.all(np.diff(samples) >= -1e-6)
assert np.all((samples >= 0) & (samples <= 1))
assert mapping.evaluate(mapping.curves[0], 0.85) == pytest.approx(0.1593, abs=1e-3)
assert mapping.evaluate(mapping.curves[0], 0.925) == pytest.approx(0.925, abs=5e-4)
assert all(socket.is_linked or socket.hide for node in image_layer.nodes for socket in node.outputs)
@pytest.mark.parametrize("enabled", [False, True])
@pytest.mark.parametrize("shadeless", [False, True])
@pytest.mark.parametrize("view", ["AgX", "Unknown"])
def test_material_alpha_strength_follows_preference(image_layer, monkeypatch, enabled, shadeless, view):
monkeypatch.setattr(material, "material_node_group", lambda depth_plane=False: image_layer)
monkeypatch.setattr(material, "configured_material_view_adaptation", lambda: enabled)
color = bpy.data.images.new("Alpha edge", width=2, height=2, alpha=True)
scene = SimpleNamespace(view_settings=SimpleNamespace(view_transform=view))
result = material.create_image_material(color, color, shadeless=shadeless, scene=scene)
layer = next(node for node in result.node_tree.nodes if node.type == "GROUP" and node.node_tree == image_layer)
assert layer.inputs["Alpha Fix"].default_value == float(enabled)
alpha_link = layer.outputs["Alpha"].links[0]
assert alpha_link.to_node.type == ("MIX_SHADER" if shadeless else "BSDF_PRINCIPLED")
assert alpha_link.to_socket.name == ("Fac" if shadeless else "Alpha")
layer.inputs["Alpha Fix"].default_value = 0.5
monkeypatch.setattr(material, "configured_material_view_adaptation", lambda: not enabled)
second = material.create_image_material(color, color, shadeless=shadeless, scene=scene)
second_layer = next(node for node in second.node_tree.nodes if node.type == "GROUP" and node.node_tree == image_layer)
assert second_layer.inputs["Alpha Fix"].default_value == float(not enabled)
assert layer.inputs["Alpha Fix"].default_value == 0.5
def test_depth_layer_keeps_foreground_alpha_threshold(image_layer):
depth = build_image_depth_layer_group()
assert "Alpha Fix" not in {
item.name for item in depth.interface.items_tree if item.item_type == "SOCKET"
}
output = next(node for node in depth.nodes if node.type == "GROUP_OUTPUT")
threshold = output.inputs["Alpha"].links[0].from_node
assert threshold.operation == "GREATER_THAN"
assert threshold.inputs[1].default_value == 0.5
assert threshold.inputs[0].links[0].from_socket.name == "Alpha"
def test_alpha_adjustment_shader_blends_curve_strength(image_layer, tmp_path):
scene = bpy.context.scene
scene.render.engine = "CYCLES"
scene.cycles.device = "CPU"
scene.cycles.samples = 1
scene.cycles.use_denoising = False
scene.render.resolution_x = 96
scene.render.resolution_y = 32
scene.render.resolution_percentage = 100
scene.render.image_settings.file_format = "OPEN_EXR"
scene.render.image_settings.color_depth = "32"
scene.render.filepath = str(tmp_path / "alpha-strength.exr")
bpy.ops.object.camera_add(location=(0, 0, 5))
camera = bpy.context.object
camera.data.type = "ORTHO"
camera.data.ortho_scale = 3
scene.camera = camera
for index, factor in enumerate((0, 0.5, 1)):
bpy.ops.mesh.primitive_plane_add(size=1, location=(index - 1, 0, 0))
result = bpy.data.materials.new(f"Alpha {factor}")
result.use_nodes = True
nodes = result.node_tree.nodes
nodes.clear()
layer = nodes.new("ShaderNodeGroup")
layer.node_tree = image_layer
layer.inputs["Alpha"].default_value = 0.9
layer.inputs["Alpha Fix"].default_value = factor
emission = nodes.new("ShaderNodeEmission")
output = nodes.new("ShaderNodeOutputMaterial")
result.node_tree.links.new(layer.outputs["Alpha"], emission.inputs["Color"])
result.node_tree.links.new(emission.outputs[0], output.inputs["Surface"])
bpy.context.object.data.materials.append(result)
bpy.ops.render.render(write_still=True)
rendered = bpy.data.images.load(scene.render.filepath, check_existing=False)
try:
pixels = np.array(rendered.pixels[:]).reshape(32, 96, 4)
values = pixels[16, [16, 48, 80], 0]
assert values[0] == pytest.approx(0.9, abs=1e-4)
assert values[2] == pytest.approx(0.77396, abs=1e-3)
assert values[1] == pytest.approx((values[0] + values[2]) / 2, abs=1e-4)
finally:
bpy.data.images.remove(rendered)