Files
AnyImage/tests/anyimage/operators/test_cutout_objects.py
nan 591e62085a feat(cutout): implement boundary padding for cutout textures
- Introduced a new `Boundary Padding` preference in the Cutout Tool with a default of 2 px and a configurable range of 1-4 px.
- Updated the Cutout client to establish inward mapping from the final Mask, sampling in a fixed direction and processing independent material RGBA and Depth.
- Enhanced the handling of RGBA and Depth during cutout operations, ensuring proper mapping and preservation of source data.
- Added tests to validate the new boundary padding functionality and its integration with existing cutout processes.

feat(geometry): remove overall mesh smoothing from geometry nodes

- Removed the `Smooth` input from several geometry node groups to eliminate unnecessary overall mesh smoothing.
- Retained `Smooth Weight` for depth nodes while removing it from Cutout and Relief Plane nodes.
- Ensured that boundary, normal, and fill smoothing behaviors remain intact and consistent.
- Updated tests and documentation to reflect the changes in node interfaces and behaviors.

feat(normals): scale tangent normals with depth

- Reused the existing `o_normal_reduction` attribute to adjust Tangent Normal strength based on the geometry's `Depth Scale`.
- Ensured that Tangent Normal strength is consistent with the geometry depth, preserving full strength for materials that do not provide the attribute.
- Updated tests to verify the correct behavior of normal strength adjustments in both Tangent and Object Space.
2026-09-15 00:40:24 +08:00

589 lines
24 KiB
Python

from types import SimpleNamespace
from unittest.mock import patch
import bpy
import numpy as np
import pytest
from mathutils import Matrix, Vector
from anyimage.common import depth as depth_data
from tests.support.color_image import color_image as prepared_color_image
from anyimage.common import image as image_data
from anyimage.common import material as material_data
from anyimage.common import object as object_data
from anyimage.common.selection import ImageEditWarning, SelectionPath, rasterize_selection_path
from anyimage.operators.cutout_tool import geometry as cutout_geometry
from anyimage.operators.cutout_tool import operators as cutout_main
from anyimage.operators.cutout_tool import shape as cutout_shape
from anyimage.operators.cutout_tool.boundary_padding import (
image_rgba_buffer,
pad_cutout_images,
)
from anyimage.server.geometry.depth_texture import (
write_depth_texture,
)
from anyimage.server.models.geometry import GeometryFrame
from tests.support.image_objects import _add_cutout_modifier, _create_cutout_shape, _depth_image, _depth_metadata, _evaluated_positions, _group_node
@pytest.mark.parametrize("shape", ("FLAT", "SOLID"))
@pytest.mark.parametrize("gesture", ("LASSO", "POLYLINE"))
def test_cutout_depth_axis_is_adjusted_only_in_modifier(shape, gesture):
bpy.ops.wm.read_factory_settings(use_empty=True)
image = bpy.data.images.new("Axis Source", width=32, height=16, alpha=True)
source = bpy.data.objects.new("Axis Source", None)
source.empty_display_type = "IMAGE"
source.data = image
source.empty_display_size = 2.0
source.matrix_world = (
Matrix.Translation((2.0, -3.0, 1.0))
@ Matrix.Rotation(0.35, 4, "Y")
@ Matrix.Diagonal((1.5, 0.75, 2.0, 1.0))
)
bpy.context.collection.objects.link(source)
bpy.context.view_layer.update()
positive_x = _create_cutout_shape(
source,
shape,
0.1,
gesture=gesture,
)
negative_z = _create_cutout_shape(
source,
shape,
0.1,
gesture=gesture,
)
for result in (positive_x, negative_z):
modifier = result.modifiers[0]
mode = object_data.modifier_input_identifier(modifier.node_group, "Mode")
assert modifier_value(modifier, mode) == (1 if gesture == "POLYLINE" else 0)
thickness = object_data.modifier_input_identifier(
modifier.node_group, "Thickness", subtype="DISTANCE",
)
assert modifier_value(modifier, thickness) == (0.5 if shape == "SOLID" and gesture == "POLYLINE" else 0.0)
local = np.asarray([tuple(vertex.co) for vertex in result.data.vertices])
assert np.allclose(local[:, 2], 0.0, atol=1e-8)
assert np.ptp(local[:, 0]) > 0.0
assert np.ptp(local[:, 1]) > 0.0
assert all(polygon.normal.z > 0.99 for polygon in result.data.polygons)
assert np.allclose(positive_x.matrix_world, source.matrix_world)
modifier = positive_x.modifiers[0]
axis = object_data.modifier_input_identifier(modifier.node_group, "Depth Axis")
assert modifier_value(modifier, axis) == 0
object_data.set_modifier_input(modifier, axis, 1)
positive_x.update_tag(refresh={"DATA"})
bpy.context.view_layer.update()
positive_x.matrix_world @= Matrix(cutout_shape.CUTOUT_Z_TO_X).inverted()
def world_positions(obj):
local = _evaluated_positions(obj)
return np.asarray([tuple(obj.matrix_world @ Vector(point)) for point in local])
expected = np.asarray(sorted(map(tuple, world_positions(positive_x))))
actual = np.asarray(sorted(map(tuple, world_positions(negative_z))))
from scipy.optimize import linear_sum_assignment
distances = np.linalg.norm(actual[:, None] - expected[None], axis=2)
rows, columns = linear_sum_assignment(distances)
assert distances[rows, columns].max() < 2e-6
assert np.allclose(negative_z.matrix_world, source.matrix_world)
def test_depth_result_image_loads_server_vector_exr_and_keeps_data_name(tmp_path):
bpy.ops.wm.read_factory_settings(use_empty=True)
source_image = bpy.data.images.new("Source.png", width=2, height=2)
source = bpy.data.objects.new("Source", None)
source.data = source_image
points = np.arange(12, dtype=np.float32).reshape((2, 2, 3))
validity = np.asarray(((1.0, 0.0), (0.5, 1.0)), dtype=np.float32)
frame = GeometryFrame(
depth=points[..., 2].copy(),
validity=validity,
intrinsics=np.eye(3, dtype=np.float32),
points=points,
)
path = tmp_path / "depth.exr"
alpha = np.asarray(((0.8, 1.0), (0.75, 0.0)), dtype=np.float32)
write_depth_texture(frame, path, alpha=alpha)
metadata = _depth_metadata(np.eye(3), (2, 2), 1.0)
image = depth_data.load_depth_result_image(path, source, metadata)
packed = np.empty(16, dtype=np.float32)
image.pixels.foreach_get(packed)
packed = np.flipud(packed.reshape((2, 2, 4)))
assert np.array_equal(packed[..., :3], points)
assert np.array_equal(packed[..., 3], alpha * validity)
camera_depth, valid = depth_data.camera_depth_values(image)
np.testing.assert_array_equal(camera_depth, points[..., 2])
np.testing.assert_array_equal(valid, alpha * validity > 0.5)
assert image.alpha_mode == "CHANNEL_PACKED"
assert image.name == "Source_depth.exr"
def test_depth_texture_keeps_points_outside_positive_validity(tmp_path):
bpy.ops.wm.read_factory_settings(use_empty=True)
source_image = bpy.data.images.new("Source.png", width=2, height=1)
source = bpy.data.objects.new("Source", None)
source.data = source_image
frame = GeometryFrame(
depth=np.asarray(((2.0, 7.0),), dtype=np.float32),
points=np.asarray((((-1.0, 3.0, 2.0), (4.0, -2.0, 7.0)),), dtype=np.float32),
validity=np.asarray(((1.0, 0.0),), dtype=np.float32),
intrinsics=np.eye(3, dtype=np.float32),
)
path = tmp_path / "depth.exr"
write_depth_texture(frame, path, alpha=np.ones_like(frame.validity))
image = depth_data.load_depth_result_image(
path,
source,
_depth_metadata(np.eye(3), (2, 1), 2.0),
)
packed = np.empty(8, dtype=np.float32)
image.pixels.foreach_get(packed)
packed = packed.reshape((1, 2, 4))
assert np.array_equal(packed[..., :3], frame.points)
assert np.array_equal(packed[..., 3], frame.validity)
def test_balloon_build_starts_from_the_unified_single_sheet():
bpy.ops.wm.read_factory_settings(use_empty=True)
image = bpy.data.images.new("Balloon Sheet", width=64, height=64, alpha=True)
source = bpy.data.objects.new("Balloon Sheet", None)
source.empty_display_type = "IMAGE"
source.data = image
source.empty_display_size = 2.0
bpy.context.collection.objects.link(source)
result = _create_cutout_shape(
source,
"SOLID",
0.1,
)
assert all(abs(vertex.co.z) < 1e-8 for vertex in result.data.vertices)
assert len(result.data.vertices) > 4
assert len(result.data.polygons) > 1
assert cutout_shape.BALLOON_ATTRIBUTE_NAME in result.data.attributes
profile_attribute = result.data.attributes[cutout_shape.BALLOON_ATTRIBUTE_NAME]
assert profile_attribute.data_type == "FLOAT"
assert profile_attribute.domain == "POINT"
profile = np.empty(len(result.data.vertices), dtype=np.float32)
profile_attribute.data.foreach_get("value", profile)
assert profile.min() == 0.0 and profile.max() > 0.0
material_tree = result.data.materials[0].node_tree
assert not any(node.bl_idname == "ShaderNodeAttribute" for node in material_tree.nodes)
image_layer = _group_node(material_data.material_node_group(), material_tree)
assert not image_layer.inputs["Normal Scale"].is_linked
assert image_layer.inputs["Normal Scale"].default_value == 1.0
assert result.modifiers[0].node_group.name == cutout_shape.CUTOUT_NODE_GROUP_NAMES["SOLID"]
inward = result.matrix_world.to_3x3() @ Vector((0.0, 0.0, -1.0))
assert np.allclose(tuple(inward), (0.0, 0.0, -1.0), atol=1e-6)
@pytest.mark.parametrize("gesture", ("LASSO", "POLYLINE"))
def test_depth_surface_object_evaluates(gesture):
bpy.ops.wm.read_factory_settings(use_empty=True)
image = bpy.data.images.new("Surface", width=64, height=64)
source = bpy.data.objects.new("Surface", None)
source.empty_display_type = "IMAGE"
source.data = image
source.empty_display_size = 2.0
bpy.context.collection.objects.link(source)
size = 8
depth = np.ones((size, size), dtype=np.float32)
x, y = np.meshgrid(np.arange(size), np.arange(size))
intrinsics = np.asarray(
((8.0, 0.0, 3.5), (0.0, 8.0, 3.5), (0.0, 0.0, 1.0)),
dtype=np.float32,
)
points = np.empty((size, size, 3), dtype=np.float32)
points[..., 0] = (x - intrinsics[0, 2]) / intrinsics[0, 0] * depth
points[..., 1] = (y - intrinsics[1, 2]) / intrinsics[1, 1] * depth
points[..., 2] = depth
valid = np.ones((size, size), dtype=bool)
depth_image = _depth_image(points, valid)
depth_metadata = _depth_metadata(intrinsics, (size, size), 1.0)
result = _create_cutout_shape(
source,
"DEPTH_SOLID",
0.25,
depth_image=depth_image,
depth_metadata=depth_metadata,
gesture=gesture,
)
assert all(abs(vertex.co.z) < 1e-8 for vertex in result.data.vertices)
assert cutout_shape.BALLOON_ATTRIBUTE_NAME in result.data.attributes
modifier = result.modifiers[0]
assert modifier.node_group.name == cutout_shape.CUTOUT_NODE_GROUP_NAMES["DEPTH_SOLID"]
layer = _group_node(material_data.material_node_group(), result.data.materials[0].node_tree)
assert layer.inputs["Object Space"].default_value is True
assert modifier_value(modifier, object_data.modifier_input_identifier(modifier.node_group, "Mode")) == (1 if gesture == "POLYLINE" else 0)
assert modifier_value(modifier, object_data.modifier_input_identifier(modifier.node_group, "Thickness", subtype="DISTANCE")) == pytest.approx(0.2)
assert modifier_value(modifier, object_data.modifier_input_identifier(modifier.node_group, "Thickness", subtype="NONE")) == 1.0
object_data.set_modifier_input(
modifier,
object_data.modifier_input_identifier(modifier.node_group, "Thickness", subtype="DISTANCE"),
0.0,
)
expected_cleanup = cutout_geometry.cutout_cleanup_value(
0.25,
cutout_geometry.world_plane_metric(source.matrix_world)[0],
)
assert np.isclose(
modifier_value(modifier, object_data.modifier_input_identifier(modifier.node_group, "Cleanup Threshold")),
expected_cleanup,
)
assert np.isclose(modifier_value(modifier, object_data.modifier_input_identifier(modifier.node_group, "Smooth Weight")), 1.0)
for name, value in (("Mode", 1), ("Front Inflation", 0.0)):
object_data.set_modifier_input(modifier, object_data.modifier_input_identifier(modifier.node_group, name), value)
reference_id = object_data.modifier_input_identifier(
modifier.node_group,
"Reference Depth",
)
assert modifier_value(modifier, reference_id) == 8.0
object_data.set_modifier_input(
modifier,
object_data.modifier_input_identifier(modifier.node_group, "Smooth Weight"),
0.0,
)
evaluated = result.evaluated_get(bpy.context.evaluated_depsgraph_get())
baseline_mesh = evaluated.to_mesh()
try:
baseline_z = np.asarray([vertex.co.z for vertex in baseline_mesh.vertices])
baseline_min = baseline_z.min()
baseline_max = baseline_z.max()
finally:
evaluated.to_mesh_clear()
object_data.set_modifier_input(
modifier,
object_data.modifier_input_identifier(modifier.node_group, "Thickness", subtype="DISTANCE"),
1.0,
)
result.update_tag(refresh={"DATA"})
bpy.context.view_layer.update()
evaluated = result.evaluated_get(bpy.context.evaluated_depsgraph_get())
evaluated_mesh = evaluated.to_mesh()
try:
assert len(evaluated_mesh.polygons) > 0
z = np.asarray([vertex.co.z for vertex in evaluated_mesh.vertices])
assert np.isclose(z.min(), baseline_min - 1.0, atol=1e-5)
assert np.isclose(z.max(), baseline_max, atol=1e-5)
finally:
evaluated.to_mesh_clear()
def test_depth_surface_keeps_continuous_points_across_zero_validity_edge():
bpy.ops.wm.read_factory_settings(use_empty=True)
image = bpy.data.images.new("Surface", width=64, height=64)
source = bpy.data.objects.new("Surface", None)
source.empty_display_type = "IMAGE"
source.data = image
source.empty_display_size = 2.0
bpy.context.collection.objects.link(source)
size = 8
depth = np.ones((size, size), dtype=np.float32)
x, y = np.meshgrid(np.arange(size), np.arange(size))
intrinsics = np.asarray(
((8.0, 0.0, 3.5), (0.0, 8.0, 3.5), (0.0, 0.0, 1.0)),
dtype=np.float32,
)
points = np.empty((size, size, 3), dtype=np.float32)
points[..., 0] = (x - intrinsics[0, 2]) / intrinsics[0, 0] * depth
points[..., 1] = (y - intrinsics[1, 2]) / intrinsics[1, 1] * depth
points[..., 2] = depth
validity = np.ones((size, size), dtype=bool)
validity[[0, -1], :] = False
validity[:, [0, -1]] = False
result = _create_cutout_shape(
source,
"DEPTH_SOLID",
0.1,
depth_image=_depth_image(points, validity),
depth_metadata=_depth_metadata(intrinsics, (size, size), 1.0),
)
modifier = result.modifiers[0]
object_data.set_modifier_input(
modifier,
object_data.modifier_input_identifier(modifier.node_group, "Thickness"),
0.0,
)
result.update_tag(refresh={"DATA"})
bpy.context.view_layer.update()
positions = _evaluated_positions(result)
assert np.isfinite(positions).all()
assert np.ptp(positions[:, 0]) > 1.5
assert np.ptp(positions[:, 1]) > 1.5
assert np.ptp(positions[:, 2]) < 1e-4
@pytest.mark.parametrize("gesture", ("LASSO", "POLYLINE"))
def test_depth_symmetry_uses_metric_plane_inputs(gesture):
bpy.ops.wm.read_factory_settings(use_empty=True)
image = bpy.data.images.new("Depth Symmetry", width=100, height=100, alpha=True)
source = bpy.data.objects.new("Depth Symmetry", None)
source.empty_display_type = "IMAGE"
source.data = image
source.empty_display_size = 2.0
bpy.context.collection.objects.link(source)
crop_bounds = (50, 20, 90, 80)
local_bounds = cutout_geometry.crop_plane_bounds(
source,
crop_bounds,
(100, 100),
)
y, x = np.indices((61, 41), dtype=np.float32)
normalized_x = x / 40.0 * 2.0 - 1.0
normalized_y = y / 60.0 * 2.0 - 1.0
points = np.zeros((61, 41, 3), dtype=np.float32)
points[..., 0] = normalized_x
points[..., 1] = normalized_y
points[..., 2] = 2.0 + normalized_x * 0.15 - normalized_y * 0.1
points[27:34, 17:24, 2] -= 0.25
intrinsics = np.asarray(
((50.0, 0.0, 20.0), (0.0, 50.0, 30.0), (0.0, 0.0, 1.0)),
dtype=np.float32,
)
valid = np.ones((61, 41), dtype=bool)
depth_image = _depth_image(points, valid)
depth_metadata = _depth_metadata(intrinsics, (41, 61), 2.0)
selection_values = np.ones((60, 40), dtype=np.float32)
selection_values[:, :2] = 0.0
result = _create_cutout_shape(
source,
"DEPTH_SYMMETRY",
0.1,
depth_image=depth_image,
depth_metadata=depth_metadata,
bounds=crop_bounds,
selection_values=selection_values,
gesture=gesture,
)
assert all(abs(vertex.co.z) < 1e-8 for vertex in result.data.vertices)
assert cutout_shape.BALLOON_ATTRIBUTE_NAME in result.data.attributes
assert {obj.name for obj in bpy.context.scene.objects} == {
source.name,
result.name,
}
assert len(result.modifiers) == 2
modifier, symmetry = result.modifiers
assert modifier.node_group.name == "O Image Depth Cutout"
assert symmetry.node_group.name == "O Image Cutout Symmetry"
layer = _group_node(material_data.material_node_group(), result.data.materials[0].node_tree)
assert layer.inputs["Object Space"].default_value is True
assert not modifier.show_group_selector and not symmetry.show_group_selector
def value(modifier, name, subtype=None):
return modifier_value(modifier, object_data.modifier_input_identifier(
modifier.node_group, name, subtype=subtype))
assert value(modifier, "Mode") == (1 if gesture == "POLYLINE" else 0)
for subtype in ("NONE", "DISTANCE"):
assert value(modifier, "Thickness", subtype) == 0
initialized = {"Mode", "Cleanup Threshold", "Depth Scale", "Uniform Scale", "Reference Depth", "Depth Image"}
for socket in modifier.node_group.interface.items_tree:
if (socket.item_type == "SOCKET" and socket.in_out == "INPUT"
and socket.name not in initialized
and socket.socket_type in {"NodeSocketFloat", "NodeSocketInt"}):
assert modifier_value(modifier, socket.identifier) == pytest.approx(socket.default_value)
assert value(modifier, "Depth Axis") == 0
assert isinstance(value(modifier, "Depth Image"), bpy.types.Image)
assert value(modifier, "Uniform Scale") > 0
assert value(modifier, "Reference Depth") > 0
assert not np.allclose(value(symmetry, "Direction"), (0, 0, 1))
crop_center = Vector(((local_bounds[0] + local_bounds[1]) / 2,
(local_bounds[2] + local_bounds[3]) / 2, 0))
np.testing.assert_allclose(result.matrix_world.translation, source.matrix_world @ crop_center, atol=1e-5)
from scipy.spatial import cKDTree
positions = _evaluated_positions(result)
assert len(positions) and np.isfinite(positions).all()
assert cKDTree(positions).query(positions * (1, 1, -1))[0].max() < 1e-5
# Both modes start from the same front, including after changing the menu.
object_data.set_modifier_input(modifier,
object_data.modifier_input_identifier(modifier.node_group, "Mode"),
0 if gesture == "POLYLINE" else 1)
result.update_tag(refresh={"DATA"})
bpy.context.view_layer.update()
changed = _evaluated_positions(result)
np.testing.assert_array_equal(changed, positions)
@pytest.mark.parametrize("float_buffer", (False, True))
def test_boundary_padding_preserves_independent_blender_image_interpretation(float_buffer):
bpy.ops.wm.read_factory_settings(use_empty=True)
source = bpy.data.images.new(
"Padding Source", width=9, height=9, alpha=True, float_buffer=float_buffer
)
padded = bpy.data.images.new(
"Padding Color", width=9, height=9, alpha=True, float_buffer=float_buffer
)
source.alpha_mode = padded.alpha_mode = "CHANNEL_PACKED"
values = np.zeros((9, 9, 4), dtype=np.float32)
values[2:7, 2:7] = (0.25, 0.5, 0.75, 1.0)
source.pixels.foreach_set(np.flipud(values).ravel())
padded.pixels.foreach_set(np.flipud(values).ravel())
original = image_rgba_buffer(source)
pad_cutout_images(padded, None, None, values[..., 3], 0.5, 2.0)
np.testing.assert_array_equal(image_rgba_buffer(source), original)
assert image_rgba_buffer(padded)[1, 4, 3] == pytest.approx(1.0)
assert padded.is_float is float_buffer
assert padded.alpha_mode == "CHANNEL_PACKED"
assert padded.packed_file is not None
def test_local_cutout_selection_matches_uint8_tenth_alpha_boundary():
top_down = np.ones((4, 4, 4), dtype=np.float32)
top_down[1, 1, 3] = 25.0 / 255.0
top_down[1, 2, 3] = 26.0 / 255.0
selection_mask = rasterize_selection_path(
(4, 4),
SelectionPath(
points=((0, 0), (4, 0), (4, 4), (0, 4)),
),
)
selection = cutout_main._cutout_content_values(
top_down[:, :, 3],
selection_mask.values,
)
assert selection[1, 1] <= cutout_geometry.CUTOUT_ALPHA_THRESHOLD
assert selection[1, 2] > 0.1
def test_cutout_content_merge_keeps_the_geometric_selection_unchanged():
selection = np.asarray(((0.25, 1.0), (0.5, 0.75)), dtype=np.float32)
original = selection.copy()
alpha = np.asarray(((1.0, 0.5), (0.0, 0.25)), dtype=np.float32)
content = cutout_main._cutout_content_values(
alpha, selection, alpha_threshold=0.5
)
np.testing.assert_array_equal(selection, original)
np.testing.assert_allclose(content, alpha * original)
with pytest.raises(ImageEditWarning, match="no visible image pixels"):
cutout_main._cutout_content_values(np.zeros((2, 2)), selection)
def test_local_cutout_builds_from_blender_image_pixels_without_a_job():
bpy.ops.wm.read_factory_settings(use_empty=True)
image = bpy.data.images.new("Local Cutout", width=64, height=48, alpha=True)
source_rgba = np.ones((48, 64, 4), dtype=np.float32)
source_rgba[:, :, 3] = np.linspace(0.25, 1.0, 48, dtype=np.float32)[:, None]
image.pixels.foreach_set(np.flipud(source_rgba).ravel())
source = bpy.data.objects.new("Local Cutout", None)
source.empty_display_type = "IMAGE"
source.data = image
bpy.context.collection.objects.link(source)
source.select_set(True)
bpy.context.view_layer.objects.active = source
selection_path = SelectionPath(
points=((-8, 8), (72, 8), (72, 40), (-8, 40)),
)
source_bounds = image_data.image_empty_bounds(source)
with patch.object(
image_data,
"image_rgba",
wraps=image_data.image_rgba,
) as read_rgba:
rgba = image_data.image_rgba(image)
selection_mask = rasterize_selection_path(
tuple(image.size),
selection_path,
antialias=True,
)
left, top, right, bottom = selection_mask.bounds
content_values = cutout_main._cutout_content_values(
rgba[top:bottom, left:right, 3],
selection_mask.values,
alpha_threshold=0.5,
)
color_image = prepared_color_image(
source.data,
selection_mask.bounds,
rgba,
)
cutout_main.create_cutout_shape(
bpy.context,
source,
"FLAT",
0.1,
content_values,
selection_mask.bounds,
alpha_threshold=0.5,
boundary_padding=0.0,
color_image=color_image,
)
read_rgba.assert_called_once_with(image)
result = bpy.context.view_layer.objects.active
assert result is not source
assert result.type == "MESH"
assert result["anyimage_mesh_shape"] == "FLAT"
modifier = result.modifiers[0]
assert modifier.node_group.name == cutout_shape.CUTOUT_NODE_GROUP_NAMES["FLAT"]
expected_cleanup = cutout_geometry.cutout_cleanup_value(
0.1,
cutout_geometry.world_plane_metric(source.matrix_world)[0],
)
assert np.isclose(
modifier_value(modifier, object_data.modifier_input_identifier(modifier.node_group, "Cleanup Threshold")),
expected_cleanup,
)
assert len(result.data.vertices) > 4
assert len(result.data.polygons) > 1
assert all(polygon.use_smooth for polygon in result.data.polygons)
assert all(abs(vertex.co.z) < 1e-8 for vertex in result.data.vertices)
assert cutout_shape.BALLOON_ATTRIBUTE_NAME in result.data.attributes
source_inverse = source.matrix_world.inverted()
source_x = [
(source_inverse @ (result.matrix_world @ vertex.co)).x
for vertex in result.data.vertices
]
assert min(source_x) >= source_bounds[0]
assert max(source_x) <= source_bounds[1]
assert bpy.data.objects.get(source.name) is source
assert result.data.materials[0].node_tree is not None
color_texture = next(
node
for node in result.data.materials[0].node_tree.nodes
if node.bl_idname == "ShaderNodeTexImage"
)
assert color_texture.image is not image
assert tuple(color_texture.image.size) == (64, 36)
copied = np.empty(36 * 64 * 4, dtype=np.float32)
color_texture.image.pixels.foreach_get(copied)
copied = copied.reshape((36, 64, 4))
assert np.allclose(copied[:, :, :3], 1.0)
left, top, right, bottom = selection_mask.bounds
assert np.allclose(
copied[:, :, 3], np.flipud(rgba[top:bottom, left:right, 3])
)
def modifier_value(modifier, identifier):
"""Read modifier values through the runtime's socket API."""
inputs = object_data._modifier_input_slots(modifier)
if inputs is None:
return modifier[identifier]
slot = getattr(inputs, identifier)
prop = slot.bl_rna.properties["value"]
if prop.type == "ENUM":
return list(prop.enum_items.keys()).index(slot.value)
return slot.value