- Introduced a new `Boundary Padding` preference in the Cutout Tool with a default of 2 px and a configurable range of 1-4 px. - Updated the Cutout client to establish inward mapping from the final Mask, sampling in a fixed direction and processing independent material RGBA and Depth. - Enhanced the handling of RGBA and Depth during cutout operations, ensuring proper mapping and preservation of source data. - Added tests to validate the new boundary padding functionality and its integration with existing cutout processes. feat(geometry): remove overall mesh smoothing from geometry nodes - Removed the `Smooth` input from several geometry node groups to eliminate unnecessary overall mesh smoothing. - Retained `Smooth Weight` for depth nodes while removing it from Cutout and Relief Plane nodes. - Ensured that boundary, normal, and fill smoothing behaviors remain intact and consistent. - Updated tests and documentation to reflect the changes in node interfaces and behaviors. feat(normals): scale tangent normals with depth - Reused the existing `o_normal_reduction` attribute to adjust Tangent Normal strength based on the geometry's `Depth Scale`. - Ensured that Tangent Normal strength is consistent with the geometry depth, preserving full strength for materials that do not provide the attribute. - Updated tests to verify the correct behavior of normal strength adjustments in both Tangent and Object Space.
805 B
805 B
1. Reuse the geometry-to-material contract
- 1.1 Update O Image Relief Plane to store
1 - Depth Scaleaso_normal_reductionon final geometry. - 1.2 Confirm O Image Layer's existing
1 - o_normal_reductionTangent and Object-strength paths and its absent-attribute fallback need no code change. - 1.3 Confirm existing O Image Cutout and O Image Depth Cutout attribute uses retain their current geometry and material behavior.
2. Verification and assets
- 2.1 Update definition and rendered node tests for absent, zero, fractional, and greater-than-one
o_normal_reductionvalues in both normal spaces. - 2.2 Run the relevant node tests and fix regressions.
- 2.3 Run
uv run node-group buildand verify the regeneratedO_AnyImage.blendasset and inventory tests.