Files
AnyImage/openspec/changes/scale-tangent-normals-with-depth/proposal.md
nan 591e62085a feat(cutout): implement boundary padding for cutout textures
- Introduced a new `Boundary Padding` preference in the Cutout Tool with a default of 2 px and a configurable range of 1-4 px.
- Updated the Cutout client to establish inward mapping from the final Mask, sampling in a fixed direction and processing independent material RGBA and Depth.
- Enhanced the handling of RGBA and Depth during cutout operations, ensuring proper mapping and preservation of source data.
- Added tests to validate the new boundary padding functionality and its integration with existing cutout processes.

feat(geometry): remove overall mesh smoothing from geometry nodes

- Removed the `Smooth` input from several geometry node groups to eliminate unnecessary overall mesh smoothing.
- Retained `Smooth Weight` for depth nodes while removing it from Cutout and Relief Plane nodes.
- Ensured that boundary, normal, and fill smoothing behaviors remain intact and consistent.
- Updated tests and documentation to reflect the changes in node interfaces and behaviors.

feat(normals): scale tangent normals with depth

- Reused the existing `o_normal_reduction` attribute to adjust Tangent Normal strength based on the geometry's `Depth Scale`.
- Ensured that Tangent Normal strength is consistent with the geometry depth, preserving full strength for materials that do not provide the attribute.
- Updated tests to verify the correct behavior of normal strength adjustments in both Tangent and Object Space.
2026-09-15 00:40:24 +08:00

1.2 KiB

Why

Tangent-space normal maps describe the full-depth surface. When a geometry node reduces its Depth Scale, its shape becomes flatter but the material normal remains at full strength, making surface detail appear too strong.

What Changes

  • Reuse the existing o_normal_reduction geometry attribute as the material-to-geometry contract for tangent-space normal strength.
  • Make tangent-normal depth geometry write 1 - Depth Scale to that attribute, so the material normal strength follows the displayed geometric depth.
  • Extend the existing O Image Layer behavior without changing its attribute lookup or fallback semantics.
  • Make Object Space normal strength follow the same geometry reduction contract.
  • Reuse the existing o_normal_reduction contract for additional Tangent-normal depth geometry.

Capabilities

New Capabilities

  • depth-scaled-tangent-normals: Keep tangent-space material normal strength consistent with geometry depth scaling.

Modified Capabilities

None.

Impact

  • Tangent-normal geometry-group builders, especially Relief Plane.
  • Normal-scale node tests; saved node assets must be rebuilt with uv run node-group build.
  • No server inference format, user-facing modifier socket, or dependency changes.