Files
AnyImage/tests/test_node_assets.py
nan 4c902ed7db feat(node_assets): add image plane geometry nodes and validation scripts
- Implemented `image_plane.py` to build the Image Plane Geometry Nodes group with customizable parameters for geometry, subdivide, and thickness.
- Created `image_plane_validation.py` to validate the functionality of the image plane, ensuring correct geometry generation and material assignment.
- Developed `material_layers.py` to construct shader node groups for image materials, including depth and normal handling.
- Authored `plane_layouts.py` to define node arrangements for image geometry assets.
- Introduced `shadeless.py` to create a shadeless shader node group that displays color without scene lighting while preserving shadows and reflections.
2026-09-08 23:24:27 +08:00

41 lines
1.3 KiB
Python

import unittest
import sys
from pathlib import Path
PROJECT_ROOT = Path(__file__).resolve().parents[1]
SOURCE_ROOT = PROJECT_ROOT / "src" / "anyimage"
class NodeAssetsTest(unittest.TestCase):
def test_geometry_assets_pass_layout_overlap_checks(self):
import bpy
sys.path.insert(0, str(PROJECT_ROOT / "tools" / "node_assets"))
from node_layout import validate_node_layout
bpy.ops.wm.read_factory_settings(use_empty=True)
with bpy.data.libraries.load(
str(SOURCE_ROOT / "assets" / "O_AnyImage.blend")
) as (source, target):
target.node_groups = list(source.node_groups)
groups = [
group
for group in target.node_groups
if group.bl_idname == "GeometryNodeTree"
]
self.assertEqual(len(groups), 5)
for group in groups:
validate_node_layout(group)
def test_production_code_does_not_create_node_groups(self):
offenders = []
for path in SOURCE_ROOT.rglob("*.py"):
if "bpy.data.node_groups.new" in path.read_text(encoding="utf-8"):
offenders.append(path.relative_to(PROJECT_ROOT).as_posix())
self.assertEqual(offenders, [])
if __name__ == "__main__":
unittest.main()