Files
AnyImage/tools/nodes/build.py
nan 489003c2cc Add new tests and functionality for image processing and geometry handling
- Introduced color_image.py for preparing standalone color images for tests.
- Added hdr_image.py to create HDR textures for testing.
- Implemented test_image_depth_panorama.py to evaluate panorama topology, UVs, and depth discontinuities.
- Created test_shadeless.py to validate the opacity and HDR color endpoints of the Shadeless group.
- Developed moge3_export.py for exporting dynamic MoGe-3 backbone and ONNX graphs.
- Added material.py to inherit material slots onto generated geometry.
- Built image_depth_panorama.py to construct a quad panorama with depth separation and sampling.
2026-09-10 14:42:17 +08:00

51 lines
1.8 KiB
Python

"""Build, arrange, and save the bundled node library."""
from pathlib import Path
import bpy
from .arrangement.arrange import arrange_nodes
from .groups.image_plane import build_image_plane_group
from .groups.image_depth_plane import build_image_depth_plane_group
from .groups.image_relief_plane import build_image_relief_plane_group
from .groups.image_cutout import build_image_cutout_group
from .groups.image_depth_cutout import build_image_depth_cutout_group
from .groups.image_depth_balloon import build_image_depth_balloon_group
from .groups.image_layer import build_image_layer_group
from .groups.image_depth_layer import build_image_depth_layer_group
from .groups.shadeless import build_shadeless_group
from .groups.image_depth_panorama import build_image_depth_panorama_group
OUTPUT_PATH = Path(__file__).resolve().parents[2] / "src/anyimage/assets/O_AnyImage.blend"
def build_node_groups():
"""Build each asset once in dependency order."""
image_plane = build_image_plane_group()
return [
build_image_depth_panorama_group(),
image_plane,
build_image_depth_plane_group(image_plane),
build_image_relief_plane_group(image_plane),
build_image_cutout_group(),
build_image_depth_cutout_group(),
build_image_depth_balloon_group(),
build_image_layer_group(),
build_image_depth_layer_group(),
build_shadeless_group(),
]
def main():
bpy.ops.wm.read_factory_settings(use_empty=True)
bpy.context.preferences.filepaths.save_version = 0
for node_group in build_node_groups():
if node_group.bl_idname == "GeometryNodeTree":
arrange_nodes(node_group)
OUTPUT_PATH.parent.mkdir(parents=True, exist_ok=True)
bpy.ops.wm.save_as_mainfile(filepath=str(OUTPUT_PATH), check_existing=False)
if __name__ == "__main__":
main()