- Introduced tests for color image handling, ensuring source preservation and premultiplied alpha usage. - Implemented tests for brush stroke operations, validating segment boundaries and brush anti-aliasing. - Added tests for frame anti-aliasing, confirming correct rendering behavior with various alpha values and depth settings. - Created tests for frame projection, ensuring accurate overlap calculations and half-plane clipping. - Developed tests for image premultiplied retention, verifying behavior during loading and packing processes. - Added undo functionality tests for mask operations, ensuring single transaction behavior during edits.
1.3 KiB
1.3 KiB
1. 原生选择策略
- 1.1 为图片工具公共 selection keymap 增加明确的空命中 deselect 策略,保持 Frame 默认请求 deselect all
- 1.2 让
resolve_image_edit_click()在原生 Picker 空命中时保留 active object,同时保持命中另一对象时只完成原生选择 - 1.3 将 Cutout 的普通点击配置为不在空命中时 deselect,并保持 Lasso、整图双击与 Shift toggle 的既有入口
2. 交互验证
- 2.1 补充点击解析测试,覆盖空命中保留 active Image Empty、另一 Image Empty 和非图片对象保留原生选择结果
- 2.2 补充 Mask 与 Rectify invoke 测试,验证透明或空白起点进入 Modal,而无有效 active Image Empty 时取消
- 2.3 补充 Cutout keymap、Lasso 和整图双击测试,验证空白点击不清空 source、任意起点可进入既有提交链
- 2.4 固定 Frame 仍以空白点击 deselect all,并验证 Shift 点击继续使用原生 toggle
3. 文档与校验
- 3.1 更新 Image Edit、Cutout 与 Common 内部文档,说明原生对象拾取、空命中保留 source 和提交阶段有效性判断
- 3.2 运行图片交互、Cutout 与 Blender Addon 定向测试并修正失败
- 3.3 运行
uv run pytest与 OpenSpec strict validation,不构建文档、节点资产或发布产物