Files
AnyImage/src/snapform/properties.py
nan 1c98b21235 Add model catalog with specifications for DA3 and MoGe-2 models
- Introduced ModelSpec dataclass to define model attributes.
- Added multiple models including DA3 Small, Base, Giant 1.1, Nested Giant Large 1.1, and MoGe-2 variants.
- Implemented functions to retrieve model details and metadata.
- Included BEN2 model specifications for background removal.
2026-08-17 14:53:25 +08:00

326 lines
9.4 KiB
Python

import platform
import sys
import bpy
from .job_runtime import runtime
from . import model_catalog as shared_model_catalog
BEN2_MODEL_KEY = "BEN2_BASE"
DEFAULT_DA3_MODEL_KEY = "BASE"
DEFAULT_MOGE2_MODEL_KEY = "MOGE2_VITS_NORMAL"
REQUIRED_MODEL_KEYS = (DEFAULT_MOGE2_MODEL_KEY, BEN2_MODEL_KEY)
DEVICE_LABELS = {
"cuda": ("CUDA", "NVIDIA CUDA"),
"directml": ("DirectML", "Windows GPU (DirectML)"),
"mps": ("MPS", "Apple Metal (MPS)"),
"cpu": ("CPU", "CPU"),
}
def supported_devices():
devices = runtime.environment_manifest().get("devices")
if isinstance(devices, list) and devices:
return [str(device).lower() for device in devices]
if sys.platform == "win32":
return ["directml", "cpu"]
if sys.platform == "darwin" and platform.machine().lower() in {
"arm64",
"aarch64",
}:
return ["mps", "cpu"]
return ["cpu"]
def device_enum_items(_owner, _context):
return [
(name.upper(), *DEVICE_LABELS[name], index)
for index, name in enumerate(supported_devices())
]
def models_status(refresh=False):
status = runtime.server_status().get("resources", {}).get("model_manager", {})
return {
"catalog": tuple(
shared_model_catalog.model_record(
model,
_model_files_ready(model),
)
for model in shared_model_catalog.DOWNLOADABLE_MODELS.values()
),
"loaded": status.get("loaded", {}),
}
def _model_files_ready(model):
directory = runtime.storage_root() / "models" / model.directory_name
return all(
any(directory.glob(pattern))
for pattern in model.ready_patterns
)
def model_ready(model_key):
return any(
model.get("key") == model_key and model.get("ready")
for model in models_status().get("catalog", ())
)
def required_models_ready():
return all(model_ready(model_key) for model_key in REQUIRED_MODEL_KEYS)
def model_catalog():
return models_status().get("catalog", ())
def model_record(model_key):
return next(
(model for model in model_catalog() if model.get("key") == model_key),
None,
)
def _model_items(models):
return [
(
model["key"],
model["label"] if model.get("ready") else f"{model['label']} (Missing)",
f"{model['description']}; license: {model['license']}",
index,
)
for index, model in enumerate(models)
]
def model_enum_items(_owner, _context):
return _model_items(
model
for model in model_catalog()
if model.get("family") == "da3" and model.get("enabled")
)
def gs_model_enum_items(_owner, _context):
return _model_items(
model
for model in model_catalog()
if model.get("family") == "da3"
and model.get("enabled")
and model.get("supports_gs")
)
def moge2_model_enum_items(_owner, _context):
return _model_items(
model for model in model_catalog() if model.get("family") == "moge2"
)
def depth_plane_model_enum_items(_owner, _context):
models = [
model
for model in model_catalog()
if model.get("family") in {"moge2", "da3"} and model.get("enabled")
]
models.sort(key=lambda model: model.get("key") != DEFAULT_MOGE2_MODEL_KEY)
items = _model_items(models)
items.append(
("ORIGINAL", "Original", "Use the original image as depth", len(items))
)
return items
def surface_model_enum_items(_owner, _context):
models = [
model
for model in model_catalog()
if model.get("family") in {"moge2", "da3"}
and model.get("enabled")
]
models.sort(key=lambda model: model.get("key") != DEFAULT_MOGE2_MODEL_KEY)
return _model_items(models)
class SnapFormSettings(bpy.types.PropertyGroup):
input_path: bpy.props.StringProperty(
name="Image or Video",
description="A single image or video file used for reconstruction",
subtype="FILE_PATH",
)
background_input_path: bpy.props.StringProperty(
name="Image",
description="A single image used to test BEN2 background removal",
subtype="FILE_PATH",
)
video_frames: bpy.props.IntProperty(
name="Extract Frames",
description="Maximum number of consecutive frames extracted from the start of a video or frame sequence",
default=16,
min=1,
soft_max=64,
)
model: bpy.props.EnumProperty(
name="Model",
description="Depth Anything 3 model",
items=model_enum_items,
)
gs_model: bpy.props.EnumProperty(
name="Model",
description="Depth Anything 3 model with a Gaussian head",
items=gs_model_enum_items,
)
device: bpy.props.EnumProperty(
name="Debug Device",
description=(
"Inference device used by Debug tasks only; production tasks use "
"the Device setting in the Add-on Preferences"
),
items=device_enum_items,
default=0,
)
process_res: bpy.props.IntProperty(
name="Process Res",
description="DA3 base processing resolution",
default=504,
min=1,
soft_max=2048,
)
process_res_method: bpy.props.EnumProperty(
name="Process Res Method",
description="DA3 image resize method",
items=(
(
"upper_bound_resize",
"Upper Bound Resize",
"Make Process Res the longer side",
),
(
"lower_bound_resize",
"Lower Bound Resize",
"Make Process Res the shorter side",
),
),
default="upper_bound_resize",
)
moge_resolution_level: bpy.props.IntProperty(
name="Resolution Level",
description="MoGe-2 inference resolution level; higher is finer and slower",
default=5,
min=0,
max=9,
)
moge_model: bpy.props.EnumProperty(
name="Model",
description="MoGe-2 model used for depth estimation",
items=moge2_model_enum_items,
default=0,
)
moge_export_format: bpy.props.EnumProperty(
name="Output Format",
description="Additional MoGe-2 debug output generated with results.npz",
items=(
("maps", "Maps", "Export depth, normal, and mask previews"),
("glb", "Textured Surface (GLB)", "Export the official-style textured mesh"),
("ply", "Point Cloud (PLY)", "Export the official-style colored point cloud"),
),
default="maps",
)
conf_thresh_percentile: bpy.props.FloatProperty(
name="Confidence Threshold",
description="Remove the lowest-confidence percentile of points or surface faces",
default=40.0,
min=0.0,
max=100.0,
subtype="PERCENTAGE",
)
num_max_points: bpy.props.IntProperty(
name="Num Max Points",
description="DA3 GLB maximum point count",
default=1_000_000,
min=1,
soft_max=5_000_000,
)
show_cameras: bpy.props.BoolProperty(
name="Show Cameras",
description="Include DA3 camera wireframes in the GLB export",
default=True,
)
ref_view_strategy: bpy.props.EnumProperty(
name="Ref View Strategy",
description="DA3 reference view selection strategy",
items=(
("first", "First", "Always use the first view"),
("middle", "Middle", "Use the middle view"),
(
"saddle_balanced",
"Saddle Balanced",
"Select a view with balanced feature metrics",
),
(
"saddle_sim_range",
"Saddle Sim Range",
"Select the view with the largest similarity range",
),
),
default="saddle_balanced",
)
export_format: bpy.props.EnumProperty(
name="Output Type",
description="Result generated by the DA3 debug task",
items=(
(
"glb",
"Point Cloud (GLB)",
"Generate a colored point cloud and optional cameras",
),
(
"gs_ply",
"Gaussian Splats (PLY)",
"Generate a 3D Gaussian Splatting PLY",
),
(
"depth_vis",
"Depth Preview (Images)",
"Generate image and colored-depth preview pairs",
),
(
"mini_npz",
"Depth Data (NPZ)",
"Generate compact depth, confidence, and camera data",
),
(
"mesh",
"Textured Surface (GLB)",
"Generate one filtered textured depth surface per input image",
),
),
default="glb",
)
mesh_filter_edges: bpy.props.BoolProperty(
name="Filter Depth Edges",
description="Remove faces around sharp depth transitions",
default=True,
)
mesh_max_edge_length: bpy.props.FloatProperty(
name="Max Edge Length",
description=(
"Remove faces with an edge longer than this scene distance; "
"zero disables the test"
),
default=0.1,
min=0.0,
soft_max=2.0,
)
gs_views_interval: bpy.props.IntProperty(
name="GS Views Interval",
description="Export 3D Gaussians every N input views",
default=1,
min=1,
)