import unittest from pathlib import Path PROJECT_ROOT = Path(__file__).resolve().parents[1] SOURCE_ROOT = PROJECT_ROOT / "src" / "anyimage" class NodeAssetsTest(unittest.TestCase): def test_geometry_assets_preserve_node_structure(self): import bpy from node_asset_test_support import validate_node_structure from tools.nodes.arrangement.arrange import arrange_nodes bpy.ops.wm.read_factory_settings(use_empty=True) with bpy.data.libraries.load( str(SOURCE_ROOT / "assets" / "O_AnyImage.blend") ) as (source, target): target.node_groups = list(source.node_groups) groups = [ group for group in target.node_groups if group.bl_idname == "GeometryNodeTree" ] self.assertEqual(len(groups), 6) for group in groups: validate_node_structure(group) positions = {node.name: tuple(node.location) for node in group.nodes if node.bl_idname not in {"NodeReroute", "NodeGroupInput"}} arrange_nodes(group) for name, position in positions.items(): for actual, expected in zip(group.nodes[name].location, position): self.assertAlmostEqual(actual, expected, delta=0.01, msg=f"{group.name}: {name}") def test_production_code_does_not_create_node_groups(self): offenders = [] for path in SOURCE_ROOT.rglob("*.py"): if "bpy.data.node_groups.new" in path.read_text(encoding="utf-8"): offenders.append(path.relative_to(PROJECT_ROOT).as_posix()) self.assertEqual(offenders, []) if __name__ == "__main__": unittest.main()