"""Authored local positions for Cutout shape stages.""" LAYOUTS = {'BALLOON': ({'Named Attribute': (-950, 440), 'Attribute Statistic': (-730, 1020), 'Math': (-500, 1020), 'Math.001': (-280, 1020), 'Map Range': (-50, 1020), 'Math.002': (-500, 440), 'Math.003': (-500, 240), 'Math.004': (-280, 240), 'Extrude Mesh': (0, 0), 'Switch': (220, 440), 'Position': (20, 240), 'Separate XYZ': (220, 240), 'Combine XYZ': (420, 340), 'Set Position': (690, 0), 'Separate Geometry': (910, 0), 'Flip Faces': (1140, 0), 'Combine XYZ.001': (910, 530), 'Set Position.001': (1140, 300), 'Combine XYZ.002': (690, -550), 'Set Position.002': (910, -300), 'Flip Faces.001': (1140, -300), 'Join Geometry': (1430, 0), 'Merge by Distance': (1650, 0), 'Math.005': (2100, 310), 'Switch.001': (2100, 0), 'Set Shade Smooth': (2320, 0), 'Group Output': (2550, 0)}, ((('Extrude Mesh',), (-220, 0)), (('Attribute Statistic',), (-950, 1020)), (('Math.002', 'Math.003'), (-730, 240)), (('Set Position.001',), (910, 300)), (('Set Position.002',), (690, -300)), (('Math.005',), (1870, 340)), (('Switch.001',), (1870, -240)))), 'UNIFORM': ({'Math': (-90, 680), 'Math.001': (140, 680), 'Edge Vertices': (-1630, -340), 'Vector Math': (-1410, -340), 'Edge Neighbors': (-1630, -560), 'Math.002': (-1410, -560), 'Attribute Statistic': (-1190, -340), 'Math.003': (-960, -340), 'Math.004': (-740, -340), 'Float to Integer': (-520, -340), 'Integer Math': (-290, -340), 'Integer Math.001': (-70, -340), 'Math.005': (190, -580), 'Math.006': (410, -580), 'Combine XYZ': (1630, 480), 'Set Position': (1860, 260), 'Repeat Input': (410, 0), 'Extrude Mesh': (640, 0), 'Separate Geometry': (860, 0), 'Join Geometry': (1080, -180), 'Repeat Output': (1310, 0), 'Combine XYZ.001': (1410, 270), 'Set Position.001': (1630, 0), 'Flip Faces': (1860, 0), 'Combine XYZ.002': (1410, -470), 'Set Position.002': (1630, -260), 'Flip Faces.001': (1860, -260), 'Join Geometry.001': (2150, 0), 'Merge by Distance': (2370, 0), 'Math.007': (2820, 290), 'Switch': (2820, 0), 'Set Shade Smooth': (3040, 0), 'Group Output': (3270, 0)}, ((('Math',), (-310, 680)), (('Attribute Statistic',), (-1410, -170)), (('Math.004',), (-960, -610)), (('Math.005',), (-30, -580)), (('Repeat Input',), (190, 0)), (('Set Position',), (1630, 260)), (('Set Position.002',), (1410, -260)), (('Math.007',), (2600, 310)), (('Switch',), (2600, -240)))), 'DEPTH_BALLOON': ({'Named Attribute': (-1120, 650), 'Attribute Statistic': (-890, 650), 'Math': (-670, 650), 'Math.001': (-450, 650), 'Map Range': (-220, 650), 'Named Attribute.001': (-1790, -440), 'Image Texture': (-1570, -440), 'Separate XYZ': (-1340, -440), 'Math.002': (-1120, -440), 'Vector Math': (-2240, -950), 'Separate XYZ.001': (-2010, -950), 'Position': (-2240, -1260), 'Separate XYZ.002': (-2010, -1260), 'Math.003': (-1790, -950), 'Math.004': (-1790, -1160), 'Math.005': (-1570, -950), 'Math.006': (-1340, -950), 'Math.007': (-1120, -950), 'Math.008': (-890, -440), 'Math.009': (-670, -440), 'Math.010': (-450, -440), 'Math.011': (-670, 310), 'Math.012': (-670, 70), 'Math.013': (-450, 70), 'Mix': (20, 440), 'Math.014': (240, 710), 'Switch': (460, 710), 'Extrude Mesh': (0, 0), 'Switch.001': (460, 310), 'Position.001': (280, 530), 'Separate XYZ.003': (460, 530), 'Combine XYZ': (660, 430), 'Set Position': (930, 0), 'Separate Geometry': (1150, 0), 'Flip Faces': (1600, 0), 'Combine XYZ.001': (1380, 570), 'Set Position.001': (1600, 330), 'Combine XYZ.002': (1150, -570), 'Set Position.002': (1380, -320), 'Flip Faces.001': (1600, -320), 'Join Geometry': (1870, 0), 'Merge by Distance': (2320, 0), 'Position.002': (1600, 1120), 'Separate XYZ.004': (1820, 1120), 'Combine XYZ.003': (2050, 950), 'Set Position.003': (2320, 680), 'Math.015': (2560, -270), 'Switch.002': (2560, 0), 'Set Shade Smooth': (2790, 0), 'Group Output': (3010, 0)}, ((('Extrude Mesh',), (-220, 0)), (('Attribute Statistic',), (-1120, 850)), (('Image Texture',), (-1790, -270)), (('Math.002',), (-1340, -750)), (('Vector Math',), (-2460, -950)), (('Math.007',), (-1340, -1160)), (('Math.010',), (-670, -650)), (('Math.011', 'Math.012'), (-890, 310)), (('Switch',), (240, 920)), (('Set Position.001',), (1380, 330)), (('Set Position.002',), (1150, -320)), (('Set Position.003',), (2100, 610)), (('Math.015',), (2340, -270))))}