- Introduced new enum items for depth plane and surface models with caching.
- Added MOGE2_MESH_JOB to operators for converting images to surfaces.
- Implemented surface mesh building and exporting in RunJob operator.
- Enhanced UI to include export format options for MoGe-2.
- Created validation tools for MoGe-2 surface assets and depth planes.
- Updated geometry nodes to support new surface generation features.
- Refactored existing tests to accommodate new functionality and ensure stability.
- Introduced new MoGe-2 depth plane group with geometry and material displacement options.
- Updated existing depth plane group to improve background depth handling and subdivision settings.
- Enhanced tests to validate MoGe-2 models and ensure proper integration with existing systems.
- Modified installation environment to include new dependencies for MoGe-2 and utils3d.
- Updated vendor lock file to include new artifacts for MoGe and utils3d.
- Refactored download and model handling to accommodate new MoGe-2 models.
- Improved validation scripts for depth plane assets to ensure compliance with new specifications.
- Implement tests for ben2 and da3 model caching to ensure models are reused for matching runtime keys.
- Verify service state management, including client registration, job cancellation, and client expiration.
- Test discovery file creation and removal based on service ownership.
- Ensure frame extraction functionality works without models and produces expected results.
- Updated frame extraction logic to allow for single frame extraction.
- Integrated model readiness checks for BEN2 and DA3 models in relevant operators.
- Added directory name attribute to model specifications for better organization.
- Improved device selection logic for production and debug tasks.
- Refactored preferences to expose device settings and ensure they reflect available hardware.
- Enhanced runtime device detection and management, including support for CUDA and MPS.
- Updated tests to cover new device management features and model directory handling.
- Removed deprecated download model tests to streamline codebase.
- Introduced BEN2 model for background removal in the panel and properties.
- Updated runtime to handle background removal commands and model downloads.
- Implemented background removal logic in worker, including image processing and saving results.
- Enhanced tests to cover new background removal features and ensure proper integration.
- Updated version to 0.9.28 to reflect new features and improvements.
- Introduced MODEL_NUMBERS for better model indexing.
- Improved enum_items function to cache results and handle download status.
- Updated ActiveJob class to manage temporary input paths and added displacement_via property.
- Changed IMAGE_DEPTH_PROCESS_RES_METHOD from "lower_bound_resize" to "upper_bound_resize".
- Enhanced RunJob operator to include new properties and improved error messages.
- Modified panel layout for better user experience and added runtime installation checks.
- Updated SnapFormSettings to reflect new model properties and defaults.
- Added temporary input path management in runtime.
- Refined worker functions to improve error handling and messaging.
- Expanded tests to cover new functionality and ensure backward compatibility.
- Fixed packaging script to align with versioning conventions.
- Implemented RuntimeModelsPanel and DebugPanel for UI integration in Blender.
- Created SnapFormPreferences to manage user settings for storage and runtime configuration.
- Defined SnapFormSettings to hold various properties related to input, model selection, and export options.
- Developed runtime management functions for installation, model downloading, and reconstruction commands.
- Added status bar functionality to display job progress and status in the Blender UI.
- Implemented worker script for handling model downloads and depth reconstruction tasks.
- Introduced unit tests for download progress reporting and image depth extraction functionalities.