Commit Graph

8 Commits

Author SHA1 Message Date
nan
a0adf79db0 feat: Bump version to 0.13.1 in project and Blender manifest files 2026-09-07 12:22:40 +08:00
nan
7e55af6722 Add comprehensive tests for edge depth extension, empty image edits, and material view adaptation
- Introduced `test_edge_depth.py` to validate the functionality of edge depth extension, ensuring core alpha preservation, proper depth handling, and edge padding behavior.
- Created `test_empty_image_edits.py` to verify the behavior of image edits in Blender, focusing on shared edits, preservation of image properties, and handling of failed operations.
- Developed `test_material_view_adaptation.py` to test material adaptation preferences, ensuring color space and alpha settings are correctly applied and preserved across various scenarios.
2026-09-06 21:43:47 +08:00
nan
a6041cbe03 feat: Update version to 0.13.0 in project files and adjust dependencies 2026-09-02 20:37:14 +08:00
nan
5a011b3b57 feat: Update CoreML device support and server controls
- Replace 'mps' with 'coreml' as the identifier for Apple CoreML Execution Provider across the codebase.
- Remove Apple chip generation checks and ensure CoreML is available on all macOS arm64 devices.
- Adjust ONNX Runtime session creation to use default CoreML configurations without forcing 'MLProgram'.
- Implement support for MoGe-2 to utilize CoreML with static input shape requirements.
- Enhance server panel to display restart and stop controls consistently across running states, including 'BUSY'.
- Update UI tests to verify new behavior for server controls and cached model display.
- Bump blendjob dependency version to 0.1.16 in packaging tests and configurations.
2026-09-02 10:50:02 +08:00
nan
32bcd45d7b Add new node asset scripts for geometry and shader operations
- Implemented `build_mesh_plane.py` to create a geometry node group for mesh planes with customizable parameters.
- Created `build_shadeless.py` for a shader node group that displays color without scene lighting while preserving shadows and reflections.
- Added `validate.py` to validate the integrity of the newly created node groups and their inputs.
- Introduced `validate_cutout.py` to ensure the functionality of cutout node groups and their dependencies.
- Developed `validate_mesh_plane.py` to test the mesh plane creation and its modifier settings.
2026-08-30 00:17:29 +08:00
nan
0cf04a13c6 feat: Implement upscale functionality with ONNX models
- Added upscale operator to handle image upscaling by 4x using AI models.
- Introduced new jobs for upscale processing in the server, including debug and standard upscale jobs.
- Created a new ONNX model handler for upscale operations, supporting tiled inference and resource management.
- Updated tests to cover new upscale functionality, including input validation and output verification.
- Added documentation for the upscale feature, detailing usage and model options.
2026-08-23 20:34:35 +08:00
nan
988332548e Add tests for clipboard image functionality and mesh plane asset creation
- Implemented a comprehensive test suite for the clipboard image module, covering various functionalities including operator registration, context handling, and image processing.
- Created a new mesh plane asset with customizable parameters and integrated it into the geometry node system.
- Developed a validation script to ensure the correct behavior of the mesh plane asset, including input handling and output verification.
2026-08-22 09:49:00 +08:00
nan
af5603045c Remove obsolete implementation and simplify project structure 2026-08-21 09:46:50 +08:00