- Replace 'mps' with 'coreml' as the identifier for Apple CoreML Execution Provider across the codebase.
- Remove Apple chip generation checks and ensure CoreML is available on all macOS arm64 devices.
- Adjust ONNX Runtime session creation to use default CoreML configurations without forcing 'MLProgram'.
- Implement support for MoGe-2 to utilize CoreML with static input shape requirements.
- Enhance server panel to display restart and stop controls consistently across running states, including 'BUSY'.
- Update UI tests to verify new behavior for server controls and cached model display.
- Bump blendjob dependency version to 0.1.16 in packaging tests and configurations.
- Introduced a new design for selection rasterization that decouples the selection geometry from the image content, ensuring that the SelectionMask is independent of the source image's alpha and color.
- Updated the `rasterize_selection_path` function to only accept selection paths and image dimensions, removing parameters related to source alpha and alpha thresholds.
- Implemented a new approach for handling selection paths using non-zero winding fill, ensuring overlapping areas are preserved.
- Enhanced performance by utilizing a scanline algorithm for rasterization, significantly reducing processing time for high-resolution images.
- Updated internal documentation and added comprehensive tests to validate the new behavior and performance improvements.
- Ensured backward compatibility by maintaining existing interfaces where necessary while introducing breaking changes in the selection processing logic.
- Introduced a new memory management policy for ONNX Runtime to release temporary GPU memory after inference completion.
- Established a shared inference entry point for all ONNX models, differentiating between long-lived sessions and temporary memory arenas.
- Updated CUDA sessions to utilize a shrinkable memory arena, reclaiming GPU memory post-inference.
- Ensured consistent memory release semantics across BEN2, DA3, MoGe-2, and Upscale models while reusing existing sessions.
- Added lifecycle tests to validate temporary memory release and session reuse.
- Modified model adapters to integrate the new memory management features, ensuring backward compatibility with existing inference behavior.
- Enhanced unit tests to cover new memory release scenarios and verify correct behavior across different execution providers.
- Implemented viewport.py for handling 3D view projections, gestures, and overlay drawing.
- Created refine_image_selection.py to manage the refinement of gesture masks and output image bounds.
- Added selection module with refine_selection.py to process and crop images based on alpha channel visibility.
- Introduced __init__.py for selection module to expose refine_selection function.