- Introduced ModelSpec dataclass to define model attributes.
- Added multiple models including DA3 Small, Base, Giant 1.1, Nested Giant Large 1.1, and MoGe-2 variants.
- Implemented functions to retrieve model details and metadata.
- Included BEN2 model specifications for background removal.
- Introduced `onnx_moge2.py` for MoGe-2 ONNX inference with NumPy post-processing.
- Added `onnx_ben2.py` for BEN2 ONNX inference with Pillow and NumPy preprocessing.
- Created `onnx_da3.py` for Depth Anything 3 inference with ONNX Runtime and NumPy.
- Implemented shared ONNX Runtime session helpers in `onnx_runtime.py`.
- Developed unit tests for server functionalities in `test_server.py`, including model caching and job management.
- Enhanced job server to handle frame extraction without requiring models.
- Updated version in pyproject.toml and blender_manifest.toml to 0.11.2.
- Enhanced uv executable path documentation in client.py.
- Added inference_mode parameter to reconstruct_request function in client.py.
- Implemented uv download functionality in install_env.py with improved error handling and checksum verification.
- Modified install_uv function to download and extract uv binary instead of using bundled version.
- Updated job progress handling in operators.py to track progress stages.
- Improved download progress reporting in worker.py and adjusted related tests.
- Refactored tests to accommodate changes in status reporting and model downloading.
- Removed vendor.lock.toml as part of the cleanup process.
- Updated ONNX Runtime to 1.24.4 and replaced OpenCV with PyAV 17.0.0 in the installation environment.
- Enhanced model downloading logic to prioritize Hugging Face and fallback to OmooLab R2, with improved error handling and status reporting.
- Introduced a new environment revision file for shared metadata.
- Refactored video frame extraction to utilize the PyAV library instead of OpenCV.
- Improved installation process to handle retries across specified PyPI indexes.
- Added tests for download progress reporting and model downloading behavior.
- Created development.md for development setup and licensing information.
- Added features.md detailing functionalities and usage instructions for developers and users.
- Introduced index.md to serve as a navigation hub for the documentation.
- Developed outputs.md to explain output formats and their specifications.
- Established service.md to describe the AI Service architecture and environment setup.
- Created surface.md to outline the process of converting Image Empty to perspective meshes.
- Implement tests for ben2 and da3 model caching to ensure models are reused for matching runtime keys.
- Verify service state management, including client registration, job cancellation, and client expiration.
- Test discovery file creation and removal based on service ownership.
- Ensure frame extraction functionality works without models and produces expected results.
- Renamed references from "AI Host" to "Backend Service" throughout the codebase for consistency.
- Updated the registration and unregistration of context menus to include the Outliner.
- Changed the job protocol versioning and related constants for clarity.
- Modified the runtime installation messages and error handling to reflect the new terminology.
- Adjusted the user interface labels and messages in panels and operators to align with the new Backend Service terminology.
- Updated tests to ensure they reflect the changes in naming and functionality.
- Changed default value for background depth in geometry nodes asset to -1.0 for better handling of depth planes.
- Create a build workflow in `.github/workflows/build.yml` to automate the build process.
- Configure Python environment and install dependencies.
- Add steps for running tests and packaging the extension.
chore: Initialize project metadata and dependencies for Depth Anything 3
- Add `pyproject.toml` for project configuration and dependencies.
- Include optional dependencies for app and gs functionalities.
- Define project scripts and metadata.
chore: Add requirements file for Depth Anything 3 dependencies
- Create `requirements.txt` listing all necessary packages for the project.
feat: Implement export utility functions for Depth Anything 3
- Create `src/depth_anything_3/utils/export/__init__.py` to handle various export formats.
- Implement functions for exporting predictions in different formats.
feat: Add ray utility functions for homography estimation
- Create `src/depth_anything_3/utils/ray_utils.py` with functions for computing optimal rotation and homography using RANSAC.
feat: Implement vendor preparation script
- Add `prepare_vendor.py` to manage third-party dependencies and artifacts.
- Include functions for downloading and verifying artifacts based on a lock file.
test: Add unit tests for vendor preparation script
- Create `tests/test_prepare_vendor.py` to test artifact downloading and verification.
- Implement tests for handling hash mismatches and unsupported platforms.
chore: Add vendor lock file for dependency management
- Create `vendor.lock.toml` to define artifacts and platforms for the project.
- Bump SnapForm version in uv.lock from 0.9.30 to 0.10.10.
- Introduce comprehensive technical documentation for SnapForm, detailing features, usage instructions, and development guidelines.
- Modified status messages and stage labels in `test_addon.py` for clarity and consistency.
- Added tests to ensure proper host termination and command execution in `test_addon.py`.
- Enhanced `test_bootstrap_runtime.py` with additional tests for installation behavior, including handling of CUDA and MPS devices, and improved error handling for disk space and network checks.
- Updated download progress reporting in `test_download_progress.py` to include download speed and improved message formatting.
- Added new tests in `test_worker.py` for device selection, NPZ file validation, and model downloading behavior with Hugging Face endpoints.
- Bumped version in `uv.lock` to 0.9.30.
- Added ai_host.py to handle AI tasks with FastAPI integration.
- Introduced HostState and ModelCache classes for managing client connections and model loading.
- Implemented job submission and cancellation endpoints in the AI host.
- Enhanced tests for AI host functionality, including client tracking and job cancellation.
- Updated existing tests to accommodate changes in the operator and command structure.
- Refactored runtime commands to use request-based architecture instead of command-line arguments.
- Improved model loading logic to handle CUDA memory management and reuse models efficiently.
- Introduced BEN2 model for background removal in the panel and properties.
- Updated runtime to handle background removal commands and model downloads.
- Implemented background removal logic in worker, including image processing and saving results.
- Enhanced tests to cover new background removal features and ensure proper integration.
- Updated version to 0.9.28 to reflect new features and improvements.
- Implemented RuntimeModelsPanel and DebugPanel for UI integration in Blender.
- Created SnapFormPreferences to manage user settings for storage and runtime configuration.
- Defined SnapFormSettings to hold various properties related to input, model selection, and export options.
- Developed runtime management functions for installation, model downloading, and reconstruction commands.
- Added status bar functionality to display job progress and status in the Blender UI.
- Implemented worker script for handling model downloads and depth reconstruction tasks.
- Introduced unit tests for download progress reporting and image depth extraction functionalities.