Commit Graph

5 Commits

Author SHA1 Message Date
nan
8ae3c1d5b7 Refactor geometry node groups for image depth processing
- Introduced new utility functions in common nodes for evaluating fields and capturing attributes.
- Simplified volume field calculations in image depth cutout and panorama groups by utilizing new utility functions.
- Enhanced readability and maintainability of the image depth cutout and panorama node groups by removing redundant code and improving function usage.
- Adjusted default values for thickness and depth scale in image relief plane group for better user experience.
- Improved handling of geometry attributes and connections in image depth plane group to streamline processing.
2026-09-10 16:46:19 +08:00
nan
489003c2cc Add new tests and functionality for image processing and geometry handling
- Introduced color_image.py for preparing standalone color images for tests.
- Added hdr_image.py to create HDR textures for testing.
- Implemented test_image_depth_panorama.py to evaluate panorama topology, UVs, and depth discontinuities.
- Created test_shadeless.py to validate the opacity and HDR color endpoints of the Shadeless group.
- Developed moge3_export.py for exporting dynamic MoGe-3 backbone and ONNX graphs.
- Added material.py to inherit material slots onto generated geometry.
- Built image_depth_panorama.py to construct a quad panorama with depth separation and sampling.
2026-09-10 14:42:17 +08:00
nan
27ca25224a feat: Implement depth surface strip cleanup and organize tool CLI
- Added a proposal for depth surface strip cleanup, detailing the rationale and changes to the depth plane and cutout nodes.
- Created specifications for the new cleanup requirements, including scenarios for strip removal and boundary edge detection.
- Developed tasks for implementing shared strip detection logic and integrating new interfaces for depth nodes.
- Established a new CLI structure for organizing node groups and model commands, replacing old entry points with a more intuitive command structure.
- Introduced a prototype for panorama surface generation, including requirements for distance reconstruction and geometry node surfaces.
- Added comprehensive tests for depth strip cleanup functionality, ensuring correct behavior for various mesh topologies and edge cases.
2026-09-10 00:53:43 +08:00
nan
f48bbb3d05 Add tests for image layer, image plane, inventory, saved layout, commands, documentation, manifest, and packaging
- Implement tests for image layer functionality including alpha curve and depth layer behavior.
- Create tests for image plane evaluation and modifier input handling.
- Add tests to verify the saved asset inventory and its persistence.
- Introduce tests for the documentation command to ensure correct project version deployment.
- Validate the extension manifest structure and required permissions.
- Develop tests for the packaging process, ensuring correct platform handling and dependency management.
- Enhance image depth plane group functionality with new split threshold input and surface processing.
2026-09-09 22:18:59 +08:00
nan
89087fc2e2 feat: Add new Geometry Nodes groups for image relief and shadeless shader
- Implemented the "O Image Relief Plane" Geometry Nodes group to create a fixed-base image relief using depth images and various parameters.
- Created the "O Shadeless" shader node group to display color without scene lighting while preserving shadows and reflections.
- Introduced a preview feature for node groups, allowing for interactive visualization of node arrangements in an HTML format.
- Added a template HTML file for rendering node previews with customizable views and controls.
2026-09-09 21:24:57 +08:00