- Introduced `test_cutout.py` to validate cutout pie menu behavior, image lasso options, and mesh detail calculations.
- Added `test_mesh.py` to ensure correct tangent normal rasterization, plane source topology, and depth surface evaluations.
- Created `test_mesh_blender.py` to verify material node groups, tangent baking, and local cutout building from Blender images.
- Implemented tests for handling alpha regions and ensuring geometry nodes maintain expected behavior.
- Added depth.py for MoGe-2 depth sampling and balloon deformation functionality.
- Introduced validate_balloon_asset.py to validate balloon shape modifiers and material properties in Blender.
- Enhanced test_server.py with new unit tests for balloon depth analysis and job progress tracking.
- Updated existing tests to improve code clarity and maintainability.